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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 9.1.1 Release Notes / March 19th, 2013</h1>

<p>
Mesa 9.1.1 is a bug fix release which fixes bugs found since the 9.1 release.
</p>
<p>
Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1.  OpenGL
3.1 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported.
</p>

<h2>MD5 checksums</h2>
<pre>
6508d9882d8dce7106717f365632700c  MesaLib-9.1.1.tar.gz
6ea2bdc3b7ecfb4257b39814b4182580  MesaLib-9.1.1.tar.bz2
3434c0eb47849a08c53cd32833d10d13  MesaLib-9.1.1.zip
</pre>

<h2>New features</h2>
<p>None.</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30232">Bug 30232</a> - [GM45] mesa demos spriteblast render incorrectly</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32429">Bug 32429</a> - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38086">Bug 38086</a> - Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57121">Bug 57121</a> - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58042">Bug 58042</a> - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58960">Bug 58960</a> - Texture flicker with fragment shader</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59495">Bug 59495</a> - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59783">Bug 59783</a> - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60121">Bug 60121</a> - build - libvdpau_softpipe fails at runtime.</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60143">Bug 60143</a> - gbm_dri_bo_create fails to initialize bo-&gt;base.base.format</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60802">Bug 60802</a> - Corruption with DMA ring on cayman</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60848">Bug 60848</a> - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine.</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60938">Bug 60938</a> - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61012">Bug 61012</a> - alloc_layout_array tx * ty assertion failure when making pbuffer current</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61026">Bug 61026</a> - Segfault in glBitmap when called with PBO source</li>

<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
</ul>


<h2>Changes</h2>
<p>The full set of changes can be viewed by using the following GIT command:</p>

<pre>
  git log mesa-9.1..mesa-9.1.1
</pre>


<p>Adam Sampson (1):</p>
<ul>
  <li>autotools: oprofilejit should be included in the list of LLVM components required</li>
</ul>

<p>Alex Deucher (2):</p>
<ul>
  <li>r600g: add Richland APU pci ids</li>
  <li>r600g: Use blitter rather than DMA for 128bpp on cayman (v3)</li>
</ul>

<p>Andreas Boll (2):</p>
<ul>
  <li>docs: Add 9.1 release md5sums</li>
  <li>docs: add news item for 9.1 release</li>
</ul>

<p>Anuj Phogat (1):</p>
<ul>
  <li>meta: Allocate texture before initializing texture coordinates</li>
</ul>

<p>Brian Paul (11):</p>
<ul>
  <li>docs: remove stray 'date' text</li>
  <li>docs: insert links to the 9.0.3 release</li>
  <li>draw: fix non-perspective interpolation in interp()</li>
  <li>st/mesa: implement glBitmap unpacking from a PBO, for the cache path</li>
  <li>st/xlib: initialize the drawable size in create_xmesa_buffer()</li>
  <li>st/mesa: fix trimming of GL_QUAD_STRIP</li>
  <li>st/mesa: check for dummy programs in destroy_program_variants()</li>
  <li>st/mesa: fix polygon offset state translation logic</li>
  <li>draw: fix broken polygon offset stage</li>
  <li>llvmpipe: add missing checks for polygon offset point/line modes</li>
  <li>svga: always link with C++</li>
</ul>

<p>Daniel van Vugt (1):</p>
<ul>
  <li>gbm: Remember to init format on gbm_dri_bo_create.</li>
</ul>

<p>Eric Anholt (7):</p>
<ul>
  <li>i965/fs: Do a general SEND dependency workaround for the original 965.</li>
  <li>i965/fs: Fix copy propagation with smearing.</li>
  <li>i965/fs: Delay setup of uniform loads until after pre-regalloc scheduling.</li>
  <li>i965/fs: Only do CSE when the dst types match.</li>
  <li>i965/fs: Fix broken math on values loaded from uniform buffers on gen6.</li>
  <li>mesa: Fix setup of ctx-&gt;Point.PointSprite for GLES2.</li>
  <li>i965: Fix the W value of deprecated pointcoords on pre-gen6.</li>
</ul>

<p>Frank Henigman (1):</p>
<ul>
  <li>i965: Link i965_dri.so with C++ linker.</li>
</ul>

<p>Ian Romanick (3):</p>
<ul>
  <li>mesa: Add previously picked commit to .cherry-ignore</li>
  <li>mesa: Modify candidate search string</li>
  <li>egl: Allow 24-bit visuals for 32-bit RGBA8888 configs</li>
</ul>

<p>Jakub Bogusz (1):</p>
<ul>
  <li>vdpau-softpipe: Build correct source file - vl_winsys_xsp.c</li>
</ul>

<p>Jerome Glisse (1):</p>
<ul>
  <li>r600g: workaround hyperz lockup on evergreen</li>
</ul>

<p>John Kåre Alsaker (1):</p>
<ul>
  <li>llvmpipe: Fix creation of shared and scanout textures.</li>
</ul>

<p>Jordan Justen (1):</p>
<ul>
  <li>attrib: push/pop FRAGMENT_PROGRAM_ARB state</li>
</ul>

<p>José Fonseca (3):</p>
<ul>
  <li>scons: Allows choosing VS 10 or 11.</li>
  <li>scons: Define _ALLOW_KEYWORD_MACROS on MSVC builds.</li>
  <li>scons: Warn when using MSVS versions prior to 2012.</li>
</ul>

<p>Keith Kriewall (1):</p>
<ul>
  <li>scons: Fix Windows build with LLVM 3.2</li>
</ul>

<p>Kenneth Graunke (1):</p>
<ul>
  <li>i965: Fix Crystal Well PCI IDs.</li>
</ul>

<p>Marek Olšák (5):</p>
<ul>
  <li>r600g: use async DMA with a non-zero src offset</li>
  <li>r600g: flush and invalidate htile cache when appropriate</li>
  <li>gallium/util: add helper code for 1D integer range</li>
  <li>r600g: always map uninitialized buffer range as unsynchronized</li>
  <li>r600g: pad the DMA CS to a multiple of 8 dwords</li>
</ul>

<p>Martin Andersson (1):</p>
<ul>
  <li>winsys/radeon: Only add bo to hash table when creating flink</li>
</ul>

<p>Matt Turner (1):</p>
<ul>
  <li>mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility.</li>
</ul>

<p>Michel Dänzer (3):</p>
<ul>
  <li>radeonsi: Fix up and enable flat shading.</li>
  <li>r600g/Cayman: Fix blending using destination alpha factor but non-alpha dest</li>
  <li>radeonsi: Fix off-by-one for maximum vertex element index in some cases</li>
</ul>

<p>Tapani Pälli (2):</p>
<ul>
  <li>mesa: add missing case in _mesa_GetTexParameterfv()</li>
  <li>mesa/es: NULL check in EGLImageTargetTexture2DOES</li>
</ul>

<p>Vadim Girlin (1):</p>
<ul>
  <li>r600g: fix check_and_set_bank_swizzle for cayman</li>
</ul>

<p>Vincent Lejeune (2):</p>
<ul>
  <li>r600g/llvm: Add support for UBO</li>
  <li>r600g: Check comp_mask before merging export instructions</li>
</ul>

</div>
</body>
</html>