aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/gallium/auxiliary/util/u_tests.c
blob: b42f5e137ba8ec457529a527f8e065f437a3cdc4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
/**************************************************************************
 *
 * Copyright 2014 Advanced Micro Devices, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#include "util/u_tests.h"

#include "util/u_draw_quad.h"
#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_simple_shaders.h"
#include "util/u_surface.h"
#include "util/u_tile.h"
#include "cso_cache/cso_context.h"
#include <stdio.h>

#define TOLERANCE 0.01

static struct pipe_resource *
util_create_texture2d(struct pipe_screen *screen, unsigned width,
                      unsigned height, enum pipe_format format)
{
   struct pipe_resource templ = {{0}};

   templ.target = PIPE_TEXTURE_2D;
   templ.width0 = width;
   templ.height0 = height;
   templ.depth0 = 1;
   templ.array_size = 1;
   templ.format = format;
   templ.usage = PIPE_USAGE_DEFAULT;
   templ.bind = PIPE_BIND_SAMPLER_VIEW |
                (util_format_is_depth_or_stencil(format) ?
                    PIPE_BIND_DEPTH_STENCIL : PIPE_BIND_RENDER_TARGET);

   return screen->resource_create(screen, &templ);
}

static void
util_set_framebuffer_cb0(struct cso_context *cso, struct pipe_context *ctx,
			 struct pipe_resource *tex)
{
   struct pipe_surface templ = {{0}}, *surf;
   struct pipe_framebuffer_state fb = {0};

   templ.format = tex->format;
   surf = ctx->create_surface(ctx, tex, &templ);

   fb.width = tex->width0;
   fb.height = tex->height0;
   fb.cbufs[0] = surf;
   fb.nr_cbufs = 1;

   cso_set_framebuffer(cso, &fb);
   pipe_surface_reference(&surf, NULL);
}

static void
util_set_blend_normal(struct cso_context *cso)
{
   struct pipe_blend_state blend = {0};

   blend.rt[0].colormask = PIPE_MASK_RGBA;
   cso_set_blend(cso, &blend);
}

static void
util_set_dsa_disable(struct cso_context *cso)
{
   struct pipe_depth_stencil_alpha_state dsa = {{0}};

   cso_set_depth_stencil_alpha(cso, &dsa);
}

static void
util_set_rasterizer_normal(struct cso_context *cso)
{
   struct pipe_rasterizer_state rs = {0};

   rs.half_pixel_center = 1;
   rs.bottom_edge_rule = 1;
   rs.depth_clip = 1;

   cso_set_rasterizer(cso, &rs);
}

static void
util_set_max_viewport(struct cso_context *cso, struct pipe_resource *tex)
{
   struct pipe_viewport_state viewport;

   viewport.scale[0] = 0.5f * tex->width0;
   viewport.scale[1] = 0.5f * tex->height0;
   viewport.scale[2] = 1.0f;
   viewport.translate[0] = 0.5f * tex->width0;
   viewport.translate[1] = 0.5f * tex->height0;
   viewport.translate[2] = 0.0f;

   cso_set_viewport(cso, &viewport);
}

static void
util_set_interleaved_vertex_elements(struct cso_context *cso,
                                     unsigned num_elements)
{
   int i;
   struct pipe_vertex_element *velem =
      calloc(1, num_elements * sizeof(struct pipe_vertex_element));

   for (i = 0; i < num_elements; i++) {
      velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
      velem[i].src_offset = i * 16;
   }

   cso_set_vertex_elements(cso, num_elements, velem);
   free(velem);
}

static bool
util_probe_rect_rgba(struct pipe_context *ctx, struct pipe_resource *tex,
                     unsigned offx, unsigned offy, unsigned w, unsigned h,
                     const float *expected)
{
   struct pipe_transfer *transfer;
   void *map;
   float *pixels = malloc(w * h * 4 * sizeof(float));
   int x,y,c;
   bool pass = true;

   map = pipe_transfer_map(ctx, tex, 0, 0, PIPE_TRANSFER_READ,
                           offx, offy, w, h, &transfer);
   pipe_get_tile_rgba(transfer, map, 0, 0, w, h, pixels);
   pipe_transfer_unmap(ctx, transfer);

   for (y = 0; y < h; y++) {
      for (x = 0; x < w; x++) {
         float *probe = &pixels[(y*w + x)*4];

         for (c = 0; c < 4; c++)
            if (fabs(probe[c] - expected[c]) >= TOLERANCE) {
               printf("Probe color at (%i,%i),  ", offx+x, offy+y);
               printf("Expected: %.3f, %.3f, %.3f, %.3f,  ",
                      expected[0], expected[1], expected[2], expected[3]);
               printf("Got: %.3f, %.3f, %.3f, %.3f\n",
                      probe[0], probe[1], probe[2], probe[2]);
               pass = false;
               goto done;
            }
      }
   }
done:

   free(pixels);
   return pass;
}

/**
 * Test TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION.
 *
 * The viewport state is set as usual, but it should have no effect.
 * Clipping should also be disabled.
 *
 * POSITION.xyz should already be multiplied by 1/w and POSITION.w should
 * contain 1/w. By setting w=0, we can test that POSITION.xyz isn't
 * multiplied by 1/w (otherwise nothing would be rendered).
 *
 * TODO: Whether the value of POSITION.w is correctly interpreted as 1/w
 *       during perspective interpolation is not tested.
 */
static void
tgsi_vs_window_space_position(struct pipe_context *ctx)
{
   struct cso_context *cso;
   struct pipe_resource *cb;
   void *fs, *vs;
   bool pass = true;

   static uint vs_attribs[] = {
      TGSI_SEMANTIC_POSITION,
      TGSI_SEMANTIC_GENERIC
   };
   static uint vs_indices[] = {0, 0};
   static float vertices[] = {
       0,   0, 0, 0,   1,  0, 0, 1,
       0, 256, 0, 0,   1,  0, 0, 1,
     256, 256, 0, 0,   1,  0, 0, 1,
     256,   0, 0, 0,   1,  0, 0, 1,
   };
   static float red[] = {1, 0, 0, 1};
   static float clear_color[] = {0.1, 0.1, 0.1, 0.1};

   if (!ctx->screen->get_param(ctx->screen,
                               PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION)) {
      printf("Test(%s) = skip\n", __func__);
      return;
   }

   cso = cso_create_context(ctx);
   cb = util_create_texture2d(ctx->screen, 256, 256,
                              PIPE_FORMAT_R8G8B8A8_UNORM);

   /* Set states. */
   util_set_framebuffer_cb0(cso, ctx, cb);
   util_set_blend_normal(cso);
   util_set_dsa_disable(cso);
   util_set_rasterizer_normal(cso);
   util_set_max_viewport(cso, cb);
   util_set_interleaved_vertex_elements(cso, 2);

   /* Fragment shader. */
   fs = util_make_fragment_passthrough_shader(ctx, TGSI_SEMANTIC_GENERIC,
                                       TGSI_INTERPOLATE_LINEAR, TRUE);
   cso_set_fragment_shader_handle(cso, fs);

   /* Vertex shader. */
   vs = util_make_vertex_passthrough_shader(ctx, 2, vs_attribs, vs_indices,
                                            TRUE);
   cso_set_vertex_shader_handle(cso, vs);

   /* Clear and draw. */
   ctx->clear(ctx, PIPE_CLEAR_COLOR0, (void*)clear_color, 0, 0);
   util_draw_user_vertex_buffer(cso, vertices, PIPE_PRIM_QUADS, 4, 2);

   /* Probe pixels. */
   pass = pass && util_probe_rect_rgba(ctx, cb, 0, 0,
                                       cb->width0, cb->height0, red);

   /* Cleanup. */
   cso_destroy_context(cso);
   ctx->delete_vs_state(ctx, vs);
   ctx->delete_fs_state(ctx, fs);
   pipe_resource_reference(&cb, NULL);

   printf("Test(%s) = %s\n", __func__, pass ? "pass" : "fail");
}

/**
 * Run all tests. This should be run with a clean context after
 * context_create.
 */
void
util_run_tests(struct pipe_context *ctx)
{
   tgsi_vs_window_space_position(ctx);
}