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Import('*')
env = env.Clone()
env.Prepend(CPPPATH = [
'include',
'internals',
'libnurbs/internals',
'libnurbs/interface',
'libnurbs/nurbtess',
])
env.Prepend(CPPDEFINES = [
'LIBRARYBUILD',
'RESOLVE_3D_TEXTURE_SUPPORT',
])
sources = [
'libutil/error.c',
'libutil/glue.c',
'libutil/mipmap.c',
'libutil/project.c',
'libutil/quad.c',
'libutil/registry.c',
'libtess/dict.c',
'libtess/geom.c',
'libtess/memalloc.c',
'libtess/mesh.c',
'libtess/normal.c',
'libtess/priorityq.c',
'libtess/render.c',
'libtess/sweep.c',
'libtess/tess.c',
'libtess/tessmono.c',
'libnurbs/interface/bezierEval.cc',
'libnurbs/interface/bezierPatch.cc',
'libnurbs/interface/bezierPatchMesh.cc',
'libnurbs/interface/glcurveval.cc',
'libnurbs/interface/glinterface.cc',
'libnurbs/interface/glrenderer.cc',
'libnurbs/interface/glsurfeval.cc',
'libnurbs/interface/incurveeval.cc',
'libnurbs/interface/insurfeval.cc',
'libnurbs/internals/arc.cc',
'libnurbs/internals/arcsorter.cc',
'libnurbs/internals/arctess.cc',
'libnurbs/internals/backend.cc',
'libnurbs/internals/basiccrveval.cc',
'libnurbs/internals/basicsurfeval.cc',
'libnurbs/internals/bin.cc',
'libnurbs/internals/bufpool.cc',
'libnurbs/internals/cachingeval.cc',
'libnurbs/internals/ccw.cc',
'libnurbs/internals/coveandtiler.cc',
'libnurbs/internals/curve.cc',
'libnurbs/internals/curvelist.cc',
'libnurbs/internals/curvesub.cc',
'libnurbs/internals/dataTransform.cc',
'libnurbs/internals/displaylist.cc',
'libnurbs/internals/flist.cc',
'libnurbs/internals/flistsorter.cc',
'libnurbs/internals/hull.cc',
'libnurbs/internals/intersect.cc',
'libnurbs/internals/knotvector.cc',
'libnurbs/internals/mapdesc.cc',
'libnurbs/internals/mapdescv.cc',
'libnurbs/internals/maplist.cc',
'libnurbs/internals/mesher.cc',
'libnurbs/internals/monoTriangulationBackend.cc',
'libnurbs/internals/monotonizer.cc',
'libnurbs/internals/mycode.cc',
'libnurbs/internals/nurbsinterfac.cc',
'libnurbs/internals/nurbstess.cc',
'libnurbs/internals/patch.cc',
'libnurbs/internals/patchlist.cc',
'libnurbs/internals/quilt.cc',
'libnurbs/internals/reader.cc',
'libnurbs/internals/renderhints.cc',
'libnurbs/internals/slicer.cc',
'libnurbs/internals/sorter.cc',
'libnurbs/internals/splitarcs.cc',
'libnurbs/internals/subdivider.cc',
'libnurbs/internals/tobezier.cc',
'libnurbs/internals/trimline.cc',
'libnurbs/internals/trimregion.cc',
'libnurbs/internals/trimvertpool.cc',
'libnurbs/internals/uarray.cc',
'libnurbs/internals/varray.cc',
'libnurbs/nurbtess/directedLine.cc',
'libnurbs/nurbtess/gridWrap.cc',
'libnurbs/nurbtess/monoChain.cc',
'libnurbs/nurbtess/monoPolyPart.cc',
'libnurbs/nurbtess/monoTriangulation.cc',
'libnurbs/nurbtess/partitionX.cc',
'libnurbs/nurbtess/partitionY.cc',
'libnurbs/nurbtess/polyDBG.cc',
'libnurbs/nurbtess/polyUtil.cc',
'libnurbs/nurbtess/primitiveStream.cc',
'libnurbs/nurbtess/quicksort.cc',
'libnurbs/nurbtess/rectBlock.cc',
'libnurbs/nurbtess/sampleComp.cc',
'libnurbs/nurbtess/sampleCompBot.cc',
'libnurbs/nurbtess/sampleCompRight.cc',
'libnurbs/nurbtess/sampleCompTop.cc',
'libnurbs/nurbtess/sampleMonoPoly.cc',
'libnurbs/nurbtess/sampledLine.cc',
'libnurbs/nurbtess/searchTree.cc',
]
if env['platform'] == 'windows':
# -D_OPENGL32_ -Iinclude -DBUILD_GL32
env.PrependUnique(LIBS = [
'gdi32',
'user32',
'opengl32',
])
target = 'glu32'
sources += ['glu.def']
else:
env.PrependUnique(LIBS = [
'GL',
])
target = 'glu'
if env['platform'] == 'haiku':
glu = env.StaticLibrary(
target = target,
source = sources
)
else:
glu = env.SharedLibrary(
target = target,
source = sources
)
env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0)))
if env['platform'] == 'windows':
glu = env.FindIxes(glu, 'LIBPREFIX', 'LIBSUFFIX')
else:
glu = env.FindIxes(glu, 'SHLIBPREFIX', 'SHLIBSUFFIX')
Export('glu')
|