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/*
* Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000-2012 Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Brian Paul <brian.e.paul@gmail.com>
* Philippe Houdoin <philippe.houdoin@free.fr>
*/
#ifndef GLDISPATCHER_H
#define GLDISPATCHER_H
#include <BeBuild.h>
#include <GL/gl.h>
#include <SupportDefs.h>
#include "glheader.h"
extern "C" {
#include "glapi/glapi.h"
}
class BGLDispatcher
{
// Private unimplemented copy constructors
BGLDispatcher(const BGLDispatcher &);
BGLDispatcher & operator=(const BGLDispatcher &);
public:
BGLDispatcher();
~BGLDispatcher();
void SetCurrentContext(void* context);
void* CurrentContext();
struct _glapi_table* Table();
status_t CheckTable(
const struct _glapi_table* dispatch = NULL);
status_t SetTable(struct _glapi_table* dispatch);
uint32 TableSize();
const _glapi_proc operator[](const char* functionName);
const char* operator[](uint32 offset);
const _glapi_proc AddressOf(const char* functionName);
uint32 OffsetOf(const char* functionName);
};
// Inlines methods
inline void
BGLDispatcher::SetCurrentContext(void* context)
{
_glapi_set_context(context);
}
inline void*
BGLDispatcher::CurrentContext()
{
return _glapi_get_context();
}
inline struct _glapi_table*
BGLDispatcher::Table()
{
return _glapi_get_dispatch();
}
inline uint32
BGLDispatcher::TableSize()
{
return _glapi_get_dispatch_table_size();
}
inline const _glapi_proc
BGLDispatcher::operator[](const char* functionName)
{
return _glapi_get_proc_address(functionName);
}
inline const char*
BGLDispatcher::operator[](uint32 offset)
{
return _glapi_get_proc_name((GLuint) offset);
}
inline const _glapi_proc
BGLDispatcher::AddressOf(const char* functionName)
{
return _glapi_get_proc_address(functionName);
}
inline uint32
BGLDispatcher::OffsetOf(const char* functionName)
{
return (uint32) _glapi_get_proc_offset(functionName);
}
#endif // GLDISPATCHER_H
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