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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_sync" number="61">
<type name="int64" size="8" glx_name="CARD64"/>
<type name="uint64" size="8" unsigned="true" glx_name="CARD64"/>
<type name="sync" size="8" unsigned="true" glx_name="CARD64"/>
<enum name="MAX_SERVER_WAIT_TIMEOUT" count="1" value="0x9111">
<size name="Get" mode="get"/>
</enum>
<enum name="OBJECT_TYPE" count="1" value="0x9112">
<size name="GetSynciv" mode="get"/>
</enum>
<enum name="SYNC_CONDITION" count="1" value="0x9113">
<size name="GetSynciv" mode="get"/>
</enum>
<enum name="SYNC_STATUS" count="1" value="0x9114">
<size name="GetSynciv" mode="get"/>
</enum>
<enum name="SYNC_FLAGS" count="1" value="0x9115">
<size name="GetSynciv" mode="get"/>
</enum>
<enum name="SYNC_FENCE" value="0x9116"/>
<enum name="SYNC_GPU_COMMANDS_COMPLETE" value="0x9117"/>
<enum name="UNSIGNALED" value="0x9118"/>
<enum name="SIGNALED" value="0x9119"/>
<enum name="ALREADY_SIGNALED" value="0x911A"/>
<enum name="TIMEOUT_EXPIRED" value="0x911B"/>
<enum name="CONDITION_SATISFIED" value="0x911C"/>
<enum name="WAIT_FAILED" value="0x911D"/>
<enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/>
<!-- Not really an enum:
<enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/>
-->
<function name="FenceSync" offset="assign" es2="3.0">
<param name="condition" type="GLenum"/>
<param name="flags" type="GLbitfield"/>
<return type="GLsync"/>
</function>
<function name="IsSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<return type="GLboolean"/>
</function>
<function name="DeleteSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
</function>
<function name="ClientWaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
<return type="GLenum"/>
</function>
<function name="WaitSync" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="flags" type="GLbitfield"/>
<param name="timeout" type="GLuint64"/>
</function>
<function name="GetInteger64v" offset="assign" es2="3.0">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *" output="true" variable_param="pname"/>
</function>
<function name="GetSynciv" offset="assign" es2="3.0">
<param name="sync" type="GLsync"/>
<param name="pname" type="GLenum"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="values" type="GLint *" output="true" variable_param="pname"/>
</function>
</category>
</OpenGLAPI>
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