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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_OES_EGL_image">
<function name="EGLImageTargetTexture2DOES" offset="assign">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
<function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
<param name="target" type="GLenum"/>
<param name="writeOffset" type="GLvoid *"/>
</function>
</category>
</OpenGLAPI>
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