1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
Import('*')
env = env.Clone()
env.Prepend(CPPPATH = [
'#src',
'#src/mapi',
'#src/mesa',
])
env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
])
if not env['gles']:
# prevent _glapi_* from being declared __declspec(dllimport)
env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
env.Prepend(LIBS = [
mesautil,
glapi,
mesa,
glsl,
'gdi32',
'user32',
'kernel32',
])
sources = [
'mesa.def',
'wgl.c',
'wmesa.c',
]
mesagdi = env.SharedLibrary(
target = 'opengl32',
source = sources,
)
env.Alias('mesagdi', mesagdi)
|