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/*
* Mesa 3-D graphics library
*
* Copyright (c) 2011 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FORMAT_PACK_H
#define FORMAT_PACK_H
#include "formats.h"
/** Pack a GLubyte rgba[4] color to dest address */
typedef void (*gl_pack_ubyte_rgba_func)(const GLubyte src[4], void *dst);
/** Pack a GLfloat rgba[4] color to dest address */
typedef void (*gl_pack_float_rgba_func)(const GLfloat src[4], void *dst);
/** Pack a GLfloat Z value to dest address */
typedef void (*gl_pack_float_z_func)(const GLfloat *src, void *dst);
/** Pack a GLuint Z value to dest address */
typedef void (*gl_pack_uint_z_func)(const GLuint *src, void *dst);
/** Pack a GLubyte stencil value to dest address */
typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst);
extern gl_pack_ubyte_rgba_func
_mesa_get_pack_ubyte_rgba_function(gl_format format);
extern gl_pack_float_rgba_func
_mesa_get_pack_float_rgba_function(gl_format format);
extern gl_pack_float_z_func
_mesa_get_pack_float_z_func(gl_format format);
extern gl_pack_uint_z_func
_mesa_get_pack_uint_z_func(gl_format format);
extern gl_pack_ubyte_stencil_func
_mesa_get_pack_ubyte_stencil_func(gl_format format);
extern void
_mesa_pack_float_rgba_row(gl_format format, GLuint n,
const GLfloat src[][4], void *dst);
extern void
_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
const GLubyte src[][4], void *dst);
extern void
_mesa_pack_float_z_row(gl_format format, GLuint n,
const GLfloat *src, void *dst);
extern void
_mesa_pack_uint_z_row(gl_format format, GLuint n,
const GLuint *src, void *dst);
extern void
_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
const GLubyte *src, void *dst);
extern void
_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
const GLuint *src, void *dst);
extern void
_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
#endif
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