aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mesa/main/texparam.c
blob: 9e7c3e4578287823f7fd08067cfc319178ca5ace (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
/*
 * Mesa 3-D graphics library
 * Version:  7.5
 *
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/** 
 * \file texparam.c
 *
 * glTexParameter-related functions
 */


#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/formats.h"
#include "main/glformats.h"
#include "main/macros.h"
#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/state.h"
#include "main/texcompress.h"
#include "main/texobj.h"
#include "main/texparam.h"
#include "main/teximage.h"
#include "main/texstate.h"
#include "program/prog_instruction.h"


/**
 * Check if a coordinate wrap mode is supported for the texture target.
 * \return GL_TRUE if legal, GL_FALSE otherwise
 */
static GLboolean 
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
{
   const struct gl_extensions * const e = & ctx->Extensions;

   if (target == GL_TEXTURE_RECTANGLE_NV) {
      if (wrap == GL_CLAMP || wrap == GL_CLAMP_TO_EDGE ||
          (wrap == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp))
         return GL_TRUE;
   }
   else if (target == GL_TEXTURE_EXTERNAL_OES) {
      if (wrap == GL_CLAMP_TO_EDGE)
         return GL_TRUE;
   }
   else {
      switch (wrap) {
      case GL_CLAMP:
      case GL_REPEAT:
      case GL_CLAMP_TO_EDGE:
      case GL_MIRRORED_REPEAT:
         return GL_TRUE;
      case GL_CLAMP_TO_BORDER:
         if (e->ARB_texture_border_clamp)
            return GL_TRUE;
         break;
      case GL_MIRROR_CLAMP_EXT:
      case GL_MIRROR_CLAMP_TO_EDGE_EXT:
         if (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
            return GL_TRUE;
         break;
      case GL_MIRROR_CLAMP_TO_BORDER_EXT:
         if (e->EXT_texture_mirror_clamp)
            return GL_TRUE;
         break;
      default:
         break;
      }
   }

   _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
   return GL_FALSE;
}


/**
 * Get current texture object for given target.
 * Return NULL if any error (and record the error).
 * Note that this is different from _mesa_select_tex_object() in that proxy
 * targets are not accepted.
 * Only the glGetTexLevelParameter() functions accept proxy targets.
 */
static struct gl_texture_object *
get_texobj(struct gl_context *ctx, GLenum target, GLboolean get)
{
   struct gl_texture_unit *texUnit;

   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "gl%sTexParameter(current unit)", get ? "Get" : "");
      return NULL;
   }

   texUnit = _mesa_get_current_tex_unit(ctx);

   switch (target) {
   case GL_TEXTURE_1D:
      return texUnit->CurrentTex[TEXTURE_1D_INDEX];
   case GL_TEXTURE_2D:
      return texUnit->CurrentTex[TEXTURE_2D_INDEX];
   case GL_TEXTURE_3D:
      return texUnit->CurrentTex[TEXTURE_3D_INDEX];
   case GL_TEXTURE_CUBE_MAP:
      if (ctx->Extensions.ARB_texture_cube_map) {
         return texUnit->CurrentTex[TEXTURE_CUBE_INDEX];
      }
      break;
   case GL_TEXTURE_RECTANGLE_NV:
      if (ctx->Extensions.NV_texture_rectangle) {
         return texUnit->CurrentTex[TEXTURE_RECT_INDEX];
      }
      break;
   case GL_TEXTURE_1D_ARRAY_EXT:
      if (ctx->Extensions.MESA_texture_array ||
          ctx->Extensions.EXT_texture_array) {
         return texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX];
      }
      break;
   case GL_TEXTURE_2D_ARRAY_EXT:
      if (ctx->Extensions.MESA_texture_array ||
          ctx->Extensions.EXT_texture_array) {
         return texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX];
      }
      break;
   case GL_TEXTURE_EXTERNAL_OES:
      if (ctx->Extensions.OES_EGL_image_external) {
         return texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX];
      }
      break;
   default:
      ;
   }

   _mesa_error(ctx, GL_INVALID_ENUM,
                  "gl%sTexParameter(target)", get ? "Get" : "");
   return NULL;
}


/**
 * Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
 * \return -1 if error.
 */
static GLint
comp_to_swizzle(GLenum comp)
{
   switch (comp) {
   case GL_RED:
      return SWIZZLE_X;
   case GL_GREEN:
      return SWIZZLE_Y;
   case GL_BLUE:
      return SWIZZLE_Z;
   case GL_ALPHA:
      return SWIZZLE_W;
   case GL_ZERO:
      return SWIZZLE_ZERO;
   case GL_ONE:
      return SWIZZLE_ONE;
   default:
      return -1;
   }
}


static void
set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz)
{
   ASSERT(comp < 4);
   ASSERT(swz <= SWIZZLE_NIL);
   {
      GLuint mask = 0x7 << (3 * comp);
      GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
      *swizzle = s;
   }
}


/**
 * This is called just prior to changing any texture object state which
 * will not effect texture completeness.
 */
static inline void
flush(struct gl_context *ctx)
{
   FLUSH_VERTICES(ctx, _NEW_TEXTURE);
}


/**
 * This is called just prior to changing any texture object state which
 * can effect texture completeness (texture base level, max level).
 * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE
 * state flag and then mark the texture object as 'incomplete' so that any
 * per-texture derived state gets recomputed.
 */
static inline void
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
{
   FLUSH_VERTICES(ctx, _NEW_TEXTURE);
   _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
}


/**
 * Set an integer-valued texture parameter
 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
 */
static GLboolean
set_tex_parameteri(struct gl_context *ctx,
                   struct gl_texture_object *texObj,
                   GLenum pname, const GLint *params)
{
   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
      if (texObj->Sampler.MinFilter == params[0])
         return GL_FALSE;
      switch (params[0]) {
      case GL_NEAREST:
      case GL_LINEAR:
         flush(ctx);
         texObj->Sampler.MinFilter = params[0];
         return GL_TRUE;
      case GL_NEAREST_MIPMAP_NEAREST:
      case GL_LINEAR_MIPMAP_NEAREST:
      case GL_NEAREST_MIPMAP_LINEAR:
      case GL_LINEAR_MIPMAP_LINEAR:
         if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
             texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
            flush(ctx);
            texObj->Sampler.MinFilter = params[0];
            return GL_TRUE;
         }
         /* fall-through */
      default:
         goto invalid_param;
      }
      return GL_FALSE;

   case GL_TEXTURE_MAG_FILTER:
      if (texObj->Sampler.MagFilter == params[0])
         return GL_FALSE;
      switch (params[0]) {
      case GL_NEAREST:
      case GL_LINEAR:
         flush(ctx); /* does not effect completeness */
         texObj->Sampler.MagFilter = params[0];
         return GL_TRUE;
      default:
         goto invalid_param;
      }
      return GL_FALSE;

   case GL_TEXTURE_WRAP_S:
      if (texObj->Sampler.WrapS == params[0])
         return GL_FALSE;
      if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
         flush(ctx);
         texObj->Sampler.WrapS = params[0];
         return GL_TRUE;
      }
      return GL_FALSE;

   case GL_TEXTURE_WRAP_T:
      if (texObj->Sampler.WrapT == params[0])
         return GL_FALSE;
      if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
         flush(ctx);
         texObj->Sampler.WrapT = params[0];
         return GL_TRUE;
      }
      return GL_FALSE;

   case GL_TEXTURE_WRAP_R:
      if (texObj->Sampler.WrapR == params[0])
         return GL_FALSE;
      if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
         flush(ctx);
         texObj->Sampler.WrapR = params[0];
         return GL_TRUE;
      }
      return GL_FALSE;

   case GL_TEXTURE_BASE_LEVEL:
      if (texObj->BaseLevel == params[0])
         return GL_FALSE;
      if (params[0] < 0 ||
          (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] != 0)) {
         _mesa_error(ctx, GL_INVALID_VALUE,
                     "glTexParameter(param=%d)", params[0]);
         return GL_FALSE;
      }
      incomplete(ctx, texObj);
      texObj->BaseLevel = params[0];
      return GL_TRUE;

   case GL_TEXTURE_MAX_LEVEL:
      if (texObj->MaxLevel == params[0])
         return GL_FALSE;
      if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glTexParameter(param=%d)", params[0]);
         return GL_FALSE;
      }
      incomplete(ctx, texObj);
      texObj->MaxLevel = params[0];
      return GL_TRUE;

   case GL_GENERATE_MIPMAP_SGIS:
      if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
         goto invalid_param;
      if (texObj->GenerateMipmap != params[0]) {
         /* no flush() */
	 texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
	 return GL_TRUE;
      }
      return GL_FALSE;

   case GL_TEXTURE_COMPARE_MODE_ARB:
      if (ctx->Extensions.ARB_shadow) {
         if (texObj->Sampler.CompareMode == params[0])
            return GL_FALSE;
         if (params[0] == GL_NONE ||
             params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
            flush(ctx);
            texObj->Sampler.CompareMode = params[0];
            return GL_TRUE;
         }
         goto invalid_param;
      }
      goto invalid_pname;

   case GL_TEXTURE_COMPARE_FUNC_ARB:
      if (ctx->Extensions.ARB_shadow) {
         if (texObj->Sampler.CompareFunc == params[0])
            return GL_FALSE;
         switch (params[0]) {
         case GL_LEQUAL:
         case GL_GEQUAL:
            flush(ctx);
            texObj->Sampler.CompareFunc = params[0];
            return GL_TRUE;
         case GL_EQUAL:
         case GL_NOTEQUAL:
         case GL_LESS:
         case GL_GREATER:
         case GL_ALWAYS:
         case GL_NEVER:
            if (ctx->Extensions.EXT_shadow_funcs) {
               flush(ctx);
               texObj->Sampler.CompareFunc = params[0];
               return GL_TRUE;
            }
            /* fall-through */
         default:
            goto invalid_param;
         }
      }
      goto invalid_pname;

   case GL_DEPTH_TEXTURE_MODE_ARB:
      if (ctx->Extensions.ARB_depth_texture) {
         if (texObj->DepthMode == params[0])
            return GL_FALSE;
         if (params[0] == GL_LUMINANCE ||
             params[0] == GL_INTENSITY ||
             params[0] == GL_ALPHA ||
             (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
            flush(ctx);
            texObj->DepthMode = params[0];
            return GL_TRUE;
         }
         goto invalid_param;
      }
      goto invalid_pname;

#if FEATURE_OES_draw_texture
   case GL_TEXTURE_CROP_RECT_OES:
      texObj->CropRect[0] = params[0];
      texObj->CropRect[1] = params[1];
      texObj->CropRect[2] = params[2];
      texObj->CropRect[3] = params[3];
      return GL_TRUE;
#endif

   case GL_TEXTURE_SWIZZLE_R_EXT:
   case GL_TEXTURE_SWIZZLE_G_EXT:
   case GL_TEXTURE_SWIZZLE_B_EXT:
   case GL_TEXTURE_SWIZZLE_A_EXT:
      if (ctx->Extensions.EXT_texture_swizzle) {
         const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
         const GLint swz = comp_to_swizzle(params[0]);
         if (swz < 0) {
            _mesa_error(ctx, GL_INVALID_OPERATION,
                        "glTexParameter(swizzle 0x%x)", params[0]);
            return GL_FALSE;
         }
         ASSERT(comp < 4);

         flush(ctx);
         texObj->Swizzle[comp] = params[0];
         set_swizzle_component(&texObj->_Swizzle, comp, swz);
         return GL_TRUE;
      }
      goto invalid_pname;

   case GL_TEXTURE_SWIZZLE_RGBA_EXT:
      if (ctx->Extensions.EXT_texture_swizzle) {
         GLuint comp;
         flush(ctx);
         for (comp = 0; comp < 4; comp++) {
            const GLint swz = comp_to_swizzle(params[comp]);
            if (swz >= 0) {
               texObj->Swizzle[comp] = params[comp];
               set_swizzle_component(&texObj->_Swizzle, comp, swz);
            }
            else {
               _mesa_error(ctx, GL_INVALID_OPERATION,
                           "glTexParameter(swizzle 0x%x)", params[comp]);
               return GL_FALSE;
            }
         }
         return GL_TRUE;
      }
      goto invalid_pname;

   case GL_TEXTURE_SRGB_DECODE_EXT:
      if (ctx->Extensions.EXT_texture_sRGB_decode) {
	 GLenum decode = params[0];
	 if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
	    if (texObj->Sampler.sRGBDecode != decode) {
	       flush(ctx);
	       texObj->Sampler.sRGBDecode = decode;
	    }
	    return GL_TRUE;
	 }
      }
      goto invalid_pname;

   case GL_TEXTURE_CUBE_MAP_SEAMLESS:
      if (ctx->Extensions.AMD_seamless_cubemap_per_texture) {
         GLenum param = params[0];
         if (param != GL_TRUE && param != GL_FALSE) {
            goto invalid_param;
         }
         if (param != texObj->Sampler.CubeMapSeamless) {
            flush(ctx);
            texObj->Sampler.CubeMapSeamless = param;
         }
         return GL_TRUE;
      }
      goto invalid_pname;

   default:
      goto invalid_pname;
   }

invalid_pname:
   _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=%s)",
               _mesa_lookup_enum_by_nr(pname));
   return GL_FALSE;

invalid_param:
   _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param=%s)",
               _mesa_lookup_enum_by_nr(params[0]));
   return GL_FALSE;
}


/**
 * Set a float-valued texture parameter
 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
 */
static GLboolean
set_tex_parameterf(struct gl_context *ctx,
                   struct gl_texture_object *texObj,
                   GLenum pname, const GLfloat *params)
{
   switch (pname) {
   case GL_TEXTURE_MIN_LOD:
      if (texObj->Sampler.MinLod == params[0])
         return GL_FALSE;
      flush(ctx);
      texObj->Sampler.MinLod = params[0];
      return GL_TRUE;

   case GL_TEXTURE_MAX_LOD:
      if (texObj->Sampler.MaxLod == params[0])
         return GL_FALSE;
      flush(ctx);
      texObj->Sampler.MaxLod = params[0];
      return GL_TRUE;

   case GL_TEXTURE_PRIORITY:
      flush(ctx);
      texObj->Priority = CLAMP(params[0], 0.0F, 1.0F);
      return GL_TRUE;

   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
      if (ctx->Extensions.EXT_texture_filter_anisotropic) {
         if (texObj->Sampler.MaxAnisotropy == params[0])
            return GL_FALSE;
         if (params[0] < 1.0) {
            _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
            return GL_FALSE;
         }
         flush(ctx);
         /* clamp to max, that's what NVIDIA does */
         texObj->Sampler.MaxAnisotropy = MIN2(params[0],
                                      ctx->Const.MaxTextureMaxAnisotropy);
         return GL_TRUE;
      }
      else {
         static GLuint count = 0;
         if (count++ < 10)
            _mesa_error(ctx, GL_INVALID_ENUM,
                        "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
      }
      return GL_FALSE;

   case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
      if (ctx->Extensions.ARB_shadow_ambient) {
         if (texObj->Sampler.CompareFailValue != params[0]) {
            flush(ctx);
            texObj->Sampler.CompareFailValue = CLAMP(params[0], 0.0F, 1.0F);
            return GL_TRUE;
         }
      }
      else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                    "glTexParameter(pname=GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)");
      }
      return GL_FALSE;

   case GL_TEXTURE_LOD_BIAS:
      /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */
      if (texObj->Sampler.LodBias != params[0]) {
	 flush(ctx);
	 texObj->Sampler.LodBias = params[0];
	 return GL_TRUE;
      }
      break;

   case GL_TEXTURE_BORDER_COLOR:
      flush(ctx);
      /* ARB_texture_float disables clamping */
      if (ctx->Extensions.ARB_texture_float) {
         texObj->Sampler.BorderColor.f[RCOMP] = params[0];
         texObj->Sampler.BorderColor.f[GCOMP] = params[1];
         texObj->Sampler.BorderColor.f[BCOMP] = params[2];
         texObj->Sampler.BorderColor.f[ACOMP] = params[3];
      } else {
         texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
         texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
         texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
         texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
      }
      return GL_TRUE;

   default:
      _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(pname=0x%x)", pname);
   }
   return GL_FALSE;
}


void GLAPIENTRY
_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_GENERATE_MIPMAP_SGIS:
   case GL_TEXTURE_COMPARE_MODE_ARB:
   case GL_TEXTURE_COMPARE_FUNC_ARB:
   case GL_DEPTH_TEXTURE_MODE_ARB:
   case GL_TEXTURE_SRGB_DECODE_EXT:
   case GL_TEXTURE_CUBE_MAP_SEAMLESS:
      {
         /* convert float param to int */
         GLint p[4];
         p[0] = (GLint) param;
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;
   case GL_TEXTURE_SWIZZLE_R_EXT:
   case GL_TEXTURE_SWIZZLE_G_EXT:
   case GL_TEXTURE_SWIZZLE_B_EXT:
   case GL_TEXTURE_SWIZZLE_A_EXT:
      {
         GLint p[4];
         p[0] = (GLint) param;
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;
   default:
      {
         /* this will generate an error if pname is illegal */
         GLfloat p[4];
         p[0] = param;
         p[1] = p[2] = p[3] = 0.0F;
         need_update = set_tex_parameterf(ctx, texObj, pname, p);
      }
   }

   if (ctx->Driver.TexParameter && need_update) {
      ctx->Driver.TexParameter(ctx, target, texObj, pname, &param);
   }
}


void GLAPIENTRY
_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_FILTER:
   case GL_TEXTURE_MAG_FILTER:
   case GL_TEXTURE_WRAP_S:
   case GL_TEXTURE_WRAP_T:
   case GL_TEXTURE_WRAP_R:
   case GL_TEXTURE_BASE_LEVEL:
   case GL_TEXTURE_MAX_LEVEL:
   case GL_GENERATE_MIPMAP_SGIS:
   case GL_TEXTURE_COMPARE_MODE_ARB:
   case GL_TEXTURE_COMPARE_FUNC_ARB:
   case GL_DEPTH_TEXTURE_MODE_ARB:
   case GL_TEXTURE_SRGB_DECODE_EXT:
   case GL_TEXTURE_CUBE_MAP_SEAMLESS:
      {
         /* convert float param to int */
         GLint p[4];
         p[0] = (GLint) params[0];
         p[1] = p[2] = p[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;

#if FEATURE_OES_draw_texture
   case GL_TEXTURE_CROP_RECT_OES:
      {
         /* convert float params to int */
         GLint iparams[4];
         iparams[0] = (GLint) params[0];
         iparams[1] = (GLint) params[1];
         iparams[2] = (GLint) params[2];
         iparams[3] = (GLint) params[3];
         need_update = set_tex_parameteri(ctx, texObj, pname, iparams);
      }
      break;
#endif

   case GL_TEXTURE_SWIZZLE_R_EXT:
   case GL_TEXTURE_SWIZZLE_G_EXT:
   case GL_TEXTURE_SWIZZLE_B_EXT:
   case GL_TEXTURE_SWIZZLE_A_EXT:
   case GL_TEXTURE_SWIZZLE_RGBA_EXT:
      {
         GLint p[4] = {0, 0, 0, 0};
         p[0] = (GLint) params[0];
         if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
            p[1] = (GLint) params[1];
            p[2] = (GLint) params[2];
            p[3] = (GLint) params[3];
         }
         need_update = set_tex_parameteri(ctx, texObj, pname, p);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      need_update = set_tex_parameterf(ctx, texObj, pname, params);
   }

   if (ctx->Driver.TexParameter && need_update) {
      ctx->Driver.TexParameter(ctx, target, texObj, pname, params);
   }
}


void GLAPIENTRY
_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
   case GL_TEXTURE_PRIORITY:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_LOD_BIAS:
   case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
      {
         GLfloat fparam[4];
         fparam[0] = (GLfloat) param;
         fparam[1] = fparam[2] = fparam[3] = 0.0F;
         /* convert int param to float */
         need_update = set_tex_parameterf(ctx, texObj, pname, fparam);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      {
         GLint iparam[4];
         iparam[0] = param;
         iparam[1] = iparam[2] = iparam[3] = 0;
         need_update = set_tex_parameteri(ctx, texObj, pname, iparam);
      }
   }

   if (ctx->Driver.TexParameter && need_update) {
      GLfloat fparam = (GLfloat) param;
      ctx->Driver.TexParameter(ctx, target, texObj, pname, &fparam);
   }
}


void GLAPIENTRY
_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
   GLboolean need_update;
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      {
         /* convert int params to float */
         GLfloat fparams[4];
         fparams[0] = INT_TO_FLOAT(params[0]);
         fparams[1] = INT_TO_FLOAT(params[1]);
         fparams[2] = INT_TO_FLOAT(params[2]);
         fparams[3] = INT_TO_FLOAT(params[3]);
         need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
      }
      break;
   case GL_TEXTURE_MIN_LOD:
   case GL_TEXTURE_MAX_LOD:
   case GL_TEXTURE_PRIORITY:
   case GL_TEXTURE_MAX_ANISOTROPY_EXT:
   case GL_TEXTURE_LOD_BIAS:
   case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
      {
         /* convert int param to float */
         GLfloat fparams[4];
         fparams[0] = (GLfloat) params[0];
         fparams[1] = fparams[2] = fparams[3] = 0.0F;
         need_update = set_tex_parameterf(ctx, texObj, pname, fparams);
      }
      break;
   default:
      /* this will generate an error if pname is illegal */
      need_update = set_tex_parameteri(ctx, texObj, pname, params);
   }

   if (ctx->Driver.TexParameter && need_update) {
      GLfloat fparams[4];
      fparams[0] = INT_TO_FLOAT(params[0]);
      if (pname == GL_TEXTURE_BORDER_COLOR ||
          pname == GL_TEXTURE_CROP_RECT_OES) {
         fparams[1] = INT_TO_FLOAT(params[1]);
         fparams[2] = INT_TO_FLOAT(params[2]);
         fparams[3] = INT_TO_FLOAT(params[3]);
      }
      ctx->Driver.TexParameter(ctx, target, texObj, pname, fparams);
   }
}


/**
 * Set tex parameter to integer value(s).  Primarily intended to set
 * integer-valued texture border color (for integer-valued textures).
 * New in GL 3.0.
 */
void GLAPIENTRY
_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      FLUSH_VERTICES(ctx, _NEW_TEXTURE);
      /* set the integer-valued border color */
      COPY_4V(texObj->Sampler.BorderColor.i, params);
      break;
   default:
      _mesa_TexParameteriv(target, pname, params);
      break;
   }
   /* XXX no driver hook for TexParameterIiv() yet */
}


/**
 * Set tex parameter to unsigned integer value(s).  Primarily intended to set
 * uint-valued texture border color (for integer-valued textures).
 * New in GL 3.0
 */
void GLAPIENTRY
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_FALSE);
   if (!texObj)
      return;

   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      FLUSH_VERTICES(ctx, _NEW_TEXTURE);
      /* set the unsigned integer-valued border color */
      COPY_4V(texObj->Sampler.BorderColor.ui, params);
      break;
   default:
      _mesa_TexParameteriv(target, pname, (const GLint *) params);
      break;
   }
   /* XXX no driver hook for TexParameterIuiv() yet */
}


void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
                              GLenum pname, GLfloat *params )
{
   GLint iparam;
   _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
   *params = (GLfloat) iparam;
}


void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
                              GLenum pname, GLint *params )
{
   const struct gl_texture_unit *texUnit;
   struct gl_texture_object *texObj;
   const struct gl_texture_image *img = NULL;
   GLint maxLevels;
   gl_format texFormat;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "glGetTexLevelParameteriv(current unit)");
      return;
   }

   texUnit = _mesa_get_current_tex_unit(ctx);

   /* this will catch bad target values */
   maxLevels = _mesa_max_texture_levels(ctx, target);
   if (maxLevels == 0) {
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "glGetTexLevelParameter[if]v(target=0x%x)", target);
      return;
   }

   if (level < 0 || level >= maxLevels) {
      _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
      return;
   }

   texObj = _mesa_select_tex_object(ctx, texUnit, target);

   img = _mesa_select_tex_image(ctx, texObj, target, level);
   if (!img || img->TexFormat == MESA_FORMAT_NONE) {
      /* undefined texture image */
      if (pname == GL_TEXTURE_COMPONENTS)
         *params = 1;
      else
         *params = 0;
      return;
   }

   texFormat = img->TexFormat;

   switch (pname) {
      case GL_TEXTURE_WIDTH:
         *params = img->Width;
         break;
      case GL_TEXTURE_HEIGHT:
         *params = img->Height;
         break;
      case GL_TEXTURE_DEPTH:
         *params = img->Depth;
         break;
      case GL_TEXTURE_INTERNAL_FORMAT:
         if (_mesa_is_format_compressed(texFormat)) {
            /* need to return the actual compressed format */
            *params = _mesa_compressed_format_to_glenum(ctx, texFormat);
         }
         else {
	    /* If the true internal format is not compressed but the user
	     * requested a generic compressed format, we have to return the
	     * generic base format that matches.
	     *
	     * From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
	     *
	     *     "If no specific compressed format is available,
	     *     internalformat is instead replaced by the corresponding base
	     *     internal format."
	     *
	     * Otherwise just return the user's requested internal format
	     */
	    const GLenum f =
	       _mesa_gl_compressed_format_base_format(img->InternalFormat);

	    *params = (f != 0) ? f : img->InternalFormat;
	 }
         break;
      case GL_TEXTURE_BORDER:
         *params = img->Border;
         break;
      case GL_TEXTURE_RED_SIZE:
      case GL_TEXTURE_GREEN_SIZE:
      case GL_TEXTURE_BLUE_SIZE:
      case GL_TEXTURE_ALPHA_SIZE:
         if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
            *params = _mesa_get_format_bits(texFormat, pname);
         else
            *params = 0;
         break;
      case GL_TEXTURE_INTENSITY_SIZE:
      case GL_TEXTURE_LUMINANCE_SIZE:
         if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
            *params = _mesa_get_format_bits(texFormat, pname);
            if (*params == 0) {
               /* intensity or luminance is probably stored as RGB[A] */
               *params = MIN2(_mesa_get_format_bits(texFormat,
                                                    GL_TEXTURE_RED_SIZE),
                              _mesa_get_format_bits(texFormat,
                                                    GL_TEXTURE_GREEN_SIZE));
            }
         }
         else {
            *params = 0;
         }
         break;
      case GL_TEXTURE_DEPTH_SIZE_ARB:
         if (!ctx->Extensions.ARB_depth_texture)
            goto invalid_pname;
         *params = _mesa_get_format_bits(texFormat, pname);
         break;
      case GL_TEXTURE_STENCIL_SIZE_EXT:
         if (!ctx->Extensions.EXT_packed_depth_stencil &&
             !ctx->Extensions.ARB_framebuffer_object)
            goto invalid_pname;
         *params = _mesa_get_format_bits(texFormat, pname);
         break;
      case GL_TEXTURE_SHARED_SIZE:
         if (ctx->Version < 30 &&
             !ctx->Extensions.EXT_texture_shared_exponent)
            goto invalid_pname;
         *params = texFormat == MESA_FORMAT_RGB9_E5_FLOAT ? 5 : 0;
         break;

      /* GL_ARB_texture_compression */
      case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
	 if (_mesa_is_format_compressed(texFormat) &&
             !_mesa_is_proxy_texture(target)) {
            *params = _mesa_format_image_size(texFormat, img->Width,
                                              img->Height, img->Depth);
	 }
	 else {
	    _mesa_error(ctx, GL_INVALID_OPERATION,
			"glGetTexLevelParameter[if]v(pname)");
	 }
         break;
      case GL_TEXTURE_COMPRESSED:
         *params = (GLint) _mesa_is_format_compressed(texFormat);
         break;

      /* GL_ARB_texture_float */
      case GL_TEXTURE_RED_TYPE_ARB:
      case GL_TEXTURE_GREEN_TYPE_ARB:
      case GL_TEXTURE_BLUE_TYPE_ARB:
      case GL_TEXTURE_ALPHA_TYPE_ARB:
      case GL_TEXTURE_LUMINANCE_TYPE_ARB:
      case GL_TEXTURE_INTENSITY_TYPE_ARB:
      case GL_TEXTURE_DEPTH_TYPE_ARB:
         if (!ctx->Extensions.ARB_texture_float)
            goto invalid_pname;
	 if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
	    *params = _mesa_get_format_datatype(texFormat);
	 else
	    *params = GL_NONE;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   return;

invalid_pname:
   _mesa_error(ctx, GL_INVALID_ENUM,
               "glGetTexLevelParameter[if]v(pname=%s)",
               _mesa_lookup_enum_by_nr(pname));
}



void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
	 *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter);
	 break;
      case GL_TEXTURE_MIN_FILTER:
         *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter);
         break;
      case GL_TEXTURE_WRAP_S:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapS);
         break;
      case GL_TEXTURE_WRAP_T:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapT);
         break;
      case GL_TEXTURE_WRAP_R:
         *params = ENUM_TO_FLOAT(obj->Sampler.WrapR);
         break;
      case GL_TEXTURE_BORDER_COLOR:
         if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
            _mesa_update_state_locked(ctx);
         if (ctx->Color._ClampFragmentColor) {
            params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
         }
         else {
            params[0] = obj->Sampler.BorderColor.f[0];
            params[1] = obj->Sampler.BorderColor.f[1];
            params[2] = obj->Sampler.BorderColor.f[2];
            params[3] = obj->Sampler.BorderColor.f[3];
         }
         break;
      case GL_TEXTURE_RESIDENT:
         *params = 1.0F;
         break;
      case GL_TEXTURE_PRIORITY:
         *params = obj->Priority;
         break;
      case GL_TEXTURE_MIN_LOD:
         *params = obj->Sampler.MinLod;
         break;
      case GL_TEXTURE_MAX_LOD:
         *params = obj->Sampler.MaxLod;
         break;
      case GL_TEXTURE_BASE_LEVEL:
         *params = (GLfloat) obj->BaseLevel;
         break;
      case GL_TEXTURE_MAX_LEVEL:
         *params = (GLfloat) obj->MaxLevel;
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = obj->Sampler.MaxAnisotropy;
         break;
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
         if (!ctx->Extensions.ARB_shadow_ambient)
            goto invalid_pname;
         *params = obj->Sampler.CompareFailValue;
         break;
      case GL_GENERATE_MIPMAP_SGIS:
	 *params = (GLfloat) obj->GenerateMipmap;
         break;
      case GL_TEXTURE_COMPARE_MODE_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CompareMode;
         break;
      case GL_TEXTURE_COMPARE_FUNC_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CompareFunc;
         break;
      case GL_DEPTH_TEXTURE_MODE_ARB:
         if (!ctx->Extensions.ARB_depth_texture)
            goto invalid_pname;
         *params = (GLfloat) obj->DepthMode;
         break;
      case GL_TEXTURE_LOD_BIAS:
         *params = obj->Sampler.LodBias;
         break;
#if FEATURE_OES_draw_texture
      case GL_TEXTURE_CROP_RECT_OES:
         params[0] = obj->CropRect[0];
         params[1] = obj->CropRect[1];
         params[2] = obj->CropRect[2];
         params[3] = obj->CropRect[3];
         break;
#endif

      case GL_TEXTURE_SWIZZLE_R_EXT:
      case GL_TEXTURE_SWIZZLE_G_EXT:
      case GL_TEXTURE_SWIZZLE_B_EXT:
      case GL_TEXTURE_SWIZZLE_A_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         *params = (GLfloat) obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
         break;

      case GL_TEXTURE_SWIZZLE_RGBA_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle) {
            goto invalid_pname;
         }
         else {
            GLuint comp;
            for (comp = 0; comp < 4; comp++) {
               params[comp] = (GLfloat) obj->Swizzle[comp];
            }
         }
         break;

      case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
            goto invalid_pname;
         *params = (GLfloat) obj->Sampler.CubeMapSeamless;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLfloat) obj->Immutable;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname);
}


void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
   struct gl_texture_object *obj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   obj = get_texobj(ctx, target, GL_TRUE);
   if (!obj)
      return;

   _mesa_lock_texture(ctx, obj);
   switch (pname) {
      case GL_TEXTURE_MAG_FILTER:
         *params = (GLint) obj->Sampler.MagFilter;
         break;
      case GL_TEXTURE_MIN_FILTER:
         *params = (GLint) obj->Sampler.MinFilter;
         break;
      case GL_TEXTURE_WRAP_S:
         *params = (GLint) obj->Sampler.WrapS;
         break;
      case GL_TEXTURE_WRAP_T:
         *params = (GLint) obj->Sampler.WrapT;
         break;
      case GL_TEXTURE_WRAP_R:
         *params = (GLint) obj->Sampler.WrapR;
         break;
      case GL_TEXTURE_BORDER_COLOR:
         {
            GLfloat b[4];
            b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F);
            b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F);
            b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F);
            b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F);
            params[0] = FLOAT_TO_INT(b[0]);
            params[1] = FLOAT_TO_INT(b[1]);
            params[2] = FLOAT_TO_INT(b[2]);
            params[3] = FLOAT_TO_INT(b[3]);
         }
         break;
      case GL_TEXTURE_RESIDENT:
         *params = 1;
         break;
      case GL_TEXTURE_PRIORITY:
         *params = FLOAT_TO_INT(obj->Priority);
         break;
      case GL_TEXTURE_MIN_LOD:
         *params = (GLint) obj->Sampler.MinLod;
         break;
      case GL_TEXTURE_MAX_LOD:
         *params = (GLint) obj->Sampler.MaxLod;
         break;
      case GL_TEXTURE_BASE_LEVEL:
         *params = obj->BaseLevel;
         break;
      case GL_TEXTURE_MAX_LEVEL:
         *params = obj->MaxLevel;
         break;
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
         if (!ctx->Extensions.EXT_texture_filter_anisotropic)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.MaxAnisotropy;
         break;
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
         if (!ctx->Extensions.ARB_shadow_ambient)
            goto invalid_pname;
         *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue);
         break;
      case GL_GENERATE_MIPMAP_SGIS:
	 *params = (GLint) obj->GenerateMipmap;
         break;
      case GL_TEXTURE_COMPARE_MODE_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CompareMode;
         break;
      case GL_TEXTURE_COMPARE_FUNC_ARB:
         if (!ctx->Extensions.ARB_shadow)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CompareFunc;
         break;
      case GL_DEPTH_TEXTURE_MODE_ARB:
         if (!ctx->Extensions.ARB_depth_texture)
            goto invalid_pname;
         *params = (GLint) obj->DepthMode;
         break;
      case GL_TEXTURE_LOD_BIAS:
         *params = (GLint) obj->Sampler.LodBias;
         break;
#if FEATURE_OES_draw_texture
      case GL_TEXTURE_CROP_RECT_OES:
         params[0] = obj->CropRect[0];
         params[1] = obj->CropRect[1];
         params[2] = obj->CropRect[2];
         params[3] = obj->CropRect[3];
         break;
#endif
      case GL_TEXTURE_SWIZZLE_R_EXT:
      case GL_TEXTURE_SWIZZLE_G_EXT:
      case GL_TEXTURE_SWIZZLE_B_EXT:
      case GL_TEXTURE_SWIZZLE_A_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         *params = obj->Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
         break;

      case GL_TEXTURE_SWIZZLE_RGBA_EXT:
         if (!ctx->Extensions.EXT_texture_swizzle)
            goto invalid_pname;
         COPY_4V(params, obj->Swizzle);
         break;

      case GL_TEXTURE_CUBE_MAP_SEAMLESS:
         if (!ctx->Extensions.AMD_seamless_cubemap_per_texture)
            goto invalid_pname;
         *params = (GLint) obj->Sampler.CubeMapSeamless;
         break;

      case GL_TEXTURE_IMMUTABLE_FORMAT:
         if (!ctx->Extensions.ARB_texture_storage)
            goto invalid_pname;
         *params = (GLint) obj->Immutable;
         break;

      case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
         if (!ctx->Extensions.OES_EGL_image_external)
            goto invalid_pname;
         *params = obj->RequiredTextureImageUnits;
         break;

      default:
         goto invalid_pname;
   }

   /* no error if we get here */
   _mesa_unlock_texture(ctx, obj);
   return;

invalid_pname:
   _mesa_unlock_texture(ctx, obj);
   _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
}


/** New in GL 3.0 */
void GLAPIENTRY
_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_TRUE);
   if (!texObj)
      return;
   
   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      COPY_4V(params, texObj->Sampler.BorderColor.i);
      break;
   default:
      _mesa_GetTexParameteriv(target, pname, params);
   }
}


/** New in GL 3.0 */
void GLAPIENTRY
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
{
   struct gl_texture_object *texObj;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   texObj = get_texobj(ctx, target, GL_TRUE);
   if (!texObj)
      return;
   
   switch (pname) {
   case GL_TEXTURE_BORDER_COLOR:
      COPY_4V(params, texObj->Sampler.BorderColor.i);
      break;
   default:
      {
         GLint ip[4];
         _mesa_GetTexParameteriv(target, pname, ip);
         params[0] = ip[0];
         if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || 
             pname == GL_TEXTURE_CROP_RECT_OES) {
            params[1] = ip[1];
            params[2] = ip[2];
            params[3] = ip[3];
         }
      }
   }
}