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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2010 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "imports.h"
#include "mtypes.h"
#include "version.h"
#include "git_sha1.h"
/**
* Scans 'string' to see if it ends with 'ending'.
*/
static GLboolean
check_for_ending(const char *string, const char *ending)
{
int len1, len2;
len1 = strlen(string);
len2 = strlen(ending);
if (len2 > len1) {
return GL_FALSE;
}
if (strcmp(string + (len1 - len2), ending) == 0) {
return GL_TRUE;
} else {
return GL_FALSE;
}
}
/**
* Returns the gl override data
*
* version > 0 indicates there is an override requested
* fwd_context is only valid if version > 0
*/
static void
get_gl_override(int *version, GLboolean *fwd_context)
{
const char *env_var = "MESA_GL_VERSION_OVERRIDE";
const char *version_str;
int major, minor, n;
static int override_version = -1;
static GLboolean fc_suffix = GL_FALSE;
if (override_version < 0) {
override_version = 0;
version_str = getenv(env_var);
if (version_str) {
fc_suffix = check_for_ending(version_str, "FC");
n = sscanf(version_str, "%u.%u", &major, &minor);
if (n != 2) {
fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str);
override_version = 0;
} else {
override_version = major * 10 + minor;
if (override_version < 30 && fc_suffix) {
fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str);
}
}
}
}
*version = override_version;
*fwd_context = fc_suffix;
}
/**
* Builds the MESA version string.
*/
static void
create_version_string(struct gl_context *ctx, const char *prefix)
{
static const int max = 100;
ctx->VersionString = malloc(max);
if (ctx->VersionString) {
_mesa_snprintf(ctx->VersionString, max,
"%s%u.%u%s Mesa " PACKAGE_VERSION
#ifdef MESA_GIT_SHA1
" (" MESA_GIT_SHA1 ")"
#endif
,
prefix,
ctx->Version / 10, ctx->Version % 10,
(ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
);
}
}
/**
* Override the context's version and/or API type if the
* environment variable MESA_GL_VERSION_OVERRIDE is set.
*
* Example uses of MESA_GL_VERSION_OVERRIDE:
*
* 2.1: select a compatibility (non-Core) profile with GL version 2.1
* 3.0: select a compatibility (non-Core) profile with GL version 3.0
* 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
* 3.1: select a Core profile with GL version 3.1
* 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
*/
void
_mesa_override_gl_version(struct gl_context *ctx)
{
int version;
GLboolean fwd_context;
get_gl_override(&version, &fwd_context);
if (version > 0) {
ctx->Version = version;
if (version >= 30 && fwd_context) {
ctx->API = API_OPENGL_CORE;
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
} else if (version >= 31) {
ctx->API = API_OPENGL_CORE;
} else {
ctx->API = API_OPENGL_COMPAT;
}
create_version_string(ctx, "");
}
}
/**
* Returns the gl override value
*
* version > 0 indicates there is an override requested
*/
int
_mesa_get_gl_version_override(void)
{
int version;
GLboolean fwd_context;
get_gl_override(&version, &fwd_context);
return version;
}
/**
* Override the context's GLSL version if the environment variable
* MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
* MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
*/
void
_mesa_override_glsl_version(struct gl_context *ctx)
{
const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
const char *version;
int n;
version = getenv(env_var);
if (!version) {
return;
}
n = sscanf(version, "%u", &ctx->Const.GLSLVersion);
if (n != 1) {
fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
return;
}
}
/**
* Examine enabled GL extensions to determine GL version.
*/
static void
compute_version(struct gl_context *ctx)
{
GLuint major, minor;
const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
ctx->Extensions.ARB_texture_cube_map &&
ctx->Extensions.ARB_texture_env_combine &&
ctx->Extensions.ARB_texture_env_dot3);
const GLboolean ver_1_4 = (ver_1_3 &&
ctx->Extensions.ARB_depth_texture &&
ctx->Extensions.ARB_shadow &&
ctx->Extensions.ARB_texture_env_crossbar &&
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
ctx->Extensions.EXT_fog_coord &&
ctx->Extensions.EXT_point_parameters &&
ctx->Extensions.EXT_secondary_color);
const GLboolean ver_1_5 = (ver_1_4 &&
ctx->Extensions.ARB_occlusion_query &&
ctx->Extensions.EXT_shadow_funcs);
const GLboolean ver_2_0 = (ver_1_5 &&
ctx->Extensions.ARB_point_sprite &&
ctx->Extensions.ARB_shader_objects &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate &&
/* Technically, 2.0 requires the functionality
* of the EXT version. Enable 2.0 if either
* extension is available, and assume that a
* driver that only exposes the ATI extension
* will fallback to software when necessary.
*/
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
ctx->Const.GLSLVersion >= 120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
ctx->Const.MaxSamples >= 4 &&
(ctx->API == API_OPENGL_CORE ||
ctx->Extensions.ARB_color_buffer_float) &&
ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_pixel &&
ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_shader_texture_lod &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.EXT_draw_buffers2 &&
ctx->Extensions.ARB_framebuffer_object &&
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render);
const GLboolean ver_3_1 = (ver_3_0 &&
ctx->Const.GLSLVersion >= 140 &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_texture_buffer_object &&
ctx->Extensions.ARB_uniform_buffer_object &&
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.NV_texture_rectangle &&
ctx->Const.MaxVertexTextureImageUnits >= 16);
const GLboolean ver_3_2 = (ver_3_1 &&
ctx->Const.GLSLVersion >= 150 &&
ctx->Extensions.ARB_depth_clamp &&
ctx->Extensions.ARB_draw_elements_base_vertex &&
ctx->Extensions.ARB_fragment_coord_conventions &&
ctx->Extensions.ARB_geometry_shader4 &&
ctx->Extensions.EXT_provoking_vertex &&
ctx->Extensions.ARB_seamless_cube_map &&
ctx->Extensions.ARB_sync &&
ctx->Extensions.ARB_texture_multisample &&
ctx->Extensions.EXT_vertex_array_bgra);
const GLboolean ver_3_3 = (ver_3_2 &&
ctx->Const.GLSLVersion >= 330 &&
ctx->Extensions.ARB_blend_func_extended &&
ctx->Extensions.ARB_explicit_attrib_location &&
ctx->Extensions.ARB_instanced_arrays &&
ctx->Extensions.ARB_occlusion_query2 &&
ctx->Extensions.ARB_shader_bit_encoding &&
ctx->Extensions.ARB_texture_rgb10_a2ui &&
ctx->Extensions.ARB_timer_query &&
ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
ctx->Extensions.EXT_texture_swizzle);
/* ARB_sampler_objects is always enabled in mesa */
if (ver_3_3) {
major = 3;
minor = 3;
}
else if (ver_3_2) {
major = 3;
minor = 2;
}
else if (ver_3_1) {
major = 3;
minor = 1;
}
else if (ver_3_0) {
major = 3;
minor = 0;
}
else if (ver_2_1) {
major = 2;
minor = 1;
}
else if (ver_2_0) {
major = 2;
minor = 0;
}
else if (ver_1_5) {
major = 1;
minor = 5;
}
else if (ver_1_4) {
major = 1;
minor = 4;
}
else if (ver_1_3) {
major = 1;
minor = 3;
}
else {
major = 1;
minor = 2;
}
ctx->Version = major * 10 + minor;
create_version_string(ctx, "");
}
static void
compute_version_es1(struct gl_context *ctx)
{
/* OpenGL ES 1.0 is derived from OpenGL 1.3 */
const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
ctx->Extensions.ARB_texture_env_dot3);
/* OpenGL ES 1.1 is derived from OpenGL 1.5 */
const GLboolean ver_1_1 = (ver_1_0 &&
ctx->Extensions.EXT_point_parameters);
if (ver_1_1) {
ctx->Version = 11;
} else if (ver_1_0) {
ctx->Version = 10;
} else {
_mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
}
create_version_string(ctx, "OpenGL ES-CM ");
}
static void
compute_version_es2(struct gl_context *ctx)
{
/* OpenGL ES 2.0 is derived from OpenGL 2.0 */
const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
ctx->Extensions.ARB_shader_objects &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate);
/* FINISHME: This list isn't quite right. */
const GLboolean ver_3_0 = (ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_internalformat_query &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_shader_texture_lod &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.EXT_draw_buffers2 &&
/* ctx->Extensions.ARB_framebuffer_object && */
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_uniform_buffer_object &&
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.OES_depth_texture_cube_map);
if (ver_3_0) {
ctx->Version = 30;
} else if (ver_2_0) {
ctx->Version = 20;
} else {
_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
}
create_version_string(ctx, "OpenGL ES ");
}
/**
* Set the context's Version and VersionString fields.
* This should only be called once as part of context initialization
* or to perform version check for GLX_ARB_create_context_profile.
*/
void
_mesa_compute_version(struct gl_context *ctx)
{
if (ctx->Version)
return;
switch (ctx->API) {
case API_OPENGL_COMPAT:
/* Disable GLSL 1.40 and later for legacy contexts.
* This disallows creation of the GL 3.1 compatibility context. */
if (ctx->Const.GLSLVersion > 130) {
ctx->Const.GLSLVersion = 130;
}
/* fall through */
case API_OPENGL_CORE:
compute_version(ctx);
break;
case API_OPENGLES:
compute_version_es1(ctx);
break;
case API_OPENGLES2:
compute_version_es2(ctx);
break;
}
}
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