aboutsummaryrefslogtreecommitdiff
path: root/pixman/pixman/pixman-combine32.h
blob: 875dde3cfb2d5e80fe46d40b7677fb324a82d5bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
#define COMPONENT_SIZE 8
#define MASK 0xff
#define ONE_HALF 0x80

#define A_SHIFT 8 * 3
#define R_SHIFT 8 * 2
#define G_SHIFT 8
#define A_MASK 0xff000000
#define R_MASK 0xff0000
#define G_MASK 0xff00

#define RB_MASK 0xff00ff
#define AG_MASK 0xff00ff00
#define RB_ONE_HALF 0x800080
#define RB_MASK_PLUS_ONE 0x10000100

#define ALPHA_8(x) ((x) >> A_SHIFT)
#define RED_8(x) (((x) >> R_SHIFT) & MASK)
#define GREEN_8(x) (((x) >> G_SHIFT) & MASK)
#define BLUE_8(x) ((x) & MASK)

/*
 * Helper macros.
 */

#define MUL_UN8(a, b, t)						\
    ((t) = (a) * (uint16_t)(b) + ONE_HALF, ((((t) >> G_SHIFT ) + (t) ) >> G_SHIFT ))

#define DIV_UN8(a, b)							\
    (((uint16_t) (a) * MASK + ((b) / 2)) / (b))

#define ADD_UN8(x, y, t)				     \
    ((t) = (x) + (y),					     \
     (uint32_t) (uint8_t) ((t) | (0 - ((t) >> G_SHIFT))))

#define DIV_ONE_UN8(x)							\
    (((x) + ONE_HALF + (((x) + ONE_HALF) >> G_SHIFT)) >> G_SHIFT)

/*
 * The methods below use some tricks to be able to do two color
 * components at the same time.
 */

/*
 * x_rb = (x_rb * a) / 255
 */
#define UN8_rb_MUL_UN8(x, a, t)						\
    do									\
    {									\
	t  = ((x) & RB_MASK) * (a);					\
	t += RB_ONE_HALF;						\
	x = (t + ((t >> G_SHIFT) & RB_MASK)) >> G_SHIFT;		\
	x &= RB_MASK;							\
    } while (0)

/*
 * x_rb = min (x_rb + y_rb, 255)
 */
#define UN8_rb_ADD_UN8_rb(x, y, t)					\
    do									\
    {									\
	t = ((x) + (y));						\
	t |= RB_MASK_PLUS_ONE - ((t >> G_SHIFT) & RB_MASK);		\
	x = (t & RB_MASK);						\
    } while (0)

/*
 * x_rb = (x_rb * a_rb) / 255
 */
#define UN8_rb_MUL_UN8_rb(x, a, t)					\
    do									\
    {									\
	t  = (x & MASK) * (a & MASK);					\
	t |= (x & R_MASK) * ((a >> R_SHIFT) & MASK);			\
	t += RB_ONE_HALF;						\
	t = (t + ((t >> G_SHIFT) & RB_MASK)) >> G_SHIFT;		\
	x = t & RB_MASK;						\
    } while (0)

/*
 * x_c = (x_c * a) / 255
 */
#define UN8x4_MUL_UN8(x, a)						\
    do									\
    {									\
	uint32_t r1__, r2__, t__;					\
									\
	r1__ = (x);							\
	UN8_rb_MUL_UN8 (r1__, (a), t__);				\
									\
	r2__ = (x) >> G_SHIFT;						\
	UN8_rb_MUL_UN8 (r2__, (a), t__);				\
									\
	(x) = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
 * x_c = (x_c * a) / 255 + y_c
 */
#define UN8x4_MUL_UN8_ADD_UN8x4(x, a, y)				\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x);							\
	r2__ = (y) & RB_MASK;						\
	UN8_rb_MUL_UN8 (r1__, (a), t__);				\
	UN8_rb_ADD_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = (x) >> G_SHIFT;						\
	r3__ = ((y) >> G_SHIFT) & RB_MASK;				\
	UN8_rb_MUL_UN8 (r2__, (a), t__);				\
	UN8_rb_ADD_UN8_rb (r2__, r3__, t__);				\
									\
	(x) = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
 * x_c = (x_c * a + y_c * b) / 255
 */
#define UN8x4_MUL_UN8_ADD_UN8x4_MUL_UN8(x, a, y, b)			\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x);							\
	r2__ = (y);							\
	UN8_rb_MUL_UN8 (r1__, (a), t__);				\
	UN8_rb_MUL_UN8 (r2__, (b), t__);				\
	UN8_rb_ADD_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = ((x) >> G_SHIFT);					\
	r3__ = ((y) >> G_SHIFT);					\
	UN8_rb_MUL_UN8 (r2__, (a), t__);				\
	UN8_rb_MUL_UN8 (r3__, (b), t__);				\
	UN8_rb_ADD_UN8_rb (r2__, r3__, t__);				\
									\
	(x) = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
 * x_c = (x_c * a_c) / 255
 */
#define UN8x4_MUL_UN8x4(x, a)						\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x);							\
	r2__ = (a);							\
	UN8_rb_MUL_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = (x) >> G_SHIFT;						\
	r3__ = (a) >> G_SHIFT;						\
	UN8_rb_MUL_UN8_rb (r2__, r3__, t__);				\
									\
	(x) = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
 * x_c = (x_c * a_c) / 255 + y_c
 */
#define UN8x4_MUL_UN8x4_ADD_UN8x4(x, a, y)				\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x);							\
	r2__ = (a);							\
	UN8_rb_MUL_UN8_rb (r1__, r2__, t__);				\
	r2__ = (y) & RB_MASK;						\
	UN8_rb_ADD_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = ((x) >> G_SHIFT);					\
	r3__ = ((a) >> G_SHIFT);					\
	UN8_rb_MUL_UN8_rb (r2__, r3__, t__);				\
	r3__ = ((y) >> G_SHIFT) & RB_MASK;				\
	UN8_rb_ADD_UN8_rb (r2__, r3__, t__);				\
									\
	(x) = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
 * x_c = (x_c * a_c + y_c * b) / 255
 */
#define UN8x4_MUL_UN8x4_ADD_UN8x4_MUL_UN8(x, a, y, b)			\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x);							\
	r2__ = (a);							\
	UN8_rb_MUL_UN8_rb (r1__, r2__, t__);				\
	r2__ = (y);							\
	UN8_rb_MUL_UN8 (r2__, (b), t__);				\
	UN8_rb_ADD_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = (x) >> G_SHIFT;						\
	r3__ = (a) >> G_SHIFT;						\
	UN8_rb_MUL_UN8_rb (r2__, r3__, t__);				\
	r3__ = (y) >> G_SHIFT;						\
	UN8_rb_MUL_UN8 (r3__, (b), t__);				\
	UN8_rb_ADD_UN8_rb (r2__, r3__, t__);				\
									\
	x = r1__ | (r2__ << G_SHIFT);					\
    } while (0)

/*
  x_c = min(x_c + y_c, 255)
*/
#define UN8x4_ADD_UN8x4(x, y)						\
    do									\
    {									\
	uint32_t r1__, r2__, r3__, t__;					\
									\
	r1__ = (x) & RB_MASK;						\
	r2__ = (y) & RB_MASK;						\
	UN8_rb_ADD_UN8_rb (r1__, r2__, t__);				\
									\
	r2__ = ((x) >> G_SHIFT) & RB_MASK;				\
	r3__ = ((y) >> G_SHIFT) & RB_MASK;				\
	UN8_rb_ADD_UN8_rb (r2__, r3__, t__);				\
									\
	x = r1__ | (r2__ << G_SHIFT);					\
    } while (0)