1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
|
/*
* Copyright © 2014 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include "glamor_priv.h"
#include "glamor_transfer.h"
#include "glamor_prepare.h"
#include "glamor_transform.h"
struct copy_args {
PixmapPtr src_pixmap;
glamor_pixmap_fbo *src;
uint32_t bitplane;
int dx, dy;
};
static Bool
use_copyarea(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg)
{
struct copy_args *args = arg;
glamor_pixmap_fbo *src = args->src;
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, src->tex);
glUniform2f(prog->fill_offset_uniform, args->dx, args->dy);
glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height);
return TRUE;
}
static const glamor_facet glamor_facet_copyarea = {
"copy_area",
.vs_vars = "attribute vec2 primitive;\n",
.vs_exec = (GLAMOR_POS(gl_Position, primitive.xy)
" fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"),
.fs_exec = " gl_FragColor = texture2D(sampler, fill_pos);\n",
.locations = glamor_program_location_fill,
.use = use_copyarea,
};
/*
* Configure the copy plane program for the current operation
*/
static Bool
use_copyplane(PixmapPtr dst, GCPtr gc, glamor_program *prog, void *arg)
{
struct copy_args *args = arg;
glamor_pixmap_fbo *src = args->src;
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, src->tex);
glUniform2f(prog->fill_offset_uniform, args->dx, args->dy);
glUniform2f(prog->fill_size_inv_uniform, 1.0f/src->width, 1.0f/src->height);
glamor_set_color(dst, gc->fgPixel, prog->fg_uniform);
glamor_set_color(dst, gc->bgPixel, prog->bg_uniform);
/* XXX handle 2 10 10 10 and 1555 formats; presumably the pixmap private knows this? */
switch (args->src_pixmap->drawable.depth) {
case 24:
glUniform4ui(prog->bitplane_uniform,
(args->bitplane >> 16) & 0xff,
(args->bitplane >> 8) & 0xff,
(args->bitplane ) & 0xff,
0);
glUniform4f(prog->bitmul_uniform, 0xff, 0xff, 0xff, 0);
break;
case 32:
glUniform4ui(prog->bitplane_uniform,
(args->bitplane >> 16) & 0xff,
(args->bitplane >> 8) & 0xff,
(args->bitplane ) & 0xff,
(args->bitplane >> 24) & 0xff);
glUniform4f(prog->bitmul_uniform, 0xff, 0xff, 0xff, 0xff);
break;
case 16:
glUniform4ui(prog->bitplane_uniform,
(args->bitplane >> 11) & 0x1f,
(args->bitplane >> 5) & 0x3f,
(args->bitplane ) & 0x1f,
0);
glUniform4f(prog->bitmul_uniform, 0x1f, 0x3f, 0x1f, 0);
break;
case 15:
glUniform4ui(prog->bitplane_uniform,
(args->bitplane >> 10) & 0x1f,
(args->bitplane >> 5) & 0x1f,
(args->bitplane ) & 0x1f,
0);
glUniform4f(prog->bitmul_uniform, 0x1f, 0x1f, 0x1f, 0);
break;
case 8:
glUniform4ui(prog->bitplane_uniform,
0, 0, 0, args->bitplane);
glUniform4f(prog->bitmul_uniform, 0, 0, 0, 0xff);
break;
case 1:
glUniform4ui(prog->bitplane_uniform,
0, 0, 0, args->bitplane);
glUniform4f(prog->bitmul_uniform, 0, 0, 0, 0xff);
break;
}
return TRUE;
}
static const glamor_facet glamor_facet_copyplane = {
"copy_plane",
.version = 130,
.vs_vars = "attribute vec2 primitive;\n",
.vs_exec = (GLAMOR_POS(gl_Position, (primitive.xy))
" fill_pos = (fill_offset + primitive.xy) * fill_size_inv;\n"),
.fs_exec = (" uvec4 bits = uvec4(round(texture2D(sampler, fill_pos) * bitmul));\n"
" if ((bits & bitplane) != uvec4(0,0,0,0))\n"
" gl_FragColor = fg;\n"
" else\n"
" gl_FragColor = bg;\n"),
.locations = glamor_program_location_fill|glamor_program_location_fg|glamor_program_location_bg|glamor_program_location_bitplane,
.use = use_copyplane,
};
/*
* When all else fails, pull the bits out of the GPU and do the
* operation with fb
*/
static void
glamor_copy_bail(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW) && glamor_prepare_access(src, GLAMOR_ACCESS_RO)) {
if (bitplane) {
if (src->bitsPerPixel > 1)
fbCopyNto1(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
else
fbCopy1toN(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
} else {
fbCopyNtoN(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
}
}
glamor_finish_access(dst);
glamor_finish_access(src);
}
/**
* Implements CopyPlane and CopyArea from the GPU to the GPU by using
* the source as a texture and painting that into the destination.
*
* This requires that source and dest are different textures, or that
* (if the copy area doesn't overlap), GL_NV_texture_barrier is used
* to ensure that the caches are flushed at the right times.
*/
static Bool
glamor_copy_cpu_fbo(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
ScreenPtr screen = dst->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
FbBits *src_bits;
FbStride src_stride;
int src_bpp;
int src_xoff, src_yoff;
int dst_xoff, dst_yoff;
if (gc && gc->alu != GXcopy)
goto bail;
if (gc && !glamor_pm_is_solid(dst, gc->planemask))
goto bail;
glamor_make_current(glamor_priv);
glamor_prepare_access(src, GLAMOR_ACCESS_RO);
glamor_get_drawable_deltas(dst, dst_pixmap, &dst_xoff, &dst_yoff);
fbGetDrawable(src, src_bits, src_stride, src_bpp, src_xoff, src_yoff);
glamor_upload_boxes(dst_pixmap, box, nbox, src_xoff + dx, src_yoff + dy,
dst_xoff, dst_yoff,
(uint8_t *) src_bits, src_stride * sizeof (FbBits));
glamor_finish_access(src);
return TRUE;
bail:
return FALSE;
}
/**
* Implements CopyArea from the GPU to the CPU using glReadPixels from the
* source FBO.
*/
static Bool
glamor_copy_fbo_cpu(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
ScreenPtr screen = dst->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
FbBits *dst_bits;
FbStride dst_stride;
int dst_bpp;
int src_xoff, src_yoff;
int dst_xoff, dst_yoff;
if (gc && gc->alu != GXcopy)
goto bail;
if (gc && !glamor_pm_is_solid(dst, gc->planemask))
goto bail;
glamor_make_current(glamor_priv);
glamor_prepare_access(dst, GLAMOR_ACCESS_RW);
glamor_get_drawable_deltas(src, src_pixmap, &src_xoff, &src_yoff);
fbGetDrawable(dst, dst_bits, dst_stride, dst_bpp, dst_xoff, dst_yoff);
glamor_download_boxes(src_pixmap, box, nbox, src_xoff + dx, src_yoff + dy,
dst_xoff, dst_yoff,
(uint8_t *) dst_bits, dst_stride * sizeof (FbBits));
glamor_finish_access(dst);
return TRUE;
bail:
return FALSE;
}
/*
* Copy from GPU to GPU by using the source
* as a texture and painting that into the destination
*/
static Bool
glamor_copy_fbo_fbo_draw(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
ScreenPtr screen = dst->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
glamor_pixmap_private *src_priv = glamor_get_pixmap_private(src_pixmap);
glamor_pixmap_private *dst_priv = glamor_get_pixmap_private(dst_pixmap);
int src_box_x, src_box_y, dst_box_x, dst_box_y;
int dst_off_x, dst_off_y;
int src_off_x, src_off_y;
GLshort *v;
char *vbo_offset;
struct copy_args args;
glamor_program *prog;
const glamor_facet *copy_facet;
int n;
glamor_make_current(glamor_priv);
if (gc && !glamor_set_planemask(dst_pixmap, gc->planemask))
goto bail_ctx;
if (!glamor_set_alu(screen, gc ? gc->alu : GXcopy))
goto bail_ctx;
if (bitplane) {
prog = &glamor_priv->copy_plane_prog;
copy_facet = &glamor_facet_copyplane;
} else {
prog = &glamor_priv->copy_area_prog;
copy_facet = &glamor_facet_copyarea;
}
if (prog->failed)
goto bail_ctx;
if (!prog->prog) {
if (!glamor_build_program(screen, prog,
copy_facet, NULL))
goto bail_ctx;
}
args.src_pixmap = src_pixmap;
args.bitplane = bitplane;
/* Set up the vertex buffers for the points */
v = glamor_get_vbo_space(dst->pScreen, nbox * 8 * sizeof (int16_t), &vbo_offset);
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE,
2 * sizeof (GLshort), vbo_offset);
for (n = 0; n < nbox; n++) {
v[0] = box->x1; v[1] = box->y1;
v[2] = box->x1; v[3] = box->y2;
v[4] = box->x2; v[5] = box->y2;
v[6] = box->x2; v[7] = box->y1;
v += 8;
box++;
}
glamor_put_vbo_space(screen);
glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y);
glEnable(GL_SCISSOR_TEST);
glamor_pixmap_loop(src_priv, src_box_x, src_box_y) {
BoxPtr src_box = glamor_pixmap_box_at(src_priv, src_box_x, src_box_y);
args.dx = dx + src_off_x - src_box->x1;
args.dy = dy + src_off_y - src_box->y1;
args.src = glamor_pixmap_fbo_at(src_priv, src_box_x, src_box_y);
if (!glamor_use_program(dst_pixmap, gc, prog, &args))
goto bail_ctx;
glamor_pixmap_loop(dst_priv, dst_box_x, dst_box_y) {
glamor_set_destination_drawable(dst, dst_box_x, dst_box_y, FALSE, FALSE,
prog->matrix_uniform, &dst_off_x, &dst_off_y);
glScissor(dst_off_x - args.dx,
dst_off_y - args.dy,
src_box->x2 - src_box->x1,
src_box->y2 - src_box->y1);
glamor_glDrawArrays_GL_QUADS(glamor_priv, nbox);
}
}
glDisable(GL_SCISSOR_TEST);
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
return TRUE;
bail_ctx:
return FALSE;
}
/**
* Copies from the GPU to the GPU using a temporary pixmap in between,
* to correctly handle overlapping copies.
*/
static Bool
glamor_copy_fbo_fbo_temp(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
ScreenPtr screen = dst->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
PixmapPtr tmp_pixmap;
BoxRec bounds;
int n;
BoxPtr tmp_box;
if (nbox == 0)
return TRUE;
/* Sanity check state to avoid getting halfway through and bailing
* at the last second. Might be nice to have checks that didn't
* involve setting state.
*/
glamor_make_current(glamor_priv);
if (gc && !glamor_set_planemask(dst_pixmap, gc->planemask))
goto bail_ctx;
if (!glamor_set_alu(screen, gc ? gc->alu : GXcopy))
goto bail_ctx;
/* Find the size of the area to copy
*/
bounds = box[0];
for (n = 1; n < nbox; n++) {
bounds.x1 = min(bounds.x1, box[n].x1);
bounds.x2 = max(bounds.x2, box[n].x2);
bounds.y1 = min(bounds.y1, box[n].y1);
bounds.y2 = max(bounds.y2, box[n].y2);
}
/* Allocate a suitable temporary pixmap
*/
tmp_pixmap = glamor_create_pixmap(screen,
bounds.x2 - bounds.x1,
bounds.y2 - bounds.y1,
src->depth, 0);
if (!tmp_pixmap)
goto bail;
tmp_box = calloc(nbox, sizeof (BoxRec));
if (!tmp_box)
goto bail_pixmap;
/* Convert destination boxes into tmp pixmap boxes
*/
for (n = 0; n < nbox; n++) {
tmp_box[n].x1 = box[n].x1 - bounds.x1;
tmp_box[n].x2 = box[n].x2 - bounds.x1;
tmp_box[n].y1 = box[n].y1 - bounds.y1;
tmp_box[n].y2 = box[n].y2 - bounds.y1;
}
if (!glamor_copy_fbo_fbo_draw(src,
&tmp_pixmap->drawable,
NULL,
tmp_box,
nbox,
dx + bounds.x1,
dy + bounds.y1,
FALSE, FALSE,
0, NULL))
goto bail_box;
if (!glamor_copy_fbo_fbo_draw(&tmp_pixmap->drawable,
dst,
gc,
box,
nbox,
-bounds.x1,
-bounds.y1,
FALSE, FALSE,
bitplane, closure))
goto bail_box;
free(tmp_box);
glamor_destroy_pixmap(tmp_pixmap);
return TRUE;
bail_box:
free(tmp_box);
bail_pixmap:
glamor_destroy_pixmap(tmp_pixmap);
bail:
return FALSE;
bail_ctx:
return FALSE;
}
/**
* Returns TRUE if the copy has to be implemented with
* glamor_copy_fbo_fbo_temp() instead of glamor_copy_fbo_fbo().
*
* If the src and dst are in the same pixmap, then glamor_copy_fbo_fbo()'s
* sampling would give undefined results (since the same texture would be
* bound as an FBO destination and as a texture source). However, if we
* have GL_NV_texture_barrier, we can take advantage of the exception it
* added:
*
* "- If a texel has been written, then in order to safely read the result
* a texel fetch must be in a subsequent Draw separated by the command
*
* void TextureBarrierNV(void);
*
* TextureBarrierNV() will guarantee that writes have completed and caches
* have been invalidated before subsequent Draws are executed."
*/
static Bool
glamor_copy_needs_temp(DrawablePtr src,
DrawablePtr dst,
BoxPtr box,
int nbox,
int dx,
int dy)
{
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
ScreenPtr screen = dst->pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
int n;
int dst_off_x, dst_off_y;
int src_off_x, src_off_y;
BoxRec bounds;
if (src_pixmap != dst_pixmap)
return FALSE;
if (nbox == 0)
return FALSE;
if (!glamor_priv->has_nv_texture_barrier)
return TRUE;
glamor_get_drawable_deltas(src, src_pixmap, &src_off_x, &src_off_y);
glamor_get_drawable_deltas(dst, dst_pixmap, &dst_off_x, &dst_off_y);
bounds = box[0];
for (n = 1; n < nbox; n++) {
bounds.x1 = min(bounds.x1, box[n].x1);
bounds.y1 = min(bounds.y1, box[n].y1);
bounds.x2 = max(bounds.x2, box[n].x2);
bounds.y2 = max(bounds.y2, box[n].y2);
}
/* Check to see if the pixmap-relative boxes overlap in both X and Y,
* in which case we can't rely on NV_texture_barrier and must
* make a temporary copy
*
* dst.x1 < src.x2 &&
* src.x1 < dst.x2 &&
*
* dst.y1 < src.y2 &&
* src.y1 < dst.y2
*/
if (bounds.x1 + dst_off_x < bounds.x2 + dx + src_off_x &&
bounds.x1 + dx + src_off_x < bounds.x2 + dst_off_x &&
bounds.y1 + dst_off_y < bounds.y2 + dy + src_off_y &&
bounds.y1 + dy + src_off_y < bounds.y2 + dst_off_y) {
return TRUE;
}
glTextureBarrierNV();
return FALSE;
}
static Bool
glamor_copy_gl(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
glamor_pixmap_private *src_priv = glamor_get_pixmap_private(src_pixmap);
glamor_pixmap_private *dst_priv = glamor_get_pixmap_private(dst_pixmap);
if (GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_priv)) {
if (GLAMOR_PIXMAP_PRIV_HAS_FBO(src_priv)) {
if (glamor_copy_needs_temp(src, dst, box, nbox, dx, dy))
return glamor_copy_fbo_fbo_temp(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
else
return glamor_copy_fbo_fbo_draw(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
}
if (bitplane == 0)
return glamor_copy_cpu_fbo(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
} else if (GLAMOR_PIXMAP_PRIV_HAS_FBO(src_priv) &&
dst_priv->type != GLAMOR_DRM_ONLY &&
bitplane == 0) {
return glamor_copy_fbo_cpu(src, dst, gc, box, nbox, dx, dy,
reverse, upsidedown, bitplane, closure);
}
return FALSE;
}
void
glamor_copy(DrawablePtr src,
DrawablePtr dst,
GCPtr gc,
BoxPtr box,
int nbox,
int dx,
int dy,
Bool reverse,
Bool upsidedown,
Pixel bitplane,
void *closure)
{
if (glamor_copy_gl(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure))
return;
glamor_copy_bail(src, dst, gc, box, nbox, dx, dy, reverse, upsidedown, bitplane, closure);
}
RegionPtr
glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc,
int srcx, int srcy, int width, int height, int dstx, int dsty)
{
return miDoCopy(src, dst, gc,
srcx, srcy, width, height,
dstx, dsty, glamor_copy, 0, NULL);
}
RegionPtr
glamor_copy_plane(DrawablePtr src, DrawablePtr dst, GCPtr gc,
int srcx, int srcy, int width, int height, int dstx, int dsty,
unsigned long bitplane)
{
if ((bitplane & FbFullMask(src->depth)) == 0)
return miHandleExposures(src, dst, gc,
srcx, srcy, width, height, dstx, dsty);
return miDoCopy(src, dst, gc,
srcx, srcy, width, height,
dstx, dsty, glamor_copy, bitplane, NULL);
}
void
glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region)
{
PixmapPtr pixmap = glamor_get_drawable_pixmap(&window->drawable);
DrawablePtr drawable = &pixmap->drawable;
RegionRec dst_region;
int dx, dy;
dx = old_origin.x - window->drawable.x;
dy = old_origin.y - window->drawable.y;
RegionTranslate(src_region, -dx, -dy);
RegionNull(&dst_region);
RegionIntersect(&dst_region, &window->borderClip, src_region);
#ifdef COMPOSITE
if (pixmap->screen_x || pixmap->screen_y)
RegionTranslate(&dst_region, -pixmap->screen_x, -pixmap->screen_y);
#endif
miCopyRegion(drawable, drawable,
0, &dst_region, dx, dy, glamor_copy, 0, 0);
RegionUninit(&dst_region);
}
|