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/*
 * Copyright © 2008 Red Hat, Inc
 *
 * Permission to use, copy, modify, distribute, and sell this software
 * and its documentation for any purpose is hereby granted without
 * fee, provided that the above copyright notice appear in all copies
 * and that both that copyright notice and this permission notice
 * appear in supporting documentation, and that the name of the
 * copyright holders not be used in advertising or publicity
 * pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied
 * warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#else

#include "glheader.h"

#endif

#include <stdint.h>
#include <errno.h>
#include <dlfcn.h>
#include <sys/time.h>
#include <GL/gl.h>
#include <GL/glxtokens.h>
#include <GL/internal/dri_interface.h>
#include <os.h>
#include "glxserver.h"
#include "glxext.h"
#include "glxcontext.h"
#include "glxscreens.h"
#include "glxdricommon.h"

#ifdef _MSC_VER
#define dlerror() "Getting loadlibrary error string not implemented"
#endif

static int
getUST(int64_t * ust)
{
    struct timeval tv;

    if (ust == NULL)
        return -EFAULT;

#ifdef _MSC_VER
    DebugBreak();
    return -EFAULT;
#else
    if (gettimeofday(&tv, NULL) == 0) {
        ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
        return 0;
    }
    else {
        return -errno;
    }
#endif
}

const __DRIsystemTimeExtension systemTimeExtension = {
    {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION},
    getUST,
    NULL,
};

#define __ATTRIB(attrib, field) \
    { attrib, offsetof(__GLXconfig, field) }

static const struct {
    unsigned int attrib, offset;
} attribMap[] = {
__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
        __ATTRIB(__DRI_ATTRIB_LEVEL, level),
        __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
        __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
        __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
        __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
        __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
        __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
        __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
        __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
        __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
        __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
        __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
        __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
        __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
        __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
        __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
        __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
        __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
        __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
        __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
        __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
        __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
        __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
        __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
        __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
        __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
        __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
        __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
        __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
        __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
        __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
        __ATTRIB(__DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE, sRGBCapable),
        };

static void
setScalar(__GLXconfig * config, unsigned int attrib, unsigned int value)
{
    int i;

    for (i = 0; i < ARRAY_SIZE(attribMap); i++)
        if (attribMap[i].attrib == attrib) {
            *(unsigned int *) ((char *) config + attribMap[i].offset) = value;
            return;
        }
}

static __GLXconfig *
createModeFromConfig(const __DRIcoreExtension * core,
                     const __DRIconfig * driConfig,
                     unsigned int visualType, unsigned int drawableType)
{
    __GLXDRIconfig *config;
    GLint renderType = 0;
    unsigned int attrib, value;
    int i;

    config = malloc(sizeof *config);

    config->driConfig = driConfig;

    i = 0;
    while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
        switch (attrib) {
        case __DRI_ATTRIB_RENDER_TYPE:
            if (value & __DRI_ATTRIB_RGBA_BIT)
                renderType |= GLX_RGBA_BIT;
            if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
                renderType |= GLX_COLOR_INDEX_BIT;
            if (value & __DRI_ATTRIB_FLOAT_BIT)
                renderType |= GLX_RGBA_FLOAT_BIT_ARB;
            if (value & __DRI_ATTRIB_UNSIGNED_FLOAT_BIT)
                renderType |= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT;
            break;
        case __DRI_ATTRIB_CONFIG_CAVEAT:
            if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
                config->config.visualRating = GLX_NON_CONFORMANT_CONFIG;
            else if (value & __DRI_ATTRIB_SLOW_BIT)
                config->config.visualRating = GLX_SLOW_CONFIG;
            else
                config->config.visualRating = GLX_NONE;
            break;
        case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
            config->config.bindToTextureTargets = 0;
            if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
                config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT;
            if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
                config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT;
            if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
                config->config.bindToTextureTargets |=
                    GLX_TEXTURE_RECTANGLE_BIT_EXT;
            break;
        default:
            setScalar(&config->config, attrib, value);
            break;
        }
    }

    config->config.next = NULL;
    config->config.xRenderable = GL_TRUE;
    config->config.visualType = visualType;
    config->config.renderType = renderType;
    config->config.drawableType = drawableType;

    return &config->config;
}

static Bool
render_type_is_pbuffer_only(unsigned renderType)
{
    /* The GL_ARB_color_buffer_float spec says:
     *
     *     "Note that floating point rendering is only supported for
     *     GLXPbuffer drawables.  The GLX_DRAWABLE_TYPE attribute of the
     *     GLXFBConfig must have the GLX_PBUFFER_BIT bit set and the
     *     GLX_RENDER_TYPE attribute must have the GLX_RGBA_FLOAT_BIT set."
     */
    return !!(renderType & (__DRI_ATTRIB_UNSIGNED_FLOAT_BIT
                            | __DRI_ATTRIB_FLOAT_BIT));
}

__GLXconfig *
glxConvertConfigs(const __DRIcoreExtension * core,
                  const __DRIconfig ** configs, unsigned int drawableType)
{
    __GLXconfig head, *tail;
    int i;

    tail = &head;
    head.next = NULL;

    for (i = 0; configs[i]; i++) {
        unsigned renderType = 0;
        if (core->getConfigAttrib(configs[i], __DRI_ATTRIB_RENDER_TYPE,
                                  &renderType)) {
            if (render_type_is_pbuffer_only(renderType) &&
                !(drawableType & GLX_PBUFFER_BIT))
                continue;
        }
        /* Add all the others */
        tail->next = createModeFromConfig(core,
                                          configs[i], GLX_TRUE_COLOR,
                                          drawableType);
        if (tail->next == NULL)
            break;

        tail = tail->next;
    }

    for (i = 0; configs[i]; i++) {
        int renderType = 0;
        if (core->getConfigAttrib(configs[i], __DRI_ATTRIB_RENDER_TYPE,
                                  &renderType)) {
            if (render_type_is_pbuffer_only(renderType) &&
                !(drawableType & GLX_PBUFFER_BIT))
                continue;
        }
        /* Add all the others */
        tail->next = createModeFromConfig(core,
                                          configs[i], GLX_DIRECT_COLOR,
                                          drawableType);
        if (tail->next == NULL)
            break;

        tail = tail->next;
    }

    return head.next;
}

static const char dri_driver_path[] = DRI_DRIVER_PATH;

/* Temporary define to allow building without a dri_interface.h from
 * updated Mesa.  Some day when we don't care about Mesa that old any
 * more this can be removed.
 */
#ifndef __DRI_DRIVER_GET_EXTENSIONS
#define __DRI_DRIVER_GET_EXTENSIONS "__driDriverGetExtensions"
#endif

void *
glxProbeDriver(const char *driverName,
               void **coreExt, const char *coreName, int coreVersion,
               void **renderExt, const char *renderName, int renderVersion)
{
    int i;
    void *driver;
    char filename[PATH_MAX];
    char *get_extensions_name;
    const __DRIextension **extensions = NULL;

#ifdef _MSC_VER
#define DLLNAME "%s%s_dri.dll"
    snprintf(filename, sizeof filename, DLLNAME,
             dri_driver_path, driverName);

    driver = LoadLibrary(filename);
#else
    snprintf(filename, sizeof filename, "%s/%s_dri.so",
             dri_driver_path, driverName);

    driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
#endif
    if (driver == NULL) {
        LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
                   filename, dlerror());
        goto cleanup_failure;
    }

    if (asprintf(&get_extensions_name, "%s_%s",
                 __DRI_DRIVER_GET_EXTENSIONS, driverName) != -1) {
        const __DRIextension **(*get_extensions)(void);

#ifdef _MSC_VER
        get_extensions = (const __DRIextension **(*)(void))GetProcAddress(driver, get_extensions_name);
#else
        get_extensions = dlsym(driver, get_extensions_name);
#endif
        if (get_extensions)
            extensions = get_extensions();
        free(get_extensions_name);
    }

    if (!extensions)
#ifdef _MSC_VER
        extensions = (const __DRIextension **)GetProcAddress(driver, __DRI_DRIVER_EXTENSIONS);
#else
        extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS);
#endif
    if (extensions == NULL) {
        LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
                   driverName, dlerror());
        goto cleanup_failure;
    }

    for (i = 0; extensions[i]; i++) {
        if (strcmp(extensions[i]->name, coreName) == 0 &&
            extensions[i]->version >= coreVersion) {
            *coreExt = (void *) extensions[i];
        }

        if (strcmp(extensions[i]->name, renderName) == 0 &&
            extensions[i]->version >= renderVersion) {
            *renderExt = (void *) extensions[i];
        }
    }

    if (*coreExt == NULL || *renderExt == NULL) {
        LogMessage(X_ERROR,
                   "AIGLX error: %s does not export required DRI extension\n",
                   driverName);
        goto cleanup_failure;
    }
    return driver;

 cleanup_failure:
    if (driver)
#ifdef _MSC_VER
        FreeLibrary(driver);
#else
        dlclose(driver);
#endif
    *coreExt = *renderExt = NULL;
    return NULL;
}