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<h1>dmx.h</h1><a href="dmx_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/* $XFree86$ */</span>
00002 <span class="comment">/*</span>
00003 <span class="comment"> * Copyright 2001-2003 Red Hat Inc., Durham, North Carolina.</span>
00004 <span class="comment"> *</span>
00005 <span class="comment"> * All Rights Reserved.</span>
00006 <span class="comment"> *</span>
00007 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
00008 <span class="comment"> * a copy of this software and associated documentation files (the</span>
00009 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
00010 <span class="comment"> * without limitation on the rights to use, copy, modify, merge,</span>
00011 <span class="comment"> * publish, distribute, sublicense, and/or sell copies of the Software,</span>
00012 <span class="comment"> * and to permit persons to whom the Software is furnished to do so,</span>
00013 <span class="comment"> * subject to the following conditions:</span>
00014 <span class="comment"> *</span>
00015 <span class="comment"> * The above copyright notice and this permission notice (including the</span>
00016 <span class="comment"> * next paragraph) shall be included in all copies or substantial</span>
00017 <span class="comment"> * portions of the Software.</span>
00018 <span class="comment"> *</span>
00019 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
00020 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
00021 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND</span>
00022 <span class="comment"> * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS</span>
00023 <span class="comment"> * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN</span>
00024 <span class="comment"> * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN</span>
00025 <span class="comment"> * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span>
00026 <span class="comment"> * SOFTWARE.</span>
00027 <span class="comment"> */</span>
00028
00029 <span class="comment">/*</span>
00030 <span class="comment"> * Authors:</span>
00031 <span class="comment"> * Kevin E. Martin <kem@redhat.com></span>
00032 <span class="comment"> * David H. Dawes <dawes@xfree86.org></span>
00033 <span class="comment"> * Rickard E. (Rik) Faith <faith@redhat.com></span>
00034 <span class="comment"> *</span>
00035 <span class="comment"> */</span>
00036
00051 <span class="preprocessor">#ifndef DMX_H</span>
00052 <span class="preprocessor"></span><span class="preprocessor">#define DMX_H</span>
00053 <span class="preprocessor"></span>
00054 <span class="preprocessor">#include "gcstruct.h"</span>
00055
00056 <span class="comment">/* Handle client-side include files in one place. */</span>
00057 <span class="preprocessor">#include "<a class="code" href="dmxclient_8h.html">dmxclient.h</a>"</span>
00058
00059 <span class="preprocessor">#include "globals.h"</span>
00060 <span class="preprocessor">#include "scrnintstr.h"</span>
00061
00062 <span class="preprocessor">#ifdef RENDER</span>
00063 <span class="preprocessor"></span><span class="preprocessor">#include "picturestr.h"</span>
00064 <span class="preprocessor">#endif</span>
00065 <span class="preprocessor"></span>
00066 <span class="preprocessor">#ifdef GLXEXT</span>
00067 <span class="preprocessor"></span><span class="preprocessor">#include <GL/glx.h></span>
00068 <span class="preprocessor">#include <GL/glxint.h></span>
00069 <span class="preprocessor">#endif</span>
00070 <span class="preprocessor"></span>
00071 <span class="keyword">typedef</span> <span class="keyword">enum</span> {
00072 PosNone = -1,
00073 PosAbsolute = 0,
00074 PosRightOf,
00075 PosLeftOf,
00076 PosAbove,
00077 PosBelow,
00078 PosRelative
00079 } PositionType;
00080
<a name="l00083"></a><a class="code" href="dmx_8h.html#a2">00083</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__DMXInputInfo.html">_DMXInputInfo</a> <a class="code" href="dmx_8h.html#a2">DMXInputInfo</a>;
00084
<a name="l00087"></a><a class="code" href="dmx_8h.html#a3">00087</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__DMXStatInfo.html">_DMXStatInfo</a> <a class="code" href="dmx_8h.html#a3">DMXStatInfo</a>;
00088
<a name="l00090"></a><a class="code" href="struct__DMXScreenInfo.html">00090</a> <span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct__DMXScreenInfo.html">_DMXScreenInfo</a> {
<a name="l00091"></a><a class="code" href="struct__DMXScreenInfo.html#o0">00091</a> <span class="keyword">const</span> <span class="keywordtype">char</span> *<a class="code" href="struct__DMXScreenInfo.html#o0">name</a>;
<a name="l00092"></a><a class="code" href="struct__DMXScreenInfo.html#o1">00092</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o1">index</a>;
00094 <span class="comment">/*---------- Back-end X server information ----------*/</span>
00095
<a name="l00096"></a><a class="code" href="struct__DMXScreenInfo.html#o2">00096</a> Display *<a class="code" href="struct__DMXScreenInfo.html#o2">beDisplay</a>;
<a name="l00097"></a><a class="code" href="struct__DMXScreenInfo.html#o3">00097</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o3">beWidth</a>;
<a name="l00098"></a><a class="code" href="struct__DMXScreenInfo.html#o4">00098</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o4">beHeight</a>;
<a name="l00099"></a><a class="code" href="struct__DMXScreenInfo.html#o5">00099</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o5">beDepth</a>;
<a name="l00100"></a><a class="code" href="struct__DMXScreenInfo.html#o6">00100</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o6">beBPP</a>;
<a name="l00101"></a><a class="code" href="struct__DMXScreenInfo.html#o7">00101</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o7">beXDPI</a>;
<a name="l00102"></a><a class="code" href="struct__DMXScreenInfo.html#o8">00102</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o8">beYDPI</a>;
<a name="l00104"></a><a class="code" href="struct__DMXScreenInfo.html#o9">00104</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o9">beNumDepths</a>;
<a name="l00105"></a><a class="code" href="struct__DMXScreenInfo.html#o10">00105</a> <span class="keywordtype">int</span> *<a class="code" href="struct__DMXScreenInfo.html#o10">beDepths</a>;
<a name="l00107"></a><a class="code" href="struct__DMXScreenInfo.html#o11">00107</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o11">beNumPixmapFormats</a>;
<a name="l00108"></a><a class="code" href="struct__DMXScreenInfo.html#o12">00108</a> XPixmapFormatValues *<a class="code" href="struct__DMXScreenInfo.html#o12">bePixmapFormats</a>;
<a name="l00110"></a><a class="code" href="struct__DMXScreenInfo.html#o13">00110</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o13">beNumVisuals</a>;
<a name="l00111"></a><a class="code" href="struct__DMXScreenInfo.html#o14">00111</a> XVisualInfo *<a class="code" href="struct__DMXScreenInfo.html#o14">beVisuals</a>;
<a name="l00112"></a><a class="code" href="struct__DMXScreenInfo.html#o15">00112</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o15">beDefVisualIndex</a>;
<a name="l00114"></a><a class="code" href="struct__DMXScreenInfo.html#o16">00114</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o16">beNumDefColormaps</a>;
<a name="l00115"></a><a class="code" href="struct__DMXScreenInfo.html#o17">00115</a> Colormap *<a class="code" href="struct__DMXScreenInfo.html#o17">beDefColormaps</a>;
<a name="l00117"></a><a class="code" href="struct__DMXScreenInfo.html#o18">00117</a> Pixel <a class="code" href="struct__DMXScreenInfo.html#o18">beBlackPixel</a>;
<a name="l00118"></a><a class="code" href="struct__DMXScreenInfo.html#o19">00118</a> Pixel <a class="code" href="struct__DMXScreenInfo.html#o19">beWhitePixel</a>;
00120 <span class="comment">/*---------- Screen window information ----------*/</span>
00121
<a name="l00122"></a><a class="code" href="struct__DMXScreenInfo.html#o20">00122</a> Window <a class="code" href="struct__DMXScreenInfo.html#o20">scrnWin</a>;
<a name="l00123"></a><a class="code" href="struct__DMXScreenInfo.html#o21">00123</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o21">scrnX</a>;
<a name="l00124"></a><a class="code" href="struct__DMXScreenInfo.html#o22">00124</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o22">scrnY</a>;
<a name="l00125"></a><a class="code" href="struct__DMXScreenInfo.html#o23">00125</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o23">scrnWidth</a>;
<a name="l00126"></a><a class="code" href="struct__DMXScreenInfo.html#o24">00126</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o24">scrnHeight</a>;
<a name="l00127"></a><a class="code" href="struct__DMXScreenInfo.html#o25">00127</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o25">scrnXSign</a>;
<a name="l00128"></a><a class="code" href="struct__DMXScreenInfo.html#o26">00128</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o26">scrnYSign</a>;
<a name="l00131"></a><a class="code" href="struct__DMXScreenInfo.html#o27">00131</a> Drawable <a class="code" href="struct__DMXScreenInfo.html#o27">scrnDefDrawables</a>[MAXFORMATS];
00132
<a name="l00133"></a><a class="code" href="struct__DMXScreenInfo.html#o28">00133</a> <span class="keyword">struct </span><a class="code" href="struct__DMXScreenInfo.html">_DMXScreenInfo</a> *<a class="code" href="struct__DMXScreenInfo.html#o28">next</a>;
<a name="l00134"></a><a class="code" href="struct__DMXScreenInfo.html#o29">00134</a> <span class="keyword">struct </span><a class="code" href="struct__DMXScreenInfo.html">_DMXScreenInfo</a> *<a class="code" href="struct__DMXScreenInfo.html#o29">over</a>;
00136 <span class="comment">/*---------- Root window information ----------*/</span>
00137
<a name="l00138"></a><a class="code" href="struct__DMXScreenInfo.html#o30">00138</a> Window <a class="code" href="struct__DMXScreenInfo.html#o30">rootWin</a>;
<a name="l00139"></a><a class="code" href="struct__DMXScreenInfo.html#o31">00139</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o31">rootX</a>;
<a name="l00140"></a><a class="code" href="struct__DMXScreenInfo.html#o32">00140</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o32">rootY</a>;
<a name="l00141"></a><a class="code" href="struct__DMXScreenInfo.html#o33">00141</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o33">rootWidth</a>;
<a name="l00142"></a><a class="code" href="struct__DMXScreenInfo.html#o34">00142</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o34">rootHeight</a>;
<a name="l00144"></a><a class="code" href="struct__DMXScreenInfo.html#o35">00144</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o35">rootXOrigin</a>;
<a name="l00145"></a><a class="code" href="struct__DMXScreenInfo.html#o36">00145</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o36">rootYOrigin</a>;
00147 <span class="comment">/*---------- Shadow framebuffer information ----------*/</span>
00148
<a name="l00149"></a><a class="code" href="struct__DMXScreenInfo.html#o37">00149</a> <span class="keywordtype">void</span> *<a class="code" href="struct__DMXScreenInfo.html#o37">shadow</a>;
<a name="l00150"></a><a class="code" href="struct__DMXScreenInfo.html#o38">00150</a> XlibGC <a class="code" href="struct__DMXScreenInfo.html#o38">shadowGC</a>;
<a name="l00151"></a><a class="code" href="struct__DMXScreenInfo.html#o39">00151</a> XImage *<a class="code" href="struct__DMXScreenInfo.html#o39">shadowFBImage</a>;
00153 <span class="comment">/*---------- Other related information ----------*/</span>
00154
<a name="l00155"></a><a class="code" href="struct__DMXScreenInfo.html#o40">00155</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o40">shared</a>;
00157 Bool WMRunningOnBE;
00158
00159 Cursor noCursor;
00160 Cursor curCursor;
00161 <span class="comment">/* Support for cursors on overlapped</span>
00162 <span class="comment"> * backend displays. */</span>
00163 CursorPtr cursor;
00164 <span class="keywordtype">int</span> cursorVisible;
00165 <span class="keywordtype">int</span> cursorNotShared; <span class="comment">/* for overlapping screens on a backend */</span>
00166
<a name="l00167"></a><a class="code" href="struct__DMXScreenInfo.html#o47">00167</a> PositionType <a class="code" href="struct__DMXScreenInfo.html#o47">where</a>;
<a name="l00168"></a><a class="code" href="struct__DMXScreenInfo.html#o48">00168</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o48">whereX</a>;
<a name="l00169"></a><a class="code" href="struct__DMXScreenInfo.html#o49">00169</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o49">whereY</a>;
<a name="l00170"></a><a class="code" href="struct__DMXScreenInfo.html#o50">00170</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o50">whereRefScreen</a>;
<a name="l00172"></a><a class="code" href="struct__DMXScreenInfo.html#o51">00172</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o51">savedTimeout</a>;
<a name="l00173"></a><a class="code" href="struct__DMXScreenInfo.html#o52">00173</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o52">dpmsCapable</a>;
<a name="l00174"></a><a class="code" href="struct__DMXScreenInfo.html#o53">00174</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o53">dpmsEnabled</a>;
<a name="l00175"></a><a class="code" href="struct__DMXScreenInfo.html#o54">00175</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o54">dpmsStandby</a>;
<a name="l00176"></a><a class="code" href="struct__DMXScreenInfo.html#o55">00176</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o55">dpmsSuspend</a>;
<a name="l00177"></a><a class="code" href="struct__DMXScreenInfo.html#o56">00177</a> <span class="keywordtype">int</span> <a class="code" href="struct__DMXScreenInfo.html#o56">dpmsOff</a>;
<a name="l00179"></a><a class="code" href="struct__DMXScreenInfo.html#o57">00179</a> <a class="code" href="dmx_8h.html#a3">DMXStatInfo</a> *<a class="code" href="struct__DMXScreenInfo.html#o57">stat</a>;
<a name="l00180"></a><a class="code" href="struct__DMXScreenInfo.html#o58">00180</a> Bool <a class="code" href="struct__DMXScreenInfo.html#o58">needsSync</a>;
00182 <span class="preprocessor">#ifdef GLXEXT</span>
00183 <span class="preprocessor"></span>
00184 <span class="keywordtype">int</span> numGlxVisuals;
00185 __GLXvisualConfig *glxVisuals;
00186 <span class="keywordtype">int</span> glxMajorOpcode;
00187 <span class="keywordtype">int</span> glxErrorBase;
00188
00190 __GLXFBConfig *fbconfigs;
00191 <span class="keywordtype">int</span> numFBConfigs;
00192 <span class="preprocessor">#endif</span>
00193 <span class="preprocessor"></span>
<a name="l00196"></a><a class="code" href="struct__DMXScreenInfo.html#o59">00196</a> CloseScreenProcPtr <a class="code" href="struct__DMXScreenInfo.html#o59">CloseScreen</a>;
00197 SaveScreenProcPtr SaveScreen;
00198
00199 CreateGCProcPtr CreateGC;
00200
00201 CreateWindowProcPtr CreateWindow;
00202 DestroyWindowProcPtr DestroyWindow;
00203 PositionWindowProcPtr PositionWindow;
00204 ChangeWindowAttributesProcPtr ChangeWindowAttributes;
00205 RealizeWindowProcPtr RealizeWindow;
00206 UnrealizeWindowProcPtr UnrealizeWindow;
00207 RestackWindowProcPtr RestackWindow;
00208 WindowExposuresProcPtr WindowExposures;
00209 PaintWindowBackgroundProcPtr PaintWindowBackground;
00210 PaintWindowBorderProcPtr PaintWindowBorder;
00211 CopyWindowProcPtr CopyWindow;
00212
00213 ResizeWindowProcPtr ResizeWindow;
00214 ReparentWindowProcPtr ReparentWindow;
00215
00216 ChangeBorderWidthProcPtr ChangeBorderWidth;
00217
00218 GetImageProcPtr GetImage;
00219 GetSpansProcPtr GetSpans;
00220
00221 CreatePixmapProcPtr CreatePixmap;
00222 DestroyPixmapProcPtr DestroyPixmap;
00223 BitmapToRegionProcPtr BitmapToRegion;
00224
00225 RealizeFontProcPtr RealizeFont;
00226 UnrealizeFontProcPtr UnrealizeFont;
00227
00228 CreateColormapProcPtr CreateColormap;
00229 DestroyColormapProcPtr DestroyColormap;
00230 InstallColormapProcPtr InstallColormap;
00231 StoreColorsProcPtr StoreColors;
00232
00233 <span class="preprocessor">#ifdef SHAPE</span>
00234 <span class="preprocessor"></span> SetShapeProcPtr SetShape;
00235 <span class="preprocessor">#endif</span>
00236 <span class="preprocessor"></span>
00237 <span class="preprocessor">#ifdef RENDER</span>
00238 <span class="preprocessor"></span> CreatePictureProcPtr CreatePicture;
00239 DestroyPictureProcPtr DestroyPicture;
00240 ChangePictureClipProcPtr ChangePictureClip;
00241 DestroyPictureClipProcPtr DestroyPictureClip;
00242
00243 ChangePictureProcPtr ChangePicture;
00244 ValidatePictureProcPtr ValidatePicture;
00245
00246 CompositeProcPtr Composite;
00247 GlyphsProcPtr Glyphs;
00248 CompositeRectsProcPtr CompositeRects;
00249
00250 InitIndexedProcPtr InitIndexed;
00251 CloseIndexedProcPtr CloseIndexed;
00252 UpdateIndexedProcPtr UpdateIndexed;
00253
00254 TrapezoidsProcPtr Trapezoids;
00255 TrianglesProcPtr Triangles;
00256 TriStripProcPtr TriStrip;
00257 TriFanProcPtr TriFan;
00258 <span class="preprocessor">#endif</span>
00259 <span class="preprocessor"></span>} <a class="code" href="struct__DMXScreenInfo.html">DMXScreenInfo</a>;
00260
00261 <span class="comment">/* Global variables available to all Xserver/hw/dmx routines. */</span>
<a name="l00262"></a><a class="code" href="dmx_8h.html#a5">00262</a> <span class="keyword">extern</span> <span class="keywordtype">int</span> <a class="code" href="dmx_8h.html#a5">dmxNumScreens</a>;
<a name="l00263"></a><a class="code" href="dmx_8h.html#a6">00263</a> <span class="keyword">extern</span> <a class="code" href="struct__DMXScreenInfo.html">DMXScreenInfo</a> *<a class="code" href="dmx_8h.html#a6">dmxScreens</a>;
<a name="l00264"></a><a class="code" href="dmx_8h.html#a7">00264</a> <span class="keyword">extern</span> <span class="keywordtype">int</span> <a class="code" href="dmx_8h.html#a7">dmxShadowFB</a>;
<a name="l00267"></a><a class="code" href="dmx_8h.html#a8">00267</a> <span class="keyword">extern</span> XErrorEvent <a class="code" href="dmx_8h.html#a8">dmxLastErrorEvent</a>;
<a name="l00269"></a><a class="code" href="dmx_8h.html#a9">00269</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a9">dmxErrorOccurred</a>;
<a name="l00271"></a><a class="code" href="dmx_8h.html#a10">00271</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a10">dmxOffScreenOpt</a>;
<a name="l00274"></a><a class="code" href="dmx_8h.html#a11">00274</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a11">dmxSubdividePrimitives</a>;
<a name="l00277"></a><a class="code" href="dmx_8h.html#a12">00277</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a12">dmxLazyWindowCreation</a>;
<a name="l00280"></a><a class="code" href="dmx_8h.html#a13">00280</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a13">dmxUseXKB</a>;
<a name="l00284"></a><a class="code" href="dmx_8h.html#a14">00284</a> <span class="keyword">extern</span> <span class="keywordtype">int</span> <a class="code" href="dmx_8h.html#a14">dmxDepth</a>;
<a name="l00286"></a><a class="code" href="dmx_8h.html#a15">00286</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a15">dmxNoRender</a>;
00289 <span class="preprocessor">#ifdef GLXEXT</span>
00290 <span class="preprocessor"></span><span class="keyword">extern</span> Bool dmxGLXProxy;
00292 <span class="keyword">extern</span> Bool dmxGLXSwapGroupSupport;
00296 <span class="keyword">extern</span> Bool dmxGLXSyncSwap;
00300 <span class="keyword">extern</span> Bool dmxGLXFinishSwap;
00305 <span class="preprocessor">#endif</span>
<a name="l00306"></a><a class="code" href="dmx_8h.html#a16">00306</a> <span class="preprocessor"></span><span class="keyword">extern</span> <span class="keywordtype">char</span> *<a class="code" href="dmx_8h.html#a16">dmxFontPath</a>;
<a name="l00315"></a><a class="code" href="dmx_8h.html#a17">00315</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a17">dmxIgnoreBadFontPaths</a>;
<a name="l00319"></a><a class="code" href="dmx_8h.html#a18">00319</a> <span class="keyword">extern</span> Bool <a class="code" href="dmx_8h.html#a18">dmxAddRemoveScreens</a>;
<a name="l00324"></a><a class="code" href="dmx_8h.html#a0">00324</a> <span class="preprocessor">#define DMX_WRAP(_entry, _newfunc, _saved, _actual) \</span>
00325 <span class="preprocessor">do { \</span>
00326 <span class="preprocessor"> (_saved)->_entry = (_actual)->_entry; \</span>
00327 <span class="preprocessor"> (_actual)->_entry = (_newfunc); \</span>
00328 <span class="preprocessor">} while (0)</span>
00329 <span class="preprocessor"></span>
<a name="l00331"></a><a class="code" href="dmx_8h.html#a1">00331</a> <span class="preprocessor">#define DMX_UNWRAP(_entry, _saved, _actual) \</span>
00332 <span class="preprocessor">do { \</span>
00333 <span class="preprocessor"> (_actual)->_entry = (_saved)->_entry; \</span>
00334 <span class="preprocessor">} while (0)</span>
00335 <span class="preprocessor"></span>
00336 <span class="preprocessor">#endif </span><span class="comment">/* DMX_H */</span>
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