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/*
* Copyright (c) 2008 Apple, Inc.
* Copyright (c) 2001-2004 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifndef _DARWIN_EVENTS_H
#define _DARWIN_EVENTS_H
/* For extra precision of our cursor and other valuators */
#define XQUARTZ_VALUATOR_LIMIT (1 << 16)
Bool DarwinEQInit(void);
void DarwinEQFini(void);
void DarwinEQEnqueue(const xEventPtr e);
void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e);
void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX);
void DarwinInputReleaseButtonsAndKeys(DeviceIntPtr pDev);
void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, float pointer_x, float pointer_y,
float pressure, float tilt_x, float tilt_y);
void DarwinSendProximityEvents(DeviceIntPtr pDev, int ev_type, float pointer_x, float pointer_y,
float pressure, float tilt_x, float tilt_y);
void DarwinSendKeyboardEvents(int ev_type, int keycode);
void DarwinSendScrollEvents(float count_x, float count_y, float pointer_x, float pointer_y,
float pressure, float tilt_x, float tilt_y);
void DarwinUpdateModKeys(int flags);
void DarwinListenOnOpenFD(int fd);
/*
* Subtypes for the ET_XQuartz event type
*/
enum {
kXquartzReloadKeymap, // Reload system keymap
kXquartzActivate, // restore X drawing and cursor
kXquartzDeactivate, // clip X drawing and switch to Aqua cursor
kXquartzSetRootClip, // enable or disable drawing to the X screen
kXquartzQuit, // kill the X server and release the display
kXquartzBringAllToFront, // bring all X windows to front
kXquartzToggleFullscreen, // Enable/Disable fullscreen mode
kXquartzSetRootless, // Set rootless mode
kXquartzSpaceChanged, // Spaces changed
kXquartzListenOnOpenFD, // Listen to the launchd fd (passed as arg)
/*
* AppleWM events
*/
kXquartzControllerNotify, // send an AppleWMControllerNotify event
kXquartzPasteboardNotify, // notify the WM to copy or paste
kXquartzReloadPreferences, // send AppleWMReloadPreferences
/*
* Xplugin notification events
*/
kXquartzDisplayChanged, // display configuration has changed
kXquartzWindowState, // window visibility state has changed
kXquartzWindowMoved, // window has moved on screen
};
/* Send one of the above events to the server thread. */
void DarwinSendDDXEvent(int type, int argc, ...);
/* A mask of the modifiers that are in our X11 keyboard layout:
* (Fn for example is just useful for 3button mouse emulation) */
extern int darwin_all_modifier_mask;
/* A mask of the modifiers that are in our X11 keyboard layout:
* (Fn for example is just useful for 3button mouse emulation) */
extern int darwin_x11_modifier_mask;
/* The current state of the above listed modifiers */
extern int darwin_all_modifier_flags;
#endif /* _DARWIN_EVENTS_H */
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