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/*
* Export window information for the Windows-OpenGL GLX implementation.
*
* Authors: Alexander Gottwald
*/
#include <X11/Xwindows.h>
#include <windowstr.h>
typedef struct
{
HWND hwnd;
} winWindowInfoRec, *winWindowInfoPtr;
void winGetWindowInfo(WindowPtr pWin, winWindowInfoPtr pWinInfo);
Bool winCheckScreenAiglxIsSupported(ScreenPtr pScreen);
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