1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
/**
* Copyright © 2009 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#include "extinit.h" /* for XInputExtensionInit */
#include <glib.h>
#include "protocol-common.h"
struct devices devices;
ScreenRec screen;
WindowRec root;
WindowRec window;
void *userdata;
extern int CorePointerProc(DeviceIntPtr pDev, int what);
extern int CoreKeyboardProc(DeviceIntPtr pDev, int what);
static void fake_init_sprite(DeviceIntPtr dev)
{
SpritePtr sprite;
sprite = dev->spriteInfo->sprite;
sprite->spriteTraceSize = 10;
sprite->spriteTrace = xcalloc(sprite->spriteTraceSize, sizeof(WindowPtr));
sprite->spriteTraceGood = 1;
sprite->spriteTrace[0] = &root;
sprite->hot.x = SPRITE_X;
sprite->hot.y = SPRITE_Y;
sprite->hotPhys.x = sprite->hot.x;
sprite->hotPhys.y = sprite->hot.y;
sprite->win = &window;
sprite->hotPhys.pScreen = &screen;
sprite->physLimits.x1 = 0;
sprite->physLimits.y1 = 0;
sprite->physLimits.x2 = screen.width;
sprite->physLimits.y2 = screen.height;
}
/**
* Create and init 2 master devices (VCP + VCK) and two slave devices, one
* default mouse, one default keyboard.
*/
struct devices init_devices(void)
{
ClientRec client;
struct devices devices;
client = init_client(0, NULL);
AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck,
CorePointerProc, CoreKeyboardProc, TRUE);
inputInfo.pointer = devices.vcp;
inputInfo.keyboard = devices.vck;
ActivateDevice(devices.vcp, FALSE);
ActivateDevice(devices.vck, FALSE);
EnableDevice(devices.vcp, FALSE);
EnableDevice(devices.vck, FALSE);
AllocDevicePair(&client, "", &devices.mouse, &devices.kbd,
CorePointerProc, CoreKeyboardProc, FALSE);
ActivateDevice(devices.mouse, FALSE);
ActivateDevice(devices.kbd, FALSE);
EnableDevice(devices.mouse, FALSE);
EnableDevice(devices.kbd, FALSE);
devices.num_devices = 4;
devices.num_master_devices = 2;
fake_init_sprite(devices.mouse);
fake_init_sprite(devices.vcp);
return devices;
}
/* Create minimal client, with the given buffer and len as request buffer */
ClientRec init_client(int len, void *data)
{
ClientRec client = { 0 };
/* we store the privates now and reassign it after the memset. this way
* we can share them across multiple test runs and don't have to worry
* about freeing them after each test run. */
PrivateRec *privates = client.devPrivates;
client.index = CLIENT_INDEX;
client.clientAsMask = CLIENT_MASK;
client.sequence = CLIENT_SEQUENCE;
client.req_len = len;
client.requestBuffer = data;
client.devPrivates = privates;
return client;
}
void init_window(WindowPtr window, WindowPtr parent, int id)
{
memset(window, 0, sizeof(window));
window->drawable.id = id;
if (parent)
{
window->drawable.x = 30;
window->drawable.y = 50;
window->drawable.width = 100;
window->drawable.height = 200;
}
window->parent = parent;
window->optional = xcalloc(1, sizeof(WindowOptRec));
g_assert(window->optional);
}
/* Needed for the screen setup, otherwise we crash during sprite initialization */
static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; }
static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; };
void init_simple(void)
{
screenInfo.arraySize = MAXSCREENS;
screenInfo.numScreens = 1;
screenInfo.screens[0] = &screen;
screen.myNum = 0;
screen.id = 100;
screen.width = 640;
screen.height = 480;
screen.DeviceCursorInitialize = device_cursor_init;
screen.SetCursorPosition = set_cursor_pos;
dixResetPrivates();
XInputExtensionInit();
init_window(&root, NULL, ROOT_WINDOW_ID);
init_window(&window, &root, CLIENT_WINDOW_ID);
devices = init_devices();
}
void __wrap_WriteToClient(ClientPtr client, int len, void *data)
{
g_assert(reply_handler != NULL);
(*reply_handler)(client, len, data, userdata);
}
|