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// Interpretations needed to implement the numeric keypad
// as an overlay instead of a modifier.
partial hidden xkb_compatibility "overlay" {
include "keypad(overlay1)"
};
partial hidden xkb_compatibility "overlay1" {
virtual_modifiers NumLock,AltGr;
interpret.repeat= False;
setMods.clearLocks= True;
latchMods.clearLocks= True;
latchMods.latchToLock= True;
interpret Num_Lock {
virtualModifier= NumLock;
action= LockControls(ctrls=overlay1);
};
interpret Num_Lock+Any {
virtualModifier= NumLock;
action= LockControls(ctrls=overlay1);
};
indicator.allowExplicit= True;
indicator.driveskbd= True;
replace indicator "Num Lock" {
whichModState= Locked;
modifiers= NumLock;
controls= Overlay1;
};
indicator.allowExplicit= True;
};
partial hidden xkb_compatibility "overlay2" {
virtual_modifiers NumLock,AltGr;
interpret.repeat= False;
setMods.clearLocks= True;
latchMods.clearLocks= True;
latchMods.latchToLock= True;
interpret Num_Lock {
virtualModifier= NumLock;
action= LockControls(ctrls=overlay2);
};
interpret Num_Lock+Any {
virtualModifier= NumLock;
action= LockControls(ctrls=overlay1);
};
indicator.allowExplicit= True;
indicator.driveskbd= True;
replace indicator "Num Lock" {
whichModState= Locked;
modifiers= NumLock;
controls= Overlay2;
};
indicator.allowExplicit= True;
};
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