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default partial xkb_compatibility "misc" {
virtual_modifiers Alt,Meta,Super,Hyper,ScrollLock;
// Interpretations for some other useful keys.
interpret Terminate_Server {
action = Terminate();
};
setMods.clearLocks= True;
// Sets the "Alt" virtual modifier.
interpret Alt_L+Any {
//useModMapMods= level1;
virtualModifier= Alt;
action = SetMods(modifiers=modMapMods);
};
interpret Alt_L {
action = SetMods(modifiers=Alt);
};
interpret Alt_R+Any {
//useModMapMods= level1;
virtualModifier= Alt;
action = SetMods(modifiers=modMapMods);
};
interpret Alt_R {
action = SetMods(modifiers=Alt);
};
// Sets the "Meta" virtual modifier.
interpret Meta_L+Any {
//useModMapMods= level1;
virtualModifier= Meta;
action = SetMods(modifiers=modMapMods);
};
interpret Meta_L {
action = SetMods(modifiers=Meta);
};
interpret Meta_R+Any {
//useModMapMods= level1;
virtualModifier= Meta;
action = SetMods(modifiers=modMapMods);
};
interpret Meta_R {
action = SetMods(modifiers=Meta);
};
// Sets the "Super" virtual modifier.
interpret Super_L+Any {
//useModMapMods= level1;
virtualModifier= Super;
action = SetMods(modifiers=modMapMods);
};
interpret Super_L {
action = SetMods(modifiers=Super);
};
interpret Super_R+Any {
//useModMapMods= level1;
virtualModifier= Super;
action = SetMods(modifiers=modMapMods);
};
interpret Super_R {
action = SetMods(modifiers=Super);
};
// Sets the "Hyper" virtual modifier.
interpret Hyper_L+Any {
//useModMapMods= level1;
virtualModifier= Hyper;
action = SetMods(modifiers=modMapMods);
};
interpret Hyper_L {
action = SetMods(modifiers=Hyper);
};
interpret Hyper_R+Any {
//useModMapMods= level1;
virtualModifier= Hyper;
action = SetMods(modifiers=modMapMods);
};
interpret Hyper_R {
action = SetMods(modifiers=Hyper);
};
// Sets the "ScrollLock" virtual modifier and
// makes it actually lock when pressed. Sets
// up a map for the scroll lock indicator.
interpret Scroll_Lock+Any {
virtualModifier= ScrollLock;
action = LockMods(modifiers=modMapMods);
};
include "ledscroll"
include "misc(assign_shift_left_action)"
};
partial xkb_compatibility "assign_shift_left_action" {
// Because of the irrevertable modifier mapping in symbols/pc,
// <LFSH> is getting bound to the Lock modifier when using
// symbols/shift(both_capslock), creating unwanted behaviour.
// This is a quirk, to circumvent the problem.
interpret Shift_L {
action = SetMods(modifiers = Shift);
};
};
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