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authorcharles kerr <charlesk@canonical.com>2016-01-01 15:58:55 -0600
committerMike Gabriel <mike.gabriel@das-netzwerkteam.de>2021-08-28 10:17:14 +0200
commita8fd3f49bf6509bd4545aec3292d2fc022d847ca (patch)
tree303f33fab30a4dea88d8f096b9a4369a0d3bf565 /src/notifier.h
parent2b939453598cc1fd8f1c40e5d6cbfd63cb852fb4 (diff)
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make a SoundPlayer interface so we can mock it in the tests
this requires an annoying amount of scaffolding: 1. implement gst and mock classes to implement the SoundPlayer interface 2. modify notifier to take a SoundPlayer argument in its ctor 3. modify service to take a Notifier argument in its ctor instead of instantiating it on its own 4. change main to update the startup steps for player/notifier/service
Diffstat (limited to 'src/notifier.h')
-rw-r--r--src/notifier.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/notifier.h b/src/notifier.h
index 18e25d7..9625c07 100644
--- a/src/notifier.h
+++ b/src/notifier.h
@@ -23,6 +23,7 @@
#include <gio/gio.h>
#include "device.h"
+#include "sound-player.h"
G_BEGIN_DECLS
@@ -55,7 +56,7 @@ struct _IndicatorPowerNotifierClass
GType indicator_power_notifier_get_type (void);
-IndicatorPowerNotifier * indicator_power_notifier_new (void);
+IndicatorPowerNotifier * indicator_power_notifier_new (IndicatorPowerSoundPlayer * sound_player);
void indicator_power_notifier_set_bus (IndicatorPowerNotifier * self,
GDBusConnection * connection);
@@ -63,6 +64,9 @@ void indicator_power_notifier_set_bus (IndicatorPowerNotifier * self,
void indicator_power_notifier_set_battery (IndicatorPowerNotifier * self,
IndicatorPowerDevice * battery);
+void indicator_power_notifier_set_sound_player (IndicatorPowerNotifier * self,
+ IndicatorPowerSoundPlayer * battery);
+
#define POWER_LEVEL_STR_OK "ok"
#define POWER_LEVEL_STR_LOW "low"
#define POWER_LEVEL_STR_VERY_LOW "very_low"