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authorTed Gould <ted@gould.cx>2014-10-14 12:08:00 -0500
committerTed Gould <ted@gould.cx>2014-10-14 12:08:00 -0500
commit2b4342f72a57c6b3d112fd6e923c544be789f6ea (patch)
treee89cd0ad054e3a94475661a67d6d89a4260caf9c
parenta7ad5e0c977fbd4d1f0a3efa071bcffd0e5d6b13 (diff)
parent8e7cbaadfed452063b2d659bc679746cad5cbb14 (diff)
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Grabbing the extreme volume warnings
-rw-r--r--src/service.vala14
-rw-r--r--src/sound-menu.vala20
-rw-r--r--src/volume-control.vala80
-rw-r--r--tests/manual35
4 files changed, 148 insertions, 1 deletions
diff --git a/src/service.vala b/src/service.vala
index 4e02769..94b0645 100644
--- a/src/service.vala
+++ b/src/service.vala
@@ -36,6 +36,7 @@ public class IndicatorSound.Service: Object {
this.actions.add_action (this.create_mute_action ());
this.actions.add_action (this.create_volume_action ());
this.actions.add_action (this.create_mic_volume_action ());
+ this.actions.add_action (this.create_high_volume_actions ());
this.menus = new HashTable<string, SoundMenu> (str_hash, str_equal);
this.menus.insert ("desktop_greeter", new SoundMenu (null, SoundMenu.DisplayFlags.SHOW_MUTE | SoundMenu.DisplayFlags.HIDE_PLAYERS));
@@ -47,6 +48,10 @@ public class IndicatorSound.Service: Object {
this.volume_control.bind_property ("active-mic", menu, "show-mic-volume", BindingFlags.SYNC_CREATE);
});
+ this.menus.@foreach ( (profile, menu) => {
+ this.volume_control.bind_property ("high-volume", menu, "show-high-volume-warning", BindingFlags.SYNC_CREATE);
+ });
+
/* Setup handling for the greeter-export setting */
this.settings.changed["greeter-export"].connect( () => this.build_accountsservice() );
build_accountsservice();
@@ -365,6 +370,15 @@ public class IndicatorSound.Service: Object {
return volume_action;
}
+ Action create_high_volume_actions () {
+ var high_volume_action = new SimpleAction.stateful("high-volume", null, new Variant.boolean (this.volume_control.high_volume));
+
+ this.volume_control.notify["high_volume"].connect( () =>
+ high_volume_action.set_state(new Variant.boolean (this.volume_control.high_volume)));
+
+ return high_volume_action;
+ }
+
void bus_acquired (DBusConnection connection, string name) {
try {
connection.export_action_group ("/com/canonical/indicator/sound", this.actions);
diff --git a/src/sound-menu.vala b/src/sound-menu.vala
index 03faa89..38c5214 100644
--- a/src/sound-menu.vala
+++ b/src/sound-menu.vala
@@ -82,12 +82,31 @@ public class SoundMenu: Object
this.mic_volume_shown = true;
}
else if (!value && this.mic_volume_shown) {
+ /* TODO: Make smarter */
this.volume_section.remove (this.volume_section.get_n_items () -1);
this.mic_volume_shown = false;
}
}
}
+ public bool show_high_volume_warning {
+ get {
+ return this.high_volume_warning_shown;
+ }
+ set {
+ if (value && !this.high_volume_warning_shown) {
+ var item = new MenuItem(_("High volume can damage your hearing."), null);
+ volume_section.append_item (item);
+ this.high_volume_warning_shown = true;
+ }
+ else if (!value && this.high_volume_warning_shown) {
+ /* TODO: Make smarter */
+ this.volume_section.remove (this.volume_section.get_n_items () -1);
+ this.high_volume_warning_shown = false;
+ }
+ }
+ }
+
public void add_player (MediaPlayer player) {
if (this.notify_handlers.contains (player))
return;
@@ -130,6 +149,7 @@ public class SoundMenu: Object
Menu volume_section;
bool mic_volume_shown;
bool settings_shown = false;
+ bool high_volume_warning_shown = false;
bool hide_inactive;
bool hide_players = false;
HashTable<MediaPlayer, ulong> notify_handlers;
diff --git a/src/volume-control.vala b/src/volume-control.vala
index ba87de5..8e92f90 100644
--- a/src/volume-control.vala
+++ b/src/volume-control.vala
@@ -19,6 +19,7 @@
*/
using PulseAudio;
+using Notify;
using Gee;
[CCode(cname="pa_cvolume_set", cheader_filename = "pulse/volume.h")]
@@ -67,6 +68,9 @@ public class VolumeControl : Object
private uint _accountservice_volume_timer = 0;
private bool _send_next_local_volume = false;
private double _account_service_volume = 0.0;
+ private Notify.Notification _notification;
+
+ private bool _active_port_headphone = false;
public signal void volume_changed (double v);
public signal void mic_volume_changed (double v);
@@ -77,6 +81,9 @@ public class VolumeControl : Object
/** true when a microphone is active **/
public bool active_mic { get; private set; default = false; }
+ /** true when high volume warnings should be shown */
+ public bool high_volume { get; set; }
+
public VolumeControl ()
{
if (loop == null)
@@ -84,6 +91,13 @@ public class VolumeControl : Object
_mute_cancellable = new Cancellable ();
_volume_cancellable = new Cancellable ();
+
+ Notify.init ("Volume");
+ _notification = new Notify.Notification(_("Volume"), "", "audio-volume-muted");
+ _notification.set_hint ("value", 0);
+ _notification.set_hint ("x-canonical-private-synchronous", "true");
+ _notification.set_hint ("x-canonical-non-shaped-icon", "true");
+
setup_accountsservice.begin ();
this.reconnect_to_pulse ();
@@ -149,6 +163,8 @@ public class VolumeControl : Object
private void sink_info_cb_for_props (Context c, SinkInfo? i, int eol)
{
+ bool old_active_port_headphone = this._active_port_headphone;
+
if (i == null)
return;
@@ -165,11 +181,26 @@ public class VolumeControl : Object
this.notify_property ("is-playing");
}
+ /* Check if the current active port is headset/headphone */
+ /* There is not easy way to check if the port is a headset/headphone besides
+ * checking for the port name. On touch (with the pulseaudio droid element)
+ * the headset/headphone port is called 'output-headset' and 'output-headphone'.
+ * On the desktop this is usually called 'analog-output-headphones' */
+ if (i.active_port.name == "output-wired_headset" ||
+ i.active_port.name == "output-wired_headphone" ||
+ i.active_port.name == "analog-output-headphones") {
+ _active_port_headphone = true;
+ } else {
+ _active_port_headphone = false;
+ }
+
if (_pulse_use_stream_restore == false &&
_volume != volume_to_double (i.volume.max ()))
{
_volume = volume_to_double (i.volume.max ());
volume_changed (_volume);
+ } else if (this._active_port_headphone != old_active_port_headphone) {
+ volume_changed (_volume);
}
}
@@ -568,8 +599,55 @@ public class VolumeControl : Object
public void set_volume (double volume)
{
- if (set_volume_internal (volume))
+ /* Using this to detect whether we're on the phone or not */
+ if (_pulse_use_stream_restore) {
+ /* Watch for extreme */
+ if (volume > 0.75 && _active_port_headphone)
+ high_volume = true;
+ else
+ high_volume = false;
+
+ /* Determine Label */
+ string volume_label = _("Volume");
+ if (high_volume)
+ volume_label = _("High volume");
+
+ /* Choose an icon */
+ string icon = "audio-volume-muted";
+ if (volume > 0.0 && volume <= 0.33)
+ icon = "audio-volume-low";
+ if (volume > 0.33 && volume <= 0.66)
+ icon = "audio-volume-medium";
+ if (volume > 0.66 && volume <= 1.0)
+ icon = "audio-volume-high";
+
+ /* Choose a sound */
+ string? sound = null;
+ if (!((_active_sink_input in _sink_input_list) && (_valid_roles[_active_sink_input] == "multimedia")))
+ sound = "/usr/share/sounds/ubuntu/stereo/message.ogg";
+
+ /* Check tint */
+ string tint = "false";
+ if (high_volume)
+ tint = "true";
+
+ /* Put it all into the notification */
+ _notification.update (_("Volume"), volume_label, icon);
+ _notification.set_hint ("value", (int32)(volume * 100.0));
+ _notification.set_hint ("sound-file", sound);
+ _notification.set_hint ("x-canonical-value-bar-tint", tint);
+
+ /* Show it */
+ try {
+ _notification.show ();
+ } catch (GLib.Error e) {
+ warning("Unable to send volume change notification: %s", e.message);
+ }
+ }
+
+ if (set_volume_internal (volume)) {
start_local_volume_timer();
+ }
}
void set_mic_volume_success_cb (Context c, int success)
diff --git a/tests/manual b/tests/manual
index 201465c..f69cf14 100644
--- a/tests/manual
+++ b/tests/manual
@@ -22,3 +22,38 @@ Test-case indicator-sound/unity8-items-check
<dd>The menu is populated with items</dd>
</dl>
+Test-case indicator-sound/unity8-sound-notifications
+<dl>
+ <dt>Adjust volume using HW keys if available</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>An audibule sound should play at the level of the audio</dd>
+ <dt>Adjust volume with slider in sound indicator</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>An audibule sound should play at the level of the audio</dd>
+ <dt>Open a video with sound and play in media player</dt>
+ <dd>The video should play and the sound should be audible</dd>
+ <dt>Adjust volume using HW keys if available</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>No notification sound should be heard</dd>
+ <dt>Adjust volume with slider in sound indicator</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>No notification sound should be heard</dd>
+</dl>
+
+Test-case indicator-sound/unity8-high-volume
+<dl>
+ <dt>Plug headphones into the headphone jack</dt>
+ <dt>Adjust volume so that it is at the midpoint of volume range</dt>
+ <dd>The slider should be in the middle of the scale</dd>
+ <dt>Increase the volume once using HW keys if available</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>The text on the notification should read "Volume"</dd>
+ <dt>Increase the volume using HW keys until it is roughly 90% of the range</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>The text on the notification should read "High volume"</dd>
+ <dd>The range on the notification bubble should have a different color signifying the higher volume</dd>
+ <dt>Decrease the volume using HW keys until it is roughly 50% of the range</dt>
+ <dd>A notification bubble should appear with the sound volume</dd>
+ <dd>The text on the notification should read "Volume"</dd>
+ <dd>The range on the notification bubble should have a standard color</dd>
+</dl>