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author | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-04-03 22:30:03 -0400 |
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committer | Lars Uebernickel <lars.uebernickel@canonical.com> | 2013-04-03 22:30:03 -0400 |
commit | 7519d2eb92c06b5a88d79a9a8f28b53c33b96c3b (patch) | |
tree | 89129ef76c6761e497c06f6e87c62ff8fb2ed72a /m4 | |
parent | e1d7602cdeabfd4267a6279ec59971905e615a43 (diff) | |
download | ayatana-indicator-sound-7519d2eb92c06b5a88d79a9a8f28b53c33b96c3b.tar.gz ayatana-indicator-sound-7519d2eb92c06b5a88d79a9a8f28b53c33b96c3b.tar.bz2 ayatana-indicator-sound-7519d2eb92c06b5a88d79a9a8f28b53c33b96c3b.zip |
Always update all player actions
This fixes a bug: only the first player that changed (or was added) in a single
main context iteration was updated in update_player_action(). That's because
only one source id was used for all idles.
Another fix to this would be to keep track of which actions need to be updated.
This patch is a bit more brute-force, but that will probably not matter much,
as the amount of players is generally small.
Diffstat (limited to 'm4')
0 files changed, 0 insertions, 0 deletions