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authorConor Curran <conor.curran@canonical.com>2010-02-18 11:11:38 +0000
committerConor Curran <conor.curran@canonical.com>2010-02-18 11:11:38 +0000
commit8d52a2dd20c24ae99720fc81d81091b2212b0703 (patch)
tree5daab4d1ca04bdac0631c5e774fdf62d139a672d /src/sound-service.c
parent1a50894fa430b11105e2051334d41ac2ab705355 (diff)
parentb862da95e5e13c69fed637e4fa4b85d894b637ce (diff)
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the big merge with the branch which contains dynamic sink switching, much smoother sliding and mute state slider inactivity newly added feature
Diffstat (limited to 'src/sound-service.c')
-rw-r--r--src/sound-service.c41
1 files changed, 21 insertions, 20 deletions
diff --git a/src/sound-service.c b/src/sound-service.c
index d5c4eae..62f6bc6 100644
--- a/src/sound-service.c
+++ b/src/sound-service.c
@@ -74,7 +74,6 @@ static void rebuild_sound_menu(DbusmenuMenuitem *root, SoundServiceDbus *service
mute_all_menuitem = dbusmenu_menuitem_new();
dbusmenu_menuitem_property_set(mute_all_menuitem, DBUSMENU_MENUITEM_PROP_LABEL, _(b_all_muted == FALSE ? "Mute All" : "Unmute"));
g_signal_connect(G_OBJECT(mute_all_menuitem), DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED, G_CALLBACK(set_global_mute_from_ui), NULL);
- //TODO: If no valid sinks are found grey out the item(s)
dbusmenu_menuitem_property_set_bool(mute_all_menuitem, DBUSMENU_MENUITEM_PROP_ENABLED, b_sink_available);
// Slider
@@ -92,25 +91,29 @@ static void rebuild_sound_menu(DbusmenuMenuitem *root, SoundServiceDbus *service
g_signal_connect(G_OBJECT(settings_mi), DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED,
G_CALLBACK(show_sound_settings_dialog), NULL);
}
-/* 'public' method allowing the server to update the mute UI*/
+
+/**
+update_mute_ui:
+'public' method allowing the server to update the mute UI
+**/
void update_mute_ui(gboolean incoming_mute_value)
{
b_all_muted = incoming_mute_value;
- dbusmenu_menuitem_property_set(mute_all_menuitem, DBUSMENU_MENUITEM_PROP_LABEL, _(b_all_muted == FALSE ? "Mute All" : "Unmute"));
+ dbusmenu_menuitem_property_set(mute_all_menuitem,
+ DBUSMENU_MENUITEM_PROP_LABEL,
+ _(b_all_muted == FALSE ? "Mute All" : "Unmute"));
}
-
+/**
+set_global_mute_from_ui:
+Callback for the dbusmenuitem button
+**/
static void set_global_mute_from_ui()
{
b_all_muted = !b_all_muted;
toggle_global_mute(b_all_muted);
- dbusmenu_menuitem_property_set(mute_all_menuitem, DBUSMENU_MENUITEM_PROP_LABEL, _(b_all_muted == FALSE ? "Mute All" : "Unmute"));
-
-/* GValue value = {0};*/
-/* g_value_init(&value, G_TYPE_DOUBLE);*/
-/* g_value_set_double(&value, 99.0);*/
-/* // Testing*/
-/* g_debug("BUGGY volume update");*/
-/* dbusmenu_menuitem_property_set_value(DBUSMENU_MENUITEM(volume_slider_menuitem), DBUSMENU_SLIDER_MENUITEM_PROP_VOLUME, &value);*/
+ dbusmenu_menuitem_property_set(mute_all_menuitem,
+ DBUSMENU_MENUITEM_PROP_LABEL,
+ _(b_all_muted == FALSE ? "Mute All" : "Unmute"));
}
@@ -137,7 +140,12 @@ void update_pa_state(gboolean pa_state, gboolean sink_available, gboolean sink_m
b_pulse_ready = pa_state;
volume_percent = percent;
g_debug("update pa state with state %i, availability of %i, mute value of %i and a volume percent is %f", pa_state, sink_available, sink_muted, volume_percent);
- rebuild_sound_menu(root_menuitem, dbus_interface);
+ sound_service_dbus_update_sink_volume(dbus_interface, percent);
+ sound_service_dbus_update_sink_mute(dbus_interface, sink_muted);
+
+ // Only rebuild the menu on start up...
+ if(volume_slider_menuitem == NULL)
+ rebuild_sound_menu(root_menuitem, dbus_interface);
}
@@ -169,13 +177,6 @@ main (int argc, char ** argv)
dbusmenu_server_set_root(server, root_menuitem);
establish_pulse_activities(dbus_interface);
-/* // THIS DOES NOT WORK FROM HERE*/
-/* GValue value = {0};*/
-/* g_value_init(&value, G_TYPE_DOUBLE);*/
-/* g_value_set_double(&value, volume_percent * 100);*/
-/* g_debug("About to send over the volume slider initial value %f", (volume_percent * 100));*/
-/* dbusmenu_menuitem_property_set_value(DBUSMENU_MENUITEM(volume_slider_menuitem), DBUSMENU_SLIDER_MENUITEM_PROP_VOLUME, &value);*/
-
// Run the loop
mainloop = g_main_loop_new(NULL, FALSE);
g_main_loop_run(mainloop);