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-rw-r--r--src/service.vala210
1 files changed, 108 insertions, 102 deletions
diff --git a/src/service.vala b/src/service.vala
index 73a331a..f17d799 100644
--- a/src/service.vala
+++ b/src/service.vala
@@ -20,6 +20,13 @@
public class IndicatorSound.Service: Object {
DBusConnection bus;
+ /**
+ * A copy of volume_control.volume made before just warn_notification
+ * is shown. Since the volume is clamped during the warning, we cache
+ * the previous volume to use iff the user hits "OK".
+ */
+ VolumeControl.Volume _pre_warn_volume = null;
+
public Service (MediaPlayerList playerlist, VolumeControl volume, AccountsServiceUser? accounts) {
try {
bus = Bus.get_sync(GLib.BusType.SESSION);
@@ -33,21 +40,13 @@ public class IndicatorSound.Service: Object {
warn_notification.set_hint ("x-canonical-non-shaped-icon", "true");
warn_notification.set_hint ("x-canonical-snap-decisions", "true");
warn_notification.set_hint ("x-canonical-private-affirmative-tint", "true");
- warn_notification.add_action ("ok", _("OK"), (n, a) => {
- this.loudness_approved_timestamp = GLib.get_monotonic_time ();
- });
- warn_notification.add_action ("cancel", _("Cancel"), (n, a) => {
- /* user rejected loud volume; re-clamp to just below the warning level */
- set_clamped_volume (settings.get_double("high-volume-level") * 0.9, VolumeControl.VolumeReasons.USER_KEYPRESS);
- });
-
+ warn_notification.closed.connect((n) => { n.clear_actions(); });
BusWatcher.watch_namespace (GLib.BusType.SESSION,
"org.freedesktop.Notifications",
() => { debug("Notifications name appeared"); notify_server_caps_checked = false; },
() => { debug("Notifications name vanshed"); notify_server_caps_checked = false; });
this.settings = new Settings ("com.canonical.indicator.sound");
- this.sharedsettings = new Settings ("com.ubuntu.sound");
this.settings.bind ("visible", this, "visible", SettingsBindFlags.GET);
this.notify["visible"].connect ( () => this.update_root_icon () );
@@ -96,8 +95,6 @@ public class IndicatorSound.Service: Object {
this.sync_preferred_players ();
});
- sharedsettings.bind ("allow-amplified-volume", this, "allow-amplified-volume", SettingsBindFlags.GET);
-
/* Hide the notification when the menu is shown */
var shown_action = actions.lookup_action ("indicator-shown") as SimpleAction;
shown_action.change_state.connect ((state) => {
@@ -121,7 +118,8 @@ public class IndicatorSound.Service: Object {
}
private void close_notification(Notify.Notification? n) {
- if ((n != null) && (n.id != 0)) {
+ return_if_fail (n != null);
+ if (n.id != 0) {
try {
n.close();
} catch (GLib.Error e) {
@@ -131,12 +129,11 @@ public class IndicatorSound.Service: Object {
}
private void show_notification(Notify.Notification? n) {
- if (n != null) {
- try {
- n.show ();
- } catch (GLib.Error e) {
- warning ("Unable to show notification: %s", e.message);
- }
+ return_if_fail (n != null);
+ try {
+ n.show ();
+ } catch (GLib.Error e) {
+ warning ("Unable to show notification: %s", e.message);
}
}
@@ -145,6 +142,8 @@ public class IndicatorSound.Service: Object {
clear_acts_player();
+ stop_clamp_to_high_timeout();
+
if (this.player_action_update_id > 0) {
Source.remove (this.player_action_update_id);
this.player_action_update_id = 0;
@@ -174,28 +173,6 @@ public class IndicatorSound.Service: Object {
public bool visible { get; set; }
- public bool allow_amplified_volume {
- get {
- return this.max_volume > 1.0;
- }
-
- set {
- if (this.allow_amplified_volume == value)
- return;
-
- if (value) {
- /* from pulse/volume.h: #define PA_VOLUME_UI_MAX (pa_sw_volume_from_dB(+11.0)) */
- this.max_volume = (double)PulseAudio.Volume.sw_from_dB(11.0) / PulseAudio.Volume.NORM;
- }
- else {
- this.max_volume = 1.0;
- }
-
- /* Normalize volume, because the volume action's state is [0.0, 1.0], see create_volume_action() */
- this.actions.change_action_state ("volume", this.volume_control.volume.volume / this.max_volume);
- }
- }
-
const ActionEntry[] action_entries = {
{ "root", null, null, "@a{sv} {}", null },
{ "scroll", activate_scroll_action, "i", null, null },
@@ -207,7 +184,6 @@ public class IndicatorSound.Service: Object {
SimpleActionGroup actions;
HashTable<string, SoundMenu> menus;
Settings settings;
- Settings sharedsettings;
VolumeControl volume_control;
MediaPlayerList players;
uint player_action_update_id;
@@ -219,24 +195,12 @@ public class IndicatorSound.Service: Object {
private Notify.Notification info_notification;
private Notify.Notification warn_notification;
- /* Maximum volume as a scaling factor between the volume action's state and the value in
- * this.volume_control. See create_volume_action().
- */
- double max_volume = 1.0;
-
const double volume_step_percentage = 0.06;
- void set_clamped_volume (double unclamped, VolumeControl.VolumeReasons reason) {
- var vol = new VolumeControl.Volume();
- vol.volume = unclamped.clamp (0.0, this.max_volume);
- vol.reason = reason;
- this.volume_control.volume = vol;
- }
-
- void activate_scroll_action (SimpleAction action, Variant? param) {
+ private void activate_scroll_action (SimpleAction action, Variant? param) {
int delta = param.get_int32(); /* positive for up, negative for down */
- double v = this.volume_control.volume.volume + volume_step_percentage * delta;
- set_clamped_volume (v, VolumeControl.VolumeReasons.USER_KEYPRESS);
+ double v = volume_control.volume.volume + volume_step_percentage * delta;
+ volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS);
}
void activate_desktop_settings (SimpleAction action, Variant? param) {
@@ -278,7 +242,7 @@ public class IndicatorSound.Service: Object {
if (this.volume_control.mute)
icon = this.mute_blocks_sound ? "audio-volume-muted-blocking-panel" : "audio-volume-muted-panel";
else if (this.accounts_service != null && this.accounts_service.silentMode)
- icon = "audio-volume-muted-panel";
+ icon = "audio-volume-muted-panel";
else if (volume <= 0.0)
icon = "audio-volume-low-zero-panel";
else if (volume <= 0.3)
@@ -312,17 +276,8 @@ public class IndicatorSound.Service: Object {
private bool notify_server_supports_actions = false;
private bool notify_server_supports_sync = false;
private bool block_info_notifications = false;
- private int64 loudness_approved_timestamp = 0;
-
- private bool user_recently_approved_loudness() {
- int64 ttl_sec = this.settings.get_int("high-volume-acknowledgment-ttl");
- int64 ttl_usec = ttl_sec * 1000000;
- int64 now = GLib.get_monotonic_time();
- return (this.loudness_approved_timestamp != 0)
- && (this.loudness_approved_timestamp + ttl_usec >= now);
- }
- void update_notification () {
+ private void update_notification () {
if (!notify_server_caps_checked) {
List<string> caps = Notify.get_server_caps ();
@@ -334,11 +289,28 @@ public class IndicatorSound.Service: Object {
var loud = volume_control.high_volume;
var warn = loud
&& this.notify_server_supports_actions
- && this.settings.get_boolean("high-volume-warning-enabled")
- && !this.user_recently_approved_loudness();
+ && !this.volume_control.high_volume_approved;
if (warn) {
close_notification(info_notification);
+ if (_pre_warn_volume == null) {
+ _pre_warn_volume = new VolumeControl.Volume();
+ _pre_warn_volume.volume = volume_control.volume.volume;
+ _pre_warn_volume.reason = volume_control.volume.reason;
+ }
+ warn_notification.clear_actions();
+ warn_notification.add_action ("ok", _("OK"), (n, a) => {
+ stop_clamp_to_high_timeout();
+ volume_control.approve_high_volume ();
+ if (_pre_warn_volume != null) {
+ var tmp = _pre_warn_volume;
+ _pre_warn_volume = null;
+ volume_control.volume = tmp;
+ }
+ });
+ warn_notification.add_action ("cancel", _("Cancel"), (n, a) => {
+ _pre_warn_volume = null;
+ });
show_notification(warn_notification);
} else {
close_notification(warn_notification);
@@ -346,23 +318,26 @@ public class IndicatorSound.Service: Object {
if (notify_server_supports_sync && !block_info_notifications) {
/* Determine Label */
- string volume_label = "";
- if (loud) {
- volume_label = _("High volume can damage your hearing.");
- }
+ unowned string volume_label = loud
+ ? _("High volume can damage your hearing.")
+ : "";
/* Choose an icon */
- string icon = "";
- if (loud)
- icon = "audio-volume-high";
- else if (volume_control.volume.volume <= 0.0)
- icon = "audio-volume-muted";
- else if (volume_control.volume.volume <= 0.3)
- icon = "audio-volume-low";
- else if (volume_control.volume.volume <= 0.7)
- icon = "audio-volume-medium";
- else
+ unowned string icon;
+ if (loud) {
icon = "audio-volume-high";
+ } else {
+ var volume = volume_control.volume.volume;
+
+ if (volume <= 0.0)
+ icon = "audio-volume-muted";
+ else if (volume <= 0.3)
+ icon = "audio-volume-low";
+ else if (volume <= 0.7)
+ icon = "audio-volume-medium";
+ else
+ icon = "audio-volume-high";
+ }
/* Reset the notification */
var n = this.info_notification;
@@ -371,7 +346,7 @@ public class IndicatorSound.Service: Object {
n.set_hint ("x-canonical-non-shaped-icon", "true");
n.set_hint ("x-canonical-private-synchronous", "true");
n.set_hint ("x-canonical-value-bar-tint", loud ? "true" : "false");
- n.set_hint ("value", (int32)Math.round(volume_control.volume.volume / this.max_volume * 100.0));
+ n.set_hint ("value", (int32)Math.round(get_volume_percent() * 100.0));
show_notification(n);
}
}
@@ -453,34 +428,39 @@ public class IndicatorSound.Service: Object {
return mute_action;
}
- SimpleAction volume_action;
- Action create_volume_action () {
- /* The action's state is between be in [0.0, 1.0] instead of [0.0,
- * max_volume], so that we don't need to update the slider menu item
- * every time allow-amplified-volume is changed. Convert between the
- * two here, so that we always pass the full range into
- * volume_control.set_volume().
- */
+ /* return the current volume in the range of [0.0, 1.0] */
+ private double get_volume_percent() {
+ return volume_control.volume.volume / this.volume_control.max_volume;
+ }
- double volume = this.volume_control.volume.volume / this.max_volume;
+ /* volume control's range can vary depending on its max_volume property,
+ * but the action always needs to be in [0.0, 1.0]... */
+ private Variant create_volume_action_state() {
+ return new Variant.double (get_volume_percent());
+ }
- volume_action = new SimpleAction.stateful ("volume", VariantType.INT32, new Variant.double (volume));
+ private void update_volume_action_state() {
+ volume_action.set_state(create_volume_action_state());
+ }
+
+ private SimpleAction volume_action;
+ private Action create_volume_action () {
+ volume_action = new SimpleAction.stateful ("volume", VariantType.INT32, create_volume_action_state());
volume_action.change_state.connect ( (action, val) => {
- double v = val.get_double () * this.max_volume;
- set_clamped_volume (v, VolumeControl.VolumeReasons.USER_KEYPRESS);
+ double v = val.get_double () * this.volume_control.max_volume;
+ volume_control.set_volume_clamp (v, VolumeControl.VolumeReasons.USER_KEYPRESS);
});
/* activating this action changes the volume by the amount given in the parameter */
- volume_action.activate.connect ( (action, param) => {
- int delta = param.get_int32 ();
- double v = volume_control.volume.volume + volume_step_percentage * delta;
- set_clamped_volume (v, VolumeControl.VolumeReasons.USER_KEYPRESS);
+ volume_action.activate.connect ((a,p) => activate_scroll_action(a,p));
+
+ this.volume_control.notify["max-volume"].connect(() => {
+ update_volume_action_state();
});
this.volume_control.notify["volume"].connect (() => {
- /* Normalize volume, because the volume action's state is [0.0, 1.0], see create_volume_action() */
- volume_action.set_state (new Variant.double (this.volume_control.volume.volume / this.max_volume));
+ update_volume_action_state();
this.update_root_icon ();
@@ -488,6 +468,9 @@ public class IndicatorSound.Service: Object {
if (reason == VolumeControl.VolumeReasons.USER_KEYPRESS ||
reason == VolumeControl.VolumeReasons.DEVICE_OUTPUT_CHANGE)
this.update_notification ();
+
+ if ((warn_notification.id != 0) && (_pre_warn_volume != null))
+ clamp_to_high_soon();
});
this.volume_control.bind_property ("ready", volume_action, "enabled", BindingFlags.SYNC_CREATE);
@@ -641,4 +624,27 @@ public class IndicatorSound.Service: Object {
this.update_preferred_players ();
}
+
+ /** VOLUME CLAMPING **/
+
+ private uint _clamp_to_high_timeout = 0;
+
+ private void stop_clamp_to_high_timeout() {
+ if (_clamp_to_high_timeout != 0) {
+ Source.remove(_clamp_to_high_timeout);
+ _clamp_to_high_timeout = 0;
+ }
+ }
+
+ private void clamp_to_high_soon() {
+ const uint interval_msec = 200;
+ if (_clamp_to_high_timeout == 0)
+ _clamp_to_high_timeout = Timeout.add(interval_msec, clamp_to_high_idle);
+ }
+
+ private bool clamp_to_high_idle() {
+ _clamp_to_high_timeout = 0;
+ volume_control.clamp_to_high_volume();
+ return false; // Source.REMOVE;
+ }
}