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The indicator service file format
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Unity's panel finds out about indicator by looking at indicator service
files in `/usr/share/unity/indicators`. These files have to have the same
name as the well-known D-Bus name that the corresponding service owns.
An indicator file is a normal key file (like desktop files). It must have
an `[Indicator Service]` section, that must contain the service's name (`Name`)
and the object path at which its action group is found (`ObjectPath`). For
example:
[Indicator Service]
Name=indicator-example
ObjectPath=/com/canonical/indicator/example
It should also contain a hint to where the indicator should appear in the panel:
Position=70
The smaller the position, the further to the right (or left when RTL is
enabled) the indicator appears.
An indicator can only export one action group, but a menu for each profile
("desktop", "greeter", "phone") supports. There must be a section for each
of those profiles, containing the object path on which the menu is
exported:
[desktop]
ObjectPath=/com/canonical/indicator/example/desktop
[greeter]
ObjectPath=/com/canonical/indicator/example/desktop
[phone]
ObjectPath=/com/canonical/indicator/example/phone
Object paths can be reused for different profiles (the greeter uses the
same menu as the desktop in the above example).
There are no fallbacks. If a profile is not mentioned in the service file,
the indicator will not show up for that profile.
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