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-rw-r--r--libdbusmenu-glib/client.c136
1 files changed, 68 insertions, 68 deletions
diff --git a/libdbusmenu-glib/client.c b/libdbusmenu-glib/client.c
index ba4ae7e..0848294 100644
--- a/libdbusmenu-glib/client.c
+++ b/libdbusmenu-glib/client.c
@@ -1682,17 +1682,17 @@ update_layout (DbusmenuClient * client)
/* Public API */
/**
- dbusmenu_client_new:
- @name: The DBus name for the server to connect to
- @object: The object on the server to monitor
-
- This function creates a new client that connects to a specific
- server on DBus. That server is at a specific location sharing
- a known object. The interface is assumed by the code to be
- the DBus menu interface. The newly created client will start
- sending out events as it syncs up with the server.
-
- Return value: A brand new #DbusmenuClient
+ * dbusmenu_client_new:
+ * @name: The DBus name for the server to connect to
+ * @object: The object on the server to monitor
+ *
+ * This function creates a new client that connects to a specific
+ * server on DBus. That server is at a specific location sharing
+ * a known object. The interface is assumed by the code to be
+ * the DBus menu interface. The newly created client will start
+ * sending out events as it syncs up with the server.
+ *
+ * Return value: A brand new #DbusmenuClient
*/
DbusmenuClient *
dbusmenu_client_new (const gchar * name, const gchar * object)
@@ -1706,21 +1706,21 @@ dbusmenu_client_new (const gchar * name, const gchar * object)
}
/**
- dbusmenu_client_get_root:
- @client: The #DbusmenuClient to get the root node from
-
- Grabs the root node for the specified client @client. This
- function may block. It will block if there is currently a
- call to update the layout, it will block on that layout
- updated and then return the newly updated layout. Chances
- are that this update is in the queue for the mainloop as
- it would have been requested some time ago, but in theory
- it could block longer.
-
- Return value: A #DbusmenuMenuitem representing the root of
- menu on the server. If there is no server or there is
- an error receiving its layout it'll return #NULL.
-*/
+ * dbusmenu_client_get_root:
+ * @client: The #DbusmenuClient to get the root node from
+ *
+ * Grabs the root node for the specified client @client. This
+ * function may block. It will block if there is currently a
+ * call to update the layout, it will block on that layout
+ * updated and then return the newly updated layout. Chances
+ * are that this update is in the queue for the mainloop as
+ * it would have been requested some time ago, but in theory
+ * it could block longer.
+ *
+ * Return value: (transfer none): A #DbusmenuMenuitem representing the root of
+ * menu on the server. If there is no server or there is
+ * an error receiving its layout it'll return #NULL.
+ */
DbusmenuMenuitem *
dbusmenu_client_get_root (DbusmenuClient * client)
{
@@ -1749,25 +1749,25 @@ type_handler_destroy (gpointer user_data)
}
/**
- dbusmenu_client_add_type_handler:
- @client: Client where we're getting types coming in
- @type: A text string that will be matched with the 'type'
- property on incoming menu items
- @newfunc: The function that will be executed with those new
- items when they come in.
-
- This function connects into the type handling of the #DbusmenuClient.
- Every new menuitem that comes in immediately gets asked for it's
- properties. When we get those properties we check the 'type'
- property and look to see if it matches a handler that is known
- by the client. If so, the @newfunc function is executed on that
- #DbusmenuMenuitem. If not, then the DbusmenuClient::new-menuitem
- signal is sent.
-
- In the future the known types will be sent to the server so that it
- can make choices about the menu item types availble.
-
- Return value: If registering the new type was successful.
+ * dbusmenu_client_add_type_handler:
+ * @client: Client where we're getting types coming in
+ * @type: A text string that will be matched with the 'type'
+ * property on incoming menu items
+ * @newfunc: The function that will be executed with those new
+ * items when they come in.
+ *
+ * This function connects into the type handling of the #DbusmenuClient.
+ * Every new menuitem that comes in immediately gets asked for it's
+ * properties. When we get those properties we check the 'type'
+ * property and look to see if it matches a handler that is known
+ * by the client. If so, the @newfunc function is executed on that
+ * #DbusmenuMenuitem. If not, then the DbusmenuClient::new-menuitem
+ * signal is sent.
+ *
+ * In the future the known types will be sent to the server so that it
+ * can make choices about the menu item types availble.
+ *
+ * Return value: If registering the new type was successful.
*/
gboolean
dbusmenu_client_add_type_handler (DbusmenuClient * client, const gchar * type, DbusmenuClientTypeHandler newfunc)
@@ -1776,29 +1776,29 @@ dbusmenu_client_add_type_handler (DbusmenuClient * client, const gchar * type, D
}
/**
- dbusmenu_client_add_type_handler_full:
- @client: Client where we're getting types coming in
- @type: A text string that will be matched with the 'type'
- property on incoming menu items
- @newfunc: The function that will be executed with those new
- items when they come in.
- @user_data: Data passed to @newfunc when it is called
- @destroy_func: A function that is called when the type handler is
- removed (usually on client destruction) which will free
- the resources in @user_data.
-
- This function connects into the type handling of the #DbusmenuClient.
- Every new menuitem that comes in immediately gets asked for it's
- properties. When we get those properties we check the 'type'
- property and look to see if it matches a handler that is known
- by the client. If so, the @newfunc function is executed on that
- #DbusmenuMenuitem. If not, then the DbusmenuClient::new-menuitem
- signal is sent.
-
- In the future the known types will be sent to the server so that it
- can make choices about the menu item types availble.
-
- Return value: If registering the new type was successful.
+ * dbusmenu_client_add_type_handler_full:
+ * @client: Client where we're getting types coming in
+ * @type: A text string that will be matched with the 'type'
+ * property on incoming menu items
+ * @newfunc: The function that will be executed with those new
+ * items when they come in.
+ * @user_data: Data passed to @newfunc when it is called
+ * @destroy_func: A function that is called when the type handler is
+ * removed (usually on client destruction) which will free
+ * the resources in @user_data.
+ *
+ * This function connects into the type handling of the #DbusmenuClient.
+ * Every new menuitem that comes in immediately gets asked for it's
+ * properties. When we get those properties we check the 'type'
+ * property and look to see if it matches a handler that is known
+ * by the client. If so, the @newfunc function is executed on that
+ * #DbusmenuMenuitem. If not, then the DbusmenuClient::new-menuitem
+ * signal is sent.
+ *
+ * In the future the known types will be sent to the server so that it
+ * can make choices about the menu item types availble.
+ *
+ * Return value: If registering the new type was successful.
*/
gboolean
dbusmenu_client_add_type_handler_full (DbusmenuClient * client, const gchar * type, DbusmenuClientTypeHandler newfunc, gpointer user_data, DbusmenuClientTypeDestroyHandler destroy_func)