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-rw-r--r--libdbusmenu-glib/menuitem.c2
-rw-r--r--libdbusmenu-glib/menuitem.h194
2 files changed, 192 insertions, 4 deletions
diff --git a/libdbusmenu-glib/menuitem.c b/libdbusmenu-glib/menuitem.c
index c994130..919552e 100644
--- a/libdbusmenu-glib/menuitem.c
+++ b/libdbusmenu-glib/menuitem.c
@@ -1142,7 +1142,7 @@ dbusmenu_menuitem_property_get_int (DbusmenuMenuitem * mi, const gchar * propert
/**
- * dbusmenu_menuitem_property_exit:
+ * dbusmenu_menuitem_property_exist:
* @mi: The #DbusmenuMenuitem to look for the property on.
* @property: The property to look for.
*
diff --git a/libdbusmenu-glib/menuitem.h b/libdbusmenu-glib/menuitem.h
index afd6084..580c452 100644
--- a/libdbusmenu-glib/menuitem.h
+++ b/libdbusmenu-glib/menuitem.h
@@ -42,47 +42,231 @@ G_BEGIN_DECLS
#define DBUSMENU_MENUITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), DBUSMENU_TYPE_MENUITEM, DbusmenuMenuitemClass))
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_PROPERTY_CHANGED:
+ *
+ * String to attach to signal #DbusmenuServer::property-changed
+ */
#define DBUSMENU_MENUITEM_SIGNAL_PROPERTY_CHANGED "property-changed"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED:
+ *
+ * String to attach to signal #DbusmenuServer::item-activated
+ */
#define DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED "item-activated"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_CHILD_ADDED:
+ *
+ * String to attach to signal #DbusmenuServer::child-added
+ */
#define DBUSMENU_MENUITEM_SIGNAL_CHILD_ADDED "child-added"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_CHILD_REMOVED:
+ *
+ * String to attach to signal #DbusmenuServer::child-removed
+ */
#define DBUSMENU_MENUITEM_SIGNAL_CHILD_REMOVED "child-removed"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_CHILD_MOVED:
+ *
+ * String to attach to signal #DbusmenuServer::child-moved
+ */
#define DBUSMENU_MENUITEM_SIGNAL_CHILD_MOVED "child-moved"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_REALIZED:
+ *
+ * String to attach to signal #DbusmenuServer::realized
+ */
#define DBUSMENU_MENUITEM_SIGNAL_REALIZED "realized"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_REALIZED_ID:
+ *
+ * ID to attach to signal #DbusmenuServer::realized
+ */
#define DBUSMENU_MENUITEM_SIGNAL_REALIZED_ID (g_signal_lookup(DBUSMENU_MENUITEM_SIGNAL_REALIZED, DBUSMENU_TYPE_MENUITEM))
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_SHOW_TO_USER:
+ *
+ * String to attach to signal #DbusmenuServer::show-to-user
+ */
#define DBUSMENU_MENUITEM_SIGNAL_SHOW_TO_USER "show-to-user"
+/**
+ * DBUSMENU_MENUITEM_SIGNAL_ABOUT_TO_SHOW:
+ *
+ * String to attach to signal #DbusmenuServer::about-to-show
+ */
#define DBUSMENU_MENUITEM_SIGNAL_ABOUT_TO_SHOW "about-to-show"
+/**
+ * DBUSMENU_MENUITEM_PROP_TYPE:
+ *
+ * #DbusmenuMenuitem property used to represent what type of menuitem
+ * this object represents. Type: #G_VARIANT_TYPE_STRING.
+ */
#define DBUSMENU_MENUITEM_PROP_TYPE "type"
+/**
+ * DBUSMENU_MENUITEM_PROP_VISIBLE:
+ *
+ * #DbusmenuMenuitem property used to represent whether the menuitem
+ * should be shown or not. Type: #G_VARIANT_TYPE_BOOLEAN.
+ */
#define DBUSMENU_MENUITEM_PROP_VISIBLE "visible"
+/**
+ * DBUSMENU_MENUITEM_PROP_ENABLED:
+ *
+ * #DbusmenuMenuitem property used to represent whether the menuitem
+ * is clickable or not. Type: #G_VARIANT_TYPE_BOOLEAN.
+ */
#define DBUSMENU_MENUITEM_PROP_ENABLED "enabled"
+/**
+ * DBUSMENU_MENUITEM_PROP_LABEL:
+ *
+ * #DbusmenuMenuitem property used for the text on the menu item.
+ * Type: #G_VARIANT_TYPE_STRING
+ */
#define DBUSMENU_MENUITEM_PROP_LABEL "label"
+/**
+ * DBUSMENU_MENUITEM_PROP_ICON_NAME:
+ *
+ * #DbusmenuMenuitem property that is the name of the icon under the
+ * Freedesktop.org icon naming spec. Type: #G_VARIANT_TYPE_STRING
+ */
#define DBUSMENU_MENUITEM_PROP_ICON_NAME "icon-name"
+/**
+ * DBUSMENU_MENUITEM_PROP_ICON_DATA:
+ *
+ * #DbusmenuMenuitem property that is the raw data of a custom icon
+ * used in the application. Type: #G_VARIANT_TYPE_VARIANT
+ *
+ * It is recommended that this is not set directly but instead the
+ * libdbusmenu-gtk library is used with the function dbusmenu_menuitem_property_set_image()
+ */
#define DBUSMENU_MENUITEM_PROP_ICON_DATA "icon-data"
+/**
+ * DBUSMENU_MENUITEM_PROP_TOGGLE_TYPE:
+ *
+ * #DbusmenuMenuitem property that says what type of toggle entry should
+ * be shown in the menu. Should be either #DBUSMENU_MENUITEM_TOGGLE_CHECK
+ * or #DBUSMENU_MENUITEM_TOGGLE_RADIO. Type: #G_VARIANT_TYPE_STRING
+ */
#define DBUSMENU_MENUITEM_PROP_TOGGLE_TYPE "toggle-type"
+/**
+ * DBUSMENU_MENUITEM_PROP_TOGGLE_STATE:
+ *
+ * #DbusmenuMenuitem property that says what state a toggle entry should
+ * be shown as the menu. Should be either #DBUSMENU_MENUITEM_TOGGLE_STATE_UNCHECKED
+ * #DBUSMENU_MENUITEM_TOGGLE_STATE_CHECKED or #DBUSMENU_MENUITEM_TOGGLE_STATUE_UNKNOWN.
+ * Type: #G_VARIANT_TYPE_INT32
+ */
#define DBUSMENU_MENUITEM_PROP_TOGGLE_STATE "toggle-state"
+/**
+ * DBUSMENU_MENUITEM_PROP_SHORTCUT:
+ *
+ * #DbusmenuMenuitem property that is the entries that represent a shortcut
+ * to activate the menuitem. It is an array of arrays of strings.
+ * Type: #G_VARIANT_TYPE_ARRAY
+ *
+ * It is recommended that this is not set directly but instead the
+ * libdbusmenu-gtk library is used with the function dbusmenu_menuitem_property_set_shortcut()
+ */
#define DBUSMENU_MENUITEM_PROP_SHORTCUT "shortcut"
+/**
+ * DBUSMENU_MENUITEM_PROP_CHILD_DISPLAY:
+ *
+ * #DbusmenuMenuitem property that tells how the children of this menuitem
+ * should be displayed. Most likely this will be unset or of the value
+ * #DBUSMENU_MENUITEM_CHILD_DISPLAY_SUBMENU. Type: #G_VARIANT_TYPE_STRING
+ */
#define DBUSMENU_MENUITEM_PROP_CHILD_DISPLAY "children-display"
+/**
+ * DBUSMENU_MENUITEM_TOGGLE_CHECK:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_TYPE to be a standard
+ * check mark item.
+ */
#define DBUSMENU_MENUITEM_TOGGLE_CHECK "checkmark"
+/**
+ * DBUSMENU_MENUITEM_TOGGLE_RADIO:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_TYPE to be a standard
+ * radio item.
+ */
#define DBUSMENU_MENUITEM_TOGGLE_RADIO "radio"
+/**
+ * DBUSMENU_MENUITEM_TOGGLE_STATE_UNCHECKED:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_STATE so that the menu's
+ * toggle item is empty.
+ */
#define DBUSMENU_MENUITEM_TOGGLE_STATE_UNCHECKED 0
+/**
+ * DBUSMENU_MENUITEM_TOGGLE_STATE_CHECKED:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_STATE so that the menu's
+ * toggle item is filled.
+ */
#define DBUSMENU_MENUITEM_TOGGLE_STATE_CHECKED 1
+/**
+ * DBUSMENU_MENUITEM_TOGGLE_STATE_UNKNOWN:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_STATE so that the menu's
+ * toggle item is undecided.
+ */
#define DBUSMENU_MENUITEM_TOGGLE_STATE_UNKNOWN -1
+/**
+ * DBUSMENU_MENUITEM_ICON_NAME_BLANK:
+ *
+ * Used to set #DBUSMENU_MENUITEM_PROP_TOGGLE_STATE so that the menu's
+ * toggle item is undecided.
+ */
#define DBUSMENU_MENUITEM_ICON_NAME_BLANK "blank-icon"
+/**
+ * DBUSMENU_MENUITEM_SHORTCUT_CONTROL:
+ *
+ * Used in #DBUSMENU_MENUITEM_PROP_SHORTCUT to represent the
+ * control key.
+ */
#define DBUSMENU_MENUITEM_SHORTCUT_CONTROL "Control"
+/**
+ * DBUSMENU_MENUITEM_SHORTCUT_ALT:
+ *
+ * Used in #DBUSMENU_MENUITEM_PROP_SHORTCUT to represent the
+ * alternate key.
+ */
#define DBUSMENU_MENUITEM_SHORTCUT_ALT "Alt"
+/**
+ * DBUSMENU_MENUITEM_SHORTCUT_SHIFT:
+ *
+ * Used in #DBUSMENU_MENUITEM_PROP_SHORTCUT to represent the
+ * shift key.
+ */
#define DBUSMENU_MENUITEM_SHORTCUT_SHIFT "Shift"
+/**
+ * DBUSMENU_MENUITEM_SHORTCUT_SUPER:
+ *
+ * Used in #DBUSMENU_MENUITEM_PROP_SHORTCUT to represent the
+ * super key.
+ */
#define DBUSMENU_MENUITEM_SHORTCUT_SUPER "Super"
+/**
+ * DBUSMENU_MENUITEM_CHILD_DISPLAY_SUBMENU:
+ *
+ * Used in #DBUSMENU_MENUITEM_PROP_CHILD_DISPLAY to have the
+ * subitems displayed as a submenu.
+ */
#define DBUSMENU_MENUITEM_CHILD_DISPLAY_SUBMENU "submenu"
typedef struct _DbusmenuMenuitemPrivate DbusmenuMenuitemPrivate;
/**
* DbusmenuMenuitem:
+ * @parent: Parent object
+ * @priv: Private data
*
* This is the #GObject based object that represents a menu
* item. It gets created the same on both the client and
@@ -113,16 +297,18 @@ typedef void (*dbusmenu_menuitem_about_to_show_cb) (DbusmenuMenuitem * mi, gpoin
/**
* dbusmenu_menuitem_buildvariant_slot_t:
* @mi: (in): Menu item that should be built from
+ * @properties: (allow none): A list of properties that should be the only ones in the resulting variant structure
*
* This is the function that is called to represent this menu item
* as a variant. Should call it's own children.
*
- * Return value: (transfer full) A variant representing this item and it's children
+ * Return value: (transfer full): A variant representing this item and it's children
*/
typedef GVariant * (*dbusmenu_menuitem_buildvariant_slot_t) (DbusmenuMenuitem * mi, gchar ** properties);
/**
* DbusmenuMenuitemClass:
+ * @parent_class: Functions and signals from our parent
* @property_changed: Slot for #DbusmenuMenuitem::property-changed.
* @item_activated: Slot for #DbusmenuMenuitem::item-activated.
* @child_added: Slot for #DbusmenuMenuitem::child-added.
@@ -130,17 +316,19 @@ typedef GVariant * (*dbusmenu_menuitem_buildvariant_slot_t) (DbusmenuMenuitem *
* @child_moved: Slot for #DbusmenuMenuitem::child-moved.
* @realized: Slot for #DbusmenuMenuitem::realized.
* @about_to_show: Slot for #DbusmenuMenuitem::about-to-show.
- * @buildxml: Virtual function that appends the strings required to represent this menu item in the menu XML file.
+ * @buildvariant: Virtual function that appends the strings required to represent this menu item in the menu variant.
* @handle_event: This function is to override how events are handled by subclasses. Look at #dbusmenu_menuitem_handle_event for lots of good information.
* @send_about_to_show: Virtual function that notifies server that the client is about to show a menu.
* @show_to_user: Slot for #DbusmenuMenuitem::show-to-user.
- *
* @reserved1: Reserved for future use.
* @reserved2: Reserved for future use.
* @reserved3: Reserved for future use.
* @reserved4: Reserved for future use.
* @reserved5: Reserved for future use.
* @reserved6: Reserved for future use.
+ *
+ * Functions and signals that every menuitem should know something
+ * about.
*/
typedef struct _DbusmenuMenuitemClass DbusmenuMenuitemClass;
struct _DbusmenuMenuitemClass