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/*
A library to communicate a menu object set accross DBus and
track updates and maintain consistency.
Copyright 2009 Canonical Ltd.
Authors:
Ted Gould <ted@canonical.com>
This program is free software: you can redistribute it and/or modify it
under the terms of either or both of the following licenses:
1) the GNU Lesser General Public License version 3, as published by the
Free Software Foundation; and/or
2) the GNU Lesser General Public License version 2.1, as published by
the Free Software Foundation.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranties of
MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
PURPOSE. See the applicable version of the GNU Lesser General Public
License for more details.
You should have received a copy of both the GNU Lesser General Public
License version 3 and version 2.1 along with this program. If not, see
<http://www.gnu.org/licenses/>
*/
#ifndef __DBUSMENU_CLIENT_H__
#define __DBUSMENU_CLIENT_H__
#include <glib.h>
#include <glib-object.h>
#include "menuitem.h"
#include "types.h"
G_BEGIN_DECLS
#define DBUSMENU_TYPE_CLIENT (dbusmenu_client_get_type ())
#define DBUSMENU_CLIENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), DBUSMENU_TYPE_CLIENT, DbusmenuClient))
#define DBUSMENU_CLIENT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), DBUSMENU_TYPE_CLIENT, DbusmenuClientClass))
#define DBUSMENU_IS_CLIENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), DBUSMENU_TYPE_CLIENT))
#define DBUSMENU_IS_CLIENT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), DBUSMENU_TYPE_CLIENT))
#define DBUSMENU_CLIENT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), DBUSMENU_TYPE_CLIENT, DbusmenuClientClass))
/**
* DBUSMENU_CLIENT_SIGNAL_LAYOUT_UPDATED:
*
* String to attach to signal #DbusmenuClient::layout-updated
*/
#define DBUSMENU_CLIENT_SIGNAL_LAYOUT_UPDATED "layout-updated"
/**
* DBUSMENU_CLIENT_SIGNAL_ROOT_CHANGED:
*
* String to attach to signal #DbusmenuClient::root-changed
*/
#define DBUSMENU_CLIENT_SIGNAL_ROOT_CHANGED "root-changed"
/**
* DBUSMENU_CLIENT_SIGNAL_NEW_MENUITEM:
*
* String to attach to signal #DbusmenuClient::new-menuitem
*/
#define DBUSMENU_CLIENT_SIGNAL_NEW_MENUITEM "new-menuitem"
/**
* DBUSMENU_CLIENT_SIGNAL_ITEM_ACTIVATE:
*
* String to attach to signal #DbusmenuClient::item-activate
*/
#define DBUSMENU_CLIENT_SIGNAL_ITEM_ACTIVATE "item-activate"
/**
* DBUSMENU_CLIENT_SIGNAL_EVENT_RESULT:
*
* String to attach to signal #DbusmenuClient::event-result
*/
#define DBUSMENU_CLIENT_SIGNAL_EVENT_RESULT "event-result"
/**
* DBUSMENU_CLIENT_SIGNAL_ICON_THEME_DIRS_CHANGED:
*
* String to attach to signal #DbusmenuClient::icon-theme-dirs-changed
*/
#define DBUSMENU_CLIENT_SIGNAL_ICON_THEME_DIRS_CHANGED "icon-theme-dirs-changed"
/**
* DBUSMENU_CLIENT_PROP_DBUS_NAME:
*
* String to access property #DbusmenuClient:dbus-name
*/
#define DBUSMENU_CLIENT_PROP_DBUS_NAME "dbus-name"
/**
* DBUSMENU_CLIENT_PROP_DBUS_OBJECT:
*
* String to access property #DbusmenuClient:dbus-object
*/
#define DBUSMENU_CLIENT_PROP_DBUS_OBJECT "dbus-object"
/**
* DBUSMENU_CLIENT_PROP_STATUS:
*
* String to access property #DbusmenuClient:status
*/
#define DBUSMENU_CLIENT_PROP_STATUS "status"
/**
* DBUSMENU_CLIENT_PROP_TEXT_DIRECTION:
*
* String to access property #DbusmenuClient:text-direction
*/
#define DBUSMENU_CLIENT_PROP_TEXT_DIRECTION "text-direction"
/**
* DBUSMENU_CLIENT_TYPES_DEFAULT:
*
* Used to set the 'type' property on a menu item to create
* a standard menu item.
*/
#define DBUSMENU_CLIENT_TYPES_DEFAULT "standard"
/**
* DBUSMENU_CLIENT_TYPES_SEPARATOR:
*
* Used to set the 'type' property on a menu item to create
* a separator menu item.
*/
#define DBUSMENU_CLIENT_TYPES_SEPARATOR "separator"
/**
* DBUSMENU_CLIENT_TYPES_IMAGE:
*
* Used to set the 'type' property on a menu item to create
* an image menu item. Deprecated as standard menu items now
* support images as well.
*/
#define DBUSMENU_CLIENT_TYPES_IMAGE "standard"
typedef struct _DbusmenuClientPrivate DbusmenuClientPrivate;
/**
DbusmenuClientClass:
@parent_class: #GObjectClass
@layout_updated: Slot for #DbusmenuClient::layout-updated.
@root_changed: Slot for #DbusmenuClient::root-changed.
@new_menuitem: Slot for #DbusmenuClient::new-menuitem.
@item_activate: Slot for #DbusmenuClient::item-activate.
@event_result: Slot for #DbusmenuClient::event-error.
@icon_theme_dirs: Slot for #DbusmenuClient::icon-theme-dirs-changed.
@reserved1: Reserved for future use.
@reserved2: Reserved for future use.
@reserved3: Reserved for future use.
@reserved4: Reserved for future use.
@reserved5: Reserved for future use.
A simple class that takes all of the information from a
#DbusmenuServer over DBus and makes the same set of
#DbusmenuMenuitem objects appear on the other side.
*/
typedef struct _DbusmenuClientClass DbusmenuClientClass;
struct _DbusmenuClientClass {
GObjectClass parent_class;
void (*layout_updated)(void);
void (*root_changed) (DbusmenuMenuitem * newroot);
void (*new_menuitem) (DbusmenuMenuitem * newitem);
void (*item_activate) (DbusmenuMenuitem * item, guint timestamp);
void (*event_result) (DbusmenuMenuitem * item, gchar * event, GVariant * data, guint timestamp, GError * error);
void (*icon_theme_dirs) (DbusmenuMenuitem * item, gpointer theme_dirs, GError * error);
/*< Private >*/
void (*reserved1) (void);
void (*reserved2) (void);
void (*reserved3) (void);
void (*reserved4) (void);
void (*reserved5) (void);
};
/**
DbusmenuClient:
The client for a #DbusmenuServer creating a shared
object set of #DbusmenuMenuitem objects.
*/
typedef struct _DbusmenuClient DbusmenuClient;
struct _DbusmenuClient {
GObject parent;
/*< Private >*/
DbusmenuClientPrivate * priv;
};
/**
DbusmenuClientTypeHandler:
@newitem: The #DbusmenuMenuitem that was created
@parent: The parent of @newitem or #NULL if none
@client: A pointer to the #DbusmenuClient
@user_data: The data you gave us
The type handler is called when a dbusmenu item is created
with a matching type as setup in #dbusmenu_client_add_type_handler
Return value: #TRUE if the type has been handled. #FALSE if this
function was somehow unable to handle it.
*/
typedef gboolean (*DbusmenuClientTypeHandler) (DbusmenuMenuitem * newitem, DbusmenuMenuitem * parent, DbusmenuClient * client, gpointer user_data);
GType dbusmenu_client_get_type (void);
DbusmenuClient * dbusmenu_client_new (const gchar * name,
const gchar * object);
DbusmenuMenuitem * dbusmenu_client_get_root (DbusmenuClient * client);
gboolean dbusmenu_client_add_type_handler (DbusmenuClient * client,
const gchar * type,
DbusmenuClientTypeHandler newfunc);
gboolean dbusmenu_client_add_type_handler_full (DbusmenuClient * client,
const gchar * type,
DbusmenuClientTypeHandler newfunc,
gpointer user_data,
GDestroyNotify destroy_func);
DbusmenuTextDirection dbusmenu_client_get_text_direction (DbusmenuClient * client);
DbusmenuStatus dbusmenu_client_get_status (DbusmenuClient * client);
const GStrv dbusmenu_client_get_icon_paths (DbusmenuClient * client);
/**
SECTION:client
@short_description: The catcher of all the server traffic
@stability: Unstable
@include: libdbusmenu-glib/client.h
The client exists as a mirror to the server. For most folks
all they will do with a client is set it up to connect to
a server and then watch as the menu items on their side
of the bus change. This is all they should need to know about
the client, that it magically makes their menuitems dance.
It does this by setting up signal watchers and adjusting
the menuitems appropriately. Most users should watch the
menu items and the signal #DbusmenuClient::layout-changed for
larger events so that they can be optimized. It is possible
with that signal that even the root node would change. If
that doesn't happen the normal signals on the individual
nodes should be enough for most users.
*/
G_END_DECLS
#endif
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