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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h | 327 |
1 files changed, 327 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h new file mode 100644 index 000000000..de141bd4a --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_context.h @@ -0,0 +1,327 @@ +/* + * GLX Hardware Device Driver for Intel i830 + * Copyright (C) 1999 Keith Whitwell + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE + * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +/* Adapted for use in the I830M driver: + * Jeff Hartmann <jhartmann@2d3d.com> + */ +/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_context.h,v 1.7 2003/02/06 04:18:01 dawes Exp $ */ + +#ifndef I830CONTEXT_INC +#define I830CONTEXT_INC + +typedef struct i830_context_t i830Context; +typedef struct i830_context_t *i830ContextPtr; +typedef struct i830_texture_object_t *i830TextureObjectPtr; + + +#include "mtypes.h" +#include "drm.h" +#include "mm.h" +#include "tnl/t_vertex.h" + +#include "i830_screen.h" +#include "i830_tex.h" + +#define TAG(x) i830##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG + +#define DV_PF_555 (1<<8) +#define DV_PF_565 (2<<8) +#define DV_PF_8888 (3<<8) + +#define I830_TEX_MAXLEVELS 10 + +#define I830_CONTEXT(ctx) ((i830ContextPtr)(ctx->DriverCtx)) +#define GET_DISPATCH_AGE(imesa) imesa->sarea->last_dispatch +#define GET_ENQUEUE_AGE(imesa) imesa->sarea->last_enqueue + + +typedef void (*i830_tri_func)(i830ContextPtr, i830Vertex *, i830Vertex *, + i830Vertex *); +typedef void (*i830_line_func)(i830ContextPtr, i830Vertex *, i830Vertex *); +typedef void (*i830_point_func)(i830ContextPtr, i830Vertex *); + +#define I830_MAX_TEXTURE_UNITS 4 + +#define I830_FALLBACK_TEXTURE 0x1 +#define I830_FALLBACK_DRAW_BUFFER 0x2 +#define I830_FALLBACK_READ_BUFFER 0x4 +#define I830_FALLBACK_COLORMASK 0x8 +#define I830_FALLBACK_RENDERMODE 0x10 +#define I830_FALLBACK_STENCIL 0x20 +#define I830_FALLBACK_STIPPLE 0x40 +#define I830_FALLBACK_USER 0x80 + +struct i830_context_t +{ + GLint refcount; + GLcontext *glCtx; + + /*From I830 stuff*/ + int TextureMode; + GLuint renderindex; + GLuint TexBlendWordsUsed[I830_MAX_TEXTURE_UNITS]; + GLuint TexBlend[I830_MAX_TEXTURE_UNITS][I830_TEXBLEND_SIZE]; + GLuint Init_TexBlend[I830_MAX_TEXTURE_UNITS][I830_TEXBLEND_SIZE]; + GLuint Init_TexBlendWordsUsed[I830_MAX_TEXTURE_UNITS]; + GLuint Init_BufferSetup[I830_DEST_SETUP_SIZE]; + GLuint LodBias[I830_MAX_TEXTURE_UNITS]; + + GLenum palette_format; + GLuint palette[256]; + + + GLuint Init_Setup[I830_CTX_SETUP_SIZE]; + GLuint vertex_prim; + drmBufPtr vertex_dma_buffer; + + GLboolean mask_red; + GLboolean mask_green; + GLboolean mask_blue; + GLboolean mask_alpha; + + GLubyte clear_red; + GLubyte clear_green; + GLubyte clear_blue; + GLubyte clear_alpha; + + GLfloat depth_scale; + int depth_clear_mask; + int stencil_clear_mask; + int ClearDepth; + int hw_stencil; + + GLuint MonoColor; + + GLuint LastTexEnabled; + GLuint TexEnabledMask; + + /* Texture object bookkeeping + */ + unsigned nr_heaps; + driTexHeap * texture_heaps[1]; + driTextureObject swapped; + + struct i830_texture_object_t *CurrentTexObj[I830_MAX_TEXTURE_UNITS]; + + /* Rasterization and vertex state: + */ + GLuint Fallback; + GLuint NewGLState; + + /* Vertex state + */ + GLuint vertex_size; + struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; + GLuint vertex_attr_count; + char *verts; /* points to tnl->clipspace.vertex_buf */ + + + /* State for i830tris.c. + */ + GLuint RenderIndex; + GLmatrix ViewportMatrix; + GLenum render_primitive; + GLenum reduced_primitive; + GLuint hw_primitive; + + drmBufPtr vertex_buffer; + char *vertex_addr; + GLuint vertex_low; + GLuint vertex_high; + GLuint vertex_last_prim; + + GLboolean upload_cliprects; + + + /* Fallback rasterization functions + */ + i830_point_func draw_point; + i830_line_func draw_line; + i830_tri_func draw_tri; + + /* Hardware state + */ + GLuint dirty; /* I810_UPLOAD_* */ + GLuint Setup[I830_CTX_SETUP_SIZE]; + GLuint BufferSetup[I830_DEST_SETUP_SIZE]; + GLuint StippleSetup[I830_STP_SETUP_SIZE]; + unsigned int lastStamp; + GLboolean hw_stipple; + + GLenum TexEnvImageFmt[2]; + + /* State which can't be computed completely on the fly: + */ + GLuint LcsCullMode; + GLuint LcsLineWidth; + GLuint LcsPointSize; + + /* Funny mesa mirrors + */ + GLuint ClearColor; + + /* DRI stuff + */ + GLuint needClip; + GLframebuffer *glBuffer; + + /* These refer to the current draw (front vs. back) buffer: + */ + char *drawMap; /* draw buffer address in virtual mem */ + char *readMap; + int drawX; /* origin of drawable in draw buffer */ + int drawY; + GLuint numClipRects; /* cliprects for that buffer */ + drm_clip_rect_t *pClipRects; + + int lastSwap; + int texAge; + int ctxAge; + int dirtyAge; + int perf_boxes; + + int do_irqs; + + GLboolean scissor; + drm_clip_rect_t draw_rect; + drm_clip_rect_t scissor_rect; + + drm_context_t hHWContext; + drmLock *driHwLock; + int driFd; + + __DRIdrawablePrivate *driDrawable; /**< DRI drawable bound to this + * context for drawing. + */ + __DRIdrawablePrivate *driReadable; /**< DRI drawable bound to this + * context for reading. + */ + + /** + * Drawable used by Mesa for software fallbacks for reading and + * writing. It is set by Mesa's \c SetBuffer callback, and will always be + * either \c i830_context_t::driDrawable or \c i830_context_t::driReadable. + */ + + __DRIdrawablePrivate * mesa_drawable; + + __DRIscreenPrivate *driScreen; + i830ScreenPrivate *i830Screen; + I830SAREAPtr sarea; + + /** + * Configuration cache + */ + driOptionCache optionCache; +}; + + +#define I830_TEX_UNIT_ENABLED(unit) (1<<unit) +#define VALID_I830_TEXTURE_OBJECT(tobj) (tobj) + +#define I830_CONTEXT(ctx) ((i830ContextPtr)(ctx->DriverCtx)) +#define I830_DRIVER_DATA(vb) ((i830VertexBufferPtr)((vb)->driver_data)) +#define GET_DISPATCH_AGE(imesa) imesa->sarea->last_dispatch +#define GET_ENQUEUE_AGE(imesa) imesa->sarea->last_enqueue + + +/* Lock the hardware and validate our state. + */ +#define LOCK_HARDWARE( imesa ) \ +do { \ + char __ret=0; \ + DRM_CAS(imesa->driHwLock, imesa->hHWContext, \ + (DRM_LOCK_HELD|imesa->hHWContext), __ret); \ + if (__ret) \ + i830GetLock( imesa, 0 ); \ +}while (0) + + + /* Unlock the hardware using the global current context + */ +#define UNLOCK_HARDWARE(imesa) \ +do { \ + imesa->perf_boxes |= imesa->sarea->perf_boxes; \ + DRM_UNLOCK(imesa->driFd, imesa->driHwLock, imesa->hHWContext); \ +} while (0) + + /* This is the wrong way to do it, I'm sure. Otherwise the drm + * bitches that I've already got the heavyweight lock. At worst, + * this is 3 ioctls. The best solution probably only gets me down + * to 2 ioctls in the worst case. + */ +#define LOCK_HARDWARE_QUIESCENT( imesa ) do { \ + LOCK_HARDWARE( imesa ); \ + i830RegetLockQuiescent( imesa ); \ +} while(0) + + + +extern void i830GetLock(i830ContextPtr imesa, GLuint flags); +extern void i830EmitHwStateLocked(i830ContextPtr imesa); +extern void i830EmitDrawingRectangle(i830ContextPtr imesa); +extern void i830XMesaSetBackClipRects(i830ContextPtr imesa); +extern void i830XMesaSetFrontClipRects(i830ContextPtr imesa); +extern void i830DDExtensionsInit(GLcontext *ctx); +extern void i830DDInitDriverFuncs(GLcontext *ctx); +extern void i830DDUpdateHwState(GLcontext *ctx); + +#define SUBPIXEL_X 0.125 +#define SUBPIXEL_Y 0.125 + + +/* ================================================================ + * Debugging: + */ +#define DO_DEBUG 1 +#if DO_DEBUG +extern int I830_DEBUG; +#else +#define I830_DEBUG 0 +#endif + +#define DEBUG_TEXTURE 0x1 +#define DEBUG_STATE 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_PRIMS 0x8 +#define DEBUG_VERTS 0x10 +#define DEBUG_FALLBACKS 0x20 +#define DEBUG_VERBOSE 0x40 +#define DEBUG_DRI 0x80 +#define DEBUG_DMA 0x100 +#define DEBUG_SANITY 0x200 +#define DEBUG_SYNC 0x400 +#define DEBUG_SLEEP 0x800 + + +#define PCI_CHIP_845_G 0x2562 +#define PCI_CHIP_I830_M 0x3577 +#define PCI_CHIP_I855_GM 0x3582 +#define PCI_CHIP_I865_G 0x2572 + + +#endif + |