aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa_6.4.2/src/glx/mini
diff options
context:
space:
mode:
authorftrapero <frantracer@gmail.com>2017-06-27 12:08:38 +0200
committerftrapero <frantracer@gmail.com>2017-06-27 12:08:38 +0200
commitb30506dface604c78e445905ce263f166945d67b (patch)
tree1c23f91f36eb445850b654daa9c5e30bb47072e5 /nx-X11/extras/Mesa_6.4.2/src/glx/mini
parentc032f0e341c981036e9b3245a0e0710ad61599d0 (diff)
parent663631725ee2d633d9ec5821cd48953ffd188d00 (diff)
downloadnx-libs-b30506dface604c78e445905ce263f166945d67b.tar.gz
nx-libs-b30506dface604c78e445905ce263f166945d67b.tar.bz2
nx-libs-b30506dface604c78e445905ce263f166945d67b.zip
Include mesa-6.4.2 project
Diffstat (limited to 'nx-X11/extras/Mesa_6.4.2/src/glx/mini')
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/Makefile86
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/NOTES115
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/dispatch.c64
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/driver.h169
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/example.miniglx.conf36
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx.c2563
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglxP.h205
-rw-r--r--nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx_events.c978
8 files changed, 4216 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/Makefile b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/Makefile
new file mode 100644
index 000000000..e87905acb
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/Makefile
@@ -0,0 +1,86 @@
+# Build a subset DRI-based libGL.so library.
+# Indirect rendering not supported, etc.
+
+TOP = ../../..
+include $(TOP)/configs/current
+
+
+DEFINES += -DGLX_DIRECT_RENDERING -DIN_MINI_GLX -UIN_DRI_DRIVER
+
+C_SOURCES = \
+ $(TOP)/src/mesa/main/dispatch.c \
+ $(TOP)/src/mesa/glapi/glapi.c \
+ $(TOP)/src/mesa/glapi/glthread.c \
+ $(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c \
+ $(DRM_SOURCE_PATH)/libdrm/xf86drm.c \
+ $(DRM_SOURCE_PATH)/libdrm/xf86drmHash.c \
+ $(DRM_SOURCE_PATH)/libdrm/xf86drmRandom.c \
+ miniglx.c \
+ miniglx_events.c
+
+X86_SOURCES = $(TOP)/src/mesa/x86/glapi_x86.S
+
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+INCLUDES = -I. $(INCLUDE_DIRS)
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/mesa/glapi \
+ -I$(TOP)/src/mesa/math \
+ -I$(TOP)/src/mesa/transform \
+ -I$(TOP)/src/mesa/swrast \
+ -I$(TOP)/src/mesa/swrast_setup \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -I$(DRM_SOURCE_PATH)/libdrm \
+ -I$(DRM_SOURCE_PATH)/shared
+
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+default: depend $(LIB_DIR)/$(GL_LIB_NAME)
+
+
+# Make libGL
+$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
+ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
+ -major 1 -minor 2 $(MKLIB_OPTIONS) \
+ -install $(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS)
+ rm -f $(LIB_DIR)/miniglx.conf
+ install example.miniglx.conf $(LIB_DIR)/miniglx.conf
+
+
+drmtest: xf86drm.o drmtest.o
+ rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
+
+
+depend: $(C_SOURCES) $(ASM_SOURCES)
+ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES) \
+ > /dev/null
+
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find ../include`
+
+
+# Remove .o and backup files
+clean:
+ -rm -f drmtest $(LIB_DIR)/libGL.so*
+ -rm -f *.o *~
+ -rm -f depend
+
+include depend
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/NOTES b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/NOTES
new file mode 100644
index 000000000..1774107d6
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/NOTES
@@ -0,0 +1,115 @@
+
+
+Getting MiniGLX up and running
+------------------------------
+
+It's necessary to do a bit of work to set up an environment to run miniglx.
+
+For the radeon driver, it's necessary to get the right set of kernel
+modules installed before attempting to run any programs:
+
+ rmmod radeon agpgart;
+ insmod agpgart;
+ insmod $(MESA)/src/kernel/radeonfb/radeonfb.o;
+ insmod $(MESA)/src/kernel/radeon/radeon.o;
+
+For all drivers, its necessary to reach the compiled libraries, and
+tell MiniGLX where to find it's configuration file:
+
+ export LD_LIBRARY_PATH=$(MESA)/lib;
+ export MINIGLX_CONF=$(MESA)/lib/miniglx.conf
+
+------------------------------------------------------------
+
+MiniGLX Example Programs
+------------------------
+
+The following programs will work with miniglx:
+
+ $(MESA)/tests/miniglx
+ $(MESA)/xdemos/glxgears
+
+Thanks to the miniglut stub library, most of the mesa glut demos will
+work. In particular, the following have been tested. (Note there is
+no keyboard or mouse interaction with these demos).
+
+ $(MESA)/demos/gears
+ $(MESA)/demos/geartrain
+ $(MESA)/demos/morph3d
+ $(MESA)/demos/isosurf
+ $(MESA)/demos/texobj
+ $(MESA)/demos/texcyl
+ $(MESA)/demos/gloss
+ $(MESA)/demos/fire
+ $(MESA)/demos/tunnel
+ $(MESA)/demos/teapot
+ $(MESA)/samples/prim
+ $(MESA)/samples/olympic
+ $(MESA)/samples/star
+ $(MESA)/samples/wave
+ ...etc
+
+In fact most of the glut demos seem to work within the constraints of
+having no keyboard/mouse interactivity. Furthermore, the use of the
+glut wrapper means that these programs don't require recompilation to
+run under MiniGLX -- the same binary works with both regular GLX and
+MiniGLX.
+
+
+------------------------------------------------------------
+
+Porting GLX apps to MiniGLX
+---------------------------
+
+A quick list of issues encountered in porting existing GLX apps to
+MiniGLX. Listed in no particular order.
+
+1) No input events
+
+MiniGLX doesn't provide an input layer, so any X11 input event
+handling in the existing app will have to be redone for whatever
+input devices exist on the target.
+
+2) No configuration, expose events
+
+Many GLX and Xlib programs wait on an event to ensure the window has
+become visible after being mapped. MiniGLX provides no equivalent
+facility.
+
+3) Different headers
+
+X11/Xlib.h, GL/GLX.h, etc must not be used if the program is being
+compiled against MiniGLX.
+
+The equivalent header is GL/MiniGLX.h.
+
+4) Different library
+
+It may be necessary to link directly against the minGLX libGL.so.
+
+5) Reduced number of Xlib and GLX entrypoints.
+
+By definition (MiniGLX is a subset of GLX), many Xlib and GLX
+entrypoints, structures and macros are not present in MiniGLX. It
+will be necessary to find and eliminate all references to
+non-supported entrypoints.
+
+
+---------------------------------------------------------------
+
+Bugs in radeonfb.o -- the radeon framebuffer driver.
+----------------------------------------------------
+
+Several bugs have been found in the radeonfb.o framebuffer driver.
+Most of these are resolved in the version included in the MiniGLX
+sources, but some remain:
+
+1) Occasionally, after entering graphics mode, colors appear 'shifted'
+or 'translated', particularly in higher resolution modes. This is
+definitely a bug in radeonfb.o as this can be provoked even when using
+the software dri driver (fb_dri.so). Importance: High. Workaround:
+Use 800x600 as it seems to be less frequent at this resolution,
+otherwise, restart the application.
+
+
+
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/dispatch.c b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/dispatch.c
new file mode 100644
index 000000000..ac24df9e7
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/dispatch.c
@@ -0,0 +1,64 @@
+/**
+ * \file miniglx/dispatch.c
+ *
+ * \brief C-based dispatch of the OpenGL entry points (glAccum(), glBegin(),
+ * etc).
+ *
+ * \author Brian Paul <brian@precisioninsight.com>
+ *
+ * \note This code IS NOT USED if we're compiling on an x86 system and using
+ * the glapi_x86.S assembly code.
+ */
+
+/*
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "glapi.h"
+#include "glapitable.h"
+
+
+#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
+
+#define KEYWORD1
+
+#define KEYWORD2
+
+#define NAME(func) gl##func
+
+#define DISPATCH(func, args, msg) \
+ const struct _glapi_table *dispatch; \
+ dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
+ (dispatch->func) args
+
+#define RETURN_DISPATCH(func, args, msg) \
+ const struct _glapi_table *dispatch; \
+ dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
+ return (dispatch->func) args
+
+
+#include "glapitemp.h"
+
+#endif /* USE_X86_ASM */
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/driver.h b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/driver.h
new file mode 100644
index 000000000..27402641b
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/driver.h
@@ -0,0 +1,169 @@
+/**
+ * \file driver.h
+ * \brief DRI utility functions definitions.
+ *
+ * This module acts as glue between GLX and the actual hardware driver. A DRI
+ * driver doesn't really \e have to use any of this - it's optional. But, some
+ * useful stuff is done here that otherwise would have to be duplicated in most
+ * drivers.
+ *
+ * Basically, these utility functions take care of some of the dirty details of
+ * screen initialization, context creation, context binding, DRM setup, etc.
+ *
+ * These functions are compiled into each DRI driver so libGL.so knows nothing
+ * about them.
+ *
+ * Look for more comments in the dri_util.c file.
+ *
+ * \author Kevin E. Martin <kevin@precisioninsight.com>
+ * \author Brian Paul <brian@precisioninsight.com>
+ */
+
+/*
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _driver_H_
+#define _driver_H_
+
+#define CAPI /* XXX this should be globally defined somewhere */
+
+#include "GL/gl.h"
+#include "GL/internal/glcore.h"
+
+#include "drm.h"
+#include "drm_sarea.h"
+
+/**
+ * \brief DRIDriverContext type.
+ */
+typedef struct DRIDriverContextRec {
+ const char *pciBusID;
+ int pciBus;
+ int pciDevice;
+ int pciFunc;
+ int chipset;
+ int bpp;
+ int cpp;
+ int agpmode;
+ int isPCI;
+
+ int colorTiling; /**< \brief color tiling is enabled */
+
+ unsigned long FBStart; /**< \brief physical address of the framebuffer */
+ unsigned long MMIOStart; /**< \brief physical address of the MMIO region */
+
+ int FBSize; /**< \brief size of the mmap'd framebuffer in bytes */
+ int MMIOSize; /**< \brief size of the mmap'd MMIO region in bytes */
+
+ void *FBAddress; /**< \brief start of the mmap'd framebuffer */
+ void *MMIOAddress; /**< \brief start of the mmap'd MMIO region */
+
+ /**
+ * \brief Client configuration details
+ *
+ * These are computed on the server and sent to clients as part of
+ * the initial handshaking.
+ */
+ struct {
+ unsigned long hSAREA;
+ int SAREASize;
+ unsigned long hFrameBuffer;
+ int fbOrigin;
+ int fbSize;
+ int fbStride;
+ int virtualWidth;
+ int virtualHeight;
+ } shared;
+
+ /**
+ * \name From DRIInfoRec
+ */
+ /*@{*/
+ int drmFD; /**< \brief DRM device file descriptor */
+ drm_sarea_t *pSAREA;
+ unsigned int serverContext; /**< \brief DRM context only active on server */
+ /*@}*/
+
+
+ /**
+ * \name Driver private
+ *
+ * Populated by __driInitFBDev()
+ */
+ /*@{*/
+ void *driverPrivate;
+ void *driverClientMsg;
+ int driverClientMsgSize;
+ /*@}*/
+} DRIDriverContext;
+
+/**
+ * \brief Interface to the DRI driver.
+ *
+ * This structure is retrieved from the loadable driver by the \e
+ * __driDriver symbol to access the Mini GLX specific hardware
+ * initialization and take down routines.
+ */
+typedef struct DRIDriverRec {
+ /**
+ * \brief Validate the framebuffer device mode
+ */
+ int (*validateMode)( const DRIDriverContext *context );
+
+ /**
+ * \brief Examine mode returned by fbdev (may differ from the one
+ * requested), restore any hw regs clobbered by fbdev.
+ */
+ int (*postValidateMode)( const DRIDriverContext *context );
+
+ /**
+ * \brief Initialize the framebuffer device.
+ */
+ int (*initFBDev)( DRIDriverContext *context );
+
+ /**
+ * \brief Halt the framebuffer device.
+ */
+ void (*haltFBDev)( DRIDriverContext *context );
+
+
+ /**
+ * \brief Idle and shutdown hardware in preparation for a VT switch.
+ */
+ int (*shutdownHardware)( const DRIDriverContext *context );
+
+ /**
+ * \brief Restore hardware state after regaining the VT.
+ */
+ int (*restoreHardware)( const DRIDriverContext *context );
+
+ /**
+ * \brief Notify hardware driver of gain/loose focus. May be zero
+ * as this is of limited utility for most drivers.
+ */
+ void (*notifyFocus)( int have_focus );
+} DRIDriver;
+
+#endif /* _driver_H_ */
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/example.miniglx.conf b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/example.miniglx.conf
new file mode 100644
index 000000000..62dd4f65e
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/example.miniglx.conf
@@ -0,0 +1,36 @@
+# Example miniglx configuration file (/etc/miniglx.conf)
+#
+
+# Framebuffer device to open: Might need to change this on dual-head
+# systems.
+fbdevDevice=/dev/fb0
+
+# Which driver?
+# radeon_dri.so -- HW accelerated radeon driver
+# fb_dri.so -- Software rasterizer
+clientDriverName=radeon_dri.so
+
+# The pci bus id of the video card. Find this with scanpci, lspci or
+# look in /proc/pci.
+pciBusID=PCI:1:0:0
+
+# Is the card PCI or AGP ?
+isPCI=0
+
+# Virtual screen dimensions. Can reduce this to save videocard memory
+# at the expense of maximum window size available.
+virtualWidth=1280
+virtualHeight=1024
+
+# Screen depth. Only 16 & 32bpp supported.
+bpp=32
+
+# AGP Mode. Not all cards supported (1, 2 or 4)
+agpmode=1
+
+# Rotated monitor? -- NOTE: only works with subsetted radeon driver!
+rotateMode=0
+
+# Do we want to use color tiling ?
+colorTiling=0
+
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx.c b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx.c
new file mode 100644
index 000000000..c1c4446ab
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx.c
@@ -0,0 +1,2563 @@
+/**
+ * \file miniglx.c
+ * \brief Mini GLX interface functions.
+ * \author Brian Paul
+ *
+ * The Mini GLX interface is a subset of the GLX interface, plus a
+ * minimal set of Xlib functions.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.0.1
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \mainpage Mini GLX
+ *
+ * \section miniglxIntro Introduction
+ *
+ * The Mini GLX interface facilitates OpenGL rendering on embedded devices. The
+ * interface is a subset of the GLX interface, plus a minimal set of Xlib-like
+ * functions.
+ *
+ * Programs written to the Mini GLX specification should run unchanged
+ * on systems with the X Window System and the GLX extension (after
+ * recompilation). The intention is to allow flexibility for
+ * prototyping and testing.
+ *
+ * The files in the src/miniglx/ directory are compiled to build the
+ * libGL.so library. This is the library which applications link with.
+ * libGL.so in turn, loads the hardware-specific device driver.
+ *
+ *
+ * \section miniglxDoxygen About Doxygen
+ *
+ * For a list of all files, select <b>File List</b>. Choose a file from
+ * the list for a list of all functions in the file.
+ *
+ * For a list of all functions, types, constants, etc.
+ * select <b>File Members</b>.
+ *
+ *
+ * \section miniglxReferences References
+ *
+ * - <A HREF="file:../../docs/MiniGLX.html">Mini GLX Specification</A>,
+ * Tungsten Graphics, Inc.
+ * - OpenGL Graphics with the X Window System, Silicon Graphics, Inc.,
+ * ftp://ftp.sgi.com/opengl/doc/opengl1.2/glx1.3.ps
+ * - Xlib - C Language X Interface, X Consortium Standard, X Version 11,
+ * Release 6.4, ftp://ftp.x.org/pub/R6.4/xc/doc/hardcopy/X11/xlib.PS.gz
+ * - XFree86 Man pages, The XFree86 Project, Inc.,
+ * http://www.xfree86.org/current/manindex3.html
+ *
+ */
+
+/**
+ * \page datatypes Notes on the XVisualInfo, Visual, and __GLXvisualConfig data types
+ *
+ * -# X (unfortunately) has two (or three) data types which
+ * describe visuals. Ideally, there would just be one.
+ * -# We need the #__GLXvisualConfig type to augment #XVisualInfo and #Visual
+ * because we need to describe the GLX-specific attributes of visuals.
+ * -# In this interface there is a one-to-one-to-one correspondence between
+ * the three types and they're all interconnected.
+ * -# The #XVisualInfo type has a pointer to a #Visual. The #Visual structure
+ * (aka MiniGLXVisualRec) has a pointer to the #__GLXvisualConfig. The
+ * #Visual structure also has a pointer pointing back to the #XVisualInfo.
+ * -# The #XVisualInfo structure is the only one who's contents are public.
+ * -# The glXChooseVisual() and XGetVisualInfo() are the only functions that
+ * return #XVisualInfo structures. They can be freed with XFree(), though
+ * there is a small memory leak.
+ */
+
+
+#include <assert.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <dlfcn.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/time.h> /* for gettimeofday */
+#include <linux/kd.h>
+#include <linux/vt.h>
+
+#include "miniglxP.h"
+#include "dri_util.h"
+
+#include "imports.h"
+#include "glcontextmodes.h"
+#include "glapi.h"
+
+
+static GLboolean __glXCreateContextWithConfig(__DRInativeDisplay *dpy,
+ int screen, int fbconfigID, void *contextID,
+ drm_context_t *hHWContext);
+
+static GLboolean __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
+ __DRIid draw, unsigned int * index, unsigned int * stamp,
+ int * x, int * y, int * width, int * height,
+ int * numClipRects, drm_clip_rect_t ** pClipRects,
+ int * backX, int * backY,
+ int * numBackClipRects, drm_clip_rect_t ** pBackClipRects);
+
+static __DRIscreen * __glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn);
+
+static GLboolean __glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw);
+
+static int __glXGetUST( int64_t * ust );
+
+static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable,
+ int32_t * numerator, int32_t * denominator);
+
+static GLboolean xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen,
+ __DRIid context_id );
+
+static GLboolean xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen,
+ __DRIid drawable, drm_drawable_t *hHWDrawable );
+
+static GLboolean xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen,
+ __DRIid drawable);
+
+
+/** Wrapper around either malloc() */
+void *
+_mesa_malloc(size_t bytes)
+{
+ return malloc(bytes);
+}
+
+/** Wrapper around either calloc() */
+void *
+_mesa_calloc(size_t bytes)
+{
+ return calloc(1, bytes);
+}
+
+/** Wrapper around either free() */
+void
+_mesa_free(void *ptr)
+{
+ free(ptr);
+}
+
+
+/**
+ * \brief Current GLX context.
+ *
+ * \sa glXGetCurrentContext().
+ */
+static GLXContext CurrentContext = NULL;
+
+
+
+static Display *SignalDisplay = 0;
+
+static void SwitchVT(int sig)
+{
+ fprintf(stderr, "SwitchVT %d dpy %p\n", sig, SignalDisplay);
+
+ if (SignalDisplay) {
+ SignalDisplay->vtSignalFlag = 1;
+ switch( sig )
+ {
+ case SIGUSR1: /* vt has been released */
+ SignalDisplay->haveVT = 0;
+ break;
+ case SIGUSR2: /* vt has been acquired */
+ SignalDisplay->haveVT = 1;
+ break;
+ }
+ }
+}
+
+/**********************************************************************/
+/** \name Framebuffer device functions */
+/**********************************************************************/
+/*@{*/
+
+/**
+ * \brief Do the first part of setting up the framebuffer device.
+ *
+ * \param dpy the display handle.
+ * \param use_vt use a VT for display or not
+ *
+ * \return GL_TRUE on success, or GL_FALSE on failure.
+ *
+ * \sa This is called during XOpenDisplay().
+ *
+ * \internal
+ * Gets the VT number, opens the respective console TTY device. Saves its state
+ * to restore when exiting and goes into graphics mode.
+ *
+ * Opens the framebuffer device and make a copy of the original variable screen
+ * information and gets the fixed screen information. Maps the framebuffer and
+ * MMIO region into the process address space.
+ */
+static GLboolean
+OpenFBDev( Display *dpy, int use_vt )
+{
+ char ttystr[1000];
+ int fd, vtnumber, ttyfd;
+
+ assert(dpy);
+
+ if (geteuid()) {
+ fprintf(stderr, "error: you need to be root\n");
+ return GL_FALSE;
+ }
+
+ if (use_vt) {
+
+ /* open /dev/tty0 and get the VT number */
+ if ((fd = open("/dev/tty0", O_WRONLY, 0)) < 0) {
+ fprintf(stderr, "error opening /dev/tty0\n");
+ return GL_FALSE;
+ }
+ if (ioctl(fd, VT_OPENQRY, &vtnumber) < 0 || vtnumber < 0) {
+ fprintf(stderr, "error: couldn't get a free vt\n");
+ return GL_FALSE;
+ }
+
+ fprintf(stderr, "*** got vt nr: %d\n", vtnumber);
+ close(fd);
+
+ /* open the console tty */
+ sprintf(ttystr, "/dev/tty%d", vtnumber); /* /dev/tty1-64 */
+ dpy->ConsoleFD = open(ttystr, O_RDWR | O_NDELAY, 0);
+ if (dpy->ConsoleFD < 0) {
+ fprintf(stderr, "error couldn't open console fd\n");
+ return GL_FALSE;
+ }
+
+ /* save current vt number */
+ {
+ struct vt_stat vts;
+ if (ioctl(dpy->ConsoleFD, VT_GETSTATE, &vts) == 0)
+ dpy->OriginalVT = vts.v_active;
+ }
+
+ /* disconnect from controlling tty */
+ ttyfd = open("/dev/tty", O_RDWR);
+ if (ttyfd >= 0) {
+ ioctl(ttyfd, TIOCNOTTY, 0);
+ close(ttyfd);
+ }
+
+ /* some magic to restore the vt when we exit */
+ {
+ struct vt_mode vt;
+ struct sigaction sig_tty;
+
+ /* Set-up tty signal handler to catch the signal we request below */
+ SignalDisplay = dpy;
+ memset( &sig_tty, 0, sizeof( sig_tty ) );
+ sig_tty.sa_handler = SwitchVT;
+ sigemptyset( &sig_tty.sa_mask );
+ if( sigaction( SIGUSR1, &sig_tty, &dpy->OrigSigUsr1 ) ||
+ sigaction( SIGUSR2, &sig_tty, &dpy->OrigSigUsr2 ) )
+ {
+ fprintf(stderr, "error: can't set up signal handler (%s)",
+ strerror(errno) );
+ return GL_FALSE;
+ }
+
+
+
+ vt.mode = VT_PROCESS;
+ vt.waitv = 0;
+ vt.relsig = SIGUSR1;
+ vt.acqsig = SIGUSR2;
+ if (ioctl(dpy->ConsoleFD, VT_SETMODE, &vt) < 0) {
+ fprintf(stderr, "error: ioctl(VT_SETMODE) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+
+ if (ioctl(dpy->ConsoleFD, VT_ACTIVATE, vtnumber) != 0)
+ printf("ioctl VT_ACTIVATE: %s\n", strerror(errno));
+ if (ioctl(dpy->ConsoleFD, VT_WAITACTIVE, vtnumber) != 0)
+ printf("ioctl VT_WAITACTIVE: %s\n", strerror(errno));
+
+ if (ioctl(dpy->ConsoleFD, VT_GETMODE, &vt) < 0) {
+ fprintf(stderr, "error: ioctl VT_GETMODE: %s\n", strerror(errno));
+ return GL_FALSE;
+ }
+
+
+
+ }
+
+ /* go into graphics mode */
+ if (ioctl(dpy->ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) {
+ fprintf(stderr, "error: ioctl(KDSETMODE, KD_GRAPHICS) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+ }
+
+ /* open the framebuffer device */
+ dpy->FrameBufferFD = open(dpy->fbdevDevice, O_RDWR);
+ if (dpy->FrameBufferFD < 0) {
+ fprintf(stderr, "Error opening /dev/fb0: %s\n", strerror(errno));
+ return GL_FALSE;
+ }
+
+ /* get the original variable screen info */
+ if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->OrigVarInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+ /* make copy */
+ dpy->VarInfo = dpy->OrigVarInfo; /* structure copy */
+
+ /* Turn off hw accels (otherwise mmap of mmio region will be
+ * refused)
+ */
+ dpy->VarInfo.accel_flags = 0;
+ if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+
+
+ /* Get the fixed screen info */
+ if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+
+
+ /* mmap the framebuffer into our address space */
+ dpy->driverContext.FBStart = dpy->FixedInfo.smem_start;
+ dpy->driverContext.FBSize = dpy->FixedInfo.smem_len;
+ dpy->driverContext.shared.fbSize = dpy->FixedInfo.smem_len;
+ dpy->driverContext.FBAddress = (caddr_t) mmap(0, /* start */
+ dpy->driverContext.shared.fbSize, /* bytes */
+ PROT_READ | PROT_WRITE, /* prot */
+ MAP_SHARED, /* flags */
+ dpy->FrameBufferFD, /* fd */
+ 0 /* offset */);
+ if (dpy->driverContext.FBAddress == (caddr_t) - 1) {
+ fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+ /* mmap the MMIO region into our address space */
+ dpy->driverContext.MMIOStart = dpy->FixedInfo.mmio_start;
+ dpy->driverContext.MMIOSize = dpy->FixedInfo.mmio_len;
+ dpy->driverContext.MMIOAddress = (caddr_t) mmap(0, /* start */
+ dpy->driverContext.MMIOSize, /* bytes */
+ PROT_READ | PROT_WRITE, /* prot */
+ MAP_SHARED, /* flags */
+ dpy->FrameBufferFD, /* fd */
+ dpy->FixedInfo.smem_len /* offset */);
+ if (dpy->driverContext.MMIOAddress == (caddr_t) - 1) {
+ fprintf(stderr, "error: unable to mmap mmio region: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+ fprintf(stderr, "got MMIOAddress %p offset %d\n",
+ dpy->driverContext.MMIOAddress,
+ dpy->FixedInfo.smem_len);
+
+ return GL_TRUE;
+}
+
+
+
+
+/**
+ * \brief Setup up the desired framebuffer device mode.
+ *
+ * \param dpy the display handle.
+ *
+ * \return GL_TRUE on success, or GL_FALSE on failure.
+ *
+ * \sa This is called during __miniglx_StartServer().
+ *
+ * \internal
+ *
+ * Bumps the size of the window the the next supported mode. Sets the
+ * variable screen information according to the desired mode and asks
+ * the driver to validate the mode. Certifies that a DirectColor or
+ * TrueColor visual is used from the updated fixed screen information.
+ * In the case of DirectColor visuals, sets up an 'identity' colormap to
+ * mimic a TrueColor visual.
+ *
+ * Calls the driver hooks 'ValidateMode' and 'PostValidateMode' to
+ * allow the driver to make modifications to the chosen mode according
+ * to hardware constraints, or to save and restore videocard registers
+ * that may be clobbered by the fbdev driver.
+ *
+ * \todo Timings are hard-coded in the source for a set of supported modes.
+ */
+static GLboolean
+SetupFBDev( Display *dpy )
+{
+ int width, height;
+
+ assert(dpy);
+
+ width = dpy->driverContext.shared.virtualWidth;
+ height = dpy->driverContext.shared.virtualHeight;
+
+ if (width==832)
+ width=800;
+ /* Bump size up to next supported mode.
+ */
+ if (width <= 720 && height <= 480) {
+ width = 720; height = 480;
+ }
+ else if (width <= 960 && height <= 540) {
+ width = 960; height = 540;
+ }
+ else if (width <= 800 && height <= 600) {
+ width = 800; height = 600;
+ }
+ else if (width <= 1024 && height <= 768) {
+ width = 1024; height = 768;
+ }
+ else if (width <= 768 && height <= 1024) {
+ width = 768; height = 1024;
+ }
+ else if (width <= 1280 && height <= 1024) {
+ width = 1280; height = 1024;
+ }
+
+
+ dpy->driverContext.shared.fbStride = width * (dpy->driverContext.bpp / 8);
+
+ /* set the depth, resolution, etc */
+ dpy->VarInfo = dpy->OrigVarInfo;
+ dpy->VarInfo.bits_per_pixel = dpy->driverContext.bpp;
+ dpy->VarInfo.xres_virtual = dpy->driverContext.shared.virtualWidth;
+ dpy->VarInfo.yres_virtual = dpy->driverContext.shared.virtualHeight;
+ dpy->VarInfo.xres = width;
+ dpy->VarInfo.yres = height;
+ dpy->VarInfo.xoffset = 0;
+ dpy->VarInfo.yoffset = 0;
+ dpy->VarInfo.nonstd = 0;
+ dpy->VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */
+
+ if (dpy->VarInfo.bits_per_pixel == 32) {
+ dpy->VarInfo.red.offset = 16;
+ dpy->VarInfo.green.offset = 8;
+ dpy->VarInfo.blue.offset = 0;
+ dpy->VarInfo.transp.offset = 24;
+ dpy->VarInfo.red.length = 8;
+ dpy->VarInfo.green.length = 8;
+ dpy->VarInfo.blue.length = 8;
+ dpy->VarInfo.transp.length = 8;
+ }
+ else if (dpy->VarInfo.bits_per_pixel == 16) {
+ dpy->VarInfo.red.offset = 11;
+ dpy->VarInfo.green.offset = 5;
+ dpy->VarInfo.blue.offset = 0;
+ dpy->VarInfo.red.length = 5;
+ dpy->VarInfo.green.length = 6;
+ dpy->VarInfo.blue.length = 5;
+ dpy->VarInfo.transp.offset = 0;
+ dpy->VarInfo.transp.length = 0;
+ }
+ else {
+ fprintf(stderr, "Only 32bpp and 16bpp modes supported at the moment\n");
+ return 0;
+ }
+
+ if (!dpy->driver->validateMode( &dpy->driverContext )) {
+ fprintf(stderr, "Driver validateMode() failed\n");
+ return 0;
+ }
+
+ /* These should be calculated with the gtf.c program, and then we could
+ remove all this... AlanH. */
+ if (dpy->VarInfo.xres == 1280 &&
+ dpy->VarInfo.yres == 1024) {
+ /* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */
+ dpy->VarInfo.pixclock = 7408;
+ dpy->VarInfo.left_margin = 248;
+ dpy->VarInfo.right_margin = 16;
+ dpy->VarInfo.upper_margin = 38;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 144;
+ dpy->VarInfo.vsync_len = 3;
+ }
+ else if (dpy->VarInfo.xres == 1024 &&
+ dpy->VarInfo.yres == 768) {
+ /* timing values taken from /etc/fb.modes (1024x768 @ 75Hz) */
+ dpy->VarInfo.pixclock = 12699;
+ dpy->VarInfo.left_margin = 176;
+ dpy->VarInfo.right_margin = 16;
+ dpy->VarInfo.upper_margin = 28;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 96;
+ dpy->VarInfo.vsync_len = 3;
+ }
+ else if (dpy->VarInfo.xres == 800 &&
+ dpy->VarInfo.yres == 600) {
+ /* timing values taken from /etc/fb.modes (800x600 @ 75Hz) */
+ dpy->VarInfo.pixclock = 27778;
+ dpy->VarInfo.left_margin = 128;
+ dpy->VarInfo.right_margin = 24;
+ dpy->VarInfo.upper_margin = 22;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 72;
+ dpy->VarInfo.vsync_len = 2;
+ }
+ else if (dpy->VarInfo.xres == 720 &&
+ dpy->VarInfo.yres == 480) {
+ dpy->VarInfo.pixclock = 37202;
+ dpy->VarInfo.left_margin = 88;
+ dpy->VarInfo.right_margin = 16;
+ dpy->VarInfo.upper_margin = 14;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 72;
+ dpy->VarInfo.vsync_len = 3;
+ }
+ else if (dpy->VarInfo.xres == 960 &&
+ dpy->VarInfo.yres == 540) {
+ dpy->VarInfo.pixclock = 24273;
+ dpy->VarInfo.left_margin = 128;
+ dpy->VarInfo.right_margin = 32;
+ dpy->VarInfo.upper_margin = 16;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 96;
+ dpy->VarInfo.vsync_len = 3;
+ }
+ else if (dpy->VarInfo.xres == 768 &&
+ dpy->VarInfo.yres == 1024) {
+ /* timing values for 768x1024 @ 75Hz */
+ dpy->VarInfo.pixclock = 11993;
+ dpy->VarInfo.left_margin = 136;
+ dpy->VarInfo.right_margin = 32;
+ dpy->VarInfo.upper_margin = 41;
+ dpy->VarInfo.lower_margin = 1;
+ dpy->VarInfo.hsync_len = 80;
+ dpy->VarInfo.vsync_len = 3;
+ }
+ else {
+ /* XXX need timings for other screen sizes */
+ fprintf(stderr, "XXXX screen size %d x %d not supported at this time!\n",
+ dpy->VarInfo.xres, dpy->VarInfo.yres);
+ return GL_FALSE;
+ }
+
+ fprintf(stderr, "[miniglx] Setting mode: visible %dx%d virtual %dx%dx%d\n",
+ dpy->VarInfo.xres, dpy->VarInfo.yres,
+ dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual,
+ dpy->VarInfo.bits_per_pixel);
+
+ /* set variable screen info */
+ if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->VarInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+ /* get the variable screen info, in case it has been modified */
+ if (ioctl(dpy->FrameBufferFD, FBIOGET_VSCREENINFO, &dpy->VarInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+
+ fprintf(stderr, "[miniglx] Readback mode: visible %dx%d virtual %dx%dx%d\n",
+ dpy->VarInfo.xres, dpy->VarInfo.yres,
+ dpy->VarInfo.xres_virtual, dpy->VarInfo.yres_virtual,
+ dpy->VarInfo.bits_per_pixel);
+
+ /* Get the fixed screen info */
+ if (ioctl(dpy->FrameBufferFD, FBIOGET_FSCREENINFO, &dpy->FixedInfo)) {
+ fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+
+ if (dpy->FixedInfo.visual != FB_VISUAL_TRUECOLOR &&
+ dpy->FixedInfo.visual != FB_VISUAL_DIRECTCOLOR) {
+ fprintf(stderr, "non-TRUECOLOR visuals not supported.\n");
+ return GL_FALSE;
+ }
+
+ if (dpy->FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
+ struct fb_cmap cmap;
+ unsigned short red[256], green[256], blue[256];
+ int rcols = 1 << dpy->VarInfo.red.length;
+ int gcols = 1 << dpy->VarInfo.green.length;
+ int bcols = 1 << dpy->VarInfo.blue.length;
+ int i;
+
+ cmap.start = 0;
+ cmap.len = gcols;
+ cmap.red = red;
+ cmap.green = green;
+ cmap.blue = blue;
+ cmap.transp = NULL;
+
+ for (i = 0; i < rcols ; i++)
+ red[i] = (65536/(rcols-1)) * i;
+
+ for (i = 0; i < gcols ; i++)
+ green[i] = (65536/(gcols-1)) * i;
+
+ for (i = 0; i < bcols ; i++)
+ blue[i] = (65536/(bcols-1)) * i;
+
+ if (ioctl(dpy->FrameBufferFD, FBIOPUTCMAP, (void *) &cmap) < 0) {
+ fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i);
+ exit(1);
+ }
+ }
+
+ /* May need to restore regs fbdev has clobbered:
+ */
+ if (!dpy->driver->postValidateMode( &dpy->driverContext )) {
+ fprintf(stderr, "Driver postValidateMode() failed\n");
+ return 0;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * \brief Restore the framebuffer device to state it was in before we started
+ *
+ * Undoes the work done by SetupFBDev().
+ *
+ * \param dpy the display handle.
+ *
+ * \return GL_TRUE on success, or GL_FALSE on failure.
+ *
+ * \sa Called from XDestroyWindow().
+ *
+ * \internal
+ * Restores the original variable screen info.
+ */
+static GLboolean
+RestoreFBDev( Display *dpy )
+{
+ /* restore original variable screen info */
+ if (ioctl(dpy->FrameBufferFD, FBIOPUT_VSCREENINFO, &dpy->OrigVarInfo)) {
+ fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
+ strerror(errno));
+ return GL_FALSE;
+ }
+ dpy->VarInfo = dpy->OrigVarInfo;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * \brief Close the framebuffer device.
+ *
+ * \param dpy the display handle.
+ *
+ * \sa Called from XCloseDisplay().
+ *
+ * \internal
+ * Unmaps the framebuffer and MMIO region. Restores the text mode and the
+ * original virtual terminal. Closes the console and framebuffer devices.
+ */
+static void
+CloseFBDev( Display *dpy )
+{
+ struct vt_mode VT;
+
+ munmap(dpy->driverContext.FBAddress, dpy->driverContext.FBSize);
+ munmap(dpy->driverContext.MMIOAddress, dpy->driverContext.MMIOSize);
+
+ if (dpy->ConsoleFD) {
+ /* restore text mode */
+ ioctl(dpy->ConsoleFD, KDSETMODE, KD_TEXT);
+
+ /* set vt */
+ if (ioctl(dpy->ConsoleFD, VT_GETMODE, &VT) != -1) {
+ VT.mode = VT_AUTO;
+ ioctl(dpy->ConsoleFD, VT_SETMODE, &VT);
+ }
+
+ /* restore original vt */
+ if (dpy->OriginalVT >= 0) {
+ ioctl(dpy->ConsoleFD, VT_ACTIVATE, dpy->OriginalVT);
+ dpy->OriginalVT = -1;
+ }
+
+ close(dpy->ConsoleFD);
+ }
+ close(dpy->FrameBufferFD);
+}
+
+/*@}*/
+
+
+/**********************************************************************/
+/** \name Misc functions needed for DRI drivers */
+/**********************************************************************/
+/*@{*/
+
+/**
+ * \brief Find the DRI screen dependent methods associated with the display.
+ *
+ * \param dpy a display handle, as returned by XOpenDisplay().
+ * \param scrn the screen number. Not referenced.
+ *
+ * \returns a pointer to a __DRIscreenRec structure.
+ *
+ * \internal
+ * Returns the MiniGLXDisplayRec::driScreen attribute.
+ */
+static __DRIscreen *
+__glXFindDRIScreen(__DRInativeDisplay *dpy, int scrn)
+{
+ (void) scrn;
+ return &((Display*)dpy)->driScreen;
+}
+
+/**
+ * \brief Validate a drawable.
+ *
+ * \param dpy a display handle, as returned by XOpenDisplay().
+ * \param draw drawable to validate.
+ *
+ * \internal
+ * Since Mini GLX only supports one window, compares the specified drawable with
+ * the MiniGLXDisplayRec::TheWindow attribute.
+ */
+static GLboolean
+__glXWindowExists(__DRInativeDisplay *dpy, __DRIid draw)
+{
+ const Display * const display = (Display*)dpy;
+ if (display->TheWindow == (Window) draw)
+ return True;
+ else
+ return False;
+}
+
+/**
+ * \brief Get current thread ID.
+ *
+ * \return thread ID.
+ *
+ * \internal
+ * Always returns 0.
+ */
+/*unsigned long
+_glthread_GetID(void)
+{
+ return 0;
+}*/
+
+/*@}*/
+
+
+/**
+ * \brief Scan Linux /prog/bus/pci/devices file to determine hardware
+ * chipset based on supplied bus ID.
+ *
+ * \return probed chipset (non-zero) on success, zero otherwise.
+ *
+ * \internal
+ */
+static int get_chipset_from_busid( Display *dpy )
+{
+ char buf[0x200];
+ FILE *file;
+ const char *fname = "/proc/bus/pci/devices";
+ int retval = 0;
+
+ if (!(file = fopen(fname,"r"))) {
+ fprintf(stderr, "couldn't open %s: %s\n", fname, strerror(errno));
+ return 0;
+ }
+
+ while (fgets(buf, sizeof(buf)-1, file)) {
+ unsigned int nr, bus, dev, fn, vendor, device, encode;
+ nr = sscanf(buf, "%04x\t%04x%04x", &encode,
+ &vendor, &device);
+
+ bus = encode >> 8;
+ dev = (encode & 0xFF) >> 3;
+ fn = encode & 0x7;
+
+ if (nr != 3)
+ break;
+
+ if (bus == dpy->driverContext.pciBus &&
+ dev == dpy->driverContext.pciDevice &&
+ fn == dpy->driverContext.pciFunc) {
+ retval = device;
+ break;
+ }
+ }
+
+ fclose(file);
+
+ if (retval)
+ fprintf(stderr, "[miniglx] probed chipset 0x%x\n", retval);
+ else
+ fprintf(stderr, "[miniglx] failed to probe chipset\n");
+
+ return retval;
+}
+
+
+/**
+ * \brief Read settings from a configuration file.
+ *
+ * The configuration file is usually "/etc/miniglx.conf", but can be overridden
+ * with the MINIGLX_CONF environment variable.
+ *
+ * The format consists in \code option = value \endcode lines. The option names
+ * corresponds to the fields in MiniGLXDisplayRec.
+ *
+ * \param dpy the display handle as.
+ *
+ * \return non-zero on success, zero otherwise.
+ *
+ * \internal
+ * Sets some defaults. Opens and parses the the Mini GLX configuration file and
+ * fills in the MiniGLXDisplayRec field that corresponds for each option.
+ */
+static int __read_config_file( Display *dpy )
+{
+ FILE *file;
+ const char *fname;
+
+ /* Fallback/defaults
+ */
+ dpy->fbdevDevice = "/dev/fb0";
+ dpy->clientDriverName = "fb_dri.so";
+ dpy->driverContext.pciBus = 0;
+ dpy->driverContext.pciDevice = 0;
+ dpy->driverContext.pciFunc = 0;
+ dpy->driverContext.chipset = 0;
+ dpy->driverContext.pciBusID = 0;
+ dpy->driverContext.shared.virtualWidth = 1280;
+ dpy->driverContext.shared.virtualHeight = 1024;
+ dpy->driverContext.bpp = 32;
+ dpy->driverContext.cpp = 4;
+ dpy->rotateMode = 0;
+ dpy->driverContext.agpmode = 1;
+ dpy->driverContext.isPCI = 0;
+ dpy->driverContext.colorTiling = 0;
+
+ fname = getenv("MINIGLX_CONF");
+ if (!fname) fname = "/etc/miniglx.conf";
+
+ file = fopen(fname, "r");
+ if (!file) {
+ fprintf(stderr, "couldn't open config file %s: %s\n", fname, strerror(errno));
+ return 0;
+ }
+
+
+ while (!feof(file)) {
+ char buf[81], *opt = buf, *val, *tmp1, *tmp2;
+ fgets(buf, sizeof(buf), file);
+
+ /* Parse 'opt = val' -- must be easier ways to do this.
+ */
+ while (isspace(*opt)) opt++;
+ val = opt;
+ if (*val == '#') continue; /* comment */
+ while (!isspace(*val) && *val != '=' && *val) val++;
+ tmp1 = val;
+ while (isspace(*val)) val++;
+ if (*val != '=') continue;
+ *tmp1 = 0;
+ val++;
+ while (isspace(*val)) val++;
+ tmp2 = val;
+ while (!isspace(*tmp2) && *tmp2 != '\n' && *tmp2) tmp2++;
+ *tmp2 = 0;
+
+
+ if (strcmp(opt, "fbdevDevice") == 0)
+ dpy->fbdevDevice = strdup(val);
+ else if (strcmp(opt, "clientDriverName") == 0)
+ dpy->clientDriverName = strdup(val);
+ else if (strcmp(opt, "rotateMode") == 0)
+ dpy->rotateMode = atoi(val) ? 1 : 0;
+ else if (strcmp(opt, "pciBusID") == 0) {
+ if (sscanf(val, "PCI:%d:%d:%d",
+ &dpy->driverContext.pciBus,
+ &dpy->driverContext.pciDevice,
+ &dpy->driverContext.pciFunc) != 3) {
+ fprintf(stderr, "malformed bus id: %s\n", val);
+ continue;
+ }
+ dpy->driverContext.pciBusID = strdup(val);
+ }
+ else if (strcmp(opt, "chipset") == 0) {
+ if (sscanf(val, "0x%x", &dpy->driverContext.chipset) != 1)
+ fprintf(stderr, "malformed chipset: %s\n", opt);
+ }
+ else if (strcmp(opt, "virtualWidth") == 0) {
+ if (sscanf(val, "%d", &dpy->driverContext.shared.virtualWidth) != 1)
+ fprintf(stderr, "malformed virtualWidth: %s\n", opt);
+ }
+ else if (strcmp(opt, "virtualHeight") == 0) {
+ if (sscanf(val, "%d", &dpy->driverContext.shared.virtualHeight) != 1)
+ fprintf(stderr, "malformed virutalHeight: %s\n", opt);
+ }
+ else if (strcmp(opt, "bpp") == 0) {
+ if (sscanf(val, "%d", &dpy->driverContext.bpp) != 1)
+ fprintf(stderr, "malformed bpp: %s\n", opt);
+ dpy->driverContext.cpp = dpy->driverContext.bpp / 8;
+ }
+ else if (strcmp(opt, "agpmode") == 0) {
+ if (sscanf(val, "%d", &dpy->driverContext.agpmode) != 1)
+ fprintf(stderr, "malformed agpmode: %s\n", opt);
+ }
+ else if (strcmp(opt, "isPCI") == 0) {
+ dpy->driverContext.isPCI = atoi(val) ? 1 : 0;
+ }
+ else if (strcmp(opt, "colorTiling") == 0) {
+ dpy->driverContext.colorTiling = atoi(val) ? 1 : 0;
+ }
+ }
+
+ fclose(file);
+
+ if (dpy->driverContext.chipset == 0 && dpy->driverContext.pciBusID != 0)
+ dpy->driverContext.chipset = get_chipset_from_busid( dpy );
+
+ return 1;
+}
+
+/**
+ * Versioned name of the expected \c __driCreateNewScreen function.
+ *
+ * The version of the last incompatible loader/driver inteface change is
+ * appended to the name of the \c __driCreateNewScreen function. This
+ * prevents loaders from trying to load drivers that are too old.
+ *
+ * \todo
+ * Create a macro or something so that this is automatically updated.
+ */
+static const char createNewScreenName[] = "__driCreateNewScreen_20050727";
+
+
+static int InitDriver( Display *dpy )
+{
+ /*
+ * Begin DRI setup.
+ * We're kind of combining the per-display and per-screen information
+ * which was kept separate in XFree86/DRI's libGL.
+ */
+ dpy->dlHandle = dlopen(dpy->clientDriverName, RTLD_NOW | RTLD_GLOBAL);
+ if (!dpy->dlHandle) {
+ fprintf(stderr, "Unable to open %s: %s\n", dpy->clientDriverName,
+ dlerror());
+ goto failed;
+ }
+
+ /* Pull in Mini GLX specific hooks:
+ */
+ dpy->driver = (struct DRIDriverRec *) dlsym(dpy->dlHandle,
+ "__driDriver");
+ if (!dpy->driver) {
+ fprintf(stderr, "Couldn't find __driDriver in %s\n",
+ dpy->clientDriverName);
+ goto failed;
+ }
+
+ /* Pull in standard DRI client-side driver hooks:
+ */
+ dpy->createNewScreen = (PFNCREATENEWSCREENFUNC)
+ dlsym(dpy->dlHandle, createNewScreenName);
+ if (!dpy->createNewScreen) {
+ fprintf(stderr, "Couldn't find %s in %s\n", createNewScreenName,
+ dpy->clientDriverName);
+ goto failed;
+ }
+
+ return GL_TRUE;
+
+failed:
+ if (dpy->dlHandle) {
+ dlclose(dpy->dlHandle);
+ dpy->dlHandle = 0;
+ }
+ return GL_FALSE;
+}
+
+
+/**********************************************************************/
+/** \name Public API functions (Xlib and GLX) */
+/**********************************************************************/
+/*@{*/
+
+
+/**
+ * \brief Initialize the graphics system.
+ *
+ * \param display_name currently ignored. It is recommended to pass it as NULL.
+ * \return a pointer to a #Display if the function is able to initialize
+ * the graphics system, NULL otherwise.
+ *
+ * Allocates a MiniGLXDisplayRec structure and fills in with information from a
+ * configuration file.
+ *
+ * Calls OpenFBDev() to open the framebuffer device and calls
+ * DRIDriverRec::initFBDev to do the client-side initialization on it.
+ *
+ * Loads the DRI driver and pulls in Mini GLX specific hooks into a
+ * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook.
+ * Asks the driver for a list of supported visuals. Performs the per-screen
+ * client-side initialization. Also setups the callbacks in the screen private
+ * information.
+ *
+ * Does the framebuffer device setup. Calls __miniglx_open_connections() to
+ * serve clients.
+ */
+Display *
+__miniglx_StartServer( const char *display_name )
+{
+ Display *dpy;
+ int use_vt = 0;
+
+ dpy = (Display *)calloc(1, sizeof(Display));
+ if (!dpy)
+ return NULL;
+
+ dpy->IsClient = False;
+
+ if (!__read_config_file( dpy )) {
+ fprintf(stderr, "Couldn't get configuration details\n");
+ free(dpy);
+ return NULL;
+ }
+
+ /* Open the fbdev device
+ */
+ if (!OpenFBDev(dpy, use_vt)) {
+ fprintf(stderr, "OpenFBDev failed\n");
+ free(dpy);
+ return NULL;
+ }
+
+ if (!InitDriver(dpy)) {
+ fprintf(stderr, "InitDriver failed\n");
+ free(dpy);
+ return NULL;
+ }
+
+ /* Perform the initialization normally done in the X server
+ */
+ if (!dpy->driver->initFBDev( &dpy->driverContext )) {
+ fprintf(stderr, "%s: __driInitFBDev failed\n", __FUNCTION__);
+ dlclose(dpy->dlHandle);
+ return GL_FALSE;
+ }
+
+ /* do fbdev setup
+ */
+ if (!SetupFBDev(dpy)) {
+ fprintf(stderr, "SetupFBDev failed\n");
+ free(dpy);
+ return NULL;
+ }
+
+ /* unlock here if not using VT -- JDS */
+ if (!use_vt) {
+ if (dpy->driver->restoreHardware)
+ dpy->driver->restoreHardware( &dpy->driverContext );
+ DRM_UNLOCK( dpy->driverContext.drmFD,
+ dpy->driverContext.pSAREA,
+ dpy->driverContext.serverContext );
+ dpy->hwActive = 1;
+ }
+
+ /* Ready for clients:
+ */
+ if (!__miniglx_open_connections(dpy)) {
+ free(dpy);
+ return NULL;
+ }
+
+ return dpy;
+}
+
+
+/**
+ * Implement \c __DRIinterfaceMethods::getProcAddress.
+ */
+static __DRIfuncPtr get_proc_address( const char * proc_name )
+{
+ (void) proc_name;
+ return NULL;
+}
+
+
+/**
+ * Table of functions exported by the loader to the driver.
+ */
+static const __DRIinterfaceMethods interface_methods = {
+ get_proc_address,
+
+ _gl_context_modes_create,
+ _gl_context_modes_destroy,
+
+ __glXFindDRIScreen,
+ __glXWindowExists,
+
+ __glXCreateContextWithConfig,
+ xf86DRI_DestroyContext,
+
+ xf86DRI_CreateDrawable,
+ xf86DRI_DestroyDrawable,
+ __glXGetDrawableInfo,
+
+ __glXGetUST,
+ __glXGetMscRate,
+};
+
+
+static void *
+CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
+{
+ void *psp = NULL;
+ drm_handle_t hSAREA;
+ drmAddress pSAREA;
+ const char *BusID;
+ int i;
+ __DRIversion ddx_version;
+ __DRIversion dri_version;
+ __DRIversion drm_version;
+ __DRIframebuffer framebuffer;
+ int fd = -1;
+ int status;
+ const char * err_msg;
+ const char * err_extra;
+ drmVersionPtr version;
+ drm_handle_t hFB;
+ drm_magic_t magic;
+
+
+ hSAREA = dpy->driverContext.shared.hSAREA;
+ BusID = dpy->driverContext.pciBusID;
+
+ fd = drmOpen(NULL, BusID);
+
+ err_msg = "open DRM";
+ err_extra = strerror( -fd );
+
+ if (fd < 0) goto done;
+
+ err_msg = "drmGetMagic";
+ err_extra = NULL;
+
+ if (drmGetMagic(fd, &magic)) goto done;
+
+ dpy->authorized = False;
+ send_char_msg( dpy, 0, _Authorize );
+ send_msg( dpy, 0, &magic, sizeof(magic));
+
+ /* force net buffer flush */
+ while (!dpy->authorized)
+ handle_fd_events( dpy, 0 );
+
+ version = drmGetVersion(fd);
+ if (version) {
+ drm_version.major = version->version_major;
+ drm_version.minor = version->version_minor;
+ drm_version.patch = version->version_patchlevel;
+ drmFreeVersion(version);
+ }
+ else {
+ drm_version.major = -1;
+ drm_version.minor = -1;
+ drm_version.patch = -1;
+ }
+
+ /*
+ * Get device name (like "tdfx") and the ddx version numbers.
+ * We'll check the version in each DRI driver's "createScreen"
+ * function.
+ */
+ ddx_version.major = 4;
+ ddx_version.minor = 0;
+ ddx_version.patch = 0;
+
+ /*
+ * Get the DRI X extension version.
+ */
+ dri_version.major = 4;
+ dri_version.minor = 0;
+ dri_version.patch = 0;
+
+ /*
+ * Get device-specific info. pDevPriv will point to a struct
+ * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h)
+ * that has information about the screen size, depth, pitch,
+ * ancilliary buffers, DRM mmap handles, etc.
+ */
+ hFB = dpy->driverContext.shared.hFrameBuffer;
+ framebuffer.size = dpy->driverContext.shared.fbSize;
+ framebuffer.stride = dpy->driverContext.shared.fbStride;
+ framebuffer.dev_priv_size = dpy->driverContext.driverClientMsgSize;
+ framebuffer.dev_priv = dpy->driverContext.driverClientMsg;
+ framebuffer.width = dpy->driverContext.shared.virtualWidth;
+ framebuffer.height = dpy->driverContext.shared.virtualHeight;
+
+ /*
+ * Map the framebuffer region.
+ */
+ status = drmMap(fd, hFB, framebuffer.size,
+ (drmAddressPtr)&framebuffer.base);
+
+ err_msg = "drmMap of framebuffer";
+ err_extra = strerror( -status );
+
+ if ( status != 0 ) goto done;
+
+ /*
+ * Map the SAREA region. Further mmap regions may be setup in
+ * each DRI driver's "createScreen" function.
+ */
+ status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA);
+
+ err_msg = "drmMap of sarea";
+ err_extra = strerror( -status );
+
+ if ( status == 0 ) {
+ err_msg = "InitDriver";
+ err_extra = NULL;
+ psp = dpy->createNewScreen(dpy, scrn, psc, NULL,
+ & ddx_version,
+ & dri_version,
+ & drm_version,
+ & framebuffer,
+ pSAREA,
+ fd,
+ 20050727,
+ & interface_methods,
+ (__GLcontextModes **) &dpy->driver_modes);
+
+ /* fill in dummy visual ids */
+ {
+ __GLcontextModes *temp;
+ temp = (__GLcontextModes *)dpy->driver_modes;
+ i = 1;
+ while (temp)
+ {
+ temp->visualID = i++;
+ temp=temp->next;
+ }
+ }
+ }
+
+done:
+ if ( psp == NULL ) {
+ if ( pSAREA != MAP_FAILED ) {
+ (void)drmUnmap(pSAREA, SAREA_MAX);
+ }
+
+ if ( framebuffer.base != MAP_FAILED ) {
+ (void)drmUnmap((drmAddress)framebuffer.base, framebuffer.size);
+ }
+
+ if ( framebuffer.dev_priv != NULL ) {
+ free(framebuffer.dev_priv);
+ }
+
+ if ( fd >= 0 ) {
+ (void)drmClose(fd);
+ }
+
+ if ( err_extra != NULL ) {
+ fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg,
+ err_extra);
+ }
+ else {
+ fprintf(stderr, "libGL error: %s failed\n", err_msg );
+ }
+
+ fprintf(stderr, "libGL error: reverting to (slow) indirect rendering\n");
+ }
+
+ return psp;
+}
+
+/**
+ * \brief Initialize the graphics system.
+ *
+ * \param display_name currently ignored. It is recommended to pass it as NULL.
+ * \return a pointer to a #Display if the function is able to initialize
+ * the graphics system, NULL otherwise.
+ *
+ * Allocates a MiniGLXDisplayRec structure and fills in with information from a
+ * configuration file.
+ *
+ * Calls __miniglx_open_connections() to connect to the server.
+ *
+ * Loads the DRI driver and pulls in Mini GLX specific hooks into a
+ * DRIDriverRec structure, and the standard DRI \e __driCreateScreen hook.
+ * Asks the driver for a list of supported visuals. Performs the per-screen
+ * client-side initialization. Also setups the callbacks in the screen private
+ * information.
+ *
+ * \todo
+ * - read config file
+ * - what about virtualWidth, etc?
+ * - determine dpy->driverClientMsgSize,
+ * - allocate dpy->driverClientMsg
+ */
+Display *
+XOpenDisplay( const char *display_name )
+{
+ Display *dpy;
+
+ dpy = (Display *)calloc(1, sizeof(Display));
+ if (!dpy)
+ return NULL;
+
+ dpy->IsClient = True;
+
+ /* read config file
+ */
+ if (!__read_config_file( dpy )) {
+ fprintf(stderr, "Couldn't get configuration details\n");
+ free(dpy);
+ return NULL;
+ }
+
+ /* Connect to the server and receive driverClientMsg
+ */
+ if (!__miniglx_open_connections(dpy)) {
+ free(dpy);
+ return NULL;
+ }
+
+ /* dlopen the driver .so file
+ */
+ if (!InitDriver(dpy)) {
+ fprintf(stderr, "InitDriver failed\n");
+ free(dpy);
+ return NULL;
+ }
+
+ /* Perform the client-side initialization.
+ *
+ * Clearly there is a limit of one on the number of windows in
+ * existence at any time.
+ *
+ * Need to shut down DRM and free DRI data in XDestroyWindow(), too.
+ */
+ dpy->driScreen.private = CallCreateNewScreen(dpy, 0, &dpy->driScreen);
+ if (!dpy->driScreen.private) {
+ fprintf(stderr, "%s: __driCreateScreen failed\n", __FUNCTION__);
+ dlclose(dpy->dlHandle);
+ free(dpy);
+ return NULL;
+ }
+
+ /* Anything more to do?
+ */
+ return dpy;
+}
+
+
+/**
+ * \brief Release display resources.
+ *
+ * When the application is about to exit, the resources associated with the
+ * graphics system can be released by calling this function.
+ *
+ * \param dpy display handle. It becomes invalid at this point.
+ *
+ * Destroys the window if any, and destroys the per-screen
+ * driver private information.
+ * Calls __miniglx_close_connections().
+ *
+ * If a server, puts the the framebuffer back into the initial state.
+ *
+ * Finally frees the display structure.
+ */
+void
+XCloseDisplay( Display *dpy )
+{
+ glXMakeCurrent( dpy, NULL, NULL);
+
+ if (dpy->NumWindows)
+ XDestroyWindow( dpy, dpy->TheWindow );
+
+ /* As this is done in XOpenDisplay, need to undo it here:
+ */
+ dpy->driScreen.destroyScreen(dpy, 0, dpy->driScreen.private);
+
+ __miniglx_close_connections( dpy );
+
+ if (!dpy->IsClient) {
+ /* put framebuffer back to initial state
+ */
+ (*dpy->driver->haltFBDev)( &dpy->driverContext );
+ RestoreFBDev(dpy);
+ CloseFBDev(dpy);
+ }
+
+ dlclose(dpy->dlHandle);
+ free(dpy);
+}
+
+
+/**
+ * \brief Window creation.
+ *
+ * \param display a display handle, as returned by XOpenDisplay().
+ * \param parent the parent window for the new window. For Mini GLX this should
+ * be
+ * \code RootWindow(display, 0) \endcode
+ * \param x the window abscissa. For Mini GLX, it should be zero.
+ * \param y the window ordinate. For Mini GLX, it should be zero.
+ * \param width the window width. For Mini GLX, this specifies the desired
+ * screen width such as 1024 or 1280.
+ * \param height the window height. For Mini GLX, this specifies the desired
+ * screen height such as 768 or 1024.
+ * \param border_width the border width. For Mini GLX, it should be zero.
+ * \param depth the window pixel depth. For Mini GLX, this should be the depth
+ * found in the #XVisualInfo object returned by glXChooseVisual()
+ * \param winclass the window class. For Mini GLX this value should be
+ * #InputOutput.
+ * \param visual the visual type. It should be the visual field of the
+ * #XVisualInfo object returned by glXChooseVisual().
+ * \param valuemask which fields of the XSetWindowAttributes() are to be used.
+ * For Mini GLX this is typically the bitmask
+ * \code CWBackPixel | CWBorderPixel | CWColormap \endcode
+ * \param attributes initial window attributes. The
+ * XSetWindowAttributes::background_pixel, XSetWindowAttributes::border_pixel
+ * and XSetWindowAttributes::colormap fields should be set.
+ *
+ * \return a window handle if it succeeds or zero if it fails.
+ *
+ * \note For Mini GLX, windows are full-screen; they cover the entire frame
+ * buffer. Also, Mini GLX imposes a limit of one window. A second window
+ * cannot be created until the first one is destroyed.
+ *
+ * This function creates and initializes a ::MiniGLXWindowRec structure after
+ * ensuring that there is no other window created. Performs the per-drawable
+ * client-side initialization calling the __DRIscreenRec::createDrawable
+ * method.
+ *
+ */
+Window
+XCreateWindow( Display *dpy, Window parent, int x, int y,
+ unsigned int width, unsigned int height,
+ unsigned int border_width, int depth, unsigned int winclass,
+ Visual *visual, unsigned long valuemask,
+ XSetWindowAttributes *attributes )
+{
+ const int empty_attribute_list[1] = { None };
+
+ Window win;
+
+ /* ignored */
+ (void) x;
+ (void) y;
+ (void) border_width;
+ (void) depth;
+ (void) winclass;
+ (void) valuemask;
+ (void) attributes;
+
+ if (!dpy->IsClient) {
+ fprintf(stderr, "Server process may not create windows (currently)\n");
+ return NULL;
+ }
+
+ if (dpy->NumWindows > 0)
+ return NULL; /* only allow one window */
+
+ assert(dpy->TheWindow == NULL);
+
+ win = malloc(sizeof(struct MiniGLXWindowRec));
+ if (!win)
+ return NULL;
+
+ /* In rotated mode, translate incoming x,y,width,height into
+ * 'normal' coordinates.
+ */
+ if (dpy->rotateMode) {
+ int tmp;
+ tmp = width; width = height; height = tmp;
+ tmp = x; x = y; y = tmp;
+ }
+
+ /* init other per-window fields */
+ win->x = 0;
+ win->y = 0;
+ win->w = width;
+ win->h = height;
+ win->visual = visual; /* ptr assignment */
+
+ win->bytesPerPixel = dpy->driverContext.cpp;
+ win->rowStride = dpy->driverContext.shared.virtualWidth * win->bytesPerPixel;
+ win->size = win->rowStride * height;
+ win->frontStart = dpy->driverContext.FBAddress;
+ win->frontBottom = (GLubyte *) win->frontStart + (height-1) * win->rowStride;
+
+ /* This is incorrect: the hardware driver could put the backbuffer
+ * just about anywhere. These fields, including the above are
+ * hardware dependent & don't really belong here.
+ */
+ if (visual->mode->doubleBufferMode) {
+ win->backStart = (GLubyte *) win->frontStart +
+ win->rowStride * dpy->driverContext.shared.virtualHeight;
+ win->backBottom = (GLubyte *) win->backStart
+ + (height - 1) * win->rowStride;
+ win->curBottom = win->backBottom;
+ }
+ else {
+ /* single buffered */
+ win->backStart = NULL;
+ win->backBottom = NULL;
+ win->curBottom = win->frontBottom;
+ }
+
+ dpy->driScreen.createNewDrawable(dpy, visual->mode, (int) win,
+ &win->driDrawable, GLX_WINDOW_BIT, empty_attribute_list);
+
+ if (!win->driDrawable.private) {
+ fprintf(stderr, "%s: dri.createDrawable failed\n", __FUNCTION__);
+ free(win);
+ return NULL;
+ }
+
+ dpy->NumWindows++;
+ dpy->TheWindow = win;
+
+ return win;
+}
+
+
+/**
+ * \brief Destroy window.
+ *
+ * \param display display handle.
+ * \param w window handle.
+ *
+ * This function calls XUnmapWindow() and frees window \p w.
+ *
+ * In case of destroying the current buffer first unbinds the GLX context
+ * by calling glXMakeCurrent() with no drawable.
+ */
+void
+XDestroyWindow( Display *display, Window win )
+{
+ if (display && display->IsClient && win) {
+ /* check if destroying the current buffer */
+ Window curDraw = glXGetCurrentDrawable();
+ if (win == curDraw) {
+ glXMakeCurrent( display, NULL, NULL);
+ }
+
+ XUnmapWindow( display, win );
+
+ /* Destroy the drawable. */
+ win->driDrawable.destroyDrawable(display, win->driDrawable.private);
+ free(win);
+
+ /* unlink window from display */
+ display->NumWindows--;
+ assert(display->NumWindows == 0);
+ display->TheWindow = NULL;
+ }
+}
+
+
+
+
+/**
+ * \brief Create color map structure.
+ *
+ * \param dpy the display handle as returned by XOpenDisplay().
+ * \param w the window on whose screen you want to create a color map. This
+ * parameter is ignored by Mini GLX but should be the value returned by the
+ * \code RootWindow(display, 0) \endcode macro.
+ * \param visual a visual type supported on the screen. This parameter is
+ * ignored by Mini GLX but should be the XVisualInfo::visual returned by
+ * glXChooseVisual().
+ * \param alloc the color map entries to be allocated. This parameter is ignored
+ * by Mini GLX but should be set to #AllocNone.
+ *
+ * \return the color map.
+ *
+ * This function is only provided to ease porting. Practically a no-op -
+ * returns a pointer to a dynamically allocated chunk of memory (one byte).
+ */
+Colormap
+XCreateColormap( Display *dpy, Window w, Visual *visual, int alloc )
+{
+ (void) dpy;
+ (void) w;
+ (void) visual;
+ (void) alloc;
+ return (Colormap) malloc(1);
+}
+
+
+/**
+ * \brief Destroy color map structure.
+ *
+ * \param display The display handle as returned by XOpenDisplay().
+ * \param colormap the color map to destroy.
+ *
+ * This function is only provided to ease porting. Practically a no-op.
+ *
+ * Frees the memory pointed by \p colormap.
+ */
+void
+XFreeColormap( Display *display, Colormap colormap )
+{
+ (void) display;
+ (void) colormap;
+ free(colormap);
+}
+
+
+/**
+ * \brief Free client data.
+ *
+ * \param data the data that is to be freed.
+ *
+ * Frees the memory pointed by \p data.
+ */
+void
+XFree( void *data )
+{
+ free(data);
+}
+
+
+/**
+ * \brief Query available visuals.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param vinfo_mask a bitmask indicating which fields of the \p vinfo_template
+ * are to be matched. The value must be \c VisualScreenMask.
+ * \param vinfo_template a template whose fields indicate which visual
+ * attributes must be matched by the results. The XVisualInfo::screen field of
+ * this structure must be zero.
+ * \param nitens_return will hold the number of visuals returned.
+ *
+ * \return the address of an array of all available visuals.
+ *
+ * An example of using XGetVisualInfo() to get all available visuals follows:
+ *
+ * \code
+ * XVisualInfo vinfo_template, *results;
+ * int nitens_return;
+ * Display *dpy = XOpenDisplay(NULL);
+ * vinfo_template.screen = 0;
+ * results = XGetVisualInfo(dpy, VisualScreenMask, &vinfo_template, &nitens_return);
+ * \endcode
+ *
+ * Returns the list of all ::XVisualInfo available, one per
+ * ::__GLcontextMode stored in MiniGLXDisplayRec::modes.
+ */
+XVisualInfo *
+XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int *nitens_return )
+{
+ const __GLcontextModes *mode;
+ XVisualInfo *results;
+ Visual *visResults;
+ int i, n=0;
+
+ // ASSERT(vinfo_mask == VisualScreenMask);
+ ASSERT(vinfo_template.screen == 0);
+
+ if (vinfo_mask == VisualIDMask)
+ {
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next )
+ if (mode->visualID == vinfo_template->visualid)
+ n=1;
+
+ if (n==0)
+ return NULL;
+
+ results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo));
+ if (!results) {
+ *nitens_return = 0;
+ return NULL;
+ }
+
+ visResults = (Visual *)calloc(1, n * sizeof(Visual));
+ if (!results) {
+ free(results);
+ *nitens_return = 0;
+ return NULL;
+ }
+
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode= mode->next )
+ if (mode->visualID == vinfo_template->visualid)
+ {
+ visResults[0].mode=mode;
+ visResults[0].visInfo = results;
+ visResults[0].dpy = dpy;
+ if (dpy->driverContext.bpp == 32)
+ visResults[0].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */
+ else
+ visResults[0].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */
+
+ results[0].visual = visResults;
+ results[0].visualid = mode->visualID;
+#if defined(__cplusplus) || defined(c_plusplus)
+ results[0].c_class = TrueColor;
+#else
+ results[0].class = TrueColor;
+#endif
+ results[0].depth = mode->redBits +
+ mode->redBits +
+ mode->redBits +
+ mode->redBits;
+ results[0].bits_per_rgb = dpy->driverContext.bpp;
+
+ }
+
+ }
+ else // if (vinfo_mask == VisualScreenMask)
+ {
+ n = 0;
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next )
+ n++;
+
+ results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo));
+ if (!results) {
+ *nitens_return = 0;
+ return NULL;
+ }
+
+ visResults = (Visual *)calloc(1, n * sizeof(Visual));
+ if (!results) {
+ free(results);
+ *nitens_return = 0;
+ return NULL;
+ }
+
+ for ( mode = dpy->driver_modes, i = 0 ; mode != NULL ; mode = mode->next, i++ ) {
+ visResults[i].mode = mode;
+ visResults[i].visInfo = results + i;
+ visResults[i].dpy = dpy;
+
+ if (dpy->driverContext.bpp == 32)
+ visResults[i].pixelFormat = PF_B8G8R8A8; /* XXX: FIX ME */
+ else
+ visResults[i].pixelFormat = PF_B5G6R5; /* XXX: FIX ME */
+
+ results[i].visual = visResults + i;
+ results[i].visualid = mode->visualID;
+#if defined(__cplusplus) || defined(c_plusplus)
+ results[i].c_class = TrueColor;
+#else
+ results[i].class = TrueColor;
+#endif
+ results[i].depth = mode->redBits +
+ mode->redBits +
+ mode->redBits +
+ mode->redBits;
+ results[i].bits_per_rgb = dpy->driverContext.bpp;
+ }
+ }
+ *nitens_return = n;
+ return results;
+}
+
+
+/**
+ * \brief Return a visual that matches specified attributes.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param screen the screen number. It is currently ignored by Mini GLX and
+ * should be zero.
+ * \param attribList a list of GLX attributes which describe the desired pixel
+ * format. It is terminated by the token \c None.
+ *
+ * The attributes are as follows:
+ * \arg GLX_USE_GL:
+ * This attribute should always be present in order to maintain compatibility
+ * with GLX.
+ * \arg GLX_RGBA:
+ * If present, only RGBA pixel formats will be considered. Otherwise, only
+ * color index formats are considered.
+ * \arg GLX_DOUBLEBUFFER:
+ * if present, only double-buffered pixel formats will be chosen.
+ * \arg GLX_RED_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per red pixel component that is acceptable.
+ * \arg GLX_GREEN_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per green pixel component that is acceptable.
+ * \arg GLX_BLUE_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per blue pixel component that is acceptable.
+ * \arg GLX_ALPHA_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per alpha pixel component that is acceptable.
+ * \arg GLX_STENCIL_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per stencil value that is acceptable.
+ * \arg GLX_DEPTH_SIZE \e n:
+ * Must be followed by a non-negative integer indicating the minimum number of
+ * bits per depth component that is acceptable.
+ * \arg None:
+ * This token is used to terminate the attribute list.
+ *
+ * \return a pointer to an #XVisualInfo object which most closely matches the
+ * requirements of the attribute list. If there is no visual which matches the
+ * request, \c NULL will be returned.
+ *
+ * \note Visuals with accumulation buffers are not available.
+ *
+ * This function searches the list of available visual configurations in
+ * MiniGLXDisplayRec::configs for a configuration which best matches the GLX
+ * attribute list parameter. A new ::XVisualInfo object is created which
+ * describes the visual configuration. The match criteria is described in the
+ * specification.
+ */
+XVisualInfo*
+glXChooseVisual( Display *dpy, int screen, int *attribList )
+{
+ const __GLcontextModes *mode;
+ Visual *vis;
+ XVisualInfo *visInfo;
+ const int *attrib;
+ GLboolean rgbFlag = GL_FALSE, dbFlag = GL_FALSE, stereoFlag = GL_FALSE;
+ GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits = 0;
+ GLint indexBits = 0, depthBits = 0, stencilBits = 0;
+ GLint numSamples = 0;
+ int i=0;
+
+ /*
+ * XXX in the future, <screen> might be interpreted as a VT
+ */
+ ASSERT(dpy);
+ ASSERT(screen == 0);
+
+ vis = (Visual *)calloc(1, sizeof(Visual));
+ if (!vis)
+ return NULL;
+
+ visInfo = (XVisualInfo *)malloc(sizeof(XVisualInfo));
+ if (!visInfo) {
+ free(vis);
+ return NULL;
+ }
+
+ visInfo->visual = vis;
+ vis->visInfo = visInfo;
+ vis->dpy = dpy;
+
+ /* parse the attribute list */
+ for (attrib = attribList; attrib && *attrib != None; attrib++) {
+ switch (attrib[0]) {
+ case GLX_DOUBLEBUFFER:
+ dbFlag = GL_TRUE;
+ break;
+ case GLX_RGBA:
+ rgbFlag = GL_TRUE;
+ break;
+ case GLX_RED_SIZE:
+ redBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_GREEN_SIZE:
+ greenBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_BLUE_SIZE:
+ blueBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_ALPHA_SIZE:
+ alphaBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_STENCIL_SIZE:
+ stencilBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_DEPTH_SIZE:
+ depthBits = attrib[1];
+ attrib++;
+ break;
+#if 0
+ case GLX_ACCUM_RED_SIZE:
+ accumRedBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_ACCUM_GREEN_SIZE:
+ accumGreenBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_ACCUM_BLUE_SIZE:
+ accumBlueBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_ACCUM_ALPHA_SIZE:
+ accumAlphaBits = attrib[1];
+ attrib++;
+ break;
+ case GLX_LEVEL:
+ /* ignored for now */
+ break;
+#endif
+ default:
+ /* unexpected token */
+ fprintf(stderr, "unexpected token in glXChooseVisual attrib list\n");
+ free(vis);
+ free(visInfo);
+ return NULL;
+ }
+ }
+
+ /* search screen configs for suitable visual */
+ (void) numSamples;
+ (void) indexBits;
+ (void) redBits;
+ (void) greenBits;
+ (void) blueBits;
+ (void) alphaBits;
+ (void) stereoFlag;
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next ) {
+ i++;
+ if (mode->rgbMode == rgbFlag &&
+ mode->doubleBufferMode == dbFlag &&
+ mode->redBits >= redBits &&
+ mode->greenBits >= greenBits &&
+ mode->blueBits >= blueBits &&
+ mode->alphaBits >= alphaBits &&
+ mode->depthBits >= depthBits &&
+ mode->stencilBits >= stencilBits) {
+ /* found it */
+ visInfo->visualid = i;
+ vis->mode = mode;
+ break;
+ }
+ }
+ if (!vis->mode)
+ return NULL;
+
+ /* compute depth and bpp */
+ if (rgbFlag) {
+ /* XXX maybe support depth 16 someday */
+#if defined(__cplusplus) || defined(c_plusplus)
+ visInfo->c_class = TrueColor;
+#else
+ visInfo->class = TrueColor;
+#endif
+ visInfo->depth = dpy->driverContext.bpp;
+ visInfo->bits_per_rgb = dpy->driverContext.bpp;
+ if (dpy->driverContext.bpp == 32)
+ vis->pixelFormat = PF_B8G8R8A8;
+ else
+ vis->pixelFormat = PF_B5G6R5;
+ }
+ else {
+ /* color index mode */
+#if defined(__cplusplus) || defined(c_plusplus)
+ visInfo->c_class = PseudoColor;
+#else
+ visInfo->class = PseudoColor;
+#endif
+ visInfo->depth = 8;
+ visInfo->bits_per_rgb = 8; /* bits/pixel */
+ vis->pixelFormat = PF_CI8;
+ }
+
+ return visInfo;
+}
+
+
+/**
+ * \brief Return information about GLX visuals.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param vis the visual to be queried, as returned by glXChooseVisual().
+ * \param attrib the visual attribute to be returned.
+ * \param value pointer to an integer in which the result of the query will be
+ * stored.
+ *
+ * \return zero if no error occurs, \c GLX_INVALID_ATTRIBUTE if the attribute
+ * parameter is invalid, or \c GLX_BAD_VISUAL if the \p vis parameter is
+ * invalid.
+ *
+ * Returns the appropriate attribute of ::__GLXvisualConfig pointed by
+ * MiniGLXVisualRec::glxConfig of XVisualInfo::visual.
+ *
+ * \sa data types.
+ */
+int
+glXGetConfig( Display *dpy, XVisualInfo *vis, int attrib, int *value )
+{
+ const __GLcontextModes *mode = vis->visual->mode;
+ if (!mode) {
+ *value = 0;
+ return GLX_BAD_VISUAL;
+ }
+
+ switch (attrib) {
+ case GLX_USE_GL:
+ *value = True;
+ return 0;
+ case GLX_RGBA:
+ *value = mode->rgbMode;
+ return 0;
+ case GLX_DOUBLEBUFFER:
+ *value = mode->doubleBufferMode;
+ return 0;
+ case GLX_RED_SIZE:
+ *value = mode->redBits;
+ return 0;
+ case GLX_GREEN_SIZE:
+ *value = mode->greenBits;
+ return 0;
+ case GLX_BLUE_SIZE:
+ *value = mode->blueBits;
+ return 0;
+ case GLX_ALPHA_SIZE:
+ *value = mode->alphaBits;
+ return 0;
+ case GLX_DEPTH_SIZE:
+ *value = mode->depthBits;
+ return 0;
+ case GLX_STENCIL_SIZE:
+ *value = mode->stencilBits;
+ return 0;
+ default:
+ *value = 0;
+ return GLX_BAD_ATTRIBUTE;
+ }
+ return 0;
+}
+
+
+/**
+ * \brief Create a new GLX rendering context.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param vis the visual that defines the frame buffer resources available to
+ * the rendering context, as returned by glXChooseVisual().
+ * \param shareList If non-zero, texture objects and display lists are shared
+ * with the named rendering context. If zero, texture objects and display lists
+ * will (initially) be private to this context. They may be shared when a
+ * subsequent context is created.
+ * \param direct whether direct or indirect rendering is desired. For Mini GLX
+ * this value is ignored but it should be set to \c True.
+ *
+ * \return a ::GLXContext handle if it succeeds or zero if it fails due to
+ * invalid parameter or insufficient resources.
+ *
+ * This function creates and initializes a ::MiniGLXContextRec structure and
+ * calls the __DRIscreenRec::createContext method to initialize the client
+ * private data.
+ */
+GLXContext
+glXCreateContext( Display *dpy, XVisualInfo *vis,
+ GLXContext shareList, Bool direct )
+{
+ GLXContext ctx;
+ void *sharePriv;
+
+ ASSERT(vis);
+
+ ctx = (struct MiniGLXContextRec *)calloc(1, sizeof(struct MiniGLXContextRec));
+ if (!ctx)
+ return NULL;
+
+ ctx->vid = vis->visualid;
+
+ if (shareList)
+ sharePriv = shareList->driContext.private;
+ else
+ sharePriv = NULL;
+
+ ctx->driContext.mode = vis->visual->mode;
+ ctx->driContext.private = dpy->driScreen.createNewContext(dpy, vis->visual->mode,
+ GLX_WINDOW_BIT, sharePriv, &ctx->driContext);
+
+ if (!ctx->driContext.private) {
+ free(ctx);
+ return NULL;
+ }
+
+ return ctx;
+}
+
+
+/**
+ * \brief Destroy a GLX context.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param ctx the GLX context to be destroyed.
+ *
+ * This function frees the \p ctx parameter after unbinding the current context
+ * by calling the __DRIcontextRec::bindContext method with zeros and calling
+ * the __DRIcontextRec::destroyContext method.
+ */
+void
+glXDestroyContext( Display *dpy, GLXContext ctx )
+{
+ GLXContext glxctx = glXGetCurrentContext();
+
+ if (ctx) {
+ if (glxctx == ctx) {
+ /* destroying current context */
+ ctx->driContext.bindContext(dpy, 0, 0, 0, 0);
+ CurrentContext = 0;
+ }
+ ctx->driContext.destroyContext(dpy, 0, ctx->driContext.private);
+ free(ctx);
+ }
+}
+
+
+/**
+ * \brief Bind a GLX context to a window or a pixmap.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param drawable the window or drawable to bind to the rendering context.
+ * This should be the value returned by XCreateWindow().
+ * \param ctx the GLX context to be destroyed.
+ *
+ * \return \c True if it succeeds, \c False otherwise to indicate an invalid
+ * display, window or context parameter.
+ *
+ * The current rendering context may be unbound by calling glXMakeCurrent()
+ * with the window and context parameters set to zero.
+ *
+ * An application may create any number of rendering contexts and bind them as
+ * needed. Note that binding a rendering context is generally not a
+ * light-weight operation. Most simple OpenGL applications create only one
+ * rendering context.
+ *
+ * This function first unbinds any old context via
+ * __DRIcontextRec::unbindContext and binds the new one via
+ * __DRIcontextRec::bindContext.
+ *
+ * If \p drawable is zero it unbinds the GLX context by calling
+ * __DRIcontextRec::bindContext with zeros.
+ */
+Bool
+glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx)
+{
+ if (dpy && drawable && ctx) {
+ GLXContext oldContext = glXGetCurrentContext();
+ GLXDrawable oldDrawable = glXGetCurrentDrawable();
+ /* unbind old */
+ if (oldContext) {
+ oldContext->driContext.unbindContext(dpy, 0,
+ (__DRIid) oldDrawable, (__DRIid) oldDrawable,
+ &oldContext->driContext);
+ }
+ /* bind new */
+ CurrentContext = ctx;
+ ctx->driContext.bindContext(dpy, 0, (__DRIid) drawable,
+ (__DRIid) drawable, &ctx->driContext);
+ ctx->drawBuffer = drawable;
+ ctx->curBuffer = drawable;
+ }
+ else if (ctx && dpy) {
+ /* unbind */
+ ctx->driContext.bindContext(dpy, 0, 0, 0, 0);
+ }
+ else if (dpy) {
+ CurrentContext = 0; /* kw: this seems to be intended??? */
+ }
+
+ return True;
+}
+
+
+/**
+ * \brief Exchange front and back buffers.
+ *
+ * \param dpy the display handle, as returned by XOpenDisplay().
+ * \param drawable the drawable whose buffers are to be swapped.
+ *
+ * Any pending rendering commands will be completed before the buffer swap
+ * takes place.
+ *
+ * Calling glXSwapBuffers() on a window which is single-buffered has no effect.
+ *
+ * This function just calls the __DRIdrawableRec::swapBuffers method to do the
+ * work.
+ */
+void
+glXSwapBuffers( Display *dpy, GLXDrawable drawable )
+{
+ if (!dpy || !drawable)
+ return;
+
+ drawable->driDrawable.swapBuffers(dpy, drawable->driDrawable.private);
+}
+
+
+/**
+ * \brief Return the current context
+ *
+ * \return the current context, as specified by glXMakeCurrent(), or zero if no
+ * context is currently bound.
+ *
+ * \sa glXCreateContext(), glXMakeCurrent()
+ *
+ * Returns the value of the ::CurrentContext global variable.
+ */
+GLXContext
+glXGetCurrentContext( void )
+{
+ return CurrentContext;
+}
+
+
+/**
+ * \brief Return the current drawable.
+ *
+ * \return the current drawable, as specified by glXMakeCurrent(), or zero if
+ * no drawable is currently bound.
+ *
+ * This function gets the current context via glXGetCurrentContext() and
+ * returns the MiniGLXContextRec::drawBuffer attribute.
+ */
+GLXDrawable
+glXGetCurrentDrawable( void )
+{
+ GLXContext glxctx = glXGetCurrentContext();
+ if (glxctx)
+ return glxctx->drawBuffer;
+ else
+ return NULL;
+}
+
+
+static GLboolean
+__glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen,
+ int fbconfigID, void *contextID, drm_context_t *hHWContext)
+{
+ __DRIscreen *pDRIScreen;
+ __DRIscreenPrivate *psp;
+
+ pDRIScreen = __glXFindDRIScreen(dpy, screen);
+ if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) {
+ return GL_FALSE;
+ }
+
+ psp = (__DRIscreenPrivate *) pDRIScreen->private;
+
+ if (psp->fd) {
+ if (drmCreateContext(psp->fd, hHWContext)) {
+ fprintf(stderr, ">>> drmCreateContext failed\n");
+ return GL_FALSE;
+ }
+ *(void**)contextID = (void*) *hHWContext;
+ }
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+__glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn,
+ __DRIid draw, unsigned int * index, unsigned int * stamp,
+ int * x, int * y, int * width, int * height,
+ int * numClipRects, drm_clip_rect_t ** pClipRects,
+ int * backX, int * backY,
+ int * numBackClipRects, drm_clip_rect_t ** pBackClipRects)
+{
+ GLXDrawable drawable = (GLXDrawable) draw;
+ drm_clip_rect_t * cliprect;
+ Display* display = (Display*)dpy;
+ __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private;
+ if (drawable == 0) {
+ return GL_FALSE;
+ }
+
+ cliprect = (drm_clip_rect_t*) _mesa_malloc(sizeof(drm_clip_rect_t));
+ cliprect->x1 = drawable->x;
+ cliprect->y1 = drawable->y;
+ cliprect->x2 = drawable->x + drawable->w;
+ cliprect->y2 = drawable->y + drawable->h;
+
+ /* the drawable index is by client id */
+ *index = display->clientID;
+
+ *stamp = pcp->driScreenPriv->pSAREA->drawableTable[display->clientID].stamp;
+ *x = drawable->x;
+ *y = drawable->y;
+ *width = drawable->w;
+ *height = drawable->h;
+ *numClipRects = 1;
+ *pClipRects = cliprect;
+
+ *backX = drawable->x;
+ *backY = drawable->y;
+ *numBackClipRects = 0;
+ *pBackClipRects = 0;
+
+ return GL_TRUE;
+}
+
+
+static GLboolean
+xf86DRI_DestroyContext(__DRInativeDisplay *dpy, int screen, __DRIid context_id )
+{
+ return GL_TRUE;
+}
+
+
+static GLboolean
+xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable,
+ drm_drawable_t *hHWDrawable )
+{
+ return GL_TRUE;
+}
+
+
+static GLboolean
+xf86DRI_DestroyDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable)
+{
+ return GL_TRUE;
+}
+
+
+/**
+ * \brief Query function address.
+ *
+ * The glXGetProcAddress() function will return the address of any available
+ * OpenGL or Mini GLX function.
+ *
+ * \param procName name of the function to be returned.
+ *
+ * \return If \p procName is a valid function name, a pointer to that function
+ * will be returned. Otherwise, \c NULL will be returned.
+ *
+ * The purpose of glXGetProcAddress() is to facilitate using future extensions
+ * to OpenGL or Mini GLX. If a future version of the library adds new extension
+ * functions they'll be accessible via glXGetProcAddress(). The alternative is
+ * to hard-code calls to the new functions in the application but doing so will
+ * prevent linking the application with older versions of the library.
+ *
+ * Returns the function address by looking up its name in a static (name,
+ * address) pair list.
+ */
+void (*glXGetProcAddress(const GLubyte *procname))( void )
+{
+ struct name_address {
+ const char *name;
+ const void *func;
+ };
+ static const struct name_address functions[] = {
+ { "glXChooseVisual", (void *) glXChooseVisual },
+ { "glXCreateContext", (void *) glXCreateContext },
+ { "glXDestroyContext", (void *) glXDestroyContext },
+ { "glXMakeCurrent", (void *) glXMakeCurrent },
+ { "glXSwapBuffers", (void *) glXSwapBuffers },
+ { "glXGetCurrentContext", (void *) glXGetCurrentContext },
+ { "glXGetCurrentDrawable", (void *) glXGetCurrentDrawable },
+ { "glXGetProcAddress", (void *) glXGetProcAddress },
+ { "XOpenDisplay", (void *) XOpenDisplay },
+ { "XCloseDisplay", (void *) XCloseDisplay },
+ { "XCreateWindow", (void *) XCreateWindow },
+ { "XDestroyWindow", (void *) XDestroyWindow },
+ { "XMapWindow", (void *) XMapWindow },
+ { "XCreateColormap", (void *) XCreateColormap },
+ { "XFreeColormap", (void *) XFreeColormap },
+ { "XFree", (void *) XFree },
+ { "XGetVisualinfo", (void *) XGetVisualInfo },
+ { "glXCreatePbuffer", (void *) glXCreatePbuffer },
+ { "glXDestroyPbuffer", (void *) glXDestroyPbuffer },
+ { "glXChooseFBConfig", (void *) glXChooseFBConfig },
+ { "glXGetVisualFromFBConfig", (void *) glXGetVisualFromFBConfig },
+ { NULL, NULL }
+ };
+ const struct name_address *entry;
+ for (entry = functions; entry->name; entry++) {
+ if (strcmp(entry->name, (const char *) procname) == 0) {
+ return entry->func;
+ }
+ }
+ return _glapi_get_proc_address((const char *) procname);
+}
+
+
+/**
+ * \brief Query the Mini GLX version.
+ *
+ * \param dpy the display handle. It is currently ignored, but should be the
+ * value returned by XOpenDisplay().
+ * \param major receives the major version number of Mini GLX.
+ * \param minor receives the minor version number of Mini GLX.
+ *
+ * \return \c True if the function succeeds, \c False if the function fails due
+ * to invalid parameters.
+ *
+ * \sa #MINI_GLX_VERSION_1_0.
+ *
+ * Returns the hard-coded Mini GLX version.
+ */
+Bool
+glXQueryVersion( Display *dpy, int *major, int *minor )
+{
+ (void) dpy;
+ *major = 1;
+ *minor = 0;
+ return True;
+}
+
+
+/**
+ * \brief Create a new pbuffer.
+ */
+GLXPbuffer
+glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList )
+{
+ return NULL;
+}
+
+
+void
+glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
+{
+ free(pbuf);
+}
+
+
+GLXFBConfig *
+glXChooseFBConfig( Display *dpy, int screen, const int *attribList,
+ int *nitems )
+{
+ GLXFBConfig *f = (GLXFBConfig *) malloc(sizeof(GLXFBConfig));
+ f->visInfo = glXChooseVisual( dpy, screen, (int *) attribList );
+ if (f->visInfo) {
+ *nitems = 1;
+ return f;
+ }
+ else {
+ *nitems = 0;
+ free(f);
+ return NULL;
+ }
+}
+
+
+XVisualInfo *
+glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
+{
+ /* XVisualInfo and GLXFBConfig are the same structure */
+ (void) dpy;
+ return config.visInfo;
+}
+
+void *glXAllocateMemoryMESA(Display *dpy, int scrn,
+ size_t size, float readFreq,
+ float writeFreq, float priority)
+{
+ if (dpy->driScreen.private && dpy->driScreen.allocateMemory) {
+ return (*dpy->driScreen.allocateMemory)( dpy, scrn, size,
+ readFreq, writeFreq,
+ priority );
+ }
+
+ return NULL;
+}
+
+void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer)
+{
+ if (dpy->driScreen.private && dpy->driScreen.freeMemory) {
+ (*dpy->driScreen.freeMemory)( dpy, scrn, pointer );
+ }
+}
+
+GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn,
+ const void *pointer )
+{
+ if (dpy->driScreen.private && dpy->driScreen.memoryOffset) {
+ return (*dpy->driScreen.memoryOffset)( dpy, scrn, pointer );
+ }
+
+ return 0;
+}
+
+
+/**
+ * Get the unadjusted system time (UST). Currently, the UST is measured in
+ * microseconds since Epoc. The actual resolution of the UST may vary from
+ * system to system, and the units may vary from release to release.
+ * Drivers should not call this function directly. They should instead use
+ * \c glXGetProcAddress to obtain a pointer to the function.
+ *
+ * \param ust Location to store the 64-bit UST
+ * \returns Zero on success or a negative errno value on failure.
+ *
+ * \note
+ * This function was copied directly from src/glx/x11/glxcmds.c.
+ */
+static int __glXGetUST( int64_t * ust )
+{
+ struct timeval tv;
+
+ if ( ust == NULL ) {
+ return -EFAULT;
+ }
+
+ if ( gettimeofday( & tv, NULL ) == 0 ) {
+ ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
+ return 0;
+ } else {
+ return -errno;
+ }
+}
+
+
+/**
+ *
+ * \bug
+ * This needs to be implemented for miniGlx.
+ */
+static GLboolean __glXGetMscRate(__DRInativeDisplay * dpy, __DRIid drawable,
+ int32_t * numerator, int32_t * denominator)
+{
+ *numerator = 0;
+ *denominator = 0;
+ return False;
+}
+/*@}*/
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglxP.h b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglxP.h
new file mode 100644
index 000000000..96ed0e81c
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglxP.h
@@ -0,0 +1,205 @@
+/**
+ * \file miniglxP.h
+ * \brief Define replacements for some X data types and define the DRI-related
+ * data structures.
+ *
+ * \note Cut down version of glxclient.h.
+ *
+ */
+
+#ifndef _mini_GLX_client_h_
+#define _mini_GLX_client_h_
+
+#include <signal.h>
+#include <linux/fb.h>
+
+#include <GL/miniglx.h>
+#include "glheader.h"
+#include "mtypes.h"
+
+#include "driver.h"
+#include "GL/internal/dri_interface.h"
+
+/**
+ * \brief Supported pixel formats.
+ */
+enum PixelFormat {
+ PF_B8G8R8, /**< \brief 24-bit BGR */
+ PF_B8G8R8A8, /**< \brief 32-bit BGRA */
+ PF_B5G6R5, /**< \brief 16-bit BGR */
+ PF_B5G5R5, /**< \brief 15-bit BGR */
+ PF_CI8 /**< \brief 8-bit color index */
+};
+
+/**
+ * \brief X Visual type.
+ *
+ * \sa ::Visual, \ref datatypes.
+ */
+struct MiniGLXVisualRec {
+ /** \brief GLX visual information */
+ const __GLcontextModes *mode;
+
+ /** \brief pointer back to corresponding ::XVisualInfo */
+ XVisualInfo *visInfo;
+
+ /** \brief display handle */
+ Display *dpy;
+
+ /** \brief pixel format */
+ enum PixelFormat pixelFormat;
+};
+
+
+
+/**
+ * \brief X Window type.
+ *
+ * \sa ::Window, \ref datatypes.
+ */
+struct MiniGLXWindowRec {
+ Visual *visual;
+ /** \brief position (always 0,0) */
+ int x, y;
+ /** \brief size */
+ unsigned int w, h;
+ void *frontStart; /**< \brief start of front color buffer */
+ void *backStart; /**< \brief start of back color buffer */
+ size_t size; /**< \brief color buffer size, in bytes */
+ GLuint bytesPerPixel;
+ GLuint rowStride; /**< \brief in bytes */
+ GLubyte *frontBottom; /**< \brief pointer to last row */
+ GLubyte *backBottom; /**< \brief pointer to last row */
+ GLubyte *curBottom; /**< = frontBottom or backBottom */
+ __DRIdrawable driDrawable;
+ GLuint ismapped;
+};
+
+
+/**
+ * \brief GLXContext type.
+ *
+ * \sa ::GLXContext, \ref datatypes.
+ */
+struct MiniGLXContextRec {
+ Window drawBuffer; /**< \brief drawing buffer */
+ Window curBuffer; /**< \brief current buffer */
+ VisualID vid; /**< \brief visual ID */
+ __DRIcontext driContext; /**< \brief context dependent methods */
+};
+
+#define MINIGLX_BUF_SIZE 512
+#define MINIGLX_MAX_SERVER_FDS 10
+#define MINIGLX_MAX_CLIENT_FDS 1
+#define MINIGLX_EVENT_QUEUE_SZ 16
+#define MINIGLX_EVENT_QUEUE_MASK (MINIGLX_EVENT_QUEUE_SZ-1)
+
+/**
+ * A connection to/from the server
+ *
+ * All information is to/from the server is buffered and then dispatched by
+ * __miniglx_Select() to avoid blocking the server.
+ */
+struct MiniGLXConnection {
+ int fd; /**< \brief file descriptor */
+ char readbuf[MINIGLX_BUF_SIZE]; /**< \brief read buffer */
+ char writebuf[MINIGLX_BUF_SIZE]; /**< \brief write buffer */
+ int readbuf_count; /**< \brief count of bytes waiting to be read */
+ int writebuf_count; /**< \brief count of bytes waiting to be written */
+};
+
+
+/**
+ * \brief X Display type
+ *
+ * \sa ::Display, \ref datatypes.
+ */
+struct MiniGLXDisplayRec {
+ /** \brief fixed framebuffer screen info */
+ struct fb_fix_screeninfo FixedInfo;
+ /** \brief original and current variable framebuffer screen info */
+ struct fb_var_screeninfo OrigVarInfo, VarInfo;
+ struct sigaction OrigSigUsr1;
+ struct sigaction OrigSigUsr2;
+ int OriginalVT;
+ int ConsoleFD; /**< \brief console TTY device file descriptor */
+ int FrameBufferFD; /**< \brief framebuffer device file descriptor */
+ int NumWindows; /**< \brief number of open windows */
+ Window TheWindow; /**< \brief open window - only allow one window for now */
+ int rotateMode;
+
+
+ volatile int vtSignalFlag;
+ volatile int haveVT; /**< \brief whether the VT is hold */
+ int hwActive; /**< \brief whether the hardware is active -- mimics
+ the variations of MiniGLXDisplayRec::haveVT */
+
+
+ int IsClient; /**< \brief whether it's a client or the server */
+ int clientID;
+ int nrFds; /**< \brief number of connections (usually just one for the clients) */
+ struct MiniGLXConnection *fd; /**< \brief connections */
+ int drmFd; /**< \brief handle to drm device */
+ int authorized; /**< \brief has server authorized this process? */
+
+ struct {
+ int nr, head, tail;
+ XEvent queue[MINIGLX_EVENT_QUEUE_SZ];
+ } eventqueue;
+
+ /**
+ * \name Visuals
+ *
+ * Visuals (configs) in this screen.
+ */
+ /*@{*/
+ const __GLcontextModes *driver_modes; /**< \brief Modes filtered by driver. */
+ /*@}*/
+
+ /**
+ * \name From __GLXdisplayPrivate
+ */
+ /*@{*/
+ PFNCREATENEWSCREENFUNC createNewScreen; /**< \brief \e __driCreateScreen hook */
+ __DRIscreen driScreen; /**< \brief Screen dependent methods */
+ void *dlHandle; /**<
+ * \brief handle to the client dynamic
+ * library
+ */
+ /*@}*/
+
+ /**
+ * \brief Mini GLX specific driver hooks
+ */
+ struct DRIDriverRec *driver;
+ struct DRIDriverContextRec driverContext;
+
+ /**
+ * \name Configuration details
+ *
+ * They are read from a configuration file by __read_config_file().
+ */
+ /*@{*/
+ const char *fbdevDevice;
+ const char *clientDriverName;
+ /*@}*/
+};
+
+/** Character messages. */
+enum msgs {
+ _CanIHaveFocus,
+ _IDontWantFocus,
+ _YouveGotFocus,
+ _YouveLostFocus,
+ _RepaintPlease,
+ _Authorize,
+};
+extern int send_msg( Display *dpy, int i, const void *msg, size_t sz );
+extern int send_char_msg( Display *dpy, int i, char msg );
+extern int blocking_read( Display *dpy, int connection, char *msg, size_t msg_size );
+extern int handle_fd_events( Display *dpy, int nonblock );
+
+extern int __miniglx_open_connections( Display *dpy );
+extern void __miniglx_close_connections( Display *dpy );
+
+#endif /* !_mini_GLX_client_h_ */
diff --git a/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx_events.c b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx_events.c
new file mode 100644
index 000000000..ce6bff06a
--- /dev/null
+++ b/nx-X11/extras/Mesa_6.4.2/src/glx/mini/miniglx_events.c
@@ -0,0 +1,978 @@
+/**
+ * \file miniglx_events.c
+ * \brief Mini GLX client/server communication functions.
+ * \author Keith Whitwell
+ *
+ * The Mini GLX interface is a subset of the GLX interface, plus a
+ * minimal set of Xlib functions. This file adds interfaces to
+ * arbitrate a single cliprect between multiple direct rendering
+ * clients.
+ *
+ * A fairly complete client/server non-blocking communication
+ * mechanism. Probably overkill given that none of our messages
+ * currently exceed 1 byte in length and take place over the
+ * relatively benign channel provided by a Unix domain socket.
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 5.0
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/* $Id: miniglx_events.c,v 1.4.8.2 2005/08/31 01:25:24 airlied Exp $ */
+
+
+#include <assert.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <dlfcn.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <sys/stat.h>
+
+#include <linux/kd.h>
+#include <linux/vt.h>
+
+#include "xf86drm.h"
+#include "miniglxP.h"
+
+
+#define MINIGLX_FIFO_NAME "/tmp/miniglx.fifo"
+
+/**
+ * \brief Allocate an XEvent structure on the event queue.
+ *
+ * \param dpy the display handle.
+ *
+ * \return Pointer to the queued event structure or NULL on failure.
+ *
+ * \internal
+ * If there is space on the XEvent queue, return a pointer
+ * to the next free event and increment the eventqueue tail value.
+ * Otherwise return null.
+ */
+static XEvent *queue_event( Display *dpy )
+{
+ int incr = (dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK;
+ if (incr == dpy->eventqueue.head) {
+ return 0;
+ }
+ else {
+ XEvent *ev = &dpy->eventqueue.queue[dpy->eventqueue.tail];
+ dpy->eventqueue.tail = incr;
+ return ev;
+ }
+}
+
+/**
+ * \brief Dequeue an XEvent and copy it into provided storage.
+ *
+ * \param dpy the display handle.
+ * \param event_return pointer to copy the queued event to.
+ *
+ * \return True or False depending on success.
+ *
+ * \internal
+ * If there is a queued XEvent on the queue, copy it to the provided
+ * pointer and increment the eventqueue head value. Otherwise return
+ * null.
+ */
+static int dequeue_event( Display *dpy, XEvent *event_return )
+{
+ if (dpy->eventqueue.tail == dpy->eventqueue.head) {
+ return False;
+ }
+ else {
+ *event_return = dpy->eventqueue.queue[dpy->eventqueue.head];
+ dpy->eventqueue.head += 1;
+ dpy->eventqueue.head &= MINIGLX_EVENT_QUEUE_MASK;
+ return True;
+ }
+}
+
+/**
+ * \brief Shutdown a socket connection.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ *
+ * \internal
+ * Shutdown and close the file descriptor. If this is the special
+ * connection in fd[0], issue an error message and exit - there's been
+ * some sort of failure somewhere. Otherwise, let the application
+ * know about whats happened by issuing a DestroyNotify event.
+ */
+static void shut_fd( Display *dpy, int i )
+{
+ if (dpy->fd[i].fd < 0)
+ return;
+
+ shutdown (dpy->fd[i].fd, SHUT_RDWR);
+ close (dpy->fd[i].fd);
+ dpy->fd[i].fd = -1;
+ dpy->fd[i].readbuf_count = 0;
+ dpy->fd[i].writebuf_count = 0;
+
+ if (i == 0) {
+ fprintf(stderr, "server connection lost\n");
+ exit(1);
+ }
+ else {
+ /* Pass this to the application as a DestroyNotify event.
+ */
+ XEvent *er = queue_event(dpy);
+ if (!er) return;
+ er->xdestroywindow.type = DestroyNotify;
+ er->xdestroywindow.serial = 0;
+ er->xdestroywindow.send_event = 0;
+ er->xdestroywindow.display = dpy;
+ er->xdestroywindow.window = (Window)i;
+ }
+}
+
+/**
+ * \brief Send a message to a socket connection.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ * \param msg the message to send.
+ * \param sz the size of the message
+ *
+ * \internal
+ * Copy the message to the write buffer for the nominated connection.
+ * This will be actually sent to that file descriptor from
+ * __miniglx_Select().
+ */
+int send_msg( Display *dpy, int i,
+ const void *msg, size_t sz )
+{
+ int cnt = dpy->fd[i].writebuf_count;
+ if (MINIGLX_BUF_SIZE - cnt < sz) {
+ fprintf(stderr, "client %d: writebuf overflow\n", i);
+ return False;
+ }
+
+ memcpy( dpy->fd[i].writebuf + cnt, msg, sz ); cnt += sz;
+ dpy->fd[i].writebuf_count = cnt;
+ return True;
+}
+
+/**
+ * \brief Send a message to a socket connection.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ * \param msg the message to send.
+ *
+ * \internal
+ * Use send_msg() to send a one-byte message to a socket.
+ */
+int send_char_msg( Display *dpy, int i, char msg )
+{
+ return send_msg( dpy, i, &msg, sizeof(char));
+}
+
+
+/**
+ * \brief Block and receive a message from a socket connection.
+ *
+ * \param dpy the display handle.
+ * \param connection the index in dpy->fd of the socket connection.
+ * \param msg storage for the received message.
+ * \param msg_size the number of bytes to read.
+ *
+ * \internal
+ * Block and read from the connection's file descriptor
+ * until msg_size bytes have been received.
+ *
+ * Only called from welcome_message_part().
+ */
+int blocking_read( Display *dpy, int connection,
+ char *msg, size_t msg_size )
+{
+ int i, r;
+
+ for (i = 0 ; i < msg_size ; i += r) {
+ r = read(dpy->fd[connection].fd, msg + i, msg_size - i);
+ if (r < 1) {
+ fprintf(stderr, "blocking_read: %d %s\n", r, strerror(errno));
+ shut_fd(dpy,connection);
+ return False;
+ }
+ }
+
+ return True;
+}
+
+/**
+ * \brief Send/receive a part of the welcome message.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ * \param msg storage for the sent/received message.
+ * \param sz the number of bytes to write/read.
+ *
+ * \return True on success, or False on failure.
+ *
+ * This function is called by welcome_message_part(), to either send or receive
+ * (via blocking_read()) part of the welcome message, according to whether
+ * Display::IsClient is set.
+ *
+ * Each part of the welcome message on the wire consists of a count and then the
+ * actual message data with that number of bytes.
+ */
+static int welcome_message_part( Display *dpy, int i, void **msg, int sz )
+{
+ if (dpy->IsClient) {
+ int sz;
+ if (!blocking_read( dpy, i, (char *)&sz, sizeof(sz))) return False;
+ if (!*msg) *msg = malloc(sz);
+ if (!*msg) return False;
+ if (!blocking_read( dpy, i, *msg, sz )) return False;
+ return sz;
+ }
+ else {
+ if (!send_msg( dpy, i, &sz, sizeof(sz))) return False;
+ if (!send_msg( dpy, i, *msg, sz )) return False;
+ }
+
+ return True;
+}
+
+/**
+ * \brief Send/receive the welcome message.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ *
+ * \return True on success, or False on failure.
+ *
+ * Using welcome_message_part(), sends/receives the client ID, the client
+ * configuration details in DRIDriverContext::shared, and the driver private
+ * message in DRIDriverContext::driverClientMsg.
+ */
+static int welcome_message( Display *dpy, int i )
+{
+ void *tmp = &dpy->driverContext.shared;
+ int *clientid = dpy->IsClient ? &dpy->clientID : &i;
+ int size;
+ if (!welcome_message_part( dpy, i, (void **)&clientid, sizeof(*clientid)))
+ return False;
+
+ if (!welcome_message_part( dpy, i, &tmp, sizeof(dpy->driverContext.shared)))
+ return False;
+
+ size=welcome_message_part( dpy, i,
+ (void **)&dpy->driverContext.driverClientMsg,
+ dpy->driverContext.driverClientMsgSize );
+ if (!size)
+ return False;
+ if (dpy->IsClient) {
+ dpy->driverContext.driverClientMsgSize = size;
+ }
+ return True;
+}
+
+
+/**
+ * \brief Handle a new client connection.
+ *
+ * \param dpy the display handle.
+ *
+ * \return True on success or False on failure.
+ *
+ * Accepts the connection, sets it in non-blocking operation, and finds a free
+ * slot in Display::fd for it.
+ */
+static int handle_new_client( Display *dpy )
+{
+ struct sockaddr_un client_address;
+ unsigned int l = sizeof(client_address);
+ int r, i;
+
+ r = accept(dpy->fd[0].fd, (struct sockaddr *) &client_address, &l);
+ if (r < 0) {
+ perror ("accept()");
+ shut_fd(dpy,0);
+ return False;
+ }
+
+ if (fcntl(r, F_SETFL, O_NONBLOCK) != 0) {
+ perror("fcntl");
+ close(r);
+ return False;
+ }
+
+
+ /* Some rough & ready adaption of the XEvent semantics.
+ */
+ for (i = 1 ; i < dpy->nrFds ; i++) {
+ if (dpy->fd[i].fd < 0) {
+ XEvent *er = queue_event(dpy);
+ if (!er) {
+ close(r);
+ return False;
+ }
+
+ dpy->fd[i].fd = r;
+ er->xcreatewindow.type = CreateNotify;
+ er->xcreatewindow.serial = 0;
+ er->xcreatewindow.send_event = 0;
+ er->xcreatewindow.display = dpy;
+ er->xcreatewindow.window = (Window)i; /* fd slot == window, now? */
+
+ /* Send the driver client message - this is expected as the
+ * first message on a new connection. The recpient already
+ * knows the size of the message.
+ */
+ welcome_message( dpy, i );
+ return True;
+ }
+ }
+
+
+ fprintf(stderr, "[miniglx] %s: Max nr clients exceeded\n", __FUNCTION__);
+ close(r);
+ return False;
+}
+
+/**
+ * This routine "puffs out" the very basic communications between
+ * client and server to full-sized X Events that can be handled by the
+ * application.
+ *
+ * \param dpy the display handle.
+ * \param i the index in dpy->fd of the socket connection.
+ *
+ * \return True on success or False on failure.
+ *
+ * \internal
+ * Interprets the message (see msg) into a XEvent and advances the file FIFO
+ * buffer.
+ */
+static int
+handle_fifo_read( Display *dpy, int i )
+{
+ drm_magic_t magic;
+ int err;
+
+ while (dpy->fd[i].readbuf_count) {
+ char id = dpy->fd[i].readbuf[0];
+ XEvent *er;
+ int count = 1;
+
+ if (dpy->IsClient) {
+ switch (id) {
+ /* The server has called XMapWindow on a client window */
+ case _YouveGotFocus:
+ er = queue_event(dpy);
+ if (!er) return False;
+ er->xmap.type = MapNotify;
+ er->xmap.serial = 0;
+ er->xmap.send_event = False;
+ er->xmap.display = dpy;
+ er->xmap.event = dpy->TheWindow;
+ er->xmap.window = dpy->TheWindow;
+ er->xmap.override_redirect = False;
+ if (dpy->driver->notifyFocus)
+ dpy->driver->notifyFocus( 1 );
+ break;
+
+ /* The server has called XMapWindow on a client window */
+ case _RepaintPlease:
+ er = queue_event(dpy);
+ if (!er) return False;
+ er->xexpose.type = Expose;
+ er->xexpose.serial = 0;
+ er->xexpose.send_event = False;
+ er->xexpose.display = dpy;
+ er->xexpose.window = dpy->TheWindow;
+ if (dpy->rotateMode) {
+ er->xexpose.x = dpy->TheWindow->y;
+ er->xexpose.y = dpy->TheWindow->x;
+ er->xexpose.width = dpy->TheWindow->h;
+ er->xexpose.height = dpy->TheWindow->w;
+ }
+ else {
+ er->xexpose.x = dpy->TheWindow->x;
+ er->xexpose.y = dpy->TheWindow->y;
+ er->xexpose.width = dpy->TheWindow->w;
+ er->xexpose.height = dpy->TheWindow->h;
+ }
+ er->xexpose.count = 0;
+ break;
+
+ /* The server has called 'XUnmapWindow' on a client
+ * window.
+ */
+ case _YouveLostFocus:
+ er = queue_event(dpy);
+ if (!er) return False;
+ er->xunmap.type = UnmapNotify;
+ er->xunmap.serial = 0;
+ er->xunmap.send_event = False;
+ er->xunmap.display = dpy;
+ er->xunmap.event = dpy->TheWindow;
+ er->xunmap.window = dpy->TheWindow;
+ er->xunmap.from_configure = False;
+ if (dpy->driver->notifyFocus)
+ dpy->driver->notifyFocus( 0 );
+ break;
+
+ case _Authorize:
+ dpy->authorized = True;
+ break;
+
+ default:
+ fprintf(stderr, "Client received unhandled message type %d\n", id);
+ shut_fd(dpy, i); /* Actually shuts down the client */
+ return False;
+ }
+ }
+ else {
+ switch (id) {
+ /* Lets the server know that the client is ready to render
+ * (having called 'XMapWindow' locally).
+ */
+ case _CanIHaveFocus:
+ er = queue_event(dpy);
+ if (!er) return False;
+ er->xmaprequest.type = MapRequest;
+ er->xmaprequest.serial = 0;
+ er->xmaprequest.send_event = False;
+ er->xmaprequest.display = dpy;
+ er->xmaprequest.parent = 0;
+ er->xmaprequest.window = (Window)i;
+ break;
+
+ /* Both _YouveLostFocus and _IDontWantFocus generate unmap
+ * events. The idea is that _YouveLostFocus lets the client
+ * know that it has had focus revoked by the server, whereas
+ * _IDontWantFocus lets the server know that the client has
+ * unmapped its own window.
+ */
+ case _IDontWantFocus:
+ er = queue_event(dpy);
+ if (!er) return False;
+ er->xunmap.type = UnmapNotify;
+ er->xunmap.serial = 0;
+ er->xunmap.send_event = False;
+ er->xunmap.display = dpy;
+ er->xunmap.event = (Window)i;
+ er->xunmap.window = (Window)i;
+ er->xunmap.from_configure = False;
+ break;
+
+ case _Authorize:
+ /* is full message here yet? */
+ if (dpy->fd[i].readbuf_count < count + sizeof(magic)) {
+ count = 0;
+ break;
+ }
+ memcpy(&magic, dpy->fd[i].readbuf + count, sizeof(magic));
+ fprintf(stderr, "Authorize - magic %d\n", magic);
+
+ err = drmAuthMagic(dpy->driverContext.drmFD, magic);
+ count += sizeof(magic);
+
+ send_char_msg( dpy, i, _Authorize );
+ break;
+
+ default:
+ fprintf(stderr, "Server received unhandled message type %d\n", id);
+ shut_fd(dpy, i); /* Generates DestroyNotify event */
+ return False;
+ }
+ }
+
+ dpy->fd[i].readbuf_count -= count;
+
+ if (dpy->fd[i].readbuf_count) {
+ memmove(dpy->fd[i].readbuf,
+ dpy->fd[i].readbuf + count,
+ dpy->fd[i].readbuf_count);
+ }
+ }
+
+ return True;
+}
+
+/**
+ * Handle a VT signal
+ *
+ * \param dpy display handle.
+ *
+ * The VT switches is detected by comparing Display::haveVT and
+ * Display::hwActive. When loosing the VT the hardware lock is acquired, the
+ * hardware is shutdown via a call to DRIDriverRec::shutdownHardware(), and the
+ * VT released. When acquiring the VT back the hardware state is restored via a
+ * call to DRIDriverRec::restoreHardware() and the hardware lock released.
+ */
+static void __driHandleVtSignals( Display *dpy )
+{
+ dpy->vtSignalFlag = 0;
+
+ fprintf(stderr, "%s: haveVT %d hwActive %d\n", __FUNCTION__,
+ dpy->haveVT, dpy->hwActive);
+
+ if (!dpy->haveVT && dpy->hwActive) {
+ /* Need to get lock and shutdown hardware */
+ DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
+ dpy->driverContext.pSAREA,
+ dpy->driverContext.serverContext );
+ dpy->driver->shutdownHardware( &dpy->driverContext );
+
+ /* Can now give up control of the VT */
+ ioctl( dpy->ConsoleFD, VT_RELDISP, 1 );
+ dpy->hwActive = 0;
+ }
+ else if (dpy->haveVT && !dpy->hwActive) {
+ /* Get VT (wait??) */
+ ioctl( dpy->ConsoleFD, VT_RELDISP, VT_ACTIVATE );
+
+ /* restore HW state, release lock */
+ dpy->driver->restoreHardware( &dpy->driverContext );
+ DRM_UNLOCK( dpy->driverContext.drmFD,
+ dpy->driverContext.pSAREA,
+ dpy->driverContext.serverContext );
+ dpy->hwActive = 1;
+ }
+}
+
+
+#undef max
+#define max(x,y) ((x) > (y) ? (x) : (y))
+
+/**
+ * Logic for the select() call.
+ *
+ * \param dpy display handle.
+ * \param n highest fd in any set plus one.
+ * \param rfds fd set to be watched for reading, or NULL to create one.
+ * \param wfds fd set to be watched for writing, or NULL to create one.
+ * \param xfds fd set to be watched for exceptions or error, or NULL to create one.
+ * \param tv timeout value, or NULL for no timeout.
+ *
+ * \return number of file descriptors contained in the sets, or a negative number on failure.
+ *
+ * \note
+ * This all looks pretty complex, but is necessary especially on the
+ * server side to prevent a poorly-behaved client from causing the
+ * server to block in a read or write and hence not service the other
+ * clients.
+ *
+ * \sa
+ * See select_tut in the Linux manual pages for more discussion.
+ *
+ * \internal
+ * Creates and initializes the file descriptor sets by inspecting Display::fd
+ * if these aren't passed in the function call. Calls select() and fulfill the
+ * demands by trying to fill MiniGLXConnection::readbuf and draining
+ * MiniGLXConnection::writebuf.
+ * The server fd[0] is handled specially for new connections, by calling
+ * handle_new_client().
+ *
+ */
+int
+__miniglx_Select( Display *dpy, int n, fd_set *rfds, fd_set *wfds, fd_set *xfds,
+ struct timeval *tv )
+{
+ int i;
+ int retval;
+ fd_set my_rfds, my_wfds;
+ struct timeval my_tv;
+
+ if (!rfds) {
+ rfds = &my_rfds;
+ FD_ZERO(rfds);
+ }
+
+ if (!wfds) {
+ wfds = &my_wfds;
+ FD_ZERO(wfds);
+ }
+
+ /* Don't block if there are events queued. Review this if the
+ * flush in XMapWindow is changed to blocking. (Test case:
+ * miniglxtest).
+ */
+ if (dpy->eventqueue.head != dpy->eventqueue.tail) {
+ my_tv.tv_sec = my_tv.tv_usec = 0;
+ tv = &my_tv;
+ }
+
+ for (i = 0 ; i < dpy->nrFds; i++) {
+ if (dpy->fd[i].fd < 0)
+ continue;
+
+ if (dpy->fd[i].writebuf_count)
+ FD_SET(dpy->fd[i].fd, wfds);
+
+ if (dpy->fd[i].readbuf_count < MINIGLX_BUF_SIZE)
+ FD_SET(dpy->fd[i].fd, rfds);
+
+ n = max(n, dpy->fd[i].fd + 1);
+ }
+
+ if (dpy->vtSignalFlag)
+ __driHandleVtSignals( dpy );
+
+ retval = select( n, rfds, wfds, xfds, tv );
+
+ if (dpy->vtSignalFlag) {
+ int tmp = errno;
+ __driHandleVtSignals( dpy );
+ errno = tmp;
+ }
+
+ if (retval < 0) {
+ FD_ZERO(rfds);
+ FD_ZERO(wfds);
+ return retval;
+ }
+
+ /* Handle server fd[0] specially on the server - accept new client
+ * connections.
+ */
+ if (!dpy->IsClient) {
+ if (FD_ISSET(dpy->fd[0].fd, rfds)) {
+ FD_CLR(dpy->fd[0].fd, rfds);
+ handle_new_client( dpy );
+ }
+ }
+
+ /* Otherwise, try and fill readbuffer and drain writebuffer:
+ */
+ for (i = 0 ; i < dpy->nrFds ; i++) {
+ if (dpy->fd[i].fd < 0)
+ continue;
+
+ /* If there aren't any event slots left, don't examine
+ * any more file events. This will prevent lost events.
+ */
+ if (dpy->eventqueue.head ==
+ ((dpy->eventqueue.tail + 1) & MINIGLX_EVENT_QUEUE_MASK)) {
+ fprintf(stderr, "leaving event loop as event queue is full\n");
+ return retval;
+ }
+
+ if (FD_ISSET(dpy->fd[i].fd, wfds)) {
+ int r = write(dpy->fd[i].fd,
+ dpy->fd[i].writebuf,
+ dpy->fd[i].writebuf_count);
+
+ if (r < 1)
+ shut_fd(dpy,i);
+ else {
+ dpy->fd[i].writebuf_count -= r;
+ if (dpy->fd[i].writebuf_count) {
+ memmove(dpy->fd[i].writebuf,
+ dpy->fd[i].writebuf + r,
+ dpy->fd[i].writebuf_count);
+ }
+ }
+ }
+
+ if (FD_ISSET(dpy->fd[i].fd, rfds)) {
+ int r = read(dpy->fd[i].fd,
+ dpy->fd[i].readbuf + dpy->fd[i].readbuf_count,
+ MINIGLX_BUF_SIZE - dpy->fd[i].readbuf_count);
+
+ if (r < 1)
+ shut_fd(dpy,i);
+ else {
+ dpy->fd[i].readbuf_count += r;
+
+ handle_fifo_read( dpy, i );
+ }
+ }
+ }
+
+ return retval;
+}
+
+/**
+ * \brief Handle socket events.
+ *
+ * \param dpy the display handle.
+ * \param nonblock whether to return immediately or wait for an event.
+ *
+ * \return True on success, False on failure. Aborts on critical error.
+ *
+ * \internal
+ * This function is the select() main loop.
+ */
+int handle_fd_events( Display *dpy, int nonblock )
+{
+ while (1) {
+ struct timeval tv = {0, 0};
+ int r = __miniglx_Select( dpy, 0, 0, 0, 0, nonblock ? &tv : 0 );
+ if (r >= 0)
+ return True;
+ if (errno == EINTR || errno == EAGAIN)
+ continue;
+ perror ("select()");
+ exit (1);
+ }
+}
+
+/**
+ * Initializes the connections.
+ *
+ * \param dpy the display handle.
+ *
+ * \return True on success or False on failure.
+ *
+ * Allocates and initializes the Display::fd array and create a Unix socket on
+ * the first entry. For a server binds the socket to a filename and listen for
+ * connections. For a client connects to the server and waits for a welcome
+ * message. Sets the socket in nonblocking mode.
+ */
+int __miniglx_open_connections( Display *dpy )
+{
+ struct sockaddr_un sa;
+ int i;
+
+ dpy->nrFds = dpy->IsClient ? 1 : MINIGLX_MAX_SERVER_FDS;
+ dpy->fd = calloc(1, dpy->nrFds * sizeof(struct MiniGLXConnection));
+ if (!dpy->fd)
+ return False;
+
+ for (i = 0 ; i < dpy->nrFds ; i++)
+ dpy->fd[i].fd = -1;
+
+ if (!dpy->IsClient) {
+ if (unlink(MINIGLX_FIFO_NAME) != 0 && errno != ENOENT) {
+ perror("unlink " MINIGLX_FIFO_NAME);
+ return False;
+ }
+
+ }
+
+ /* Create a Unix socket -- Note this is *not* a network connection!
+ */
+ dpy->fd[0].fd = socket(PF_UNIX, SOCK_STREAM, 0);
+ if (dpy->fd[0].fd < 0) {
+ perror("socket " MINIGLX_FIFO_NAME);
+ return False;
+ }
+
+ memset(&sa, 0, sizeof(sa));
+ sa.sun_family = AF_UNIX;
+ strcpy(sa.sun_path, MINIGLX_FIFO_NAME);
+
+ if (dpy->IsClient) {
+ /* Connect to server
+ */
+ if (connect(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
+ perror("connect");
+ shut_fd(dpy,0);
+ return False;
+ }
+
+ /* Wait for configuration messages from the server.
+ */
+ welcome_message( dpy, 0 );
+ }
+ else {
+ mode_t tmp = umask( 0000 ); /* open to everybody ? */
+
+ /* Bind socket to our filename
+ */
+ if (bind(dpy->fd[0].fd, (struct sockaddr *)&sa, sizeof(sa)) != 0) {
+ perror("bind");
+ shut_fd(dpy,0);
+ return False;
+ }
+
+ umask( tmp );
+
+ /* Listen for connections
+ */
+ if (listen(dpy->fd[0].fd, 5) != 0) {
+ perror("listen");
+ shut_fd(dpy,0);
+ return False;
+ }
+ }
+
+ if (fcntl(dpy->fd[0].fd, F_SETFL, O_NONBLOCK) != 0) {
+ perror("fcntl");
+ shut_fd(dpy,0);
+ return False;
+ }
+
+
+ return True;
+}
+
+
+/**
+ * Frees the connections initialized by __miniglx_open_connections().
+ *
+ * \param dpy the display handle.
+ */
+void __miniglx_close_connections( Display *dpy )
+{
+ int i;
+
+ for (i = 0 ; i < dpy->nrFds ; i++) {
+ if (dpy->fd[i].fd >= 0) {
+ shutdown (dpy->fd[i].fd, SHUT_RDWR);
+ close (dpy->fd[i].fd);
+ }
+ }
+
+ dpy->nrFds = 0;
+ free(dpy->fd);
+}
+
+
+/**
+ * Set a drawable flag.
+ *
+ * \param dpy the display handle.
+ * \param w drawable (window).
+ * \param flag flag.
+ *
+ * Sets the specified drawable flag in the SAREA and increment its stamp while
+ * holding the light hardware lock.
+ */
+static void set_drawable_flag( Display *dpy, int w, int flag )
+{
+ if (dpy->driverContext.pSAREA) {
+ if (dpy->hwActive)
+ DRM_LIGHT_LOCK( dpy->driverContext.drmFD,
+ dpy->driverContext.pSAREA,
+ dpy->driverContext.serverContext );
+
+ dpy->driverContext.pSAREA->drawableTable[w].stamp++;
+ dpy->driverContext.pSAREA->drawableTable[w].flags = flag;
+
+ if (dpy->hwActive)
+ DRM_UNLOCK( dpy->driverContext.drmFD,
+ dpy->driverContext.pSAREA,
+ dpy->driverContext.serverContext );
+ }
+}
+
+
+
+/**
+ * \brief Map Window.
+ *
+ * \param dpy the display handle as returned by XOpenDisplay().
+ * \param w the window handle.
+ *
+ * If called by a client, sends a request for focus to the server. If
+ * called by the server, will generate a MapNotify and Expose event at
+ * the client.
+ *
+ */
+void
+XMapWindow( Display *dpy, Window w )
+{
+ if (dpy->IsClient)
+ send_char_msg( dpy, 0, _CanIHaveFocus );
+ else {
+ set_drawable_flag( dpy, (int)w, 1 );
+ send_char_msg( dpy, (int)w, _YouveGotFocus );
+ send_char_msg( dpy, (int)w, _RepaintPlease );
+ dpy->TheWindow = w;
+ }
+ handle_fd_events( dpy, 0 ); /* flush write queue */
+}
+
+/**
+ * \brief Unmap Window.
+ *
+ * \param dpy the display handle as returned by XOpenDisplay().
+ * \param w the window handle.
+ *
+ * Called from the client: Lets the server know that the window won't
+ * be updated anymore.
+ *
+ * Called from the server: Tells the specified client that it no longer
+ * holds the focus.
+ */
+void
+XUnmapWindow( Display *dpy, Window w )
+{
+ if (dpy->IsClient) {
+ send_char_msg( dpy, 0, _IDontWantFocus );
+ }
+ else {
+ dpy->TheWindow = 0;
+ set_drawable_flag( dpy, (int)w, 0 );
+ send_char_msg( dpy, (int)w, _YouveLostFocus );
+ }
+ handle_fd_events( dpy, 0 ); /* flush write queue */
+}
+
+
+/**
+ * \brief Block and wait for next X event.
+ *
+ * \param dpy the display handle as returned by XOpenDisplay().
+ * \param event_return a pointer to an XEvent structure for the returned data.
+ *
+ * Wait until there is a new XEvent pending.
+ */
+int XNextEvent(Display *dpy, XEvent *event_return)
+{
+ for (;;) {
+ if ( dpy->eventqueue.head != dpy->eventqueue.tail )
+ return dequeue_event( dpy, event_return );
+
+ handle_fd_events( dpy, 0 );
+ }
+}
+
+/**
+ * \brief Non-blocking check for next X event.
+ *
+ * \param dpy the display handle as returned by XOpenDisplay().
+ * \param event_mask ignored.
+ * \param event_return a pointer to an XEvent structure for the returned data.
+ *
+ * Check if there is a new XEvent pending. Note that event_mask is
+ * ignored and any pending event will be returned.
+ */
+Bool XCheckMaskEvent(Display *dpy, long event_mask, XEvent *event_return)
+{
+ if ( dpy->eventqueue.head != dpy->eventqueue.tail )
+ return dequeue_event( dpy, event_return );
+
+ handle_fd_events( dpy, 1 );
+
+ return dequeue_event( dpy, event_return );
+}