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author | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
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committer | Reinhard Tartler <siretart@tauware.de> | 2011-10-10 17:43:39 +0200 |
commit | f4092abdf94af6a99aff944d6264bc1284e8bdd4 (patch) | |
tree | 2ac1c9cc16ceb93edb2c4382c088dac5aeafdf0f /nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc | |
parent | a840692edc9c6d19cd7c057f68e39c7d95eb767d (diff) | |
download | nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.gz nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.tar.bz2 nx-libs-f4092abdf94af6a99aff944d6264bc1284e8bdd4.zip |
Imported nx-X11-3.1.0-1.tar.gznx-X11/3.1.0-1
Summary: Imported nx-X11-3.1.0-1.tar.gz
Keywords:
Imported nx-X11-3.1.0-1.tar.gz
into Git repository
Diffstat (limited to 'nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc')
-rw-r--r-- | nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc b/nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc new file mode 100644 index 000000000..3ef08a64a --- /dev/null +++ b/nx-X11/lib/GL/mesa/drivers/dri/ffb/Imakefile.inc @@ -0,0 +1,151 @@ +XCOMM $XFree86: xc/lib/GL/mesa/src/drv/ffb/Imakefile.inc,v 1.3 2002/02/22 21:32:58 dawes Exp $ + +#ifndef MesaDrvSrcDir +#define MesaDrvSrcDir $(MESASRCDIR)/src/mesa/drivers/dri +#endif + +MESADRVSRCDIR = MesaDrvSrcDir + +#ifndef MesaDrvFfbBuildDir +#define MesaDrvFfbBuildDir /**/ +#endif +MESADRVFFBBUILDDIR = MesaDrvFfbBuildDir + +#if Malloc0ReturnsNull +ALLOC_DEFINES = -DMALLOC_0_RETURNS_NULL +#endif + +#if BuildXF86DRI + DRI_DEFINES = GlxDefines -DX_BYTE_ORDER=ByteOrder -DIN_DRI_DRIVER + DRI_INCLUDES = -I$(GLXLIBSRC)/dri \ + -I$(XINCLUDESRC) \ + -I$(GLXLIBSRC)/glx \ + -I$(GLXLIBSRC)/include \ + -I$(SERVERSRC)/GL/dri \ + -I$(XF86OSSRC) \ + -I$(DRMSRCDIR)/shared-core \ + -I$(GLXLIBSRC)/dri/drm +#endif + +MESA_INCLUDES = -I$(MESASRCDIR)/src/mesa \ + -I$(MESASRCDIR)/src/mesa/main \ + -I$(MESASRCDIR)/src/mesa/glapi \ + -I$(MESASRCDIR)/src/mesa/shader \ + -I$(MESASRCDIR)/include \ + -I$(MESADRVSRCDIR)/common \ + -I$(MESADRVSRCDIR)/ffb + X_INCLUDES = -I$(XINCLUDESRC) -I$(EXTINCSRC) + + FFBSRCS = $(MESADRVFFBBUILDDIR)ffb_bitmap.c \ + $(MESADRVFFBBUILDDIR)ffb_clear.c \ + $(MESADRVFFBBUILDDIR)ffb_dd.c \ + $(MESADRVFFBBUILDDIR)ffb_depth.c \ + /* $(MESADRVFFBBUILDDIR)ffb_fog.c */ \ + $(MESADRVFFBBUILDDIR)ffb_lines.c \ + $(MESADRVFFBBUILDDIR)ffb_points.c \ + $(MESADRVFFBBUILDDIR)ffb_span.c \ + $(MESADRVFFBBUILDDIR)ffb_state.c \ + $(MESADRVFFBBUILDDIR)ffb_stencil.c \ + $(MESADRVFFBBUILDDIR)ffb_tex.c \ + $(MESADRVFFBBUILDDIR)ffb_tris.c \ + $(MESADRVFFBBUILDDIR)ffb_vb.c \ + $(MESADRVFFBBUILDDIR)ffb_xmesa.c + + FFBOBJS = $(MESADRVFFBBUILDDIR)ffb_bitmap.o \ + $(MESADRVFFBBUILDDIR)ffb_clear.o \ + $(MESADRVFFBBUILDDIR)ffb_dd.o \ + $(MESADRVFFBBUILDDIR)ffb_depth.o \ + /* $(MESADRVFFBBUILDDIR)ffb_fog.o */ \ + $(MESADRVFFBBUILDDIR)ffb_lines.o \ + $(MESADRVFFBBUILDDIR)ffb_points.o \ + $(MESADRVFFBBUILDDIR)ffb_span.o \ + $(MESADRVFFBBUILDDIR)ffb_state.o \ + $(MESADRVFFBBUILDDIR)ffb_stencil.o \ + $(MESADRVFFBBUILDDIR)ffb_tex.o \ + $(MESADRVFFBBUILDDIR)ffb_tris.o \ + $(MESADRVFFBBUILDDIR)ffb_vb.o \ + $(MESADRVFFBBUILDDIR)ffb_xmesa.o + + FFBUOBJS = $(MESADRVFFBBUILDDIR)unshared/ffb_bitmap.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_clear.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_dd.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_depth.o \ + /* $(MESADRVFFBBUILDDIR)unshared/ffb_fog.o */ \ + $(MESADRVFFBBUILDDIR)unshared/ffb_lines.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_points.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_span.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_state.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_stencil.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_tex.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_tris.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_vb.o \ + $(MESADRVFFBBUILDDIR)unshared/ffb_xmesa.o + + FFBDOBJS = $(MESADRVFFBBUILDDIR)debugger/ffb_bitmap.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_clear.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_dd.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_depth.o \ + /* $(MESADRVFFBBUILDDIR)debugger/ffb_fog.o */ \ + $(MESADRVFFBBUILDDIR)debugger/ffb_lines.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_points.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_span.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_state.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_stencil.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_tex.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_tris.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_vb.o \ + $(MESADRVFFBBUILDDIR)debugger/ffb_xmesa.o + + FFBPOBJS = $(MESADRVFFBBUILDDIR)profiled/ffb_bitmap.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_clear.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_dd.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_depth.o \ + /* $(MESADRVFFBBUILDDIR)profiled/ffb_fog.o */ \ + $(MESADRVFFBBUILDDIR)profiled/ffb_lines.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_points.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_span.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_state.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_stencil.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_tex.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_tris.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_vb.o \ + $(MESADRVFFBBUILDDIR)profiled/ffb_xmesa.o + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(ffb_bitmap.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_bitmap.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_clear.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_clear.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_context.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_dd.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_dd.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_depth.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_depth.h, $(MESADRVSRCDIR)/ffb) +/* LinkSourceFile(ffb_fog.c, $(MESADRVSRCDIR)/ffb) */ +LinkSourceFile(ffb_fifo.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_lines.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_lines.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_linetmp.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_lock.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_points.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_points.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_pointtmp.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_rendertmp.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_span.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_span.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_state.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_state.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_stencil.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_stencil.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_tex.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_tex.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_tris.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_tris.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_tritmp.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_vb.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_vb.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_vbtmp.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_vtxfmt.h, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_xmesa.c, $(MESADRVSRCDIR)/ffb) +LinkSourceFile(ffb_xmesa.h, $(MESADRVSRCDIR)/ffb) +#endif |