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author | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-05-26 16:22:40 +0200 |
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committer | Mike Gabriel <mike.gabriel@das-netzwerkteam.de> | 2015-06-16 23:00:58 +0200 |
commit | cb4a2d732001d32fa1e95bb15e047da12b6c9754 (patch) | |
tree | 3320c8160de7a8b23e1a1eab1febfc6e3daf384b /nx-X11/programs/Xserver/GL/mesa/shader/slang/library | |
parent | 5a64974cc5f0e9001cb0ddba4cb2c956ba43f7df (diff) | |
download | nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.tar.gz nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.tar.bz2 nx-libs-cb4a2d732001d32fa1e95bb15e047da12b6c9754.zip |
Drop nx-X11/lib/GL and move Imakefile.inc include files into Xserver code tree.
The client-side library libNX_GL.{a,so} is not built when building nx-libs.
However, nx-X11/lib/GL/** ships several imake include files
(Imakefile.inc) that are also used in nx-X11/programs/Xserver/GL/**.
These files have been moved from the nx-X11/lib/GL/ code subtree to the
nx-X11/programs/Xserver/GL/.
Furthermore, we don't provide module builds of the GL extension anymore,
as that feature is neither used in nx-libs.
Diffstat (limited to 'nx-X11/programs/Xserver/GL/mesa/shader/slang/library')
-rw-r--r-- | nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile | 11 | ||||
-rw-r--r-- | nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc | 14 |
2 files changed, 15 insertions, 10 deletions
diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile index e332121c9..d6de08e1b 100644 --- a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile @@ -1,10 +1,5 @@ #if DoLoadableServer -#if !BuildModuleInSubdir #define IHaveModules -#elif !defined(IHaveModules) -#define IHaveSubdirs -SUBDIRS = module -#endif #endif #include <Server.tmpl> @@ -12,11 +7,7 @@ SUBDIRS = module #define NeedAllMesaSrc #define NeedToLinkMesaSrc #define MesaLibraryBuildDir /**/ -#if !defined(IHaveModules) || !BuildModuleInSubdir -#include "../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc" -#else -#include "../../../../../../../../lib/GL/mesa/shader/slang/library/Imakefile.inc" -#endif +#include "Imakefile.inc" INCLUDES = -I$(MESASRCDIR)/src/mesa \ -I$(MESASRCDIR)/src/mesa/shader \ diff --git a/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc new file mode 100644 index 000000000..3489b7a28 --- /dev/null +++ b/nx-X11/programs/Xserver/GL/mesa/shader/slang/library/Imakefile.inc @@ -0,0 +1,14 @@ +XCOMM $XFree86:$ + +#ifdef NeedToLinkMesaSrc +LinkSourceFile(slang_common_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_common_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_core_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_core_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_fragment_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_fragment_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_shader_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_version_syn.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_vertex_builtin_gc_bin.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +LinkSourceFile(slang_vertex_builtin_gc.h, $(MESASRCDIR)/src/mesa/shader/slang/library) +#endif |