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authorReinhard Tartler <siretart@tauware.de>2011-10-10 17:58:30 +0200
committerReinhard Tartler <siretart@tauware.de>2011-10-10 17:58:30 +0200
commit9e3371021541dbb7d8428b419c2e77156b166f1a (patch)
tree752906c36559aa58c53945824724222f2646d850 /nx-X11/programs/Xserver/hw/nxagent/Screen.h
parentedddbe8765d46b5040fdde7b04eeee8e21282114 (diff)
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Imported nxagent-3.1.0-2.tar.gznxagent/3.1.0-2
Summary: Imported nxagent-3.1.0-2.tar.gz Keywords: Imported nxagent-3.1.0-2.tar.gz into Git repository
Diffstat (limited to 'nx-X11/programs/Xserver/hw/nxagent/Screen.h')
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+/**************************************************************************/
+/* */
+/* Copyright (c) 2001, 2007 NoMachine, http://www.nomachine.com/. */
+/* */
+/* NXAGENT, NX protocol compression and NX extensions to this software */
+/* are copyright of NoMachine. Redistribution and use of the present */
+/* software is allowed according to terms specified in the file LICENSE */
+/* which comes in the source distribution. */
+/* */
+/* Check http://www.nomachine.com/licensing.html for applicability. */
+/* */
+/* NX and NoMachine are trademarks of NoMachine S.r.l. */
+/* */
+/* All rights reserved. */
+/* */
+/**************************************************************************/
+
+/*
+
+Copyright 1993 by Davor Matic
+
+Permission to use, copy, modify, distribute, and sell this software
+and its documentation for any purpose is hereby granted without fee,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation. Davor Matic makes no representations about
+the suitability of this software for any purpose. It is provided "as
+is" without express or implied warranty.
+
+*/
+
+#ifndef __Screen_H__
+#define __Screen_H__
+
+#define MIN_NXAGENT_WIDTH 80
+#define MIN_NXAGENT_HEIGHT 60
+#define NXAGENT_FRAME_WIDTH 2000
+
+extern int nxagentClients;
+
+extern int nxagentAutoDisconnectTimeout;
+
+extern ScreenPtr nxagentDefaultScreen;
+
+extern Pixmap nxagentPixmapLogo;
+
+extern Window nxagentIconWindow;
+extern Window nxagentFullscreenWindow;
+
+extern RegionRec nxagentShadowUpdateRegion;
+
+extern WindowPtr nxagentShadowWindowPtr;
+
+extern int nxagentShadowResize;
+
+extern short nxagentShadowUid;
+
+void nxagentSetScreenInfo(ScreenInfo *screenInfo);
+void nxagentSetPixmapFormats(ScreenInfo *screenInfo);
+
+extern Window nxagentDefaultWindows[MAXSCREENS];
+extern Window nxagentInputWindows[MAXSCREENS];
+extern Window nxagentScreenSaverWindows[MAXSCREENS];
+
+#ifdef VIEWPORT_FRAME
+
+void nxagentInitViewportFrame(ScreenPtr pScreen, WindowPtr pRootWin);
+
+#else /* #ifdef VIEWPORT_FRAME */
+
+#define nxagentInitViewportFrame(pScreen, pRootWin)
+
+#endif /* #ifdef VIEWPORT_FRAME */
+
+Bool nxagentOpenScreen(int index, ScreenPtr pScreen,
+ int argc, char *argv[]);
+
+Bool nxagentCloseScreen(int index, ScreenPtr pScreen);
+
+#define nxagentScreen(window) nxagentDefaultScreen
+
+extern int nxagentBitsPerPixel(int depth);
+
+void nxagentSetScreenSaverTime(void);
+
+void nxagentMinimizeFromFullScreen(ScreenPtr pScreen);
+void nxagentMaximizeToFullScreen(ScreenPtr pScreen);
+
+Window nxagentCreateIconWindow(void);
+
+Bool nxagentMagicPixelZone(int x, int y);
+
+Bool nxagentResizeScreen(ScreenPtr pScreen, int width, int height,
+ int mmWidth, int mmHeight);
+
+int nxagentRRSetScreenConfig(ScreenPtr pScreen, int width, int height);
+
+extern Bool nxagentReconnectScreen(void *p0);
+
+void nxagentSaveAreas(PixmapPtr pPixmap, RegionPtr prgnSave, int xorg, int yorg, WindowPtr pWin);
+
+void nxagentRestoreAreas(PixmapPtr pPixmap, RegionPtr prgnRestore, int xorg, int yorg, WindowPtr pWin);
+
+extern int monitorResolution;
+
+int nxagentShadowCreateMainWindow( ScreenPtr pScreen, WindowPtr pWin,int width, int height);
+
+int nxagentShadowSendUpdates(int *);
+
+int nxagentShadowPoll(PixmapPtr, GCPtr, unsigned char, int, int, char *, int *, int *);
+
+void nxagentShadowSetWindowsSize(void);
+
+void nxagentSetWMNormalHints(int);
+
+void nxagentShadowSetRatio(float, float);
+
+/*
+ * Change window settings to adapt to a ratio.
+ */
+
+extern void nxagentShadowAdaptToRatio(void);
+
+/*
+ * The pixmap shadowing the real frame buffer.
+ */
+
+extern PixmapPtr nxagentShadowPixmapPtr;
+
+#endif /* __Screen_H__ */