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author | Ulrich Sibiller <uli42@gmx.de> | 2019-09-06 01:20:36 +0200 |
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committer | Ulrich Sibiller <uli42@gmx.de> | 2020-01-05 22:37:36 +0100 |
commit | 0133d4619d3d7fbe216b6ce6f507818eff8b98d4 (patch) | |
tree | 93737fbe1bf87e92179b55de6aa2ef16cc62b685 /nx-X11 | |
parent | 827defa14148cd8429f5863612aa9bf935d77cec (diff) | |
download | nx-libs-0133d4619d3d7fbe216b6ce6f507818eff8b98d4.tar.gz nx-libs-0133d4619d3d7fbe216b6ce6f507818eff8b98d4.tar.bz2 nx-libs-0133d4619d3d7fbe216b6ce6f507818eff8b98d4.zip |
Drawable.c: reformat comments
Diffstat (limited to 'nx-X11')
-rw-r--r-- | nx-X11/programs/Xserver/hw/nxagent/Drawable.c | 413 |
1 files changed, 174 insertions, 239 deletions
diff --git a/nx-X11/programs/Xserver/hw/nxagent/Drawable.c b/nx-X11/programs/Xserver/hw/nxagent/Drawable.c index 7574ec7b0..d8a5fb60f 100644 --- a/nx-X11/programs/Xserver/hw/nxagent/Drawable.c +++ b/nx-X11/programs/Xserver/hw/nxagent/Drawable.c @@ -55,26 +55,23 @@ #undef DUMP /* - * The list of rectangles composing a region - * s returned by nxagentGetOptimizedRegion- - * Boxes() instead of RegionRects(). + * The list of rectangles composing a region s returned by + * nxagentGetOptimizedRegion- Boxes() instead of RegionRects(). */ #define USE_OPTIMIZED_BOXES /* - * The rectangles composing a region are de- - * fragmented to reduce the number of synch- - * ronizing PutImage's. + * The rectangles composing a region are de- fragmented to reduce the + * number of synch- ronizing PutImage's. */ #define ADVANCED_BOXES_DEFRAG /* - * If defined, send the XClearArea at the end - * of the loop synchronizing the shadow pixmap. - * In this way, large images can be split but - * the user will see more updates together. + * If defined, send the XClearArea at the end of the loop + * synchronizing the shadow pixmap. In this way, large images can be + * split but the user will see more updates together. */ #undef COLLECTED_UPDATES @@ -104,9 +101,8 @@ _nxagentSynchronizationRec nxagentSynchronization = { (DrawablePtr) NULL, 0, 0, RegionPtr nxagentDeferredBackgroundExposures = NullRegion; /* - * Predicate functions used to synchronize the - * content of the remote drawable with the data - * stored in the virtual frame-buffer. + * Predicate functions used to synchronize the content of the remote + * drawable with the data stored in the virtual frame-buffer. */ void nxagentSynchronizeDrawablePredicate(void *p0, XID x1, void *p2); @@ -164,12 +160,10 @@ int nxagentSynchronizeDrawable(DrawablePtr pDrawable, int wait, unsigned int bre } /* - * What we want here is to avoid drawing on the - * framebuffer and just perform the operation - * on the real X server. This is the purpose of - * the FB trap. At the same time we also want - * to avoid a split, so that the image will be - * transferred in a single operation. + * What we want here is to avoid drawing on the framebuffer and just + * perform the operation on the real X server. This is the purpose + * of the FB trap. At the same time we also want to avoid a split, + * so that the image will be transferred in a single operation. */ nxagentFBTrap = 1; @@ -249,9 +243,8 @@ int nxagentSynchronizeDrawableData(DrawablePtr pDrawable, unsigned int breakMask pDrawable); /* - * Synchronize the whole pixmap if we need - * to download a fresh copy with lossless - * compression turned off. + * Synchronize the whole pixmap if we need to download a fresh + * copy with lossless compression turned off. */ if (nxagentLosslessTrap == 1) @@ -289,10 +282,9 @@ int nxagentSynchronizeDrawableData(DrawablePtr pDrawable, unsigned int breakMask else if (nxagentReconnectTrap == 1) { /* - * The pixmap data is not synchronized unless - * we need it. We noticed we have to reconnect - * the pixmaps used by the GC's clip mask. - * The other data will be synchronized on demand. + * The pixmap data is not synchronized unless we need it. We + * noticed we have to reconnect the pixmaps used by the GC's + * clip mask. The other data will be synchronized on demand. */ if (pDrawable -> depth == 1) @@ -357,9 +349,8 @@ int nxagentSynchronizeDrawableData(DrawablePtr pDrawable, unsigned int breakMask } /* - * By calling this function with the NullRegion - * as parameter we are requesting to synchro- - * nize the full visible corrupted region of + * By calling this function with the NullRegion as parameter we are + * requesting to synchronize the full visible corrupted region of * the drawable. */ @@ -372,8 +363,8 @@ nxagentSynchronizeDrawableDataEnd: } /* - * If pRegion is NullRegion, all the viewable - * corrupted region will be synchronized. + * If pRegion is NullRegion, all the viewable corrupted region will be + * synchronized. */ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned int breakMask, WindowPtr owner) @@ -434,9 +425,8 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned } /* - * The stored bitmap may be used if we - * are going to synchronize the full - * drawable. + * The stored bitmap may be used if we are going to synchronize the + * full drawable. */ useStoredBitmap = (nxagentDrawableBitmap(pDrawable) != NullPixmap && pRegion == NullRegion); @@ -454,24 +444,21 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned RegionNumRects(nxagentCorruptedRegion((DrawablePtr) nxagentDrawableBitmap(pDrawable)))); #endif - clipRegion = nxagentCreateRegion(pDrawable, NULL, 0, 0, pDrawable -> width, pDrawable -> height); + RegionPtr clipRegion = nxagentCreateRegion(pDrawable, NULL, 0, 0, pDrawable -> width, pDrawable -> height); /* - * Intersecting the viewable region of the - * drawable with the region remaining from - * a previous loop. + * Intersecting the viewable region of the drawable with the + * region remaining from a previous loop. */ RegionIntersect(clipRegion, clipRegion, nxagentCorruptedRegion((DrawablePtr) nxagentDrawableBitmap(pDrawable))); /* - * The bitmap regions used in the synchro- - * nizations are only those corrupted also - * on the drawable. In this way, if we put - * a tile in a bad position (e.g. if the - * corrupted region moves), the next synch- - * ronization will fix the error. + * The bitmap regions used in the synchronizations are only those + * corrupted also on the drawable. In this way, if we put a tile + * in a bad position (e.g. if the corrupted region moves), the + * next synchronization will fix the error. */ RegionIntersect(clipRegion, clipRegion, @@ -495,8 +482,8 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned } /* - * Using the saved bitmap as source, instead - * of the drawable itself. + * Using the saved bitmap as source, instead of the drawable + * itself. */ pSrcDrawable = ((DrawablePtr) nxagentVirtualPixmap(nxagentDrawableBitmap(pDrawable))); @@ -524,15 +511,14 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned } /* - * Creating a region containing the viewable - * area of drawable. + * Creating a region containing the viewable area of drawable. */ clipRegion = nxagentCreateRegion(pDrawable, NULL, 0, 0, pDrawable -> width, pDrawable -> height); /* - * If the corrupted region is not viewable, we - * can skip the synchronization. + * If the corrupted region is not viewable, we can skip the + * synchronization. */ RegionIntersect(clipRegion, clipRegion, nxagentCorruptedRegion(pDrawable)); @@ -550,10 +536,9 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned } /* - * We can skip the synchronization if the re- - * quested region is not corrupted. Specifying - * a NullRegion as parameter, all the viewable - * corrupted region will be synchronized. + * We can skip the synchronization if the requested region is not + * corrupted. Specifying a NullRegion as parameter, all the + * viewable corrupted region will be synchronized. */ if (pRegion != NullRegion) @@ -618,12 +603,10 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned #endif /* - * We are going to synchronize the corrupted - * area, so we use the corrupted extents as - * maximum size of the image data. It's im- - * portant to avoid using the drawable size, - * because in case of a huge window it had to - * result in a failed data memory allocation. + * We are going to synchronize the corrupted area, so we use the + * corrupted extents as maximum size of the image data. It's + * important to avoid using the drawable size, because in case of a + * huge window it had to result in a failed data memory allocation. */ extentWidth = clipRegion -> extents.x2 - clipRegion -> extents.x1; @@ -645,8 +628,7 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned fprintf(stderr, "nxagentSynchronizeRegion: WARNING! Failed to allocate memory for synchronization.\n"); /* - * Print detailed information if the - * image length is zero. + * Print detailed information if the image length is zero. */ if (length == 0) @@ -727,9 +709,8 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned if (canBreakOnTimeout(breakMask)) { /* - * Abort the synchronization loop if it - * lasts for more than DeferTimeout - * milliseconds. + * Abort the synchronization loop if it lasts for more than + * DeferTimeout milliseconds. */ elapsedTime = GetTimeInMillis() - now; @@ -794,8 +775,7 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned nxagentGetImage(pSrcDrawable, x, y, w, h, format, AllPlanes, data); /* - * Going to unmark the synchronized - * region. + * Going to unmark the synchronized region. */ RegionInit(&tileRegion, &tileBox, 1); @@ -809,20 +789,18 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned if (useStoredBitmap != 0) { /* - * When a bitmap's tile is synchronized, - * we can clear the corresponding region. - * We can't use the nxagentUnmarkCorrupted- - * Region because we have not a resource - * associated to this pixmap. + * When a bitmap's tile is synchronized, we can clear the + * corresponding region. We can't use the + * nxagentUnmarkCorruptedRegion because we have not a + * resource associated to this pixmap. */ RegionSubtract(nxagentPixmapCorruptedRegion(nxagentDrawableBitmap(pDrawable)), nxagentPixmapCorruptedRegion(nxagentDrawableBitmap(pDrawable)), &tileRegion); /* - * The drawable's corrupted region can - * be cleared if the bitmap's tile data - * matches the drawable's content at the + * The drawable's corrupted region can be cleared if the + * bitmap's tile data matches the drawable's content at the * same position. */ @@ -882,8 +860,8 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned } /* - * Realize the image after comparing the - * source data with the bitmap data. + * Realize the image after comparing the source data with the + * bitmap data. */ nxagentRealizeImage(pDrawable, pGC, pDrawable -> depth, @@ -921,9 +899,8 @@ int nxagentSynchronizeRegion(DrawablePtr pDrawable, RegionPtr pRegion, unsigned #endif /* #if !defined(COLLECTED_UPDATES) */ /* - * Abort the loop on the user's input. - * This is done here to check for events - * read after the flush caused by the + * Abort the loop on the user's input. This is done here to + * check for events read after the flush caused by the * PutImage. */ @@ -959,10 +936,9 @@ nxagentSynchronizeRegionStop: if (nxagentSynchronization.abort == 1) { /* - * Storing the pointer to the drawable we - * were synchronizing when the loop aborted. - * It is used in nxagentSynchronizeDrawable- - * Predicate. + * Storing the pointer to the drawable we were synchronizing + * when the loop aborted. It is used in + * nxagentSynchronizeDrawablePredicate. */ nxagentSynchronization.pDrawable = pDrawable; @@ -1138,10 +1114,9 @@ void nxagentSynchronizeDrawablePredicate(void *p0, XID x1, void *p2) int shouldClearHiddenRegion = 1; /* - * The nxagentSynchronization.abort propa- - * gates a break condition across the resour- - * ces loop, in order to block also the sub- - * sequent synchronizations. + * The nxagentSynchronization.abort propagates a break condition + * across the resources loop, in order to block also the subsequent + * synchronizations. */ if (nxagentSynchronization.abort == 1 || @@ -1151,10 +1126,9 @@ void nxagentSynchronizeDrawablePredicate(void *p0, XID x1, void *p2) } /* - * In order to implement a kind of round-robin - * synchronization, the previous incomplete - * drawable synchronization is saved to jump - * to the next resource available of same type. + * In order to implement a kind of round-robin synchronization, the + * previous incomplete drawable synchronization is saved to jump to + * the next resource available of same type. */ if (nxagentSynchronization.pDrawable != NULL && @@ -1186,10 +1160,8 @@ void nxagentSynchronizeDrawablePredicate(void *p0, XID x1, void *p2) if (pDrawable -> type == DRAWABLE_PIXMAP) { /* - * The pixmaps to be synchronized are those - * used as background or used as source of - * any deferred operations for at least 2 - * times. + * The pixmaps to be synchronized are those used as background or + * used as source of any deferred operations for at least 2 times. */ if (NXAGENT_SHOULD_SYNCHRONIZE_PIXMAP(pDrawable) == 0) @@ -1234,17 +1206,15 @@ void nxagentSynchronizeDrawablePredicate(void *p0, XID x1, void *p2) } /* - * Postpone the synchronization if we went - * out of bandwidth or if the display blocks. - * The pixmap synchronization is more careful + * Postpone the synchronization if we went out of bandwidth or if + * the display blocks. The pixmap synchronization is more careful * with bandwidth usage. */ /* -FIXME: This condition sounds only as a - complication, as the break parameters - are already checked while synchroni- - zing the drawable. +FIXME: This condition sounds only as a complication, as the break + parameters are already checked while synchronizing the + drawable. if (breakOnCongestion(*breakMask) == 1 || (pDrawable -> type == DRAWABLE_PIXMAP && @@ -1275,10 +1245,9 @@ FIXME: This condition sounds only as a #endif /* - * The stored bitmap is destroyed inside - * the synchronization loop, so we have - * to check here its presence to know if - * we can clear the dirty windows. + * The stored bitmap is destroyed inside the synchronization loop, + * so we have to check here its presence to know if we can clear the + * dirty windows. */ shouldClearHiddenRegion = (nxagentDrawableBitmap(pDrawable) == NullPixmap); @@ -1293,10 +1262,9 @@ FIXME: This condition sounds only as a #endif /* - * If the remaining corrupted region is on - * an hidden section (not viewable or outside - * of the pixmap's area) of a drawable, - * we can clear it. + * If the remaining corrupted region is on an hidden section (not + * viewable or outside of the pixmap's area) of a drawable, we can + * clear it. */ if (nxagentSynchronization.abort == 0 && @@ -1319,9 +1287,8 @@ void nxagentSynchronizationLoop(unsigned int mask) int doRoundRobin; /* -FIXME: All drawables should be set as synchronized and - never marked as corrupted while the display is - down. +FIXME: All drawables should be set as synchronized and never marked as + corrupted while the display is down. */ nxagentSkipImage = nxagentTooManyImageData(); @@ -1361,11 +1328,9 @@ FIXME: All drawables should be set as synchronized and breakMask = mask; /* - * The resource counter can be reset if we - * have not aborted the synchronization loop, - * if we are not skipping resources to do - * round-robin and if the bitmaps are all - * synchronized. + * The resource counter can be reset if we have not aborted the + * synchronization loop, if we are not skipping resources to do + * round-robin and if the bitmaps are all synchronized. */ doRoundRobin = (nxagentSynchronization.pDrawable != NULL); @@ -1436,11 +1401,10 @@ FIXME: All drawables should be set as synchronized and } /* - * If there is bandwidth remaining, synchronize - * the pixmaps. Synchronizing a pixmap doesn't - * produce any visible results. Better is to - * synchronize them on demand, before using the - * pixmap in a copy or in a composite operation. + * If there is bandwidth remaining, synchronize the + * pixmaps. Synchronizing a pixmap doesn't produce any visible + * results. Better is to synchronize them on demand, before using + * the pixmap in a copy or in a composite operation. */ if (nxagentSynchronization.abort == 0 && @@ -1474,9 +1438,8 @@ FIXME: All drawables should be set as synchronized and } /* - * If the last synchronized drawable has been - * removed, we have to reset the variable sto- - * ring its pointer. + * If the last synchronized drawable has been removed, we have to + * reset the variable sto- ring its pointer. */ if (nxagentSynchronization.pDrawable != NULL && @@ -1551,9 +1514,8 @@ RegionPtr nxagentCreateRegion(DrawablePtr pDrawable, GCPtr pGC, int x, int y, else { /* - * We use the clipList because the borderClip - * contains also parts of the window covered - * by its children. + * We use the clipList because the borderClip contains also parts + * of the window covered by its children. */ RegionTranslate(pRegion, @@ -1579,8 +1541,8 @@ RegionPtr nxagentCreateRegion(DrawablePtr pDrawable, GCPtr pGC, int x, int y, #endif /* - * If the pRegion is NIL we don't need - * to intersect it with the GC's clipmask. + * If the pRegion is NIL we don't need to intersect it with the GC's + * clipmask. */ if (RegionNil(pRegion) == 0 && @@ -1594,9 +1556,9 @@ RegionPtr nxagentCreateRegion(DrawablePtr pDrawable, GCPtr pGC, int x, int y, RegionCopy(&clipRegion, (RegionPtr) pGC -> clientClip); /* - * The clip origin is relative to the origin of - * the destination drawable. The clip mask coor- - * dinates are relative to the clip origin. + * The clip origin is relative to the origin of the destination + * drawable. The clip mask coor- dinates are relative to the clip + * origin. */ if (pGC -> clipOrg.x != 0 || pGC -> clipOrg.y != 0) @@ -1636,10 +1598,9 @@ void nxagentMarkCorruptedRegion(DrawablePtr pDrawable, RegionPtr pRegion) } /* - * If the drawable was synchronized, the counter - * reporting the number of corrupted drawables - * must be increased. Moreover the corrupted ti- - * mestamp must be set. + * If the drawable was synchronized, the counter reporting the + * number of corrupted drawables must be increased. Moreover the + * corrupted ti- mestamp must be set. */ if (nxagentDrawableStatus(pDrawable) == Synchronized) @@ -1752,9 +1713,8 @@ void nxagentUnmarkCorruptedRegion(DrawablePtr pDrawable, RegionPtr pRegion) } /* - * If the drawable becomes synchronized, the - * counter reporting the number of corrupted - * drawables must be decreased. Moreover the + * If the drawable becomes synchronized, the counter reporting the + * number of corrupted drawables must be decreased. Moreover the * corrupted timestamp must be reset. */ @@ -1777,8 +1737,8 @@ void nxagentUnmarkCorruptedRegion(DrawablePtr pDrawable, RegionPtr pRegion) nxagentResetCorruptedTimestamp(pDrawable); /* - * If the resource is no longer dirty, - * the associated bitmap is destroyed. + * If the resource is no longer dirty, the associated bitmap is + * destroyed. */ if (nxagentDrawableBitmap(pDrawable) != NullPixmap) @@ -1791,9 +1751,8 @@ void nxagentUnmarkCorruptedRegion(DrawablePtr pDrawable, RegionPtr pRegion) void nxagentMoveCorruptedRegion(WindowPtr pWin, unsigned int mask) { /* - * If a window is resized, its corrupted - * region is moved according to the bit - * gravity. + * If a window is resized, its corrupted region is moved according + * to the bit gravity. */ if (nxagentDrawableStatus((DrawablePtr) pWin) == NotSynchronized) @@ -1819,18 +1778,17 @@ void nxagentMoveCorruptedRegion(WindowPtr pWin, unsigned int mask) nx, ny); /* - * Having moved the corrupted region, we - * need to invalidate the pending commits - * or otherwise the image will fall in - * the wrong area. + * Having moved the corrupted region, we need to invalidate the + * pending commits or otherwise the image will fall in the wrong + * area. */ nxagentValidateSplit((DrawablePtr) pWin, NULL); /* - * The window reconfiguration invalidates - * the synchronization bitmap. + * The window reconfiguration invalidates the synchronization + * bitmap. */ nxagentDestroyDrawableBitmap((DrawablePtr) pWin); @@ -1839,13 +1797,12 @@ void nxagentMoveCorruptedRegion(WindowPtr pWin, unsigned int mask) } /* - * The DDX layer uses an 'Y-X banding' representation of - * regions: it sorts all rectangles composing a region - * using first the y-dimension, than the x-dimension; mo- - * reover it organizes the rectangles in 'bands' sharing - * the same y-dimension. This representation does not mi- - * nimize the number of rectangles. For example, the fol- - * lowing region has 4 rectangles: + * The DDX layer uses an 'Y-X banding' representation of regions: it + * sorts all rectangles composing a region using first the + * y-dimension, than the x-dimension; moreover it organizes the + * rectangles in 'bands' sharing the same y-dimension. This + * representation does not minimize the number of rectangles. For + * example, the following region has 4 rectangles: * * +-----------+ * | | +---+ @@ -1853,22 +1810,21 @@ void nxagentMoveCorruptedRegion(WindowPtr pWin, unsigned int mask) * | | +---+ * +-----------+ * - * The rectangle 'B' creates a band which splits the rec- - * tangle A in 3 parts, for a total of 3 bands. The num- - * ber of rectangles composing the region is 4. + * The rectangle 'B' creates a band which splits the rectangle A in 3 + * parts, for a total of 3 bands. The number of rectangles composing + * the region is 4. * - * This kind of representation is not advisable for the - * lazy synchronization because, in the example above, - * the nxagent had to send 4 put images instead of 2. + * This kind of representation is not advisable for the lazy + * synchronization because, in the example above, the nxagent had to + * send 4 put images instead of 2. * - * To minimize the problem we use the following function: - * by traversing the list of rectangles we merge all bo- - * xes with same x coordinates and coincident y, in order - * to create an X-Y banding. + * To minimize the problem we use the following function: by + * traversing the list of rectangles we merge all boxes with same x + * coordinates and coincident y, in order to create an X-Y banding. * - * Be careful: all the coordinates of boxes merged are - * set to 0, so take care of this when looping through - * the box list returned by this function. + * Be careful: all the coordinates of boxes merged are set to 0, so + * take care of this when looping through the box list returned by + * this function. */ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) @@ -1903,17 +1859,15 @@ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) #endif /* - * The boxes are now grouped to grown as much - * as possible, using their overlapping vertex - * as rule. + * The boxes are now grouped to grown as much as possible, using + * their overlapping vertex as rule. */ for (i = 0; i < nBox; i++) { /* - * If the coordinates are (0,0) the box - * has been already merged, so we can skip - * it. + * If the coordinates are (0,0) the box has been already merged, + * so we can skip it. */ if (pBox[i].x1 == 0 && pBox[i].y1 == 0 && @@ -1951,12 +1905,10 @@ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) #endif /* - * Each consequent box is merged if its - * higher side overlaps the lower side - * of current box. - * In case of ADVANCED_BOXES_DEFRAG the higher - * side must be included within a range - * defined by INCLUDE_MARGIN. + * Each consequent box is merged if its higher side overlaps the + * lower side of current box. In case of ADVANCED_BOXES_DEFRAG + * the higher side must be included within a range defined by + * INCLUDE_MARGIN. */ #ifndef ADVANCED_BOXES_DEFRAG @@ -2006,11 +1958,9 @@ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) } /* - * By appending a box to another, we have - * to remove it from the box list. We do - * this by setting its coordinates to (0,0) - * and by checking their value in the main - * loop. + * By appending a box to another, we have to remove it from + * the box list. We do this by setting its coordinates to + * (0,0) and by checking their value in the main loop. */ pBox[j].x1 = pBox[j].y1 = pBox[j].x2 = pBox[j].y2 = 0; @@ -2039,10 +1989,9 @@ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) #ifdef ADVANCED_BOXES_DEFRAG /* - * The new list need to be validated to - * avoid boxes overlapping. This code may - * be improved to remove also the partial- - * ly overlapping boxes. + * The new list need to be validated to avoid boxes + * overlapping. This code may be improved to remove also the + * partial- ly overlapping boxes. */ for (i = 0; i < nBox; i++) @@ -2082,9 +2031,8 @@ BoxPtr nxagentGetOptimizedRegionBoxes(RegionPtr pRegion) boxExtents.y2 >= pBox[j].y2)) { /* - * If a box is completely inside - * another, we set its coordinates - * to 0 to consider it as merged. + * If a box is completely inside another, we set its + * coordinates to 0 to consider it as merged. */ #ifdef DEBUG @@ -2172,9 +2120,8 @@ unsigned long nxagentGetColor(DrawablePtr pDrawable, int xPixel, int yPixel) } /* - * This function could be used to determine - * the ClearArea color of corrupted regions - * on screen. + * This function could be used to determine the ClearArea color of + * corrupted regions on screen. */ unsigned long nxagentGetRegionColor(DrawablePtr pDrawable, RegionPtr pRegion) @@ -2187,9 +2134,8 @@ unsigned long nxagentGetRegionColor(DrawablePtr pDrawable, RegionPtr pRegion) } /* - * The pixel used as reference is the first - * outer pixel at the bottom right corner - * of corrupted region extents. + * The pixel used as reference is the first outer pixel at the + * bottom right corner of corrupted region extents. */ xPicker = pRegion -> extents.x2 + 1; @@ -2214,9 +2160,8 @@ unsigned long nxagentGetDrawableColor(DrawablePtr pDrawable) int xPicker, yPicker; /* - * The pixel used to determine the co- - * lor of a drawable is at coordinates - * (x + width - 4, y + 4). + * The pixel used to determine the color of a drawable is at + * coordinates (x + width - 4, y + 4). */ xPicker = pDrawable -> width - 4; @@ -2263,8 +2208,8 @@ void nxagentClearRegion(DrawablePtr pDrawable, RegionPtr pRegion) restore = 0; /* - * If the window has already a background, we - * can hope it will be nice. + * If the window has already a background, we can hope it will be + * nice. */ if (pWin -> backgroundState != None) @@ -2604,12 +2549,10 @@ void nxagentRegionsOnScreen(void) #endif /* - * If the synchronization loop breaks and the - * drawable synchronization cannot be completed, - * the remaining data is stored in a bitmap. - * The synchronization loop is then restarted - * using the bitmap as source instead of the - * drawable. + * If the synchronization loop breaks and the drawable synchronization + * cannot be completed, the remaining data is stored in a bitmap. The + * synchronization loop is then restarted using the bitmap as source + * instead of the drawable. */ void nxagentCreateDrawableBitmap(DrawablePtr pDrawable) @@ -2628,8 +2571,7 @@ void nxagentCreateDrawableBitmap(DrawablePtr pDrawable) #endif /* - * The bitmap is created only in the - * nxagent. + * The bitmap is created only in the nxagent. */ saveTrap = nxagentGCTrap; @@ -2646,9 +2588,8 @@ void nxagentCreateDrawableBitmap(DrawablePtr pDrawable) } /* - * Should create a function to append - * a bitmap to another, instead of - * destroying the old one. + * Should create a function to append a bitmap to another, instead + * of destroying the old one. */ if (nxagentDrawableBitmap(pDrawable) != NullPixmap) @@ -2683,13 +2624,11 @@ void nxagentCreateDrawableBitmap(DrawablePtr pDrawable) } /* - * FIXME: A better way it would be create the bitmap - * with the same extents of the clipRegion. This - * requires to save the offset with respect to the - * drawable origin like in the backing store. This - * becomes particularly important when the drawable - * is a huge window, because the pixmap creation - * would fail. + * FIXME: A better way it would be create the bitmap with the same + * extents of the clipRegion. This requires to save the offset with + * respect to the drawable origin like in the backing store. This + * becomes particularly important when the drawable is a huge + * window, because the pixmap creation would fail. */ pBitmap = nxagentCreatePixmap(pDrawable -> pScreen, pDrawable -> width, pDrawable -> height, pDrawable -> depth, 0); @@ -2850,9 +2789,8 @@ void nxagentAllocateCorruptedResource(DrawablePtr pDrawable, RESTYPE type) if (nxagentPixmapPriv(pRealPixmap) -> corruptedBackgroundId == 0) { /* - * When a pixmap is added to the background - * corrupted resources, it must be removed - * from the pixmap corrupted resources. + * When a pixmap is added to the background corrupted resources, + * it must be removed from the pixmap corrupted resources. */ nxagentDestroyCorruptedResource(pDrawable, RT_NX_CORR_PIXMAP); @@ -2873,8 +2811,8 @@ void nxagentAllocateCorruptedResource(DrawablePtr pDrawable, RESTYPE type) else if (type == RT_NX_CORR_PIXMAP) { /* - * The shared memory pixmaps are always dirty - * and shouldn't be synchronized. + * The shared memory pixmaps are always dirty and shouldn't be + * synchronized. */ if (nxagentPixmapUsageCounter((PixmapPtr) pDrawable) >= MINIMUM_PIXMAP_USAGE_COUNTER && @@ -3044,11 +2982,9 @@ int nxagentSynchronizationPredicate(void) } /* - * If there are resources to synchronize - * but the conditions to start the loop - * are not satisfied, a little delay is - * requested to check for a new loop as - * soon as possible. + * If there are resources to synchronize but the conditions to start + * the loop are not satisfied, a little delay is requested to check + * for a new loop as soon as possible. */ return Delayed; @@ -3232,9 +3168,8 @@ int nxagentClipAndSendClearExpose(WindowPtr pWin, void * ptr) RegionIntersect(exposeRgn, remoteExposeRgn, &pWin -> clipList); /* - * If the region will be synchronized, - * the expose on corrupted regions can - * be ignored. + * If the region will be synchronized, the expose on corrupted + * regions can be ignored. */ RegionSubtract(exposeRgn, exposeRgn, nxagentCorruptedRegion((DrawablePtr) pWin)); |