diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c | 535 |
1 files changed, 0 insertions, 535 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c deleted file mode 100644 index 506b5c4c8..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c +++ /dev/null @@ -1,535 +0,0 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_texmem.c,v 1.5 2002/11/05 17:46:07 tsi Exp $ */ - -#include <stdlib.h> -#include <stdio.h> - -#include "glheader.h" -#include "colormac.h" -#include "macros.h" -#include "mtypes.h" -#include "simple_list.h" -#include "enums.h" - -#include "mm.h" -#include "glint_dri.h" -#include "gamma_context.h" -#include "gamma_lock.h" - -void gammaDestroyTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ - if (!t) return; - - /* This is sad - need to sync *in case* we upload a texture - * to this newly free memory... - */ - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (gmesa && t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - if (t->globj) - t->globj->DriverData = 0; - - if (gmesa) { - if (gmesa->CurrentTexObj[0] == t) { - gmesa->CurrentTexObj[0] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX0; - } - -#if 0 - if (gmesa->CurrentTexObj[1] == t) { - gmesa->CurrentTexObj[1] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX1; - } -#endif - } - - remove_from_list(t); - free(t); -} - - -void gammaSwapOutTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - t->dirty_images = ~0; - move_to_tail(&(gmesa->SwappedOut), t); -} - - - -/* Upload an image from mesa's internal copy. - */ -static void gammaUploadTexLevel( gammaContextPtr gmesa, gammaTextureObjectPtr t, int level ) -{ - const struct gl_texture_image *image = t->image[level].image; - int i,j; - int l2d; -#if 0 - int offset = 0; -#endif - int words, depthLog2; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - l2d = 5; /* 32bits per texel == 1<<5 */ - - if (level == 0) { - t->TextureAddressMode &= ~(TAM_WidthMask | TAM_HeightMask); - t->TextureAddressMode |= (image->WidthLog2 << 9) | - (image->HeightLog2 << 13); - t->TextureReadMode &= ~(TRM_WidthMask | TRM_HeightMask | - TRM_DepthMask | TRM_Border | - TRM_Patch); - t->TextureReadMode |= (image->WidthLog2 << 1) | - (image->HeightLog2 << 5) | - (l2d << 9); - t->TextureFormat &= ~(TF_CompnentsMask | TF_OneCompFmt_Mask); - } - - t->TextureBaseAddr[level] = /* ??? */ - (unsigned long)(t->image[level].offset + t->BufAddr) << 5; - - CALC_LOG2(depthLog2, 1<<l2d); - words = (image->Width * image->Height) >> (5-depthLog2); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, LBWindowBase, t->TextureBaseAddr[level] >> 5); - WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate)); - WRITE(gmesa->buf, WaitForCompletion, 0); - FLUSH_DMA_BUFFER(gmesa); - - switch (t->image[level].internalFormat) { - case GL_RGB: - case 3: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_3; - -#if 0 /* This is the texture download code we SHOULD be using */ - /* In the routines below, but this causes an DMA overrun - WHY ? */ - while (offset < words) { - int count = gmesa->bufSize; - int i; - count -= 3; - if (count > words-offset) count = words-offset; - - gmesa->buf->i = GlintTextureDownloadOffsetTag; - gmesa->buf++; - gmesa->buf->i = offset; - gmesa->buf++; - gmesa->buf->i = (GlintTextureDataTag | ((count-1) << 16)); - gmesa->buf++; - - for (i = 0; i < count; i++) { - gmesa->buf->i = PACK_COLOR_565(src[0],src[1],src[2]); - gmesa->buf++; - src += 3; - } - - gmesa->bufCount = count+3; /* texture data + 3 values */ - offset += count; - - FLUSH_DMA_BUFFER(gmesa); - } -#else - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_565(src[0],src[1],src[2]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 3; - } - FLUSH_DMA_BUFFER(gmesa); -#endif - } - break; - - case GL_RGBA: - case 4: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_4; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 4; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Lum; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_888(src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_INTENSITY: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Intensity; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_2; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 2; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Alpha; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(255,255,255,src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 1; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - /* TODO: Translate color indices *now*: - */ - case GL_COLOR_INDEX: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - for (i = 0 ; i < image->Width ; i++) { - dst[i] = src[0]; - src += 1; - } - } - } - break; - - default: - fprintf(stderr, "Not supported texture format %s\n", - _mesa_lookup_enum_by_nr(image->Format)); - } - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, WaitForCompletion, 0); - WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); -} - -void gammaPrintLocalLRU( gammaContextPtr gmesa ) -{ - gammaTextureObjectPtr t; - int sz = 1 << (gmesa->gammaScreen->logTextureGranularity); - - foreach( t, &gmesa->TexObjList ) { - if (!t->globj) - fprintf(stderr, "Placeholder %d at %x sz %x\n", - t->MemBlock->ofs / sz, - t->MemBlock->ofs, - t->MemBlock->size); - else - fprintf(stderr, "Texture at %x sz %x\n", - t->MemBlock->ofs, - t->MemBlock->size); - - } -} - -void gammaPrintGlobalLRU( gammaContextPtr gmesa ) -{ - int i, j; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - for (i = 0, j = GAMMA_NR_TEX_REGIONS ; i < GAMMA_NR_TEX_REGIONS ; i++) { - fprintf(stderr, "list[%d] age %d next %d prev %d\n", - j, list[j].age, list[j].next, list[j].prev); - j = list[j].next; - if (j == GAMMA_NR_TEX_REGIONS) break; - } - - if (j != GAMMA_NR_TEX_REGIONS) - fprintf(stderr, "Loop detected in global LRU\n"); -} - - -void gammaResetGlobalLRU( gammaContextPtr gmesa ) -{ - GAMMATextureRegionPtr list = gmesa->sarea->texList; - int sz = 1 << gmesa->gammaScreen->logTextureGranularity; - int i; - - /* (Re)initialize the global circular LRU list. The last element - * in the array (GAMMA_NR_TEX_REGIONS) is the sentinal. Keeping it - * at the end of the array allows it to be addressed rationally - * when looking up objects at a particular location in texture - * memory. - */ - for (i = 0 ; (i+1) * sz <= gmesa->gammaScreen->textureSize ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = GAMMA_NR_TEX_REGIONS; - list[i].prev = i-1; - list[i].next = GAMMA_NR_TEX_REGIONS; - list[GAMMA_NR_TEX_REGIONS].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = 0; - gmesa->sarea->texAge = 0; -} - - -void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int logsz = gmesa->gammaScreen->logTextureGranularity; - int start = t->MemBlock->ofs >> logsz; - int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - gmesa->texAge = ++gmesa->sarea->texAge; - - /* Update our local LRU - */ - move_to_head( &(gmesa->TexObjList), t ); - - /* Update the global LRU - */ - for (i = start ; i <= end ; i++) { - - list[i].in_use = 1; - list[i].age = gmesa->texAge; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = GAMMA_NR_TEX_REGIONS; - list[i].next = list[GAMMA_NR_TEX_REGIONS].next; - list[(unsigned)list[GAMMA_NR_TEX_REGIONS].next].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = i; - } -} - - -/* Called for every shared texture region which has increased in age - * since we last held the lock. - * - * Figures out which of our textures have been ejected by other clients, - * and pushes a placeholder texture onto the LRU list to represent - * the other client's textures. - */ -void gammaTexturesGone( gammaContextPtr gmesa, - GLuint offset, - GLuint size, - GLuint in_use ) -{ - gammaTextureObjectPtr t, tmp; - - foreach_s ( t, tmp, &gmesa->TexObjList ) { - - if (t->MemBlock->ofs >= offset + size || - t->MemBlock->ofs + t->MemBlock->size <= offset) - continue; - - /* It overlaps - kick it off. Need to hold onto the currently bound - * objects, however. - */ - gammaSwapOutTexObj( gmesa, t ); - } - - if (in_use) { - t = (gammaTextureObjectPtr) calloc(1,sizeof(*t)); - if (!t) return; - - t->MemBlock = mmAllocMem( gmesa->texHeap, size, 0, offset); - insert_at_head( &gmesa->TexObjList, t ); - } - - /* Reload any lost textures referenced by current vertex buffer. - */ -#if 0 - if (gmesa->vertex_buffer) { - int i, j; - - fprintf(stderr, "\n\nreload tex\n"); - - for (i = 0 ; i < gmesa->statenr ; i++) { - for (j = 0 ; j < 2 ; j++) { - gammaTextureObjectPtr t = gmesa->state_tex[j][i]; - if (t) { - if (t->MemBlock == 0) - gammaUploadTexImages( gmesa, t ); - } - } - } - - /* Hard to do this with the lock held: - */ -/* GAMMA_FIREVERTICES( gmesa ); */ - } -#endif -} - - - - - -/* This is called with the lock held. May have to eject our own and/or - * other client's texture objects to make room for the upload. - */ -void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int ofs; - int numLevels; - - /* /fprintf(stderr, "%s\n", __FUNCTION__); */ -#if 0 - LOCK_HARDWARE( gmesa ); -#endif - - /* Do we need to eject LRU texture objects? - */ - if (!t->MemBlock) { - while (1) - { - t->MemBlock = mmAllocMem( gmesa->texHeap, t->totalSize, 12, 0 ); - if (t->MemBlock) - break; - - if (gmesa->TexObjList.prev == gmesa->CurrentTexObj[0] || - gmesa->TexObjList.prev == gmesa->CurrentTexObj[1]) { - fprintf(stderr, "Hit bound texture in upload\n"); - gammaPrintLocalLRU( gmesa ); - return; - } - - if (gmesa->TexObjList.prev == &(gmesa->TexObjList)) { - fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize); - mmDumpMemInfo( gmesa->texHeap ); - return; - } - - gammaSwapOutTexObj( gmesa, gmesa->TexObjList.prev ); - } - - ofs = t->MemBlock->ofs; - t->BufAddr = (char *)(unsigned long)(gmesa->LBWindowBase + ofs); /* ??? */ - - if (t == gmesa->CurrentTexObj[0]) - gmesa->dirty |= GAMMA_UPLOAD_TEX0; - -#if 0 - if (t == gmesa->CurrentTexObj[1]) - gmesa->dirty |= GAMMA_UPLOAD_TEX1; -#endif - - gammaUpdateTexLRU( gmesa, t ); - } - -#if 0 - if (gmesa->dirtyAge >= GET_DISPATCH_AGE(gmesa)) - gammaWaitAgeLocked( gmesa, gmesa->dirtyAge ); -#endif - - numLevels = t->lastLevel - t->firstLevel + 1; - for (i = 0 ; i < numLevels ; i++) - if (t->dirty_images & (1<<i)) - gammaUploadTexLevel( gmesa, t, i ); - - t->dirty_images = 0; - -#if 0 - UNLOCK_HARDWARE( gmesa ); -#endif -} |