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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c535
1 files changed, 0 insertions, 535 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c
deleted file mode 100644
index 506b5c4c8..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_texmem.c
+++ /dev/null
@@ -1,535 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_texmem.c,v 1.5 2002/11/05 17:46:07 tsi Exp $ */
-
-#include <stdlib.h>
-#include <stdio.h>
-
-#include "glheader.h"
-#include "colormac.h"
-#include "macros.h"
-#include "mtypes.h"
-#include "simple_list.h"
-#include "enums.h"
-
-#include "mm.h"
-#include "glint_dri.h"
-#include "gamma_context.h"
-#include "gamma_lock.h"
-
-void gammaDestroyTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t)
-{
- if (!t) return;
-
- /* This is sad - need to sync *in case* we upload a texture
- * to this newly free memory...
- */
- if (t->MemBlock) {
- mmFreeMem(t->MemBlock);
- t->MemBlock = 0;
-
- if (gmesa && t->age > gmesa->dirtyAge)
- gmesa->dirtyAge = t->age;
- }
-
- if (t->globj)
- t->globj->DriverData = 0;
-
- if (gmesa) {
- if (gmesa->CurrentTexObj[0] == t) {
- gmesa->CurrentTexObj[0] = 0;
- gmesa->dirty &= ~GAMMA_UPLOAD_TEX0;
- }
-
-#if 0
- if (gmesa->CurrentTexObj[1] == t) {
- gmesa->CurrentTexObj[1] = 0;
- gmesa->dirty &= ~GAMMA_UPLOAD_TEX1;
- }
-#endif
- }
-
- remove_from_list(t);
- free(t);
-}
-
-
-void gammaSwapOutTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t)
-{
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- if (t->MemBlock) {
- mmFreeMem(t->MemBlock);
- t->MemBlock = 0;
-
- if (t->age > gmesa->dirtyAge)
- gmesa->dirtyAge = t->age;
- }
-
- t->dirty_images = ~0;
- move_to_tail(&(gmesa->SwappedOut), t);
-}
-
-
-
-/* Upload an image from mesa's internal copy.
- */
-static void gammaUploadTexLevel( gammaContextPtr gmesa, gammaTextureObjectPtr t, int level )
-{
- const struct gl_texture_image *image = t->image[level].image;
- int i,j;
- int l2d;
-#if 0
- int offset = 0;
-#endif
- int words, depthLog2;
-
- /* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- l2d = 5; /* 32bits per texel == 1<<5 */
-
- if (level == 0) {
- t->TextureAddressMode &= ~(TAM_WidthMask | TAM_HeightMask);
- t->TextureAddressMode |= (image->WidthLog2 << 9) |
- (image->HeightLog2 << 13);
- t->TextureReadMode &= ~(TRM_WidthMask | TRM_HeightMask |
- TRM_DepthMask | TRM_Border |
- TRM_Patch);
- t->TextureReadMode |= (image->WidthLog2 << 1) |
- (image->HeightLog2 << 5) |
- (l2d << 9);
- t->TextureFormat &= ~(TF_CompnentsMask | TF_OneCompFmt_Mask);
- }
-
- t->TextureBaseAddr[level] = /* ??? */
- (unsigned long)(t->image[level].offset + t->BufAddr) << 5;
-
- CALC_LOG2(depthLog2, 1<<l2d);
- words = (image->Width * image->Height) >> (5-depthLog2);
-
- CHECK_DMA_BUFFER(gmesa, 3);
- WRITE(gmesa->buf, LBWindowBase, t->TextureBaseAddr[level] >> 5);
- WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate));
- WRITE(gmesa->buf, WaitForCompletion, 0);
- FLUSH_DMA_BUFFER(gmesa);
-
- switch (t->image[level].internalFormat) {
- case GL_RGB:
- case 3:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_3;
-
-#if 0 /* This is the texture download code we SHOULD be using */
- /* In the routines below, but this causes an DMA overrun - WHY ? */
- while (offset < words) {
- int count = gmesa->bufSize;
- int i;
- count -= 3;
- if (count > words-offset) count = words-offset;
-
- gmesa->buf->i = GlintTextureDownloadOffsetTag;
- gmesa->buf++;
- gmesa->buf->i = offset;
- gmesa->buf++;
- gmesa->buf->i = (GlintTextureDataTag | ((count-1) << 16));
- gmesa->buf++;
-
- for (i = 0; i < count; i++) {
- gmesa->buf->i = PACK_COLOR_565(src[0],src[1],src[2]);
- gmesa->buf++;
- src += 3;
- }
-
- gmesa->bufCount = count+3; /* texture data + 3 values */
- offset += count;
-
- FLUSH_DMA_BUFFER(gmesa);
- }
-#else
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
-
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_565(src[0],src[1],src[2]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src += 3;
- }
- FLUSH_DMA_BUFFER(gmesa);
-#endif
- }
- break;
-
- case GL_RGBA:
- case 4:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_4;
-
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src += 4;
- }
- FLUSH_DMA_BUFFER(gmesa);
- }
- break;
-
- case GL_LUMINANCE:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Lum;
-
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_888(src[0],src[0],src[0]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src ++;
- }
- FLUSH_DMA_BUFFER(gmesa);
- }
- break;
-
- case GL_INTENSITY:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Intensity;
-
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src ++;
- }
- FLUSH_DMA_BUFFER(gmesa);
- }
- break;
-
- case GL_LUMINANCE_ALPHA:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_2;
-
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src += 2;
- }
- FLUSH_DMA_BUFFER(gmesa);
- }
- break;
-
- case GL_ALPHA:
- {
- GLubyte *src = (GLubyte *)image->Data;
-
- if (level == 0)
- t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Alpha;
-
- /* The UGLY way, and SLOW !, but the above sometimes causes
- * a DMA overrun error ??? FIXME ! */
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureDownloadOffset, 0);
- for (i = 0; i < words; i++) {
- unsigned int data;
- data = PACK_COLOR_8888(255,255,255,src[0]);
- CHECK_DMA_BUFFER(gmesa, 1);
- WRITE(gmesa->buf, TextureData, data);
- src += 1;
- }
- FLUSH_DMA_BUFFER(gmesa);
- }
- break;
-
- /* TODO: Translate color indices *now*:
- */
- case GL_COLOR_INDEX:
- {
- GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset);
- GLubyte *src = (GLubyte *)image->Data;
-
- for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) {
- for (i = 0 ; i < image->Width ; i++) {
- dst[i] = src[0];
- src += 1;
- }
- }
- }
- break;
-
- default:
- fprintf(stderr, "Not supported texture format %s\n",
- _mesa_lookup_enum_by_nr(image->Format));
- }
-
- CHECK_DMA_BUFFER(gmesa, 2);
- WRITE(gmesa->buf, WaitForCompletion, 0);
- WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase);
-}
-
-void gammaPrintLocalLRU( gammaContextPtr gmesa )
-{
- gammaTextureObjectPtr t;
- int sz = 1 << (gmesa->gammaScreen->logTextureGranularity);
-
- foreach( t, &gmesa->TexObjList ) {
- if (!t->globj)
- fprintf(stderr, "Placeholder %d at %x sz %x\n",
- t->MemBlock->ofs / sz,
- t->MemBlock->ofs,
- t->MemBlock->size);
- else
- fprintf(stderr, "Texture at %x sz %x\n",
- t->MemBlock->ofs,
- t->MemBlock->size);
-
- }
-}
-
-void gammaPrintGlobalLRU( gammaContextPtr gmesa )
-{
- int i, j;
- GAMMATextureRegionPtr list = gmesa->sarea->texList;
-
- for (i = 0, j = GAMMA_NR_TEX_REGIONS ; i < GAMMA_NR_TEX_REGIONS ; i++) {
- fprintf(stderr, "list[%d] age %d next %d prev %d\n",
- j, list[j].age, list[j].next, list[j].prev);
- j = list[j].next;
- if (j == GAMMA_NR_TEX_REGIONS) break;
- }
-
- if (j != GAMMA_NR_TEX_REGIONS)
- fprintf(stderr, "Loop detected in global LRU\n");
-}
-
-
-void gammaResetGlobalLRU( gammaContextPtr gmesa )
-{
- GAMMATextureRegionPtr list = gmesa->sarea->texList;
- int sz = 1 << gmesa->gammaScreen->logTextureGranularity;
- int i;
-
- /* (Re)initialize the global circular LRU list. The last element
- * in the array (GAMMA_NR_TEX_REGIONS) is the sentinal. Keeping it
- * at the end of the array allows it to be addressed rationally
- * when looking up objects at a particular location in texture
- * memory.
- */
- for (i = 0 ; (i+1) * sz <= gmesa->gammaScreen->textureSize ; i++) {
- list[i].prev = i-1;
- list[i].next = i+1;
- list[i].age = 0;
- }
-
- i--;
- list[0].prev = GAMMA_NR_TEX_REGIONS;
- list[i].prev = i-1;
- list[i].next = GAMMA_NR_TEX_REGIONS;
- list[GAMMA_NR_TEX_REGIONS].prev = i;
- list[GAMMA_NR_TEX_REGIONS].next = 0;
- gmesa->sarea->texAge = 0;
-}
-
-
-void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t )
-{
- int i;
- int logsz = gmesa->gammaScreen->logTextureGranularity;
- int start = t->MemBlock->ofs >> logsz;
- int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz;
- GAMMATextureRegionPtr list = gmesa->sarea->texList;
-
- gmesa->texAge = ++gmesa->sarea->texAge;
-
- /* Update our local LRU
- */
- move_to_head( &(gmesa->TexObjList), t );
-
- /* Update the global LRU
- */
- for (i = start ; i <= end ; i++) {
-
- list[i].in_use = 1;
- list[i].age = gmesa->texAge;
-
- /* remove_from_list(i)
- */
- list[(unsigned)list[i].next].prev = list[i].prev;
- list[(unsigned)list[i].prev].next = list[i].next;
-
- /* insert_at_head(list, i)
- */
- list[i].prev = GAMMA_NR_TEX_REGIONS;
- list[i].next = list[GAMMA_NR_TEX_REGIONS].next;
- list[(unsigned)list[GAMMA_NR_TEX_REGIONS].next].prev = i;
- list[GAMMA_NR_TEX_REGIONS].next = i;
- }
-}
-
-
-/* Called for every shared texture region which has increased in age
- * since we last held the lock.
- *
- * Figures out which of our textures have been ejected by other clients,
- * and pushes a placeholder texture onto the LRU list to represent
- * the other client's textures.
- */
-void gammaTexturesGone( gammaContextPtr gmesa,
- GLuint offset,
- GLuint size,
- GLuint in_use )
-{
- gammaTextureObjectPtr t, tmp;
-
- foreach_s ( t, tmp, &gmesa->TexObjList ) {
-
- if (t->MemBlock->ofs >= offset + size ||
- t->MemBlock->ofs + t->MemBlock->size <= offset)
- continue;
-
- /* It overlaps - kick it off. Need to hold onto the currently bound
- * objects, however.
- */
- gammaSwapOutTexObj( gmesa, t );
- }
-
- if (in_use) {
- t = (gammaTextureObjectPtr) calloc(1,sizeof(*t));
- if (!t) return;
-
- t->MemBlock = mmAllocMem( gmesa->texHeap, size, 0, offset);
- insert_at_head( &gmesa->TexObjList, t );
- }
-
- /* Reload any lost textures referenced by current vertex buffer.
- */
-#if 0
- if (gmesa->vertex_buffer) {
- int i, j;
-
- fprintf(stderr, "\n\nreload tex\n");
-
- for (i = 0 ; i < gmesa->statenr ; i++) {
- for (j = 0 ; j < 2 ; j++) {
- gammaTextureObjectPtr t = gmesa->state_tex[j][i];
- if (t) {
- if (t->MemBlock == 0)
- gammaUploadTexImages( gmesa, t );
- }
- }
- }
-
- /* Hard to do this with the lock held:
- */
-/* GAMMA_FIREVERTICES( gmesa ); */
- }
-#endif
-}
-
-
-
-
-
-/* This is called with the lock held. May have to eject our own and/or
- * other client's texture objects to make room for the upload.
- */
-void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t )
-{
- int i;
- int ofs;
- int numLevels;
-
- /* /fprintf(stderr, "%s\n", __FUNCTION__); */
-#if 0
- LOCK_HARDWARE( gmesa );
-#endif
-
- /* Do we need to eject LRU texture objects?
- */
- if (!t->MemBlock) {
- while (1)
- {
- t->MemBlock = mmAllocMem( gmesa->texHeap, t->totalSize, 12, 0 );
- if (t->MemBlock)
- break;
-
- if (gmesa->TexObjList.prev == gmesa->CurrentTexObj[0] ||
- gmesa->TexObjList.prev == gmesa->CurrentTexObj[1]) {
- fprintf(stderr, "Hit bound texture in upload\n");
- gammaPrintLocalLRU( gmesa );
- return;
- }
-
- if (gmesa->TexObjList.prev == &(gmesa->TexObjList)) {
- fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize);
- mmDumpMemInfo( gmesa->texHeap );
- return;
- }
-
- gammaSwapOutTexObj( gmesa, gmesa->TexObjList.prev );
- }
-
- ofs = t->MemBlock->ofs;
- t->BufAddr = (char *)(unsigned long)(gmesa->LBWindowBase + ofs); /* ??? */
-
- if (t == gmesa->CurrentTexObj[0])
- gmesa->dirty |= GAMMA_UPLOAD_TEX0;
-
-#if 0
- if (t == gmesa->CurrentTexObj[1])
- gmesa->dirty |= GAMMA_UPLOAD_TEX1;
-#endif
-
- gammaUpdateTexLRU( gmesa, t );
- }
-
-#if 0
- if (gmesa->dirtyAge >= GET_DISPATCH_AGE(gmesa))
- gammaWaitAgeLocked( gmesa, gmesa->dirtyAge );
-#endif
-
- numLevels = t->lastLevel - t->firstLevel + 1;
- for (i = 0 ; i < numLevels ; i++)
- if (t->dirty_images & (1<<i))
- gammaUploadTexLevel( gmesa, t, i );
-
- t->dirty_images = 0;
-
-#if 0
- UNLOCK_HARDWARE( gmesa );
-#endif
-}