diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_debug.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_debug.c | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_debug.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_debug.c new file mode 100644 index 000000000..eee48f1c1 --- /dev/null +++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i830/i830_debug.c @@ -0,0 +1,415 @@ +/************************************************************************** + +Copyright 2001 2d3d Inc., Delray Beach, FL + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_debug.c,v 1.3 2002/12/10 01:26:53 dawes Exp $ */ + +/* + * Author: + * Jeff Hartmann <jhartmann@2d3d.com> + */ + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "enums.h" +#include "dd.h" + +#include "mm.h" + +#include "i830_screen.h" +#include "i830_dri.h" + +#include "i830_context.h" +#include "i830_state.h" +#include "i830_tex.h" +#include "i830_tris.h" +#include "i830_ioctl.h" +#include "i830_debug.h" + +#include "swrast/swrast.h" +#include "array_cache/acache.h" +#include "tnl/tnl.h" +#include "swrast_setup/swrast_setup.h" + +#include "tnl/t_pipeline.h" + + +#define TINY_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ + VRTX_TEX_COORD_COUNT(0) | \ + VRTX_HAS_DIFFUSE | \ + VRTX_HAS_XYZ) + +#define NOTEX_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ + VRTX_TEX_COORD_COUNT(0) | \ + VRTX_HAS_DIFFUSE | \ + VRTX_HAS_SPEC | \ + VRTX_HAS_XYZW) + +#define TEX0_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ + VRTX_TEX_COORD_COUNT(1) | \ + VRTX_HAS_DIFFUSE | \ + VRTX_HAS_SPEC | \ + VRTX_HAS_XYZW) + +#define TEX1_VERTEX_FORMAT (STATE3D_VERTEX_FORMAT_CMD | \ + VRTX_TEX_COORD_COUNT(2) | \ + VRTX_HAS_DIFFUSE | \ + VRTX_HAS_SPEC | \ + VRTX_HAS_XYZW) + +#define PROJ_VF2 (STATE3D_VERTEX_FORMAT_2_CMD | \ + VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) | \ + VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) | \ + VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) | \ + VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D)) + +#define NON_PROJ_VF2 (STATE3D_VERTEX_FORMAT_2_CMD | \ + VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) | \ + VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | \ + VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) | \ + VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D)) + +void i830DumpContextState( i830ContextPtr imesa ) +{ + GLuint *Context = imesa->Setup; + + fprintf(stderr, "%s\n", __FUNCTION__); + fprintf(stderr, "STATE1 : 0x%08x\n", Context[I830_CTXREG_STATE1]); + fprintf(stderr, "STATE2 : 0x%08x\n", Context[I830_CTXREG_STATE2]); + fprintf(stderr, "STATE3 : 0x%08x\n", Context[I830_CTXREG_STATE3]); + fprintf(stderr, "STATE4 : 0x%08x\n", Context[I830_CTXREG_STATE4]); + fprintf(stderr, "STATE5 : 0x%08x\n", Context[I830_CTXREG_STATE5]); + fprintf(stderr, "IALPHAB : 0x%08x\n", Context[I830_CTXREG_IALPHAB]); + fprintf(stderr, "STENCILTST : 0x%08x\n", Context[I830_CTXREG_STENCILTST]); + fprintf(stderr, "ENABLES_1 : 0x%08x\n", Context[I830_CTXREG_ENABLES_1]); + fprintf(stderr, "ENABLES_2 : 0x%08x\n", Context[I830_CTXREG_ENABLES_2]); + fprintf(stderr, "AA : 0x%08x\n", Context[I830_CTXREG_AA]); + fprintf(stderr, "FOGCOLOR : 0x%08x\n", Context[I830_CTXREG_FOGCOLOR]); + fprintf(stderr, "BCOLOR0 : 0x%08x\n", Context[I830_CTXREG_BLENDCOLR0]); + fprintf(stderr, "BCOLOR : 0x%08x\n", Context[I830_CTXREG_BLENDCOLR]); + fprintf(stderr, "VF : 0x%08x\n", Context[I830_CTXREG_VF]); + fprintf(stderr, "VF2 : 0x%08x\n", Context[I830_CTXREG_VF2]); + fprintf(stderr, "MCSB0 : 0x%08x\n", Context[I830_CTXREG_MCSB0]); + fprintf(stderr, "MCSB1 : 0x%08x\n", Context[I830_CTXREG_MCSB1]); +} + +void i830DumpBufferState( i830ContextPtr imesa ) +{ + GLuint *Buffer = imesa->BufferSetup; + + fprintf(stderr, "%s\n", __FUNCTION__); + fprintf(stderr, "CBUFADDR : 0x%08x\n", Buffer[I830_DESTREG_CBUFADDR]); + fprintf(stderr, "DBUFADDR : 0x%08x\n", Buffer[I830_DESTREG_DBUFADDR]); + fprintf(stderr, "DV0 : 0x%08x\n", Buffer[I830_DESTREG_DV0]); + fprintf(stderr, "DV1 : 0x%08x\n", Buffer[I830_DESTREG_DV1]); + fprintf(stderr, "SENABLE : 0x%08x\n", Buffer[I830_DESTREG_SENABLE]); + fprintf(stderr, "SR0 : 0x%08x\n", Buffer[I830_DESTREG_SR0]); + fprintf(stderr, "SR1 : 0x%08x\n", Buffer[I830_DESTREG_SR1]); + fprintf(stderr, "SR2 : 0x%08x\n", Buffer[I830_DESTREG_SR2]); + fprintf(stderr, "DR0 : 0x%08x\n", Buffer[I830_DESTREG_DR0]); + fprintf(stderr, "DR1 : 0x%08x\n", Buffer[I830_DESTREG_DR1]); + fprintf(stderr, "DR2 : 0x%08x\n", Buffer[I830_DESTREG_DR2]); + fprintf(stderr, "DR3 : 0x%08x\n", Buffer[I830_DESTREG_DR3]); + fprintf(stderr, "DR4 : 0x%08x\n", Buffer[I830_DESTREG_DR4]); +} + +void i830DumpStippleState( i830ContextPtr imesa ) +{ + GLuint *Buffer = imesa->BufferSetup; + + fprintf(stderr, "%s\n", __FUNCTION__); + fprintf(stderr, "ST1 : 0x%08x\n", Buffer[I830_STPREG_ST1]); +} + +void i830DumpTextureState( i830ContextPtr imesa, int unit ) +{ + i830TextureObjectPtr t = imesa->CurrentTexObj[unit]; + + if(t) { + fprintf(stderr, "%s : unit %d\n", __FUNCTION__, unit); + fprintf(stderr, "TM0LI : 0x%08x\n", t->Setup[I830_TEXREG_TM0LI]); + fprintf(stderr, "TM0S0 : 0x%08x\n", t->Setup[I830_TEXREG_TM0S0]); + fprintf(stderr, "TM0S1 : 0x%08x\n", t->Setup[I830_TEXREG_TM0S1]); + fprintf(stderr, "TM0S2 : 0x%08x\n", t->Setup[I830_TEXREG_TM0S2]); + fprintf(stderr, "TM0S3 : 0x%08x\n", t->Setup[I830_TEXREG_TM0S3]); + fprintf(stderr, "TM0S4 : 0x%08x\n", t->Setup[I830_TEXREG_TM0S4]); + fprintf(stderr, "NOP0 : 0x%08x\n", t->Setup[I830_TEXREG_NOP0]); + fprintf(stderr, "NOP1 : 0x%08x\n", t->Setup[I830_TEXREG_NOP1]); + fprintf(stderr, "NOP2 : 0x%08x\n", t->Setup[I830_TEXREG_NOP2]); + fprintf(stderr, "MCS : 0x%08x\n", t->Setup[I830_TEXREG_MCS]); + } +} + +void i830DumpTextureBlendState( i830ContextPtr imesa, int unit ) +{ + GLuint *TexBlend = imesa->TexBlend[unit]; + GLuint length = imesa->TexBlendWordsUsed[unit]; + int i; + + fprintf(stderr, "%s : unit %d : length %d\n", __FUNCTION__, unit, length); + for(i = 0; i < length; i++) { + fprintf(stderr, "[%d] : 0x%08x\n", i, TexBlend[i]); + } +} + +void i830VertexSanity( i830ContextPtr imesa, drmI830Vertex vertex ) +{ + I830SAREAPtr sarea = imesa->sarea; + char *prim_name; + int size = 0; + int vfmt_size = 0; + int hw_nr_vertex = 0; + int hw_start_vertex = 0; + + /* Do a bunch of sanity checks on the vertices sent to the hardware */ + + size = vertex.used - 4; + if(imesa->vertex_size && (size % imesa->vertex_size) != 0) { + fprintf(stderr, "\n\nVertex size does not match imesa " + "internal state\n"); + fprintf(stderr, "Buffer size : %d\n", size); + fprintf(stderr, "Vertex size : %d\n", imesa->vertex_size); + } + + /* Check to see if the vertex format is good, and get its size */ + if (sarea->ContextState[I830_CTXREG_VF] == TINY_VERTEX_FORMAT) { + vfmt_size = 16; /* 4 dwords */ + } else if (sarea->ContextState[I830_CTXREG_VF] == + NOTEX_VERTEX_FORMAT) { + vfmt_size = 24; /* 6 dwords */ + } else if (sarea->ContextState[I830_CTXREG_VF] == + TEX0_VERTEX_FORMAT) { + vfmt_size = 32; /* 8 dwords */ + if (sarea->ContextState[I830_CTXREG_VF2] != NON_PROJ_VF2) { + fprintf(stderr, "\n\nTex 0 vertex format, but proj " + "texturing\n"); + } + } else if(sarea->ContextState[I830_CTXREG_VF] == + TEX1_VERTEX_FORMAT) { + if (sarea->ContextState[I830_CTXREG_VF2] == NON_PROJ_VF2) + vfmt_size = 40; /* 10 dwords */ + else + vfmt_size = 48; /* 12 dwords */ + } else { + fprintf(stderr, "\n\nUnknown vertex format : vf : %08x " + "vf2 : %08x\n", + sarea->ContextState[I830_CTXREG_VF], + sarea->ContextState[I830_CTXREG_VF2]); + } + + if(vfmt_size && (size % vfmt_size) != 0) { + fprintf(stderr, "\n\nVertex size does not match hardware " + "internal state\n"); + fprintf(stderr, "Buffer size : %d\n", size); + fprintf(stderr, "Vertex size : %d\n", vfmt_size); + } + + switch(sarea->vertex_prim) { + case PRIM3D_POINTLIST: + hw_start_vertex = 0; + hw_nr_vertex = 1; + prim_name = "PointList"; + break; + + case PRIM3D_LINELIST: + hw_start_vertex = 0; + hw_nr_vertex = 2; + prim_name = "LineList"; + break; + + case PRIM3D_LINESTRIP: + hw_start_vertex = 2; + hw_nr_vertex = 1; + prim_name = "LineStrip"; + break; + + case PRIM3D_TRILIST: + hw_start_vertex = 0; + hw_nr_vertex = 3; + prim_name = "TriList"; + break; + + case PRIM3D_TRISTRIP: + hw_start_vertex = 3; + hw_nr_vertex = 1; + prim_name = "TriStrip"; + break; + + case PRIM3D_TRIFAN: + hw_start_vertex = 3; + hw_nr_vertex = 1; + prim_name = "TriFan"; + break; + + case PRIM3D_POLY: + hw_start_vertex = 3; + hw_nr_vertex = 1; + prim_name = "Polygons"; + break; + default: + prim_name = "Unknown"; + fprintf(stderr, "\n\nUnknown primitive type : %08x\n", + sarea->vertex_prim); + } + + if (hw_nr_vertex && vfmt_size) { + int temp_size = size - (hw_start_vertex * vfmt_size); + int remaining = (temp_size % (hw_nr_vertex * vfmt_size)); + + if (remaining != 0) { + fprintf(stderr, "\n\nThis buffer contains an improper" + " multiple of vertices for this primitive : %s\n", + prim_name); + fprintf(stderr, "Number of vertices in buffer : %d\n", + size / vfmt_size); + fprintf(stderr, "temp_size : %d\n", temp_size); + fprintf(stderr, "remaining vertices : %d", + remaining / vfmt_size); + } + } + if (vfmt_size) { + fprintf(stderr, "\n\nPrim name (%s), vertices (%d)\n", + prim_name, + size / vfmt_size); + } +} + +void i830EmitHwStateLockedDebug( i830ContextPtr imesa ) +{ + int i; + + if ((imesa->dirty & I830_UPLOAD_TEX0_IMAGE) && imesa->CurrentTexObj[0]) { + i830UploadTexImagesLocked(imesa, imesa->CurrentTexObj[0]); + } + + if ((imesa->dirty & I830_UPLOAD_TEX1_IMAGE) && imesa->CurrentTexObj[1]) { + i830UploadTexImagesLocked(imesa, imesa->CurrentTexObj[1]); + } + + if (imesa->dirty & I830_UPLOAD_CTX) { + memcpy( imesa->sarea->ContextState, + imesa->Setup, sizeof(imesa->Setup) ); + i830DumpContextState(imesa); + } + + for(i = 0; i < I830_TEXTURE_COUNT; i++) { + if ((imesa->dirty & I830_UPLOAD_TEX_N(i)) && imesa->CurrentTexObj[i]) { + unsigned * TexState; + + imesa->sarea->dirty |= I830_UPLOAD_TEX_N(i); + + switch( i ) { + case 0: + case 1: + TexState = imesa->sarea->TexState[i]; + break; + + case 2: + TexState = imesa->sarea->TexState2; + break; + + case 3: + TexState = imesa->sarea->TexState3; + break; + } + + memcpy(TexState, imesa->CurrentTexObj[i]->Setup, + sizeof(imesa->sarea->TexState[i])); + i830DumpTextureState(imesa, i); + } + } + /* Need to figure out if texturing state, or enable changed. */ + + for(i = 0; i < I830_TEXBLEND_COUNT; i++) { + if (imesa->dirty & I830_UPLOAD_TEXBLEND_N(i)) { + unsigned * TexBlendState; + unsigned * words_used; + + imesa->sarea->dirty |= I830_UPLOAD_TEXBLEND_N(i); + + switch( i ) { + case 0: + case 1: + TexBlendState = imesa->sarea->TexBlendState[i]; + words_used = & imesa->sarea->TexBlendStateWordsUsed[i]; + break; + + case 2: + TexBlendState = imesa->sarea->TexBlendState2; + words_used = & imesa->sarea->TexBlendStateWordsUsed2; + break; + + case 3: + TexBlendState = imesa->sarea->TexBlendState3; + words_used = & imesa->sarea->TexBlendStateWordsUsed3; + break; + } + + memcpy(TexBlendState, imesa->TexBlend[i], + imesa->TexBlendWordsUsed[i] * 4); + *words_used = imesa->TexBlendWordsUsed[i]; + + i830DumpTextureBlendState(imesa, i); + } + } + + if (imesa->dirty & I830_UPLOAD_BUFFERS) { + memcpy( imesa->sarea->BufferState,imesa->BufferSetup, + sizeof(imesa->BufferSetup) ); + i830DumpBufferState(imesa); + } + + if (imesa->dirty & I830_UPLOAD_STIPPLE) { + fprintf(stderr, "UPLOAD_STIPPLE\n"); + memcpy( imesa->sarea->StippleState,imesa->StippleSetup, + sizeof(imesa->StippleSetup) ); + i830DumpStippleState(imesa); + } + + if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_SHARED) { + memcpy( imesa->sarea->Palette[0],imesa->palette, + sizeof(imesa->sarea->Palette[0])); + } else { + i830TextureObjectPtr p; + if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(0)) { + p = imesa->CurrentTexObj[0]; + memcpy( imesa->sarea->Palette[0],p->palette, + sizeof(imesa->sarea->Palette[0])); + } + if (imesa->dirty & I830_UPLOAD_TEX_PALETTE_N(1)) { + p = imesa->CurrentTexObj[1]; + memcpy( imesa->sarea->Palette[1], + p->palette, + sizeof(imesa->sarea->Palette[1])); + } + } + imesa->sarea->dirty |= (imesa->dirty & ~(I830_UPLOAD_TEX_MASK | + I830_UPLOAD_TEXBLEND_MASK)); + + imesa->upload_cliprects = GL_TRUE; + imesa->dirty = 0; +} |