diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_vtbl.c')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_vtbl.c | 353 |
1 files changed, 0 insertions, 353 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_vtbl.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_vtbl.c deleted file mode 100644 index 795286601..000000000 --- a/nx-X11/extras/Mesa/src/mesa/drivers/dri/i915/i915_vtbl.c +++ /dev/null @@ -1,353 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - - -#include "glheader.h" -#include "mtypes.h" -#include "imports.h" -#include "macros.h" -#include "colormac.h" - -#include "tnl/t_context.h" -#include "tnl/t_vertex.h" - -#include "intel_batchbuffer.h" - -#include "i915_reg.h" -#include "i915_context.h" - -static void i915_render_start( intelContextPtr intel ) -{ - GLcontext *ctx = &intel->ctx; - i915ContextPtr i915 = I915_CONTEXT(intel); - - if (ctx->FragmentProgram._Active) - i915ValidateFragmentProgram( i915 ); - else - i915ValidateTextureProgram( i915 ); -} - - -static void i915_reduced_primitive_state( intelContextPtr intel, - GLenum rprim ) -{ - i915ContextPtr i915 = I915_CONTEXT(intel); - GLuint st1 = i915->state.Stipple[I915_STPREG_ST1]; - - st1 &= ~ST1_ENABLE; - - switch (rprim) { - case GL_TRIANGLES: - if (intel->ctx.Polygon.StippleFlag && - intel->hw_stipple) - st1 |= ST1_ENABLE; - break; - case GL_LINES: - case GL_POINTS: - default: - break; - } - - i915->intel.reduced_primitive = rprim; - - if (st1 != i915->state.Stipple[I915_STPREG_ST1]) { - I915_STATECHANGE(i915, I915_UPLOAD_STIPPLE); - i915->state.Stipple[I915_STPREG_ST1] = st1; - } -} - - -/* Pull apart the vertex format registers and figure out how large a - * vertex is supposed to be. - */ -static GLboolean i915_check_vertex_size( intelContextPtr intel, - GLuint expected ) -{ - i915ContextPtr i915 = I915_CONTEXT(intel); - int lis2 = i915->current->Ctx[I915_CTXREG_LIS2]; - int lis4 = i915->current->Ctx[I915_CTXREG_LIS4]; - int i, sz = 0; - - switch (lis4 & S4_VFMT_XYZW_MASK) { - case S4_VFMT_XY: sz = 2; break; - case S4_VFMT_XYZ: sz = 3; break; - case S4_VFMT_XYW: sz = 3; break; - case S4_VFMT_XYZW: sz = 4; break; - default: - fprintf(stderr, "no xyzw specified\n"); - return 0; - } - - if (lis4 & S4_VFMT_SPEC_FOG) sz++; - if (lis4 & S4_VFMT_COLOR) sz++; - if (lis4 & S4_VFMT_DEPTH_OFFSET) sz++; - if (lis4 & S4_VFMT_POINT_WIDTH) sz++; - if (lis4 & S4_VFMT_FOG_PARAM) sz++; - - for (i = 0 ; i < 8 ; i++) { - switch (lis2 & S2_TEXCOORD_FMT0_MASK) { - case TEXCOORDFMT_2D: sz += 2; break; - case TEXCOORDFMT_3D: sz += 3; break; - case TEXCOORDFMT_4D: sz += 4; break; - case TEXCOORDFMT_1D: sz += 1; break; - case TEXCOORDFMT_2D_16: sz += 1; break; - case TEXCOORDFMT_4D_16: sz += 2; break; - case TEXCOORDFMT_NOT_PRESENT: break; - default: - fprintf(stderr, "bad texcoord fmt %d\n", i); - return GL_FALSE; - } - lis2 >>= S2_TEXCOORD_FMT1_SHIFT; - } - - if (sz != expected) - fprintf(stderr, "vertex size mismatch %d/%d\n", sz, expected); - - return sz == expected; -} - - -static void i915_emit_invarient_state( intelContextPtr intel ) -{ - BATCH_LOCALS; - - BEGIN_BATCH( 200 ); - - OUT_BATCH(_3DSTATE_AA_CMD | - AA_LINE_ECAAR_WIDTH_ENABLE | - AA_LINE_ECAAR_WIDTH_1_0 | - AA_LINE_REGION_WIDTH_ENABLE | - AA_LINE_REGION_WIDTH_1_0); - - OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DFLT_SPEC_CMD); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DFLT_Z_CMD); - OUT_BATCH(0); - - /* Don't support texture crossbar yet */ - OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | - CSB_TCB(0, 0) | - CSB_TCB(1, 1) | - CSB_TCB(2, 2) | - CSB_TCB(3, 3) | - CSB_TCB(4, 4) | - CSB_TCB(5, 5) | - CSB_TCB(6, 6) | - CSB_TCB(7, 7)); - - OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | - ENABLE_POINT_RASTER_RULE | - OGL_POINT_RASTER_RULE | - ENABLE_LINE_STRIP_PROVOKE_VRTX | - ENABLE_TRI_FAN_PROVOKE_VRTX | - LINE_STRIP_PROVOKE_VRTX(1) | - TRI_FAN_PROVOKE_VRTX(2) | - ENABLE_TEXKILL_3D_4D | - TEXKILL_4D); - - /* Need to initialize this to zero. - */ - OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | - I1_LOAD_S(3) | - (1)); - OUT_BATCH(0); - - /* XXX: Use this */ - OUT_BATCH(_3DSTATE_SCISSOR_ENABLE_CMD | - DISABLE_SCISSOR_RECT); - - OUT_BATCH(_3DSTATE_SCISSOR_RECT_0_CMD); - OUT_BATCH(0); - OUT_BATCH(0); - - OUT_BATCH(_3DSTATE_DEPTH_SUBRECT_DISABLE); - - OUT_BATCH(_3DSTATE_LOAD_INDIRECT | 0); /* disable indirect state */ - OUT_BATCH(0); - - - /* Don't support twosided stencil yet */ - OUT_BATCH(_3DSTATE_BACKFACE_STENCIL_OPS | - BFO_ENABLE_STENCIL_TWO_SIDE | - 0 ); - - ADVANCE_BATCH(); -} - - -#define emit( intel, state, size ) \ -do { \ - int k; \ - BEGIN_BATCH( (size) / sizeof(GLuint)); \ - for (k = 0 ; k < (size) / sizeof(GLuint) ; k++) \ - OUT_BATCH((state)[k]); \ - ADVANCE_BATCH(); \ -} while (0); - - -/* Push the state into the sarea and/or texture memory. - */ -static void i915_emit_state( intelContextPtr intel ) -{ - i915ContextPtr i915 = I915_CONTEXT(intel); - struct i915_hw_state *state = i915->current; - int i; - GLuint dirty; - BATCH_LOCALS; - - /* More to workaround the multitex hang - if one texture unit state - * is modified, emit all texture units. - */ - dirty = state->active & ~state->emitted; - if (dirty & I915_UPLOAD_TEX_ALL) - state->emitted &= ~I915_UPLOAD_TEX_ALL; - dirty = state->active & ~state->emitted; - - - if (VERBOSE) - fprintf(stderr, "%s dirty: %x\n", __FUNCTION__, dirty); - - if (dirty & I915_UPLOAD_CTX) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_CTX:\n"); - emit( i915, state->Ctx, sizeof(state->Ctx) ); - } - - if (dirty & I915_UPLOAD_BUFFERS) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); - emit( i915, state->Buffer, sizeof(state->Buffer) ); - } - - if (dirty & I915_UPLOAD_STIPPLE) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_STIPPLE:\n"); - emit( i915, state->Stipple, sizeof(state->Stipple) ); - } - - if (dirty & I915_UPLOAD_FOG) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_FOG:\n"); - emit( i915, state->Fog, sizeof(state->Fog) ); - } - - /* Combine all the dirty texture state into a single command to - * avoid lockups on I915 hardware. - */ - if (dirty & I915_UPLOAD_TEX_ALL) { - int nr = 0; - - for (i = 0; i < I915_TEX_UNITS; i++) - if (dirty & I915_UPLOAD_TEX(i)) - nr++; - - BEGIN_BATCH(2+nr*3); - OUT_BATCH(_3DSTATE_MAP_STATE | (3*nr)); - OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); - for (i = 0 ; i < I915_TEX_UNITS ; i++) - if (dirty & I915_UPLOAD_TEX(i)) { - OUT_BATCH(state->Tex[i][I915_TEXREG_MS2]); - OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]); - OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]); - } - ADVANCE_BATCH(); - - BEGIN_BATCH(2+nr*3); - OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3*nr)); - OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); - for (i = 0 ; i < I915_TEX_UNITS ; i++) - if (dirty & I915_UPLOAD_TEX(i)) { - OUT_BATCH(state->Tex[i][I915_TEXREG_SS2]); - OUT_BATCH(state->Tex[i][I915_TEXREG_SS3]); - OUT_BATCH(state->Tex[i][I915_TEXREG_SS4]); - } - ADVANCE_BATCH(); - } - - if (dirty & I915_UPLOAD_CONSTANTS) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_CONSTANTS:\n"); - emit( i915, state->Constant, state->ConstantSize * sizeof(GLuint) ); - } - - if (dirty & I915_UPLOAD_PROGRAM) { - if (VERBOSE) fprintf(stderr, "I915_UPLOAD_PROGRAM:\n"); - - assert((state->Program[0] & 0x1ff)+2 == state->ProgramSize); - - emit( i915, state->Program, state->ProgramSize * sizeof(GLuint) ); - if (VERBOSE) - i915_disassemble_program( state->Program, state->ProgramSize ); - } - - state->emitted |= dirty; -} - -static void i915_destroy_context( intelContextPtr intel ) -{ - _tnl_free_vertices(&intel->ctx); -} - -static void i915_set_draw_offset( intelContextPtr intel, int offset ) -{ - i915ContextPtr i915 = I915_CONTEXT(intel); - I915_STATECHANGE( i915, I915_UPLOAD_BUFFERS ); - i915->state.Buffer[I915_DESTREG_CBUFADDR2] = offset; -} - -static void i915_lost_hardware( intelContextPtr intel ) -{ - I915_CONTEXT(intel)->state.emitted = 0; -} - -static void i915_emit_flush( intelContextPtr intel ) -{ - BATCH_LOCALS; - - BEGIN_BATCH(2); - OUT_BATCH( MI_FLUSH | FLUSH_MAP_CACHE | FLUSH_RENDER_CACHE ); - OUT_BATCH( 0 ); - ADVANCE_BATCH(); -} - - -void i915InitVtbl( i915ContextPtr i915 ) -{ - i915->intel.vtbl.alloc_tex_obj = i915AllocTexObj; - i915->intel.vtbl.check_vertex_size = i915_check_vertex_size; - i915->intel.vtbl.clear_with_tris = i915ClearWithTris; - i915->intel.vtbl.destroy = i915_destroy_context; - i915->intel.vtbl.emit_invarient_state = i915_emit_invarient_state; - i915->intel.vtbl.emit_state = i915_emit_state; - i915->intel.vtbl.lost_hardware = i915_lost_hardware; - i915->intel.vtbl.reduced_primitive_state = i915_reduced_primitive_state; - i915->intel.vtbl.render_start = i915_render_start; - i915->intel.vtbl.set_draw_offset = i915_set_draw_offset; - i915->intel.vtbl.update_texture_state = i915UpdateTextureState; - i915->intel.vtbl.emit_flush = i915_emit_flush; -} - |