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-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c561
1 files changed, 561 insertions, 0 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c
new file mode 100644
index 000000000..1908ac07a
--- /dev/null
+++ b/nx-X11/extras/Mesa/src/mesa/drivers/dri/r300/r300_maos.c
@@ -0,0 +1,561 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/r300/r300_maos_arrays.c,v 1.3 2003/02/23 23:59:01 dawes Exp $ */
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "colormac.h"
+#include "imports.h"
+#include "macros.h"
+
+#include "swrast_setup/swrast_setup.h"
+#include "math/m_translate.h"
+#include "tnl/tnl.h"
+#include "tnl/t_context.h"
+
+#include "r300_context.h"
+#include "radeon_ioctl.h"
+#include "r300_state.h"
+#include "r300_maos.h"
+#include "r300_ioctl.h"
+
+#define DEBUG_ALL DEBUG_VERTS
+
+
+#if defined(USE_X86_ASM)
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int __tmp; \
+ __asm__ __volatile__( "rep ; movsl" \
+ : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
+ : "0" (nr), \
+ "D" ((long)dst), \
+ "S" ((long)src) ); \
+} while (0)
+#else
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int j; \
+ for ( j = 0 ; j < nr ; j++ ) \
+ dst[j] = ((int *)src)[j]; \
+ dst += nr; \
+} while (0)
+#endif
+
+static void emit_vec4(GLcontext * ctx,
+ struct r300_dma_region *rvb,
+ GLvoid *data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d\n",
+ __FUNCTION__, count, stride);
+
+ if (stride == 4)
+ COPY_DWORDS(out, data, count);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out++;
+ data += stride;
+ }
+}
+
+static void emit_vec8(GLcontext * ctx,
+ struct r300_dma_region *rvb,
+ GLvoid *data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d\n",
+ __FUNCTION__, count, stride);
+
+ if (stride == 8)
+ COPY_DWORDS(out, data, count * 2);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out += 2;
+ data += stride;
+ }
+}
+
+static void emit_vec12(GLcontext * ctx,
+ struct r300_dma_region *rvb,
+ GLvoid *data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 12)
+ COPY_DWORDS(out, data, count * 3);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out += 3;
+ data += stride;
+ }
+}
+
+static void emit_vec16(GLcontext * ctx,
+ struct r300_dma_region *rvb,
+ GLvoid *data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d\n",
+ __FUNCTION__, count, stride);
+
+ if (stride == 16)
+ COPY_DWORDS(out, data, count * 4);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out[3] = *(int *)(data + 12);
+ out += 4;
+ data += stride;
+ }
+}
+
+static void emit_vector(GLcontext * ctx,
+ struct r300_dma_region *rvb,
+ GLvoid *data, int size, int stride, int count)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d size %d stride %d\n",
+ __FUNCTION__, count, size, stride);
+
+ if(r300IsGartMemory(rmesa, data, size*stride)){
+ rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
+ rvb->start = (char *)data - rvb->address;
+ rvb->aos_offset = r300GartOffsetFromVirtual(rmesa, data);
+
+ if(stride == 0)
+ rvb->aos_stride = 0;
+ else
+ rvb->aos_stride = stride / 4;
+
+ rvb->aos_size = size;
+ return;
+ }
+
+ /* Gets triggered when playing with future_hw_tcl_on ...*/
+ //assert(!rvb->buf);
+
+ if (stride == 0) {
+ r300AllocDmaRegion(rmesa, rvb, size * 4, 4);
+ count = 1;
+ rvb->aos_offset = GET_START(rvb);
+ rvb->aos_stride = 0;
+ rvb->aos_size = size;
+ } else {
+ r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4); /* alignment? */
+ rvb->aos_offset = GET_START(rvb);
+ rvb->aos_stride = size;
+ rvb->aos_size = size;
+ }
+
+ /* Emit the data
+ */
+ switch (size) {
+ case 1:
+ emit_vec4(ctx, rvb, data, stride, count);
+ break;
+ case 2:
+ emit_vec8(ctx, rvb, data, stride, count);
+ break;
+ case 3:
+ emit_vec12(ctx, rvb, data, stride, count);
+ break;
+ case 4:
+ emit_vec16(ctx, rvb, data, stride, count);
+ break;
+ default:
+ assert(0);
+ exit(1);
+ break;
+ }
+
+}
+
+void r300EmitElts(GLcontext * ctx, GLuint *elts, unsigned long n_elts)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_dma_region *rvb=&rmesa->state.elt_dma;
+ unsigned short int *out;
+ int i;
+
+ if(r300IsGartMemory(rmesa, elts, n_elts*sizeof(unsigned short int))){
+ rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
+ rvb->start = (char *)elts - rvb->address;
+ rvb->aos_offset = rmesa->radeon.radeonScreen->gart_texture_offset + rvb->start;
+ return ;
+ }
+
+ r300AllocDmaRegion(rmesa, rvb, n_elts*sizeof(unsigned short int), 2);
+
+ out = (unsigned short int *)(rvb->address + rvb->start);
+
+ for(i=0; i < n_elts; i++)
+ out[i]=(unsigned short int)elts[i];
+}
+
+/* Emit vertex data to GART memory (unless immediate mode)
+ * Route inputs to the vertex processor
+ */
+void r300EmitArrays(GLcontext * ctx, GLboolean immd)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r300ContextPtr r300 = rmesa;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLuint nr = 0;
+ GLuint count = VB->Count;
+ GLuint dw,mask;
+ GLuint vic_1 = 0; /* R300_VAP_INPUT_CNTL_1 */
+ GLuint aa_vap_reg = 0; /* VAP register assignment */
+ GLuint i;
+ GLuint inputs = 0;
+
+
+#define CONFIGURE_AOS(r, f, v, sz, cn) { \
+ if (RADEON_DEBUG & DEBUG_STATE) \
+ fprintf(stderr, "Enabling "#v "\n"); \
+ if (++nr >= R300_MAX_AOS_ARRAYS) { \
+ fprintf(stderr, "Aieee! AOS array count exceeded!\n"); \
+ exit(-1); \
+ } \
+ \
+ if (hw_tcl_on == GL_FALSE) \
+ rmesa->state.aos[nr-1].aos_reg = aa_vap_reg++; \
+ rmesa->state.aos[nr-1].aos_format = f; \
+ if (immd) { \
+ rmesa->state.aos[nr-1].aos_size = 4; \
+ rmesa->state.aos[nr-1].aos_stride = 4; \
+ rmesa->state.aos[nr-1].aos_offset = 0; \
+ } else { \
+ emit_vector(ctx, \
+ &rmesa->state.aos[nr-1], \
+ v->data, \
+ sz, \
+ v->stride, \
+ cn); \
+ rmesa->state.vap_reg.r=rmesa->state.aos[nr-1].aos_reg; \
+ } \
+}
+
+ if (hw_tcl_on) {
+ GLuint InputsRead = CURRENT_VERTEX_SHADER(ctx)->InputsRead;
+ struct r300_vertex_program *prog=(struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ if (InputsRead & (1<<VERT_ATTRIB_POS)) {
+ inputs |= _TNL_BIT_POS;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_POS];
+ }
+ if (InputsRead & (1<<VERT_ATTRIB_NORMAL)) {
+ inputs |= _TNL_BIT_NORMAL;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_NORMAL];
+ }
+ if (InputsRead & (1<<VERT_ATTRIB_COLOR0)) {
+ inputs |= _TNL_BIT_COLOR0;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR0];
+ }
+ if (InputsRead & (1<<VERT_ATTRIB_COLOR1)) {
+ inputs |= _TNL_BIT_COLOR1;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_COLOR1];
+ }
+ if (InputsRead & (1<<VERT_ATTRIB_FOG)) {
+ inputs |= _TNL_BIT_FOG;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_FOG];
+ }
+ if(ctx->Const.MaxTextureUnits > 8) { /* Not sure if this can even happen... */
+ fprintf(stderr, "%s: Cant handle that many inputs\n", __FUNCTION__);
+ exit(-1);
+ }
+ for (i=0;i<ctx->Const.MaxTextureUnits;i++) {
+ if (InputsRead & (1<<(VERT_ATTRIB_TEX0+i))) {
+ inputs |= _TNL_BIT_TEX0<<i;
+ rmesa->state.aos[nr++].aos_reg = prog->inputs[VERT_ATTRIB_TEX0+i];
+ }
+ }
+ nr = 0;
+ } else {
+ inputs = TNL_CONTEXT(ctx)->render_inputs;
+ }
+ rmesa->state.render_inputs = inputs;
+
+ if (inputs & _TNL_BIT_POS) {
+ CONFIGURE_AOS(i_coords, AOS_FORMAT_FLOAT,
+ VB->ObjPtr,
+ immd ? 4 : VB->ObjPtr->size,
+ count);
+
+ vic_1 |= R300_INPUT_CNTL_POS;
+ }
+
+ if (inputs & _TNL_BIT_NORMAL) {
+ CONFIGURE_AOS(i_normal, AOS_FORMAT_FLOAT,
+ VB->NormalPtr,
+ immd ? 4 : VB->NormalPtr->size,
+ count);
+
+ vic_1 |= R300_INPUT_CNTL_NORMAL;
+ }
+
+ if (inputs & _TNL_BIT_COLOR0) {
+ int emitsize=4;
+
+ if (!immd) {
+ if (VB->ColorPtr[0]->size == 4 &&
+ (VB->ColorPtr[0]->stride != 0 ||
+ VB->ColorPtr[0]->data[0][3] != 1.0)) {
+ emitsize = 4;
+ } else {
+ emitsize = 3;
+ }
+ }
+
+ CONFIGURE_AOS(i_color[0], AOS_FORMAT_FLOAT_COLOR,
+ VB->ColorPtr[0],
+ immd ? 4 : emitsize,
+ count);
+
+ vic_1 |= R300_INPUT_CNTL_COLOR;
+ }
+
+ if (inputs & _TNL_BIT_COLOR1) {
+ CONFIGURE_AOS(i_color[1], AOS_FORMAT_FLOAT_COLOR,
+ VB->SecondaryColorPtr[0],
+ immd ? 4 : VB->SecondaryColorPtr[0]->size,
+ count);
+ }
+
+#if 0
+ if (inputs & _TNL_BIT_FOG) {
+ CONFIGURE_AOS( AOS_FORMAT_FLOAT,
+ VB->FogCoordPtr,
+ immd ? 4 : VB->FogCoordPtr->size,
+ count);
+ }
+#endif
+
+ r300->state.texture.tc_count = 0;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (inputs & (_TNL_BIT_TEX0 << i)) {
+ CONFIGURE_AOS(i_tex[i], AOS_FORMAT_FLOAT,
+ VB->TexCoordPtr[i],
+ immd ? 4 : VB->TexCoordPtr[i]->size,
+ count);
+
+ vic_1 |= R300_INPUT_CNTL_TC0 << i;
+ r300->state.texture.tc_count++;
+ }
+ }
+
+#define SHOW_INFO(n) do { \
+ if (RADEON_DEBUG & DEBUG_ALL) { \
+ fprintf(stderr, "RR[%d] - sz=%d, reg=%d, fmt=%d -- st=%d, of=0x%08x\n", \
+ n, \
+ r300->state.aos[n].aos_size, \
+ r300->state.aos[n].aos_reg, \
+ r300->state.aos[n].aos_format, \
+ r300->state.aos[n].aos_stride, \
+ r300->state.aos[n].aos_offset); \
+ } \
+} while(0);
+
+ /* setup INPUT_ROUTE */
+ R300_STATECHANGE(r300, vir[0]);
+ for(i=0;i+1<nr;i+=2){
+ SHOW_INFO(i)
+ SHOW_INFO(i+1)
+ dw=(r300->state.aos[i].aos_size-1)
+ | ((r300->state.aos[i].aos_reg)<<8)
+ | (r300->state.aos[i].aos_format<<14)
+ | (((r300->state.aos[i+1].aos_size-1)
+ | ((r300->state.aos[i+1].aos_reg)<<8)
+ | (r300->state.aos[i+1].aos_format<<14))<<16);
+
+ if(i+2==nr){
+ dw|=(1<<(13+16));
+ }
+ r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
+ }
+ if(nr & 1){
+ SHOW_INFO(nr-1)
+ dw=(r300->state.aos[nr-1].aos_size-1)
+ | (r300->state.aos[nr-1].aos_format<<14)
+ | ((r300->state.aos[nr-1].aos_reg)<<8)
+ | (1<<13);
+ r300->hw.vir[0].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
+ //fprintf(stderr, "vir0 dw=%08x\n", dw);
+ }
+ /* Set the rest of INPUT_ROUTE_0 to 0 */
+ //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[0].cmd[R300_VIR_CNTL_0+i]=(0x0);
+ ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = (nr+1)>>1;
+
+
+ /* Mesa assumes that all missing components are from (0, 0, 0, 1) */
+#define ALL_COMPONENTS ((R300_INPUT_ROUTE_SELECT_X<<R300_INPUT_ROUTE_X_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_Y<<R300_INPUT_ROUTE_Y_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_Z<<R300_INPUT_ROUTE_Z_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_W<<R300_INPUT_ROUTE_W_SHIFT))
+
+#define ALL_DEFAULT ((R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_X_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Y_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ZERO<<R300_INPUT_ROUTE_Z_SHIFT) \
+ | (R300_INPUT_ROUTE_SELECT_ONE<<R300_INPUT_ROUTE_W_SHIFT))
+
+ R300_STATECHANGE(r300, vir[1]);
+
+ for(i=0;i+1<nr;i+=2){
+ /* do i first.. */
+ mask=(1<<(r300->state.aos[i].aos_size*3))-1;
+ dw=(ALL_COMPONENTS & mask)
+ | (ALL_DEFAULT & ~mask)
+ | R300_INPUT_ROUTE_ENABLE;
+
+ /* i+1 */
+ mask=(1<<(r300->state.aos[i+1].aos_size*3))-1;
+ dw|=(
+ (ALL_COMPONENTS & mask)
+ | (ALL_DEFAULT & ~mask)
+ | R300_INPUT_ROUTE_ENABLE
+ )<<16;
+
+ r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(i>>1)]=dw;
+ }
+ if(nr & 1){
+ mask=(1<<(r300->state.aos[nr-1].aos_size*3))-1;
+ dw=(ALL_COMPONENTS & mask)
+ | (ALL_DEFAULT & ~mask)
+ | R300_INPUT_ROUTE_ENABLE;
+ r300->hw.vir[1].cmd[R300_VIR_CNTL_0+(nr>>1)]=dw;
+ //fprintf(stderr, "vir1 dw=%08x\n", dw);
+ }
+ /* Set the rest of INPUT_ROUTE_1 to 0 */
+ //for(i=((count+1)>>1); i<8; i++)r300->hw.vir[1].cmd[R300_VIR_CNTL_0+i]=0x0;
+ ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->packet0.count = (nr+1)>>1;
+
+ /* Set up input_cntl */
+ /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
+ R300_STATECHANGE(r300, vic);
+ r300->hw.vic.cmd[R300_VIC_CNTL_0]=0x5555; /* Hard coded value, no idea what it means */
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]=vic_1;
+
+#if 0
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]=0;
+
+ if(r300->state.render_inputs & _TNL_BIT_POS)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_POS;
+
+ if(r300->state.render_inputs & _TNL_BIT_NORMAL)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_NORMAL;
+
+ if(r300->state.render_inputs & _TNL_BIT_COLOR0)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_COLOR;
+
+ for(i=0;i < ctx->Const.MaxTextureUnits;i++)
+ if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i))
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<<i);
+#endif
+
+ /* Stage 3: VAP output */
+
+ R300_STATECHANGE(r300, vof);
+
+ r300->hw.vof.cmd[R300_VOF_CNTL_0]=0;
+ r300->hw.vof.cmd[R300_VOF_CNTL_1]=0;
+ if (hw_tcl_on){
+ GLuint OutputsWritten = CURRENT_VERTEX_SHADER(ctx)->OutputsWritten;
+
+ if(OutputsWritten & (1<<VERT_RESULT_HPOS))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ if(OutputsWritten & (1<<VERT_RESULT_COL0))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+ /*if(OutputsWritten & (1<<VERT_RESULT_COL1))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+ if(OutputsWritten & (1<<VERT_RESULT_BFC0))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
+ if(OutputsWritten & (1<<VERT_RESULT_BFC1))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;*/
+ //if(OutputsWritten & (1<<VERT_RESULT_FOGC))
+
+ if(OutputsWritten & (1<<VERT_RESULT_PSIZ))
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+
+ for(i=0;i < ctx->Const.MaxTextureUnits;i++)
+ if(OutputsWritten & (1<<(VERT_RESULT_TEX0+i)))
+ r300->hw.vof.cmd[R300_VOF_CNTL_1] |= (4<<(3*i));
+ } else {
+ if(inputs & _TNL_BIT_POS)
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+ if(inputs & _TNL_BIT_COLOR0)
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+ if(inputs & _TNL_BIT_COLOR1)
+ r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+
+ for(i=0;i < ctx->Const.MaxTextureUnits;i++)
+ if(inputs & (_TNL_BIT_TEX0<<i))
+ r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
+ }
+
+ rmesa->state.aos_count = nr;
+}
+
+void r300ReleaseArrays(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ int i;
+
+ r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__);
+ for (i=0;i<rmesa->state.aos_count;i++) {
+ r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
+ }
+}