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-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c2675
1 files changed, 0 insertions, 2675 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c
deleted file mode 100644
index 6ed2be564..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_api.c
+++ /dev/null
@@ -1,2675 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * This file contains the implementations of all the XMesa* functions.
- *
- *
- * NOTES:
- *
- * The window coordinate system origin (0,0) is in the lower-left corner
- * of the window. X11's window coordinate origin is in the upper-left
- * corner of the window. Therefore, most drawing functions in this
- * file have to flip Y coordinates.
- *
- * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
- * in support for the MIT Shared Memory extension. If enabled, when you
- * use an Ximage for the back buffer in double buffered mode, the "swap"
- * operation will be faster. You must also link with -lXext.
- *
- * Byte swapping: If the Mesa host and the X display use a different
- * byte order then there's some trickiness to be aware of when using
- * XImages. The byte ordering used for the XImage is that of the X
- * display, not the Mesa host.
- * The color-to-pixel encoding for True/DirectColor must be done
- * according to the display's visual red_mask, green_mask, and blue_mask.
- * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
- * do byte swapping if needed. If one wants to directly "poke" the pixel
- * into the XImage's buffer then the pixel must be byte swapped first. In
- * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
- * and use XPutPixel everywhere except in the implementation of
- * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
- * instead of using XPutPixel we "poke" our values after byte-swapping
- * the clear pixel value if needed.
- *
- */
-
-#ifdef __CYGWIN__
-#undef WIN32
-#undef __WIN32__
-#endif
-
-#include "glxheader.h"
-#include "GL/xmesa.h"
-#include "xmesaP.h"
-#include "context.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "glthread.h"
-#include "imports.h"
-#include "matrix.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "renderbuffer.h"
-#include "texformat.h"
-#include "texobj.h"
-#include "texstore.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-#include "tnl/t_pipeline.h"
-#include "drivers/common/driverfuncs.h"
-
-#ifdef XFree86Server
-#include <GL/glxtokens.h>
-#endif
-
-/*
- * Global X driver lock
- */
-_glthread_Mutex _xmesa_lock;
-
-
-
-/*
- * Lookup tables for HPCR pixel format:
- */
-static short hpcr_rgbTbl[3][256] = {
-{
- 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
- 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
-112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
-128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
-144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
-160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
-176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
-192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
-208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
-224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
-},
-{
- 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
- 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
-112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
-128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
-144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
-160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
-176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
-192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
-208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
-224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
-},
-{
- 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
- 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
- 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
- 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
- 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
- 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
- 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
- 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
- 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
-112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
-128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
-144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
-160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
-176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
-192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
-208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
-}
-};
-
-
-
-/**********************************************************************/
-/***** X Utility Functions *****/
-/**********************************************************************/
-
-
-/*
- * Return the host's byte order as LSBFirst or MSBFirst ala X.
- */
-#ifndef XFree86Server
-static int host_byte_order( void )
-{
- int i = 1;
- char *cptr = (char *) &i;
- return (*cptr==1) ? LSBFirst : MSBFirst;
-}
-#endif
-
-
-/*
- * Error handling.
- */
-#ifndef XFree86Server
-static volatile int mesaXErrorFlag = 0;
-
-static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event )
-{
- (void) dpy;
- (void) event;
- mesaXErrorFlag = 1;
- return 0;
-}
-#endif
-
-
-/*
- * Check if the X Shared Memory extension is available.
- * Return: 0 = not available
- * 1 = shared XImage support available
- * 2 = shared Pixmap support available also
- */
-#ifndef XFree86Server
-static int check_for_xshm( XMesaDisplay *display )
-{
-#ifdef USE_XSHM
- int major, minor, ignore;
- Bool pixmaps;
-
- if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
- if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
- return (pixmaps==True) ? 2 : 1;
- }
- else {
- return 0;
- }
- }
- else {
- return 0;
- }
-#else
- /* Can't compile XSHM support */
- return 0;
-#endif
-}
-#endif
-
-
-/*
- * Apply gamma correction to an intensity value in [0..max]. Return the
- * new intensity value.
- */
-static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
-{
- if (gamma == 1.0) {
- return value;
- }
- else {
- double x = (double) value / (double) max;
- return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
- }
-}
-
-
-
-/*
- * Return the true number of bits per pixel for XImages.
- * For example, if we request a 24-bit deep visual we may actually need/get
- * 32bpp XImages. This function returns the appropriate bpp.
- * Input: dpy - the X display
- * visinfo - desribes the visual to be used for XImages
- * Return: true number of bits per pixel for XImages
- */
-#ifdef XFree86Server
-
-static int bits_per_pixel( XMesaVisual xmv )
-{
- const int depth = xmv->nplanes;
- int i;
- for (i = 0; i < screenInfo.numPixmapFormats; i++) {
- if (screenInfo.formats[i].depth == depth)
- return screenInfo.formats[i].bitsPerPixel;
- }
- return depth; /* should never get here, but this should be safe */
-}
-
-#else
-
-static int bits_per_pixel( XMesaVisual xmv )
-{
- XMesaDisplay *dpy = xmv->display;
- XMesaVisualInfo visinfo = xmv->visinfo;
- XMesaImage *img;
- int bitsPerPixel;
- /* Create a temporary XImage */
- img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) MALLOC(8), /*data*/
- 1, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/
- );
- assert(img);
- /* grab the bits/pixel value */
- bitsPerPixel = img->bits_per_pixel;
- /* free the XImage */
- _mesa_free( img->data );
- img->data = NULL;
- XMesaDestroyImage( img );
- return bitsPerPixel;
-}
-#endif
-
-
-
-/*
- * Determine if a given X window ID is valid (window exists).
- * Do this by calling XGetWindowAttributes() for the window and
- * checking if we catch an X error.
- * Input: dpy - the display
- * win - the window to check for existance
- * Return: GL_TRUE - window exists
- * GL_FALSE - window doesn't exist
- */
-#ifndef XFree86Server
-static GLboolean WindowExistsFlag;
-
-static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
-{
- (void) dpy;
- if (xerr->error_code == BadWindow) {
- WindowExistsFlag = GL_FALSE;
- }
- return 0;
-}
-
-static GLboolean window_exists( XMesaDisplay *dpy, Window win )
-{
- XWindowAttributes wa;
- int (*old_handler)( XMesaDisplay*, XErrorEvent* );
- WindowExistsFlag = GL_TRUE;
- old_handler = XSetErrorHandler(window_exists_err_handler);
- XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
- XSetErrorHandler(old_handler);
- return WindowExistsFlag;
-}
-#endif
-
-
-
-/**********************************************************************/
-/***** Linked list of XMesaBuffers *****/
-/**********************************************************************/
-
-static XMesaBuffer XMesaBufferList = NULL;
-
-
-/**
- * Allocate a new XMesaBuffer, initialize basic fields and add to
- * the list of all buffers.
- */
-static XMesaBuffer
-alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap)
-{
- XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
- if (b) {
- GLboolean swAlpha;
-
- b->display = vis->display;
- b->xm_visual = vis;
- b->type = type;
- b->cmap = cmap;
-
- _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
-
- /* determine back buffer implementation */
- if (vis->mesa_visual.doubleBufferMode) {
- if (vis->ximage_flag) {
- b->db_state = BACK_XIMAGE;
- }
- else {
- b->db_state = BACK_PIXMAP;
- }
- }
- else {
- b->db_state = 0;
- }
-
- /* Allocate the framebuffer's renderbuffers */
- assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
- assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
-
- /* front renderbuffer */
- b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode);
- _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
- &b->frontxrb->Base);
-
- /* back renderbuffer */
- if (vis->mesa_visual.doubleBufferMode) {
- b->backxrb =xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode);
- _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
- &b->backxrb->Base);
- }
-
- /* determine if we need software alpha planes */
- if (vis->mesa_visual.alphaBits > 0
- && vis->undithered_pf != PF_8A8B8G8R
- && vis->undithered_pf != PF_8A8R8G8B) {
- /* Visual has alpha, but pixel format doesn't support it.
- * We'll use an alpha renderbuffer wrapper.
- */
- swAlpha = GL_TRUE;
- }
- else {
- swAlpha = GL_FALSE;
- }
-
- _mesa_add_soft_renderbuffers(&b->mesa_buffer,
- GL_FALSE, /* color */
- vis->mesa_visual.haveDepthBuffer,
- vis->mesa_visual.haveStencilBuffer,
- vis->mesa_visual.haveAccumBuffer,
- swAlpha,
- vis->mesa_visual.numAuxBuffers > 0 );
-
- /* insert into linked list */
- b->Next = XMesaBufferList;
- XMesaBufferList = b;
- }
- return b;
-}
-
-
-/*
- * Find an XMesaBuffer by matching X display and colormap but NOT matching
- * the notThis buffer.
- */
-static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy,
- XMesaColormap cmap,
- XMesaBuffer notThis)
-{
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->display==dpy && b->cmap==cmap && b!=notThis) {
- return b;
- }
- }
- return NULL;
-}
-
-
-/*
- * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
- * entries.
- */
-static void free_xmesa_buffer(int client, XMesaBuffer buffer)
-{
- XMesaBuffer prev = NULL, b;
- (void) client;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b==buffer) {
- /* unlink bufer from list */
- if (prev)
- prev->Next = buffer->Next;
- else
- XMesaBufferList = buffer->Next;
- /* Check to free X colors */
- if (buffer->num_alloced>0) {
- /* If no other buffer uses this X colormap then free the colors. */
- if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
-#ifdef XFree86Server
- (void)FreeColors(buffer->cmap, client,
- buffer->num_alloced, buffer->alloced_colors,
- 0);
-#else
- XFreeColors(buffer->display, buffer->cmap,
- buffer->alloced_colors, buffer->num_alloced, 0);
-#endif
- }
- }
-
- _mesa_free_framebuffer_data(&buffer->mesa_buffer);
- _mesa_free(buffer);
-
- return;
- }
- /* continue search */
- prev = b;
- }
- /* buffer not found in XMesaBufferList */
- _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
-}
-
-
-/* Copy X color table stuff from one XMesaBuffer to another. */
-static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
-{
- MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
- MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
- MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
- MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
- dst->num_alloced = src->num_alloced;
- MEMCPY(dst->alloced_colors, src->alloced_colors,
- sizeof(src->alloced_colors));
-}
-
-
-
-/**********************************************************************/
-/***** Misc Private Functions *****/
-/**********************************************************************/
-
-
-/*
- * Return number of bits set in n.
- */
-static int bitcount( unsigned long n )
-{
- int bits;
- for (bits=0; n>0; n=n>>1) {
- if (n&1) {
- bits++;
- }
- }
- return bits;
-}
-
-
-
-/**
- * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
- * Return: GL_TRUE if success, GL_FALSE if error
- */
-#ifndef XFree86Server
-static GLboolean
-alloc_shm_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
-{
-#ifdef USE_XSHM
- /*
- * We have to do a _lot_ of error checking here to be sure we can
- * really use the XSHM extension. It seems different servers trigger
- * errors at different points if the extension won't work. Therefore
- * we have to be very careful...
- */
- GC gc;
- int (*old_handler)( XMesaDisplay *, XErrorEvent * );
-
- if (width == 0 || height == 0) {
- /* this will be true the first time we're called on 'b' */
- return GL_FALSE;
- }
-
- b->backxrb->ximage = XShmCreateImage(b->xm_visual->display,
- b->xm_visual->visinfo->visual,
- b->xm_visual->visinfo->depth,
- ZPixmap, NULL, &b->shminfo,
- width, height);
- if (b->backxrb->ximage == NULL) {
- _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.shmid = shmget( IPC_PRIVATE, b->backxrb->ximage->bytes_per_line
- * b->backxrb->ximage->height, IPC_CREAT|0777 );
- if (b->shminfo.shmid < 0) {
- _mesa_warning(NULL, "shmget failed while allocating back buffer");
- XDestroyImage( b->backxrb->ximage );
- b->backxrb->ximage = NULL;
- _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.shmaddr = b->backxrb->ximage->data
- = (char*)shmat( b->shminfo.shmid, 0, 0 );
- if (b->shminfo.shmaddr == (char *) -1) {
- _mesa_warning(NULL, "shmat() failed while allocating back buffer");
- XDestroyImage( b->backxrb->ximage );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backxrb->ximage = NULL;
- _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling.");
- b->shm = 0;
- return GL_FALSE;
- }
-
- b->shminfo.readOnly = False;
- mesaXErrorFlag = 0;
- old_handler = XSetErrorHandler( mesaHandleXError );
- /* This may trigger the X protocol error we're ready to catch: */
- XShmAttach( b->xm_visual->display, &b->shminfo );
- XSync( b->xm_visual->display, False );
-
- if (mesaXErrorFlag) {
- /* we are on a remote display, this error is normal, don't print it */
- XFlush( b->xm_visual->display );
- mesaXErrorFlag = 0;
- XDestroyImage( b->backxrb->ximage );
- shmdt( b->shminfo.shmaddr );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backxrb->ximage = NULL;
- b->shm = 0;
- (void) XSetErrorHandler( old_handler );
- return GL_FALSE;
- }
-
- shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
-
- /* Finally, try an XShmPutImage to be really sure the extension works */
- gc = XCreateGC( b->xm_visual->display, b->frontxrb->drawable, 0, NULL );
- XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, gc,
- b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
- XSync( b->xm_visual->display, False );
- XFreeGC( b->xm_visual->display, gc );
- (void) XSetErrorHandler( old_handler );
- if (mesaXErrorFlag) {
- XFlush( b->xm_visual->display );
- mesaXErrorFlag = 0;
- XDestroyImage( b->backxrb->ximage );
- shmdt( b->shminfo.shmaddr );
- shmctl( b->shminfo.shmid, IPC_RMID, 0 );
- b->backxrb->ximage = NULL;
- b->shm = 0;
- return GL_FALSE;
- }
-
- return GL_TRUE;
-#else
- /* Can't compile XSHM support */
- return GL_FALSE;
-#endif
-}
-#endif
-
-
-
-
-/*
- * Setup an off-screen pixmap or Ximage to use as the back buffer.
- * Input: b - the X/Mesa buffer
- */
-void
-xmesa_alloc_back_buffer( XMesaBuffer b, GLuint width, GLuint height )
-{
- if (width == 0 || height == 0)
- return;
-
- if (b->db_state == BACK_XIMAGE) {
- /* Deallocate the old backxrb->ximage, if any */
- if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
- if (b->shm) {
- XShmDetach( b->xm_visual->display, &b->shminfo );
- XDestroyImage( b->backxrb->ximage );
- shmdt( b->shminfo.shmaddr );
- }
- else
-#endif
- XMesaDestroyImage( b->backxrb->ximage );
- b->backxrb->ximage = NULL;
- }
-
- /* Allocate new back buffer */
-#ifdef XFree86Server
- {
- /* Allocate a regular XImage for the back buffer. */
- b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
- width, height, NULL);
-#else
- if (b->shm == 0 || !alloc_shm_back_buffer(b, width, height)) {
- /* Allocate a regular XImage for the back buffer. */
- b->backxrb->ximage = XCreateImage( b->xm_visual->display,
- b->xm_visual->visinfo->visual,
- GET_VISUAL_DEPTH(b->xm_visual),
- ZPixmap, 0, /* format, offset */
- NULL,
- width, height,
- 8, 0 ); /* pad, bytes_per_line */
-#endif
- if (!b->backxrb->ximage) {
- _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.");
- }
- b->backxrb->ximage->data = (char *) MALLOC( b->backxrb->ximage->height
- * b->backxrb->ximage->bytes_per_line );
- if (!b->backxrb->ximage->data) {
- _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.");
- XMesaDestroyImage( b->backxrb->ximage );
- b->backxrb->ximage = NULL;
- }
- /* this call just updates the width/origin fields in the xrb */
- b->backxrb->Base.AllocStorage(NULL, &b->backxrb->Base,
- b->backxrb->Base.InternalFormat,
- b->backxrb->ximage->width,
- b->backxrb->ximage->height);
- }
- b->backxrb->pixmap = None;
- }
- else if (b->db_state==BACK_PIXMAP) {
- if (!width)
- width = 1;
- if (!height)
- height = 1;
-
- /* Free the old back pixmap */
- if (b->backxrb->pixmap) {
- XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap );
- }
- /* Allocate new back pixmap */
- b->backxrb->pixmap = XMesaCreatePixmap( b->xm_visual->display,
- b->frontxrb->drawable,
- width, height,
- GET_VISUAL_DEPTH(b->xm_visual) );
- b->backxrb->ximage = NULL;
- }
-}
-
-
-
-/*
- * A replacement for XAllocColor. This function should never
- * fail to allocate a color. When XAllocColor fails, we return
- * the nearest matching color. If we have to allocate many colors
- * this function isn't too efficient; the XQueryColors() could be
- * done just once.
- * Written by Michael Pichler, Brian Paul, Mark Kilgard
- * Input: dpy - X display
- * cmap - X colormap
- * cmapSize - size of colormap
- * In/Out: color - the XColor struct
- * Output: exact - 1=exact color match, 0=closest match
- * alloced - 1=XAlloc worked, 0=XAlloc failed
- */
-static void
-noFaultXAllocColor( int client,
- XMesaDisplay *dpy,
- XMesaColormap cmap,
- int cmapSize,
- XMesaColor *color,
- int *exact, int *alloced )
-{
-#ifdef XFree86Server
- Pixel *ppixIn;
- xrgb *ctable;
-#else
- /* we'll try to cache ctable for better remote display performance */
- static Display *prevDisplay = NULL;
- static XMesaColormap prevCmap = 0;
- static int prevCmapSize = 0;
- static XMesaColor *ctable = NULL;
-#endif
- XMesaColor subColor;
- int i, bestmatch;
- double mindist; /* 3*2^16^2 exceeds long int precision. */
-
- (void) client;
-
- /* First try just using XAllocColor. */
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &color->red, &color->green, &color->blue,
- &color->pixel,
- client) == Success) {
-#else
- if (XAllocColor(dpy, cmap, color)) {
-#endif
- *exact = 1;
- *alloced = 1;
- return;
- }
-
- /* Alloc failed, search for closest match */
-
- /* Retrieve color table entries. */
- /* XXX alloca candidate. */
-#ifdef XFree86Server
- ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
- ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
- for (i = 0; i < cmapSize; i++) {
- ppixIn[i] = i;
- }
- QueryColors(cmap, cmapSize, ppixIn, ctable);
-#else
- if (prevDisplay != dpy || prevCmap != cmap
- || prevCmapSize != cmapSize || !ctable) {
- /* free previously cached color table */
- if (ctable)
- _mesa_free(ctable);
- /* Get the color table from X */
- ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
- assert(ctable);
- for (i = 0; i < cmapSize; i++) {
- ctable[i].pixel = i;
- }
- XQueryColors(dpy, cmap, ctable, cmapSize);
- prevDisplay = dpy;
- prevCmap = cmap;
- prevCmapSize = cmapSize;
- }
-#endif
-
- /* Find best match. */
- bestmatch = -1;
- mindist = 0.0;
- for (i = 0; i < cmapSize; i++) {
- double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
- double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
- double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
- double dist = dr * dr + dg * dg + db * db;
- if (bestmatch < 0 || dist < mindist) {
- bestmatch = i;
- mindist = dist;
- }
- }
-
- /* Return result. */
- subColor.red = ctable[bestmatch].red;
- subColor.green = ctable[bestmatch].green;
- subColor.blue = ctable[bestmatch].blue;
- /* Try to allocate the closest match color. This should only
- * fail if the cell is read/write. Otherwise, we're incrementing
- * the cell's reference count.
- */
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &subColor.red, &subColor.green, &subColor.blue,
- &subColor.pixel,
- client) == Success) {
-#else
- if (XAllocColor(dpy, cmap, &subColor)) {
-#endif
- *alloced = 1;
- }
- else {
- /* do this to work around a problem reported by Frank Ortega */
- subColor.pixel = (unsigned long) bestmatch;
- subColor.red = ctable[bestmatch].red;
- subColor.green = ctable[bestmatch].green;
- subColor.blue = ctable[bestmatch].blue;
- subColor.flags = DoRed | DoGreen | DoBlue;
- *alloced = 0;
- }
-#ifdef XFree86Server
- _mesa_free(ppixIn);
- _mesa_free(ctable);
-#else
- /* don't free table, save it for next time */
-#endif
-
- *color = subColor;
- *exact = 0;
-}
-
-
-
-
-/*
- * Do setup for PF_GRAYSCALE pixel format.
- * Note that buffer may be NULL.
- */
-static GLboolean setup_grayscale( int client, XMesaVisual v,
- XMesaBuffer buffer, XMesaColormap cmap )
-{
- if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
- return GL_FALSE;
- }
-
- if (buffer) {
- XMesaBuffer prevBuffer;
-
- if (!cmap) {
- return GL_FALSE;
- }
-
- prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
- if (prevBuffer &&
- (buffer->xm_visual->mesa_visual.rgbMode ==
- prevBuffer->xm_visual->mesa_visual.rgbMode)) {
- /* Copy colormap stuff from previous XMesaBuffer which uses same
- * X colormap. Do this to avoid time spent in noFaultXAllocColor.
- */
- copy_colortable_info(buffer, prevBuffer);
- }
- else {
- /* Allocate 256 shades of gray */
- int gray;
- int colorsfailed = 0;
- for (gray=0;gray<256;gray++) {
- GLint r = gamma_adjust( v->RedGamma, gray, 255 );
- GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
- GLint b = gamma_adjust( v->BlueGamma, gray, 255 );
- int exact, alloced;
- XMesaColor xcol;
- xcol.red = (r << 8) | r;
- xcol.green = (g << 8) | g;
- xcol.blue = (b << 8) | b;
- noFaultXAllocColor( client, v->display,
- cmap, GET_COLORMAP_SIZE(v),
- &xcol, &exact, &alloced );
- if (!exact) {
- colorsfailed++;
- }
- if (alloced) {
- assert(buffer->num_alloced<256);
- buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
- buffer->num_alloced++;
- }
-
- /*OLD
- assert(gray < 576);
- buffer->color_table[gray*3+0] = xcol.pixel;
- buffer->color_table[gray*3+1] = xcol.pixel;
- buffer->color_table[gray*3+2] = xcol.pixel;
- assert(xcol.pixel < 65536);
- buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
- buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
- buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
- */
- buffer->color_table[gray] = xcol.pixel;
- assert(xcol.pixel < 65536);
- buffer->pixel_to_r[xcol.pixel] = gray;
- buffer->pixel_to_g[xcol.pixel] = gray;
- buffer->pixel_to_b[xcol.pixel] = gray;
- }
-
- if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL,
- "Note: %d out of 256 needed colors do not match exactly.\n",
- colorsfailed );
- }
- }
- }
-
- v->dithered_pf = PF_Grayscale;
- v->undithered_pf = PF_Grayscale;
- return GL_TRUE;
-}
-
-
-
-/*
- * Setup RGB rendering for a window with a PseudoColor, StaticColor,
- * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
- * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
- * color. While this function was originally designed just for 8-bit
- * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
- * Dithering code contributed by Bob Mercier.
- */
-static GLboolean setup_dithered_color( int client, XMesaVisual v,
- XMesaBuffer buffer, XMesaColormap cmap )
-{
- if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
- return GL_FALSE;
- }
-
- if (buffer) {
- XMesaBuffer prevBuffer;
-
- if (!cmap) {
- return GL_FALSE;
- }
-
- prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
- if (prevBuffer &&
- (buffer->xm_visual->mesa_visual.rgbMode ==
- prevBuffer->xm_visual->mesa_visual.rgbMode)) {
- /* Copy colormap stuff from previous, matching XMesaBuffer.
- * Do this to avoid time spent in noFaultXAllocColor.
- */
- copy_colortable_info(buffer, prevBuffer);
- }
- else {
- /* Allocate X colors and initialize color_table[], red_table[], etc */
- int r, g, b, i;
- int colorsfailed = 0;
- for (r = 0; r < DITH_R; r++) {
- for (g = 0; g < DITH_G; g++) {
- for (b = 0; b < DITH_B; b++) {
- XMesaColor xcol;
- int exact, alloced;
- xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535);
- xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
- xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535);
- noFaultXAllocColor( client, v->display,
- cmap, GET_COLORMAP_SIZE(v),
- &xcol, &exact, &alloced );
- if (!exact) {
- colorsfailed++;
- }
- if (alloced) {
- assert(buffer->num_alloced<256);
- buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
- buffer->num_alloced++;
- }
- i = DITH_MIX( r, g, b );
- assert(i < 576);
- buffer->color_table[i] = xcol.pixel;
- assert(xcol.pixel < 65536);
- buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
- buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
- buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
- }
- }
- }
-
- if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
- _mesa_warning(NULL,
- "Note: %d out of %d needed colors do not match exactly.\n",
- colorsfailed, DITH_R * DITH_G * DITH_B );
- }
- }
- }
-
- v->dithered_pf = PF_Dither;
- v->undithered_pf = PF_Lookup;
- return GL_TRUE;
-}
-
-
-/*
- * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
- * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
- * Special dithering tables have to be initialized.
- */
-static void setup_8bit_hpcr( XMesaVisual v )
-{
- /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
- * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
- * on the root window AND the colormap obtainable by XGetRGBColormaps
- * for that atom must be set on the window. (see also tkInitWindow)
- * If that colormap is not set, the output will look stripy.
- */
-
- /* Setup color tables with gamma correction */
- int i;
- double g;
-
- g = 1.0 / v->RedGamma;
- for (i=0; i<256; i++) {
- GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
- v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
- }
-
- g = 1.0 / v->GreenGamma;
- for (i=0; i<256; i++) {
- GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
- v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
- }
-
- g = 1.0 / v->BlueGamma;
- for (i=0; i<256; i++) {
- GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
- v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
- }
- v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */
- v->dithered_pf = PF_HPCR;
-
- /* which method should I use to clear */
- /* GL_FALSE: keep the ordinary method */
- /* GL_TRUE : clear with dither pattern */
- v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
-
- if (v->hpcr_clear_flag) {
- v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
- DefaultRootWindow(v->display),
- 16, 2, 8);
-#ifndef XFree86Server
- v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
- 0, 0, 16, 2, AllPlanes, ZPixmap);
-#endif
- }
-}
-
-
-/*
- * Setup RGB rendering for a window with a True/DirectColor visual.
- */
-static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
- XMesaColormap cmap )
-{
- unsigned long rmask, gmask, bmask;
- (void) buffer;
- (void) cmap;
-
- /* Compute red multiplier (mask) and bit shift */
- v->rshift = 0;
- rmask = GET_REDMASK(v);
- while ((rmask & 1)==0) {
- v->rshift++;
- rmask = rmask >> 1;
- }
-
- /* Compute green multiplier (mask) and bit shift */
- v->gshift = 0;
- gmask = GET_GREENMASK(v);
- while ((gmask & 1)==0) {
- v->gshift++;
- gmask = gmask >> 1;
- }
-
- /* Compute blue multiplier (mask) and bit shift */
- v->bshift = 0;
- bmask = GET_BLUEMASK(v);
- while ((bmask & 1)==0) {
- v->bshift++;
- bmask = bmask >> 1;
- }
-
- /*
- * Compute component-to-pixel lookup tables and dithering kernel
- */
- {
- static GLubyte kernel[16] = {
- 0*16, 8*16, 2*16, 10*16,
- 12*16, 4*16, 14*16, 6*16,
- 3*16, 11*16, 1*16, 9*16,
- 15*16, 7*16, 13*16, 5*16,
- };
- GLint rBits = bitcount(rmask);
- GLint gBits = bitcount(gmask);
- GLint bBits = bitcount(bmask);
- GLint maxBits;
- GLuint i;
-
- /* convert pixel components in [0,_mask] to RGB values in [0,255] */
- for (i=0; i<=rmask; i++)
- v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
- for (i=0; i<=gmask; i++)
- v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
- for (i=0; i<=bmask; i++)
- v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
-
- /* convert RGB values from [0,255] to pixel components */
-
- for (i=0;i<256;i++) {
- GLint r = gamma_adjust(v->RedGamma, i, 255);
- GLint g = gamma_adjust(v->GreenGamma, i, 255);
- GLint b = gamma_adjust(v->BlueGamma, i, 255);
- v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
- v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
- v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
- }
- /* overflow protection */
- for (i=256;i<512;i++) {
- v->RtoPixel[i] = v->RtoPixel[255];
- v->GtoPixel[i] = v->GtoPixel[255];
- v->BtoPixel[i] = v->BtoPixel[255];
- }
-
- /* setup dithering kernel */
- maxBits = rBits;
- if (gBits > maxBits) maxBits = gBits;
- if (bBits > maxBits) maxBits = bBits;
- for (i=0;i<16;i++) {
- v->Kernel[i] = kernel[i] >> maxBits;
- }
-
- v->undithered_pf = PF_Truecolor;
- v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
- }
-
- /*
- * Now check for TrueColor visuals which we can optimize.
- */
- if ( GET_REDMASK(v) ==0x0000ff
- && GET_GREENMASK(v)==0x00ff00
- && GET_BLUEMASK(v) ==0xff0000
- && CHECK_BYTE_ORDER(v)
- && v->BitsPerPixel==32
- && sizeof(GLuint)==4
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* common 32 bpp config used on SGI, Sun */
- v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
- }
- else if (GET_REDMASK(v) ==0xff0000
- && GET_GREENMASK(v)==0x00ff00
- && GET_BLUEMASK(v) ==0x0000ff
- && CHECK_BYTE_ORDER(v)
- && v->BitsPerPixel==32
- && sizeof(GLuint)==4
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* common 32 bpp config used on Linux, HP, IBM */
- if (GET_VISUAL_DEPTH(v)==32)
- v->undithered_pf = v->dithered_pf = PF_8A8R8G8B;
- else
- v->undithered_pf = v->dithered_pf = PF_8R8G8B;
- }
- else if (GET_REDMASK(v) ==0xff0000
- && GET_GREENMASK(v)==0x00ff00
- && GET_BLUEMASK(v) ==0x0000ff
- && CHECK_BYTE_ORDER(v)
- && v->BitsPerPixel==24
- && sizeof(GLuint)==4
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* common packed 24 bpp config used on Linux */
- v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
- }
- else if (GET_REDMASK(v) ==0xf800
- && GET_GREENMASK(v)==0x07e0
- && GET_BLUEMASK(v) ==0x001f
- && CHECK_BYTE_ORDER(v)
- && v->BitsPerPixel==16
- && sizeof(GLushort)==2
- && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
- /* 5-6-5 color weight on common PC VGA boards */
- v->undithered_pf = PF_5R6G5B;
- v->dithered_pf = PF_Dither_5R6G5B;
- }
- else if (GET_REDMASK(v) ==0xe0
- && GET_GREENMASK(v)==0x1c
- && GET_BLUEMASK(v) ==0x03
- && CHECK_FOR_HPCR(v)) {
- setup_8bit_hpcr( v );
- }
-}
-
-
-
-/*
- * Setup RGB rendering for a window with a monochrome visual.
- */
-static void setup_monochrome( XMesaVisual v, XMesaBuffer b )
-{
- (void) b;
- v->dithered_pf = v->undithered_pf = PF_1Bit;
- /* if black=1 then we must flip pixel values */
- v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
-}
-
-
-
-/*
- * When a context is "made current" for the first time, we can finally
- * finish initializing the context's visual and buffer information.
- * Input: v - the XMesaVisual to initialize
- * b - the XMesaBuffer to initialize (may be NULL)
- * rgb_flag - TRUE = RGBA mode, FALSE = color index mode
- * window - the window/pixmap we're rendering into
- * cmap - the colormap associated with the window/pixmap
- * Return: GL_TRUE=success, GL_FALSE=failure
- */
-static GLboolean initialize_visual_and_buffer( int client,
- XMesaVisual v,
- XMesaBuffer b,
- GLboolean rgb_flag,
- XMesaDrawable window,
- XMesaColormap cmap )
-{
- struct xmesa_renderbuffer *front_xrb, *back_xrb;
-#ifndef XFree86Server
- XGCValues gcvalues;
-#endif
-
- if (b) {
- assert(b->xm_visual == v);
- }
-
- if (b) {
- front_xrb = b->frontxrb;
- back_xrb = b->backxrb;
- }
- else {
- front_xrb = back_xrb = NULL;
- }
-
- /* Save true bits/pixel */
- v->BitsPerPixel = bits_per_pixel(v);
- assert(v->BitsPerPixel > 0);
-
-
- if (rgb_flag==GL_FALSE) {
- /* COLOR-INDEXED WINDOW:
- * Even if the visual is TrueColor or DirectColor we treat it as
- * being color indexed. This is weird but might be useful to someone.
- */
- v->dithered_pf = v->undithered_pf = PF_Index;
- v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
- }
- else {
- /* RGB WINDOW:
- * We support RGB rendering into almost any kind of visual.
- */
- const int xclass = v->mesa_visual.visualType;
- if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
- setup_truecolor( v, b, cmap );
- }
- else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) {
- setup_monochrome( v, b );
- }
- else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) {
- if (!setup_grayscale( client, v, b, cmap )) {
- return GL_FALSE;
- }
- }
- else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR)
- && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
- if (!setup_dithered_color( client, v, b, cmap )) {
- return GL_FALSE;
- }
- }
- else {
- _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.");
- return GL_FALSE;
- }
- v->mesa_visual.indexBits = 0;
-
- if (_mesa_getenv("MESA_NO_DITHER")) {
- v->dithered_pf = v->undithered_pf;
- }
- }
-
-
- /*
- * If MESA_INFO env var is set print out some debugging info
- * which can help Brian figure out what's going on when a user
- * reports bugs.
- */
- if (_mesa_getenv("MESA_INFO")) {
- _mesa_printf("X/Mesa visual = %p\n", (void *) v);
- _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
- _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
- _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
- _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
- _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
- }
-
- if (b && window) {
- /* Do window-specific initializations */
-
- b->frontxrb->drawable = window;
- b->frontxrb->pixmap = (XMesaPixmap) window;
-
- /* Setup for single/double buffering */
- if (v->mesa_visual.doubleBufferMode) {
- /* Double buffered */
-#ifndef XFree86Server
- b->shm = check_for_xshm( v->display );
-#endif
- xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height);
- }
-
- /* X11 graphics contexts */
-#ifdef XFree86Server
- b->gc = CreateScratchGC(v->display, window->depth);
-#else
- b->gc = XCreateGC( v->display, window, 0, NULL );
-#endif
- XMesaSetFunction( v->display, b->gc, GXcopy );
-
- /* cleargc - for glClear() */
-#ifdef XFree86Server
- b->cleargc = CreateScratchGC(v->display, window->depth);
-#else
- b->cleargc = XCreateGC( v->display, window, 0, NULL );
-#endif
- XMesaSetFunction( v->display, b->cleargc, GXcopy );
-
- /*
- * Don't generate Graphics Expose/NoExpose events in swapbuffers().
- * Patch contributed by Michael Pichler May 15, 1995.
- */
-#ifdef XFree86Server
- b->swapgc = CreateScratchGC(v->display, window->depth);
- {
- CARD32 v[1];
- v[0] = FALSE;
- dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
- }
-#else
- gcvalues.graphics_exposures = False;
- b->swapgc = XCreateGC( v->display, window,
- GCGraphicsExposures, &gcvalues);
-#endif
- XMesaSetFunction( v->display, b->swapgc, GXcopy );
- /*
- * Set fill style and tile pixmap once for all for HPCR stuff
- * (instead of doing it each time in clear_color_HPCR_pixmap())
- * Initialize whole stuff
- * Patch contributed by Jacques Leroy March 8, 1998.
- */
- if (v->hpcr_clear_flag && back_xrb->pixmap) {
- int i;
- for (i=0; i<16; i++)
- {
- XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
- XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
- }
- XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap,
- b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
- XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
- XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
- }
-
- /* Initialize the row buffer XImage for use in write_color_span() */
-#ifdef XFree86Server
- b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
- (char *)MALLOC(MAX_WIDTH*4));
-#else
- b->rowimage = XCreateImage( v->display,
- v->visinfo->visual,
- v->visinfo->depth,
- ZPixmap, 0, /*format, offset*/
- (char*) MALLOC(MAX_WIDTH*4), /*data*/
- MAX_WIDTH, 1, /*width, height*/
- 32, /*bitmap_pad*/
- 0 /*bytes_per_line*/ );
-#endif
- if (!b->rowimage)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-
-
-/*
- * Convert an RGBA color to a pixel value.
- */
-unsigned long
-xmesa_color_to_pixel(GLcontext *ctx,
- GLubyte r, GLubyte g, GLubyte b, GLubyte a,
- GLuint pixelFormat)
-{
- XMesaContext xmesa = XMESA_CONTEXT(ctx);
- switch (pixelFormat) {
- case PF_Index:
- return 0;
- case PF_Truecolor:
- {
- unsigned long p;
- PACK_TRUECOLOR( p, r, g, b );
- return p;
- }
- case PF_8A8B8G8R:
- return PACK_8A8B8G8R( r, g, b, a );
- case PF_8A8R8G8B:
- return PACK_8A8R8G8B( r, g, b, a );
- case PF_8R8G8B:
- /* fall through */
- case PF_8R8G8B24:
- return PACK_8R8G8B( r, g, b );
- case PF_5R6G5B:
- return PACK_5R6G5B( r, g, b );
- case PF_Dither:
- {
- DITHER_SETUP;
- return DITHER( 1, 0, r, g, b );
- }
- case PF_1Bit:
- /* 382 = (3*255)/2 */
- return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
- case PF_HPCR:
- return DITHER_HPCR(1, 1, r, g, b);
- case PF_Lookup:
- {
- LOOKUP_SETUP;
- return LOOKUP( r, g, b );
- }
- case PF_Grayscale:
- return GRAY_RGB( r, g, b );
- case PF_Dither_True:
- /* fall through */
- case PF_Dither_5R6G5B:
- {
- unsigned long p;
- PACK_TRUEDITHER(p, 1, 0, r, g, b);
- return p;
- }
- default:
- _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
- }
- return 0;
-}
-
-
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- *
- * \note
- * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
- * DRI CVS tree.
- */
-static GLint
-xmesa_convert_from_x_visual_type( int visualType )
-{
- static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ( (unsigned) visualType < NUM_VISUAL_TYPES )
- ? glx_visual_types[ visualType ] : GLX_NONE;
-}
-
-
-/**********************************************************************/
-/***** Public Functions *****/
-/**********************************************************************/
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE
- * Return; a new XMesaVisual or 0 if error.
- */
-XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
- XMesaVisualInfo visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat )
-{
- char *gamma;
- XMesaVisual v;
- GLint red_bits, green_bits, blue_bits, alpha_bits;
-
- /* For debugging only */
- if (_mesa_getenv("MESA_XSYNC")) {
- /* This makes debugging X easier.
- * In your debugger, set a breakpoint on _XError to stop when an
- * X protocol error is generated.
- */
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- XSynchronize( display, 1 );
-#endif
- }
-
- v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
- if (!v) {
- return NULL;
- }
-
- /*
- * In the X server, NULL is passed in for the display. It will have
- * to be set before using this visual. See XMesaSetVisualDisplay()
- * below.
- */
- v->display = display;
-
- /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
- * the struct but we may need some of the information contained in it
- * at a later time.
- */
-#ifndef XFree86Server
- v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
- if(!v->visinfo) {
- _mesa_free(v);
- return NULL;
- }
- MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
-#endif
-
- /* check for MESA_GAMMA environment variable */
- gamma = _mesa_getenv("MESA_GAMMA");
- if (gamma) {
- v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
- sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
- if (v->RedGamma<=0.0) v->RedGamma = 1.0;
- if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma;
- if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma;
- }
- else {
- v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
- }
-
- v->ximage_flag = ximage_flag;
-
-#ifdef XFree86Server
- /* We could calculate these values by ourselves. nplanes is either the sum
- * of the red, green, and blue bits or the number index bits.
- * ColormapEntries is either (1U << index_bits) or
- * (1U << max(redBits, greenBits, blueBits)).
- */
- v->nplanes = visinfo->nplanes;
- v->ColormapEntries = visinfo->ColormapEntries;
-
- v->mesa_visual.redMask = visinfo->redMask;
- v->mesa_visual.greenMask = visinfo->greenMask;
- v->mesa_visual.blueMask = visinfo->blueMask;
- v->mesa_visual.visualID = visinfo->vid;
- v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
-#else
- v->mesa_visual.redMask = visinfo->red_mask;
- v->mesa_visual.greenMask = visinfo->green_mask;
- v->mesa_visual.blueMask = visinfo->blue_mask;
- v->mesa_visual.visualID = visinfo->visualid;
- v->mesa_visual.screen = visinfo->screen;
-#endif
-
-#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
-#else
- v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
-#endif
-
- v->mesa_visual.visualRating = visualCaveat;
-
- (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
-
- {
- const int xclass = v->mesa_visual.visualType;
- if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
- red_bits = bitcount(GET_REDMASK(v));
- green_bits = bitcount(GET_GREENMASK(v));
- blue_bits = bitcount(GET_BLUEMASK(v));
- alpha_bits = 0;
- }
- else {
- /* this is an approximation */
- int depth;
- depth = GET_VISUAL_DEPTH(v);
- red_bits = depth / 3;
- depth -= red_bits;
- green_bits = depth / 2;
- depth -= green_bits;
- blue_bits = depth;
- alpha_bits = 0;
- assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
- }
- }
-
- if (alpha_flag && alpha_bits == 0)
- alpha_bits = 8;
-
- _mesa_initialize_visual( &v->mesa_visual,
- rgb_flag, db_flag, stereo_flag,
- red_bits, green_bits,
- blue_bits, alpha_bits,
- v->mesa_visual.indexBits,
- depth_size,
- stencil_size,
- accum_red_size, accum_green_size,
- accum_blue_size, accum_alpha_size,
- 0 );
-
- /* XXX minor hack */
- v->mesa_visual.level = level;
- return v;
-}
-
-
-void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
-{
- v->display = dpy;
-}
-
-
-void XMesaDestroyVisual( XMesaVisual v )
-{
-#ifndef XFree86Server
- _mesa_free(v->visinfo);
-#endif
- _mesa_free(v);
-}
-
-
-
-/**
- * Create a new XMesaContext.
- * \param v the XMesaVisual
- * \param share_list another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * \return an XMesaContext or NULL if error.
- */
-XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
-{
- static GLboolean firstTime = GL_TRUE;
- XMesaContext c;
- GLcontext *mesaCtx;
- struct dd_function_table functions;
- TNLcontext *tnl;
-
- if (firstTime) {
- _glthread_INIT_MUTEX(_xmesa_lock);
- firstTime = GL_FALSE;
- }
-
- /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
- c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
- if (!c)
- return NULL;
-
- mesaCtx = &(c->mesa);
-
- /* initialize with default driver functions, then plug in XMesa funcs */
- _mesa_init_driver_functions(&functions);
- xmesa_init_driver_functions(v, &functions);
- if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
- share_list ? &(share_list->mesa) : (GLcontext *) NULL,
- &functions, (void *) c)) {
- _mesa_free(c);
- return NULL;
- }
-
- _mesa_enable_sw_extensions(mesaCtx);
- _mesa_enable_1_3_extensions(mesaCtx);
- _mesa_enable_1_4_extensions(mesaCtx);
- _mesa_enable_1_5_extensions(mesaCtx);
- _mesa_enable_2_0_extensions(mesaCtx);
-#if SWTC
- if (c->Mesa_DXTn) {
- _mesa_enable_extension(c, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(c, "GL_S3_s3tc");
- }
- _mesa_enable_extension(c, "GL_3DFX_texture_compression_FXT1");
-#endif
-
- /* finish up xmesa context initializations */
- c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
- c->xm_visual = v;
- c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
- c->display = v->display;
- c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */
-
- /* Initialize the software rasterizer and helper modules.
- */
- if (!_swrast_CreateContext( mesaCtx ) ||
- !_ac_CreateContext( mesaCtx ) ||
- !_tnl_CreateContext( mesaCtx ) ||
- !_swsetup_CreateContext( mesaCtx )) {
- _mesa_free_context_data(&c->mesa);
- _mesa_free(c);
- return NULL;
- }
-
- /* tnl setup */
- tnl = TNL_CONTEXT(mesaCtx);
- tnl->Driver.RunPipeline = _tnl_run_pipeline;
- /* swrast setup */
- xmesa_register_swrast_functions( mesaCtx );
- _swsetup_Wakeup(mesaCtx);
-
- return c;
-}
-
-
-
-void XMesaDestroyContext( XMesaContext c )
-{
- GLcontext *mesaCtx = &c->mesa;
-#ifdef FX
- XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer);
-
- if (xmbuf && xmbuf->FXctx)
- fxMesaDestroyContext(xmbuf->FXctx);
-#endif
- _swsetup_DestroyContext( mesaCtx );
- _swrast_DestroyContext( mesaCtx );
- _tnl_DestroyContext( mesaCtx );
- _ac_DestroyContext( mesaCtx );
- _mesa_free_context_data( mesaCtx );
- _mesa_free( c );
-}
-
-
-
-/*
- * XXX this isn't a public function! It's a hack for the 3Dfx driver.
- * Create a new XMesaBuffer from an X window.
- * Input: v - the XMesaVisual
- * w - the window
- * c - the context
- * Return: new XMesaBuffer or NULL if error
- */
-XMesaBuffer
-XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)
-{
-#ifndef XFree86Server
- XWindowAttributes attr;
-#endif
-#ifdef FX
- char *fxEnvVar;
-#endif
- int client = 0;
- XMesaBuffer b;
- XMesaColormap cmap;
-
- assert(v);
- (void) c;
-
- /* Check that window depth matches visual depth */
-#ifdef XFree86Server
- client = CLIENT_ID(((XMesaDrawable)w)->id);
-
- if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
- _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
- GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth);
- return NULL;
- }
-#else
- XGetWindowAttributes( v->display, w, &attr );
-
- if (GET_VISUAL_DEPTH(v) != attr.depth) {
- _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
- GET_VISUAL_DEPTH(v), attr.depth);
- return NULL;
- }
-#endif
-
- /* Find colormap */
-#ifdef XFree86Server
- cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
-#else
- if (attr.colormap) {
- cmap = attr.colormap;
- }
- else {
- _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
- /* this is weird, a window w/out a colormap!? */
- /* OK, let's just allocate a new one and hope for the best */
- cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
- }
-#endif
-
- b = alloc_xmesa_buffer(v, WINDOW, cmap);
- if (!b) {
- return NULL;
- }
-
- if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
- (XMesaDrawable)w, cmap )) {
- free_xmesa_buffer(client, b);
- return NULL;
- }
-
-#ifdef FX
- fxEnvVar = _mesa_getenv("MESA_GLX_FX");
- if (fxEnvVar) {
- if (fxEnvVar[0]!='d') {
- int attribs[100];
- int numAttribs = 0;
- int hw;
- if (v->mesa_visual.depthBits > 0) {
- attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
- attribs[numAttribs++] = v->mesa_visual.depthBits;
- }
- if (v->mesa_visual.doubleBufferMode) {
- attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
- }
- if (v->mesa_visual.accumRedBits > 0) {
- attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
- attribs[numAttribs++] = v->mesa_visual.accumRedBits;
- }
- if (v->mesa_visual.stencilBits > 0) {
- attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
- attribs[numAttribs++] = v->mesa_visual.stencilBits;
- }
- if (v->mesa_visual.alphaBits > 0) {
- attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
- attribs[numAttribs++] = v->mesa_visual.alphaBits;
- }
- if (1) {
- attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
- attribs[numAttribs++] = (int) &(c->mesa);
- }
- attribs[numAttribs++] = FXMESA_NONE;
-
- /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
- hw = fxMesaSelectCurrentBoard(0);
-
- /* if these fail, there's a new bug somewhere */
- ASSERT(b->mesa_buffer.Width > 0);
- ASSERT(b->mesa_buffer.Height > 0);
-
- if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
- b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
- b->mesa_buffer.Height, attribs);
- if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
- b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
- if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
- b->FXwindowHack = GL_TRUE;
- FX_grSstControl(GR_CONTROL_DEACTIVATE);
- }
- else {
- b->FXwindowHack = GL_FALSE;
- }
- }
- }
- else {
- if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
- b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
- GR_REFRESH_75Hz, attribs);
- else
- b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
- b->mesa_buffer.Height, attribs);
- b->FXisHackUsable = GL_FALSE;
- b->FXwindowHack = GL_FALSE;
- }
- /*
- fprintf(stderr,
- "voodoo %d, wid %d height %d hack: usable %d active %d\n",
- hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
- b->FXisHackUsable, b->FXwindowHack);
- */
- }
- }
- else {
- _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
- _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n");
- _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n");
- _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
- }
-#endif
-
- return b;
-}
-
-
-XMesaBuffer
-XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
-{
- return XMesaCreateWindowBuffer2( v, w, NULL );
-}
-
-
-/**
- * Create a new XMesaBuffer from an X pixmap.
- *
- * \param v the XMesaVisual
- * \param p the pixmap
- * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
- * \c GLX_DIRECT_COLOR visual for the pixmap
- * \returns new XMesaBuffer or NULL if error
- */
-XMesaBuffer
-XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
-{
- int client = 0;
- XMesaBuffer b;
-
- assert(v);
-
- b = alloc_xmesa_buffer(v, PIXMAP, cmap);
- if (!b) {
- return NULL;
- }
-
-#ifdef XFree86Server
- client = CLIENT_ID(((XMesaDrawable)p)->id);
-#endif
-
- if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
- (XMesaDrawable)p, cmap)) {
- free_xmesa_buffer(client, b);
- return NULL;
- }
-
- return b;
-}
-
-
-
-XMesaBuffer
-XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
- unsigned int width, unsigned int height)
-{
-#ifdef XFree86Server
- return 0;
-#else
- int client = 0;
- XMesaWindow root;
- XMesaDrawable drawable; /* X Pixmap Drawable */
- XMesaBuffer b;
-
- b = alloc_xmesa_buffer(v, PBUFFER, cmap);
- if (!b) {
- return NULL;
- }
-
- /* allocate pixmap for front buffer */
- root = RootWindow( v->display, v->visinfo->screen );
- drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth );
-
- if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
- drawable, cmap)) {
- free_xmesa_buffer(client, b);
- return NULL;
- }
-
- return b;
-#endif
-}
-
-
-
-/*
- * Deallocate an XMesaBuffer structure and all related info.
- */
-void XMesaDestroyBuffer( XMesaBuffer b )
-{
- int client = 0;
-
-#ifdef XFree86Server
- if (b->frontxrb->drawable)
- client = CLIENT_ID(b->frontxrb->drawable->id);
-#endif
-
- if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc );
- if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc );
- if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc );
-
- if (b->xm_visual->mesa_visual.doubleBufferMode)
- {
- if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
- if (b->shm) {
- XShmDetach( b->xm_visual->display, &b->shminfo );
- XDestroyImage( b->backxrb->ximage );
- shmdt( b->shminfo.shmaddr );
- }
- else
-#endif
- XMesaDestroyImage( b->backxrb->ximage );
- }
- if (b->backxrb->pixmap) {
- XMesaFreePixmap( b->xm_visual->display,
- (XMesaPixmap) b->backxrb->pixmap );
- if (b->xm_visual->hpcr_clear_flag) {
- XMesaFreePixmap( b->xm_visual->display,
- b->xm_visual->hpcr_clear_pixmap );
- XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage );
- }
- }
- }
- if (b->rowimage) {
- _mesa_free( b->rowimage->data );
- b->rowimage->data = NULL;
- XMesaDestroyImage( b->rowimage );
- }
-
- free_xmesa_buffer(client, b);
-}
-
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
-{
- return XMesaMakeCurrent2( c, b, b );
-}
-
-
-/*
- * Bind buffer b to context c and make c the current rendering context.
- */
-GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer )
-{
- if (c) {
- if (!drawBuffer || !readBuffer)
- return GL_FALSE; /* must specify buffers! */
-
-#ifdef FX
- if (drawBuffer->FXctx) {
- fxMesaMakeCurrent(drawBuffer->FXctx);
-
- c->xm_buffer = drawBuffer;
-
- return GL_TRUE;
- }
-#endif
- if (&(c->mesa) == _mesa_get_current_context()
- && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
- && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
- && ((XMesaBuffer) c->mesa.DrawBuffer)->wasCurrent) {
- /* same context and buffer, do nothing */
- return GL_TRUE;
- }
-
- c->xm_buffer = drawBuffer;
-
- _mesa_make_current(&(c->mesa),
- &drawBuffer->mesa_buffer,
- &readBuffer->mesa_buffer);
-
- if (c->xm_visual->mesa_visual.rgbMode) {
- /*
- * Must recompute and set these pixel values because colormap
- * can be different for different windows.
- */
- c->clearpixel = xmesa_color_to_pixel( &c->mesa,
- c->clearcolor[0],
- c->clearcolor[1],
- c->clearcolor[2],
- c->clearcolor[3],
- c->xm_visual->undithered_pf);
- XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
- }
-
- /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- drawBuffer->wasCurrent = GL_TRUE;
- }
- else {
- /* Detach */
- _mesa_make_current( NULL, NULL, NULL );
- }
- return GL_TRUE;
-}
-
-
-/*
- * Unbind the context c from its buffer.
- */
-GLboolean XMesaUnbindContext( XMesaContext c )
-{
- /* A no-op for XFree86 integration purposes */
- return GL_TRUE;
-}
-
-
-XMesaContext XMesaGetCurrentContext( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- XMesaContext xmesa = XMESA_CONTEXT(ctx);
- return xmesa;
- }
- else {
- return 0;
- }
-}
-
-
-XMesaBuffer XMesaGetCurrentBuffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- return xmbuf;
- }
- else {
- return 0;
- }
-}
-
-
-/* New in Mesa 3.1 */
-XMesaBuffer XMesaGetCurrentReadBuffer( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx) {
- return (XMesaBuffer) (ctx->ReadBuffer);
- }
- else {
- return 0;
- }
-}
-
-
-GLboolean XMesaForceCurrent(XMesaContext c)
-{
- if (c) {
- if (&(c->mesa) != _mesa_get_current_context()) {
- _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
- }
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
- return GL_TRUE;
-}
-
-
-GLboolean XMesaLoseCurrent(XMesaContext c)
-{
- (void) c;
- _mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
-}
-
-
-/*
- * Switch 3Dfx support hack between window and full-screen mode.
- */
-GLboolean XMesaSetFXmode( GLint mode )
-{
-#ifdef FX
- const char *fx = _mesa_getenv("MESA_GLX_FX");
- if (fx && fx[0] != 'd') {
- GET_CURRENT_CONTEXT(ctx);
- GrHwConfiguration hw;
- if (!FX_grSstQueryHardware(&hw)) {
- /*fprintf(stderr, "!grSstQueryHardware\n");*/
- return GL_FALSE;
- }
- if (hw.num_sst < 1) {
- /*fprintf(stderr, "hw.num_sst < 1\n");*/
- return GL_FALSE;
- }
- if (ctx) {
- /* [dBorca] Hack alert:
- * oh, this is sooo wrong: ctx above is
- * really an fxMesaContext, not an XMesaContext
- */
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- if (mode == XMESA_FX_WINDOW) {
- if (xmbuf->FXisHackUsable) {
- FX_grSstControl(GR_CONTROL_DEACTIVATE);
- xmbuf->FXwindowHack = GL_TRUE;
- return GL_TRUE;
- }
- }
- else if (mode == XMESA_FX_FULLSCREEN) {
- FX_grSstControl(GR_CONTROL_ACTIVATE);
- xmbuf->FXwindowHack = GL_FALSE;
- return GL_TRUE;
- }
- else {
- /* Error: Bad mode value */
- }
- }
- }
- /*fprintf(stderr, "fallthrough\n");*/
-#else
- (void) mode;
-#endif
- return GL_FALSE;
-}
-
-
-
-#ifdef FX
-/*
- * Read image from VooDoo frame buffer into X/Mesa's back XImage.
- */
-static void FXgetImage( XMesaBuffer b )
-{
- GET_CURRENT_CONTEXT(ctx);
- static unsigned short pixbuf[MAX_WIDTH];
- GLuint x, y;
- int xpos, ypos;
- XMesaWindow root;
- unsigned int bw, depth, width, height;
- XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
-#ifdef XFree86Server
- x = b->frontxrb->pixmap->x;
- y = b->frontxrb->pixmap->y;
- width = b->frontxrb->pixmap->width;
- height = b->frontxrb->pixmap->height;
- depth = b->frontxrb->pixmap->depth;
-#else
- XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap,
- &root, &xpos, &ypos, &width, &height, &bw, &depth);
-#endif
- if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
- b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
- b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
- if (b->mesa_buffer.Width & 1)
- b->mesa_buffer.Width--; /* prevent odd width */
- xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height);
- }
-
- /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
- /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
- if (b->xm_visual->undithered_pf==PF_5R6G5B) {
- /* Special case: 16bpp RGB */
- grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */
- 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/
- b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */
- b->mesa_buffer.Width * sizeof(GLushort), /* stride */
- b->backxrb->ximage->data); /* dest buffer */
- }
- else if (b->xm_visual->dithered_pf==PF_Dither
- && GET_VISUAL_DEPTH(b->xm_visual)==8) {
- /* Special case: 8bpp RGB */
- for (y=0;y<b->mesa_buffer.Height;y++) {
- GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
- + b->backxrb->ximage->bytes_per_line * y;
- XDITHER_SETUP(y);
-
- /* read row from 3Dfx frame buffer */
- grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
- 0, b->FXctx->height-(b->mesa_buffer.Height-y),
- b->mesa_buffer.Width, 1,
- 0,
- pixbuf );
-
- /* write to XImage back buffer */
- for (x=0;x<b->mesa_buffer.Width;x++) {
- GLubyte r = (pixbuf[x] & 0xf800) >> 8;
- GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
- GLubyte b = (pixbuf[x] & 0x001f) << 3;
- *ptr++ = XDITHER( x, r, g, b);
- }
- }
- }
- else {
- /* General case: slow! */
- for (y=0;y<b->mesa_buffer.Height;y++) {
- /* read row from 3Dfx frame buffer */
- grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
- 0, b->FXctx->height-(b->mesa_buffer.Height-y),
- b->mesa_buffer.Width, 1,
- 0,
- pixbuf );
-
- /* write to XImage back buffer */
- for (x=0;x<b->mesa_buffer.Width;x++) {
- XMesaPutPixel(b->backxrb->ximage,x,y,
- xmesa_color_to_pixel(ctx,
- (pixbuf[x] & 0xf800) >> 8,
- (pixbuf[x] & 0x07e0) >> 3,
- (pixbuf[x] & 0x001f) << 3,
- 0xff,
- b->xm_visual->undithered_pf));
- }
- }
- }
- /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
-}
-#endif
-
-
-/*
- * Copy the back buffer to the front buffer. If there's no back buffer
- * this is a no-op.
- */
-void XMesaSwapBuffers( XMesaBuffer b )
-{
- GET_CURRENT_CONTEXT(ctx);
-
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
- _mesa_notifySwapBuffers(ctx);
-
- if (b->db_state) {
-#ifdef FX
- if (b->FXctx) {
- fxMesaSwapBuffers();
-
- if (b->FXwindowHack)
- FXgetImage(b);
- else
- return;
- }
-#endif
- if (b->backxrb->ximage) {
- /* Copy Ximage from host's memory to server's window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
- if (b->shm) {
- /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
- XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
- b->swapgc,
- b->backxrb->ximage, 0, 0,
- 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
- False );
- /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
- }
- else
-#endif
- {
- /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
- XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
- b->swapgc,
- b->backxrb->ximage, 0, 0,
- 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
- /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
- }
- }
- else {
- /* Copy pixmap to window on server */
- /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
- XMesaCopyArea( b->xm_visual->display,
- b->backxrb->pixmap, /* source drawable */
- b->frontxrb->drawable, /* dest. drawable */
- b->swapgc,
- 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
- 0, 0 /* dest region */
- );
- /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
- }
- }
-#if !defined(XFree86Server)
- XSync( b->xm_visual->display, False );
-#endif
-}
-
-
-
-/*
- * Copy sub-region of back buffer to front buffer
- */
-void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
-{
- GET_CURRENT_CONTEXT(ctx);
-
- /* If we're swapping the buffer associated with the current context
- * we have to flush any pending rendering commands first.
- */
- if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
- _mesa_notifySwapBuffers(ctx);
-
- if (b->db_state) {
- int yTop = b->mesa_buffer.Height - y - height;
-#ifdef FX
- if (b->FXctx) {
- fxMesaSwapBuffers();
- if (b->FXwindowHack)
- FXgetImage(b);
- else
- return;
- }
-#endif
- if (b->backxrb->ximage) {
- /* Copy Ximage from host's memory to server's window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
- if (b->shm) {
- /* XXX assuming width and height aren't too large! */
- XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
- b->swapgc,
- b->backxrb->ximage, x, yTop,
- x, yTop, width, height, False );
- /* wait for finished event??? */
- }
- else
-#endif
- {
- /* XXX assuming width and height aren't too large! */
- XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
- b->swapgc,
- b->backxrb->ximage, x, yTop,
- x, yTop, width, height );
- }
- }
- else {
- /* Copy pixmap to window on server */
- XMesaCopyArea( b->xm_visual->display,
- b->backxrb->pixmap, /* source drawable */
- b->frontxrb->drawable, /* dest. drawable */
- b->swapgc,
- x, yTop, width, height, /* source region */
- x, yTop /* dest region */
- );
- }
- }
-}
-
-
-/*
- * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
- * is a way to get "under the hood" of X/Mesa so one can manipulate the
- * back buffer directly.
- * Output: pixmap - pointer to back buffer's Pixmap, or 0
- * ximage - pointer to back buffer's XImage, or NULL
- * Return: GL_TRUE = context is double buffered
- * GL_FALSE = context is single buffered
- */
-#ifndef XFree86Server
-GLboolean XMesaGetBackBuffer( XMesaBuffer b,
- XMesaPixmap *pixmap,
- XMesaImage **ximage )
-{
- if (b->db_state) {
- if (pixmap) *pixmap = b->backxrb->pixmap;
- if (ximage) *ximage = b->backxrb->ximage;
- return GL_TRUE;
- }
- else {
- *pixmap = 0;
- *ximage = NULL;
- return GL_FALSE;
- }
-}
-#endif /* XFree86Server */
-
-
-/*
- * Return the depth buffer associated with an XMesaBuffer.
- * Input: b - the XMesa buffer handle
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- */
-GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
- GLint *bytesPerValue, void **buffer )
-{
- struct gl_renderbuffer *rb
- = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (!rb || !rb->Data) {
- *width = 0;
- *height = 0;
- *bytesPerValue = 0;
- *buffer = 0;
- return GL_FALSE;
- }
- else {
- *width = b->mesa_buffer.Width;
- *height = b->mesa_buffer.Height;
- *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
- ? sizeof(GLushort) : sizeof(GLuint);
- *buffer = rb->Data;
- return GL_TRUE;
- }
-}
-
-
-void XMesaFlush( XMesaContext c )
-{
- if (c && c->xm_visual) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- XSync( c->xm_visual->display, False );
-#endif
- }
-}
-
-
-
-const char *XMesaGetString( XMesaContext c, int name )
-{
- (void) c;
- if (name==XMESA_VERSION) {
- return "5.0";
- }
- else if (name==XMESA_EXTENSIONS) {
- return "";
- }
- else {
- return NULL;
- }
-}
-
-
-
-XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
-{
- XMesaBuffer b;
- for (b=XMesaBufferList; b; b=b->Next) {
- if (b->frontxrb->drawable == d && b->display == dpy) {
- return b;
- }
- }
- return NULL;
-}
-
-
-
-/*
- * Look for XMesaBuffers whose X window has been destroyed.
- * Deallocate any such XMesaBuffers.
- */
-void XMesaGarbageCollect( void )
-{
- XMesaBuffer b, next;
- for (b=XMesaBufferList; b; b=next) {
- next = b->Next;
- if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- XSync(b->display, False);
- if (!window_exists( b->display, b->frontxrb->drawable )) {
- /* found a dead window, free the ancillary info */
- XMesaDestroyBuffer( b );
- }
-#endif
- }
- }
-}
-
-
-void XMesaReset( void )
-{
- while (XMesaBufferList)
- XMesaDestroyBuffer(XMesaBufferList);
-
- XMesaBufferList = NULL;
-}
-
-
-unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
- GLfloat red, GLfloat green,
- GLfloat blue, GLfloat alpha )
-{
- GLcontext *ctx = &xmesa->mesa;
- GLint r = (GLint) (red * 255.0F);
- GLint g = (GLint) (green * 255.0F);
- GLint b = (GLint) (blue * 255.0F);
- GLint a = (GLint) (alpha * 255.0F);
-
- switch (xmesa->pixelformat) {
- case PF_Index:
- return 0;
- case PF_Truecolor:
- {
- unsigned long p;
- PACK_TRUECOLOR( p, r, g, b );
- return p;
- }
- case PF_8A8B8G8R:
- return PACK_8A8B8G8R( r, g, b, a );
- case PF_8A8R8G8B:
- return PACK_8A8R8G8B( r, g, b, a );
- case PF_8R8G8B:
- return PACK_8R8G8B( r, g, b );
- case PF_5R6G5B:
- return PACK_5R6G5B( r, g, b );
- case PF_Dither:
- {
- DITHER_SETUP;
- return DITHER( x, y, r, g, b );
- }
- case PF_1Bit:
- /* 382 = (3*255)/2 */
- return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
- case PF_HPCR:
- return DITHER_HPCR(x, y, r, g, b);
- case PF_Lookup:
- {
- LOOKUP_SETUP;
- return LOOKUP( r, g, b );
- }
- case PF_Grayscale:
- return GRAY_RGB( r, g, b );
- case PF_Dither_5R6G5B:
- /* fall through */
- case PF_Dither_True:
- {
- unsigned long p;
- PACK_TRUEDITHER(p, x, y, r, g, b);
- return p;
- }
- default:
- _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
- }
- return 0;
-}
-
-
-/*
- * This is typically called when the window size changes and we need
- * to reallocate the buffer's back/depth/stencil/accum buffers.
- */
-void XMesaResizeBuffers( XMesaBuffer b )
-{
-#ifdef XFree86Server
- GLuint winwidth, winheight;
- GET_CURRENT_CONTEXT(ctx);
-
- winwidth = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
- winheight = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
-
- xmesa_resize_buffers(ctx, &(b->mesa_buffer), winwidth, winheight);
-#else
- Window root;
- int xpos, ypos;
- unsigned int width, height, bw, depth;
- GET_CURRENT_CONTEXT(ctx);
- XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap,
- &root, &xpos, &ypos, &width, &height, &bw, &depth);
- xmesa_resize_buffers(ctx, &(b->mesa_buffer), width, height);
-#endif
-}
-