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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c1201
1 files changed, 0 insertions, 1201 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c b/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c
deleted file mode 100644
index bc16a7bd4..000000000
--- a/nx-X11/extras/Mesa/src/mesa/drivers/x11/xm_dd.c
+++ /dev/null
@@ -1,1201 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glxheader.h"
-#include "bufferobj.h"
-#include "buffers.h"
-#include "context.h"
-#include "colormac.h"
-#include "depth.h"
-#include "drawpix.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "macros.h"
-#include "image.h"
-#include "imports.h"
-#include "mtypes.h"
-#include "state.h"
-#include "texobj.h"
-#include "teximage.h"
-#include "texstore.h"
-#include "texformat.h"
-#include "xmesaP.h"
-#include "array_cache/acache.h"
-#include "swrast/swrast.h"
-#include "swrast/s_context.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/t_context.h"
-
-#ifdef XFree86Server
-#include <GL/glxtokens.h>
-#endif
-
-
-
-/*
- * Dithering kernels and lookup tables.
- */
-
-const int xmesa_kernel8[DITH_DY * DITH_DX] = {
- 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
- 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
- 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
- 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
-};
-
-const short xmesa_HPCR_DRGB[3][2][16] = {
- {
- { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
- {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
- },
- {
- {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
- { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
- },
- {
- { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
- { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
- }
-};
-
-const int xmesa_kernel1[16] = {
- 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
- 6*47, 2*47, 14*47, 8*47,
- 10*47, 1*47, 5*47, 11*47,
- 7*47, 13*47, 3*47, 15*47
-};
-
-
-/*
- * Return the size (width, height) of the X window for the given GLframebuffer.
- * Output: width - width of buffer in pixels.
- * height - height of buffer in pixels.
- */
-static void
-get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
-{
- /* We can do this cast because the first field in the XMesaBuffer
- * struct is a GLframebuffer struct. If this weren't true, we'd
- * need a pointer from the GLframebuffer to the XMesaBuffer.
- */
- const XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
- unsigned int winwidth, winheight;
-#ifdef XFree86Server
- /* XFree86 GLX renderer */
- winwidth = MIN2(xmBuffer->frontxrb->drawable->width, MAX_WIDTH);
- winheight = MIN2(xmBuffer->frontxrb->drawable->height, MAX_HEIGHT);
-#else
- Window root;
- int winx, winy;
- unsigned int bw, d;
-
- _glthread_LOCK_MUTEX(_xmesa_lock);
- XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */
- XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root,
- &winx, &winy, &winwidth, &winheight, &bw, &d );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
-#endif
-
- *width = winwidth;
- *height = winheight;
-}
-
-
-static void
-finish_or_flush( GLcontext *ctx )
-{
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- if (xmesa) {
- _glthread_LOCK_MUTEX(_xmesa_lock);
- XSync( xmesa->display, False );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
- }
-#endif
-}
-
-
-static void
-clear_index( GLcontext *ctx, GLuint index )
-{
- if (ctx->DrawBuffer->Name == 0) {
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- xmesa->clearpixel = (unsigned long) index;
- XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index );
- }
-}
-
-
-static void
-clear_color( GLcontext *ctx, const GLfloat color[4] )
-{
- if (ctx->DrawBuffer->Name == 0) {
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
- xmesa->clearpixel = xmesa_color_to_pixel( ctx,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2],
- xmesa->clearcolor[3],
- xmesa->xm_visual->undithered_pf );
- _glthread_LOCK_MUTEX(_xmesa_lock);
- XMesaSetForeground( xmesa->display, xmbuf->cleargc,
- xmesa->clearpixel );
- _glthread_UNLOCK_MUTEX(_xmesa_lock);
- }
-}
-
-
-
-/* Set index mask ala glIndexMask */
-static void
-index_mask( GLcontext *ctx, GLuint mask )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- /* not sure this conditional is really needed */
- if (xmbuf->backxrb && xmbuf->backxrb->pixmap) {
- unsigned long m;
- if (mask==0xffffffff) {
- m = ((unsigned long)~0L);
- }
- else {
- m = (unsigned long) mask;
- }
- XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
- XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m );
- }
-}
-
-
-/* Implements glColorMask() */
-static void
-color_mask(GLcontext *ctx,
- GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const int xclass = xmesa->xm_visual->mesa_visual.visualType;
- (void) amask;
-
- if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
- unsigned long m;
- if (rmask && gmask && bmask) {
- m = ((unsigned long)~0L);
- }
- else {
- m = 0;
- if (rmask) m |= GET_REDMASK(xmesa->xm_visual);
- if (gmask) m |= GET_GREENMASK(xmesa->xm_visual);
- if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual);
- }
- XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
- XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m );
- }
-}
-
-
-
-/**********************************************************************/
-/*** glClear implementations ***/
-/**********************************************************************/
-
-
-/**
- * Clear the front or back color buffer, if it's implemented with a pixmap.
- */
-static void
-clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all,
- GLint x, GLint y, GLint width, GLint height)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
-
- assert(xmbuf);
- assert(xrb->pixmap);
- assert(xmesa);
- assert(xmesa->display);
- assert(xrb->pixmap);
- assert(xmbuf->cleargc);
-
- if (all) {
- XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
- 0, 0, xrb->Base.Width + 1, xrb->Base.Height + 1 );
- }
- else {
- XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
- x, xrb->Base.Height - y - height,
- width, height );
- }
-}
-
-
-static void
-clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- if (all) {
- const size_t n = xrb->ximage->bytes_per_line * xrb->Base.Height;
- MEMSET( xrb->ximage->data, xmesa->clearpixel, n );
- }
- else {
- GLint i;
- for (i=0;i<height;i++) {
- GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i);
- MEMSET( ptr, xmesa->clearpixel, width );
- }
- }
-}
-
-
-static void
-clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- if (all) {
- GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4;
- GLubyte *ptr = (GLubyte *) xrb->ximage->data;
- for (i = 0; i < xrb->Base.Height; i++) {
- GLint j;
- GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0];
- if (i&1) {
- sptr += 16;
- }
- for (j=0; j<c16; j+=16) {
- ptr[0] = sptr[0];
- ptr[1] = sptr[1];
- ptr[2] = sptr[2];
- ptr[3] = sptr[3];
- ptr[4] = sptr[4];
- ptr[5] = sptr[5];
- ptr[6] = sptr[6];
- ptr[7] = sptr[7];
- ptr[8] = sptr[8];
- ptr[9] = sptr[9];
- ptr[10] = sptr[10];
- ptr[11] = sptr[11];
- ptr[12] = sptr[12];
- ptr[13] = sptr[13];
- ptr[14] = sptr[14];
- ptr[15] = sptr[15];
- ptr += 16;
- }
- for (; j < xrb->ximage->bytes_per_line; j++) {
- *ptr = sptr[j&15];
- ptr++;
- }
- }
- }
- else {
- GLint i;
- for (i=y; i<y+height; i++) {
- GLubyte *ptr = PIXEL_ADDR1( xrb, x, i );
- int j;
- const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0];
- if (i&1) {
- sptr += 16;
- }
- for (j=x; j<x+width; j++) {
- *ptr = sptr[j&15];
- ptr++;
- }
- }
- }
-}
-
-
-static void
-clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- register GLuint pixel = (GLuint) xmesa->clearpixel;
-
- if (xmesa->swapbytes) {
- pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
- }
-
- if (all) {
- GLuint *ptr4 = (GLuint *) xrb->ximage->data;
- if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) {
- /* low and high bytes are equal so use memset() */
- const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height;
- MEMSET( ptr4, pixel & 0xff, n );
- }
- else {
- const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height / 4;
- GLuint i;
- pixel = pixel | (pixel<<16);
- for (i = 0; i < n; i++) {
- ptr4[i] = pixel;
- }
- ptr4 += n;
- /* might be one last GLushort to set */
- if ((xrb->ximage->bytes_per_line * xrb->Base.Height) & 0x2)
- *(GLushort *)ptr4 = pixel & 0xffff;
- }
- }
- else {
- GLint i, j;
- for (j=0;j<height;j++) {
- GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
- for (i=0;i<width;i++) {
- *ptr2++ = pixel;
- }
- }
- }
-}
-
-
-/* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
-static void
-clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const GLubyte r = xmesa->clearcolor[0];
- const GLubyte g = xmesa->clearcolor[1];
- const GLubyte b = xmesa->clearcolor[2];
-
- if (all) {
- if (r == g && g == b) {
- /* same value for all three components (gray) */
- const GLint w3 = xrb->Base.Width * 3;
- const GLint h = xrb->Base.Height;
- GLint i;
- for (i = 0; i < h; i++) {
- bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i);
- MEMSET(ptr3, r, w3);
- }
- }
- else {
- /* the usual case */
- const GLint w = xrb->Base.Width;
- const GLint h = xrb->Base.Height;
- GLint i, j;
- for (i = 0; i < h; i++) {
- bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i);
- for (j = 0; j < w; j++) {
- ptr3->r = r;
- ptr3->g = g;
- ptr3->b = b;
- ptr3++;
- }
- }
- }
- }
- else {
- /* only clear subrect of color buffer */
- if (r == g && g == b) {
- /* same value for all three components (gray) */
- GLint j;
- for (j=0;j<height;j++) {
- bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
- MEMSET(ptr3, r, 3 * width);
- }
- }
- else {
- /* non-gray clear color */
- GLint i, j;
- for (j = 0; j < height; j++) {
- bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
- for (i = 0; i < width; i++) {
- ptr3->r = r;
- ptr3->g = g;
- ptr3->b = b;
- ptr3++;
- }
- }
- }
- }
-}
-
-
-static void
-clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- register GLuint pixel = (GLuint) xmesa->clearpixel;
-
- if (xmesa->swapbytes) {
- pixel = ((pixel >> 24) & 0x000000ff)
- | ((pixel >> 8) & 0x0000ff00)
- | ((pixel << 8) & 0x00ff0000)
- | ((pixel << 24) & 0xff000000);
- }
-
- if (all) {
- const GLuint n = xrb->Base.Width * xrb->Base.Height;
- GLuint *ptr4 = (GLuint *) xrb->ximage->data;
- if (pixel == 0) {
- _mesa_memset(ptr4, pixel, 4 * n);
- }
- else {
- GLuint i;
- for (i = 0; i < n; i++)
- ptr4[i] = pixel;
- }
- }
- else {
- GLint i, j;
- for (j = 0; j < height; j++) {
- GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
- for (i = 0; i < width; i++) {
- ptr4[i] = pixel;
- }
- }
- }
-}
-
-
-static void
-clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb,
- GLboolean all, GLint x, GLint y, GLint width, GLint height)
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- XMesaImage *img = xrb->ximage;
- GLint i, j;
-
- /* We can ignore 'all' here - x, y, width, height are always right */
- (void) all;
-
- /* TODO: optimize this */
- y = YFLIP(xrb, y);
- for (j = 0; j < height; j++) {
- for (i = 0; i < width; i++) {
- XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
- }
- }
-}
-
-
-
-static void
-clear_buffers( GLcontext *ctx, GLbitfield mask,
- GLboolean all, GLint x, GLint y, GLint width, GLint height )
-{
- if (ctx->DrawBuffer->Name == 0) {
- /* this is a window system framebuffer */
- const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
- XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer;
-
- /* we can't handle color or index masking */
- if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- /* clear front color buffer */
- if (b->frontxrb == (struct xmesa_renderbuffer *)
- ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) {
- /* renderbuffer is not wrapped - great! */
- b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y,
- width, height);
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
- else {
- /* we can't directly clear an alpha-wrapped color buffer */
- }
- }
- if (mask & BUFFER_BIT_BACK_LEFT) {
- /* clear back color buffer */
- if (b->backxrb == (struct xmesa_renderbuffer *)
- ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) {
- /* renderbuffer is not wrapped - great! */
- b->backxrb->clearFunc(ctx, b->backxrb, all, x, y,
- width, height);
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
- }
- }
- }
- if (mask)
- _swrast_Clear( ctx, mask, all, x, y, width, height );
-}
-
-
-/**
- * Called by ctx->Driver.ResizeBuffers()
- * Resize the front/back colorbuffers to match the latest window size.
- */
-void
-xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
- GLuint width, GLuint height)
-{
- /* We can do this cast because the first field in the XMesaBuffer
- * struct is a GLframebuffer struct. If this weren't true, we'd
- * need a pointer from the GLframebuffer to the XMesaBuffer.
- */
- XMesaBuffer xmBuffer = (XMesaBuffer) buffer;
-
- xmesa_alloc_back_buffer(xmBuffer, width, height);
-
- _mesa_resize_framebuffer(ctx, buffer, width, height);
-
- if (ctx)
- ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
-}
-
-
-#ifndef XFree86Server
-/* XXX this was never tested in the Xserver environment */
-
-/**
- * This function implements glDrawPixels() with an XPutImage call when
- * drawing to the front buffer (X Window drawable).
- * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
- */
-static void
-xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- struct xmesa_renderbuffer *xrb
- = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0];
-
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->gc;
-
- ASSERT(dpy);
- ASSERT(gc);
- ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (xrb->pixmap &&
- format == GL_BGRA &&
- type == GL_UNSIGNED_BYTE &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
- int dstX = x;
- int dstY = y;
- int w = width;
- int h = height;
- int srcX = unpack->SkipPixels;
- int srcY = unpack->SkipRows;
- int rowLength = unpack->RowLength ? unpack->RowLength : width;
-
- if (unpack->BufferObj->Name) {
- /* unpack from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
- }
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
- /* This is a little tricky since all coordinates up to now have
- * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
- * so we have to carefully compute the Y coordinates/addresses here.
- */
- XMesaImage ximage;
- MEMSET(&ximage, 0, sizeof(XMesaImage));
- ximage.width = width;
- ximage.height = height;
- ximage.format = ZPixmap;
- ximage.data = (char *) pixels
- + ((srcY + h - 1) * rowLength + srcX) * 4;
- ximage.byte_order = LSBFirst;
- ximage.bitmap_unit = 32;
- ximage.bitmap_bit_order = LSBFirst;
- ximage.bitmap_pad = 32;
- ximage.depth = 24;
- ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
- ximage.bits_per_pixel = 32;
- /* it seems we don't need to set the ximage.red/green/blue_mask fields */
- /* flip Y axis for dest position */
- dstY = YFLIP(xrb, dstY) - h + 1;
- XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
- }
-
- if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
- }
- else {
- /* software fallback */
- _swrast_DrawPixels(ctx, x, y, width, height,
- format, type, unpack, pixels);
- }
-}
-
-
-
-/**
- * This function implements glDrawPixels() with an XPutImage call when
- * drawing to the front buffer (X Window drawable). The image format
- * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
- * match the PF_5R6G5B pixel format.
- */
-static void
-xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels )
-{
- struct xmesa_renderbuffer *xrb
- = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
- const XMesaGC gc = xmbuf->gc;
-
- ASSERT(dpy);
- ASSERT(gc);
- ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (xrb->pixmap &&
- format == GL_RGB &&
- type == GL_UNSIGNED_SHORT_5_6_5 &&
- !ctx->Color.DitherFlag && /* no dithering */
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
- int dstX = x;
- int dstY = y;
- int w = width;
- int h = height;
- int srcX = unpack->SkipPixels;
- int srcY = unpack->SkipRows;
- int rowLength = unpack->RowLength ? unpack->RowLength : width;
-
- if (unpack->BufferObj->Name) {
- /* unpack from PBO */
- GLubyte *buf;
- if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(invalid PBO access)");
- return;
- }
- buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
- GL_PIXEL_UNPACK_BUFFER_EXT,
- GL_READ_ONLY_ARB,
- unpack->BufferObj);
- if (!buf) {
- /* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawPixels(PBO is mapped)");
- return;
- }
- pixels = ADD_POINTERS(buf, pixels);
- }
-
- if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
- /* This is a little tricky since all coordinates up to now have
- * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
- * so we have to carefully compute the Y coordinates/addresses here.
- */
- XMesaImage ximage;
- MEMSET(&ximage, 0, sizeof(XMesaImage));
- ximage.width = width;
- ximage.height = height;
- ximage.format = ZPixmap;
- ximage.data = (char *) pixels
- + ((srcY + h - 1) * rowLength + srcX) * 2;
- ximage.byte_order = LSBFirst;
- ximage.bitmap_unit = 16;
- ximage.bitmap_bit_order = LSBFirst;
- ximage.bitmap_pad = 16;
- ximage.depth = 16;
- ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
- ximage.bits_per_pixel = 16;
- /* it seems we don't need to set the ximage.red/green/blue_mask fields */
- /* flip Y axis for dest position */
- dstY = YFLIP(xrb, dstY) - h + 1;
- XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
- }
-
- if (unpack->BufferObj->Name) {
- ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
- unpack->BufferObj);
- }
- }
- else {
- /* software fallback */
- _swrast_DrawPixels(ctx, x, y, width, height,
- format, type, unpack, pixels);
- }
-}
-
-
-
-/**
- * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
- * for the color buffer. Don't support zooming, pixel transfer, etc.
- * We do support copying from one window to another, ala glXMakeCurrentRead.
- */
-static void
-xmesa_CopyPixels( GLcontext *ctx,
- GLint srcx, GLint srcy, GLsizei width, GLsizei height,
- GLint destx, GLint desty, GLenum type )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- const SWcontext *swrast = SWRAST_CONTEXT( ctx );
- XMesaDisplay *dpy = xmesa->xm_visual->display;
- const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc;
- struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *)
- ctx->ReadBuffer->_ColorReadBuffer;
- struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *)
- ctx->DrawBuffer->_ColorDrawBuffers[0][0];
-
- ASSERT(dpy);
- ASSERT(gc);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (ctx->Color.DrawBuffer[0] == GL_FRONT &&
- ctx->Pixel.ReadBuffer == GL_FRONT &&
- srcXrb->pixmap &&
- dstXrb->pixmap &&
- type == GL_COLOR &&
- (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */
- ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
- ctx->Pixel.ZoomX == 1.0 && /* no zooming */
- ctx->Pixel.ZoomY == 1.0) {
- /* Note: we don't do any special clipping work here. We could,
- * but X will do it for us.
- */
- srcy = YFLIP(srcXrb, srcy) - height + 1;
- desty = YFLIP(dstXrb, desty) - height + 1;
- XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
- srcx, srcy, width, height, destx, desty);
- }
- else {
- _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
- }
-}
-#endif /* XFree86Server */
-
-
-
-/*
- * Every driver should implement a GetString function in order to
- * return a meaningful GL_RENDERER string.
- */
-static const GLubyte *
-get_string( GLcontext *ctx, GLenum name )
-{
- (void) ctx;
- switch (name) {
- case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
- return (const GLubyte *) "Mesa X11";
-#endif
- case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
- return NULL;
-#endif
- default:
- return NULL;
- }
-}
-
-
-/*
- * We implement the glEnable function only because we care about
- * dither enable/disable.
- */
-static void
-enable( GLcontext *ctx, GLenum pname, GLboolean state )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- switch (pname) {
- case GL_DITHER:
- if (state)
- xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
- else
- xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
- break;
- default:
- ; /* silence compiler warning */
- }
-}
-
-
-static void
-clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] )
-{
- int i;
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
-
- if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
- /* black is black */
- MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 ,
- sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern));
- }
- else {
- /* build clear pattern */
- for (i=0; i<16; i++) {
- xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] =
- DITHER_HPCR(i, 0,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]);
- xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] =
- DITHER_HPCR(i, 1,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]);
- }
- }
-}
-
-
-static void
-clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] )
-{
- int i;
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
-
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
-
- if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
- /* black is black */
- for (i=0; i<16; i++) {
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0);
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0);
- }
- }
- else {
- for (i=0; i<16; i++) {
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0,
- DITHER_HPCR(i, 0,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]));
- XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1,
- DITHER_HPCR(i, 1,
- xmesa->clearcolor[0],
- xmesa->clearcolor[1],
- xmesa->clearcolor[2]));
- }
- }
- /* change tile pixmap content */
- XMesaPutImage(xmesa->display,
- (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap,
- XMESA_BUFFER(ctx->DrawBuffer)->cleargc,
- xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
-}
-
-
-/**
- * Called when the driver should update it's state, based on the new_state
- * flags.
- */
-void
-xmesa_update_state( GLcontext *ctx, GLuint new_state )
-{
- const XMesaContext xmesa = XMESA_CONTEXT(ctx);
- struct xmesa_renderbuffer *front_xrb, *back_xrb;
-
- /* Propagate statechange information to swrast and swrast_setup
- * modules. The X11 driver has no internal GL-dependent state.
- */
- _swrast_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
-
- if (ctx->DrawBuffer->Name != 0)
- return;
-
- front_xrb = XMESA_BUFFER(ctx->DrawBuffer)->frontxrb;
- if (front_xrb) {
- /* XXX check for relevant new_state flags */
- xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
- xmesa->xm_visual->BitsPerPixel);
- /* setup pointers to front and back buffer clear functions */
- front_xrb->clearFunc = clear_pixmap;
- }
-
- back_xrb = XMESA_BUFFER(ctx->DrawBuffer)->backxrb;
- if (back_xrb) {
- XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
-
- /* XXX check for relevant new_state flags */
- xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
- xmesa->xm_visual->BitsPerPixel);
-
- if (xmbuf->backxrb->pixmap) {
- back_xrb->clearFunc = clear_pixmap;
- }
- else {
- switch (xmesa->xm_visual->BitsPerPixel) {
- case 8:
- if (xmesa->xm_visual->hpcr_clear_flag) {
- back_xrb->clearFunc = clear_HPCR_ximage;
- }
- else {
- back_xrb->clearFunc = clear_8bit_ximage;
- }
- break;
- case 16:
- back_xrb->clearFunc = clear_16bit_ximage;
- break;
- case 24:
- back_xrb->clearFunc = clear_24bit_ximage;
- break;
- case 32:
- back_xrb->clearFunc = clear_32bit_ximage;
- break;
- default:
- back_xrb->clearFunc = clear_nbit_ximage;
- break;
- }
- }
- }
-
- if (xmesa->xm_visual->hpcr_clear_flag) {
- /* this depends on whether we're drawing to the front or back buffer */
- /* XXX FIX THIS! */
-#if 0
- if (pixmap) {
- ctx->Driver.ClearColor = clear_color_HPCR_pixmap;
- }
- else {
- ctx->Driver.ClearColor = clear_color_HPCR_ximage;
- }
-#else
- (void) clear_color_HPCR_pixmap;
- (void) clear_color_HPCR_ximage;
-#endif
- }
-}
-
-
-
-/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
- * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
- */
-static const struct gl_texture_format *
-choose_tex_format( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_ARB:
- return &_mesa_texformat_rgb;
- case GL_COMPRESSED_RGBA_ARB:
- return &_mesa_texformat_rgba;
- default:
- return _mesa_choose_tex_format(ctx, internalFormat, format, type);
- }
-}
-
-
-/**
- * Called by glViewport.
- * This is a good time for us to poll the current X window size and adjust
- * our renderbuffers to match the current window size.
- * Remember, we have no opportunity to respond to conventional
- * X Resize/StructureNotify events since the X driver has no event loop.
- * Thus, we poll.
- * Note that this trick isn't fool-proof. If the application never calls
- * glViewport, our notion of the current window size may be incorrect.
- */
-static void
-xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
-{
-#if 1
- struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
- GLuint newWidth, newHeight;
-
- get_buffer_size(fb, &newWidth, &newHeight);
- if (newWidth != fb->Width || newHeight != fb->Height) {
- xmesa_resize_buffers(ctx, fb, newWidth, newHeight);
- }
-#else
- /* This also works: */
- _mesa_ResizeBuffersMESA();
-#endif
-}
-
-
-/**
- * Initialize the device driver function table with the functions
- * we implement in this driver.
- */
-void
-xmesa_init_driver_functions( XMesaVisual xmvisual,
- struct dd_function_table *driver )
-{
- driver->GetString = get_string;
- driver->UpdateState = xmesa_update_state;
- driver->GetBufferSize = get_buffer_size;
- driver->Flush = finish_or_flush;
- driver->Finish = finish_or_flush;
- driver->ClearIndex = clear_index;
- driver->ClearColor = clear_color;
- driver->IndexMask = index_mask;
- driver->ColorMask = color_mask;
- driver->Enable = enable;
- driver->Clear = clear_buffers;
- driver->ResizeBuffers = xmesa_resize_buffers;
- driver->Viewport = xmesa_viewport;
-#ifndef XFree86Server
- driver->CopyPixels = xmesa_CopyPixels;
- if (xmvisual->undithered_pf == PF_8R8G8B &&
- xmvisual->dithered_pf == PF_8R8G8B) {
- driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
- }
- else if (xmvisual->undithered_pf == PF_5R6G5B) {
- driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
- }
-#endif
- driver->TestProxyTexImage = test_proxy_teximage;
-#if SWTC
- driver->ChooseTextureFormat = choose_tex_format;
-#else
- (void) choose_tex_format;
-#endif
-}
-
-
-#define XMESA_NEW_POINT (_NEW_POINT | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-#define XMESA_NEW_LINE (_NEW_LINE | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_DEPTH | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-#define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
- _NEW_TEXTURE | \
- _NEW_LIGHT | \
- _NEW_DEPTH | \
- _NEW_RENDERMODE | \
- _SWRAST_NEW_RASTERMASK)
-
-
-/* Extend the software rasterizer with our line/point/triangle
- * functions.
- */
-void xmesa_register_swrast_functions( GLcontext *ctx )
-{
- SWcontext *swrast = SWRAST_CONTEXT( ctx );
-
- swrast->choose_point = xmesa_choose_point;
- swrast->choose_line = xmesa_choose_line;
- swrast->choose_triangle = xmesa_choose_triangle;
-
- swrast->invalidate_point |= XMESA_NEW_POINT;
- swrast->invalidate_line |= XMESA_NEW_LINE;
- swrast->invalidate_triangle |= XMESA_NEW_TRIANGLE;
-}