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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/main/texstate.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/main/texstate.c3271
1 files changed, 0 insertions, 3271 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/main/texstate.c b/nx-X11/extras/Mesa/src/mesa/main/texstate.c
deleted file mode 100644
index 8ac41a277..000000000
--- a/nx-X11/extras/Mesa/src/mesa/main/texstate.c
+++ /dev/null
@@ -1,3271 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file texstate.c
- *
- * Texture state handling.
- */
-
-#include "glheader.h"
-#include "colormac.h"
-#include "colortab.h"
-#include "context.h"
-#include "enums.h"
-#include "extensions.h"
-#include "macros.h"
-#include "nvfragprog.h"
-#include "texobj.h"
-#include "teximage.h"
-#include "texstate.h"
-#include "texenvprogram.h"
-#include "mtypes.h"
-#include "math/m_xform.h"
-#include "math/m_matrix.h"
-
-
-
-#ifdef SPECIALCAST
-/* Needed for an Amiga compiler */
-#define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
-#define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X))
-#else
-/* all other compilers */
-#define ENUM_TO_FLOAT(X) ((GLfloat)(X))
-#define ENUM_TO_DOUBLE(X) ((GLdouble)(X))
-#endif
-
-/**
- * Default texture combine environment state. This is used to initialize
- * a context's texture units and as the basis for converting "classic"
- * texture environmnets to ARB_texture_env_combine style values.
- */
-static const struct gl_tex_env_combine_state default_combine_state = {
- GL_MODULATE, GL_MODULATE,
- { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT },
- { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT },
- { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA },
- { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA },
- 0, 0,
- 2, 2
-};
-
-
-void
-_mesa_copy_texture_state( const GLcontext *src, GLcontext *dst )
-{
- GLuint i;
-
- ASSERT(src);
- ASSERT(dst);
-
- dst->Texture.CurrentUnit = src->Texture.CurrentUnit;
- dst->Texture._GenFlags = src->Texture._GenFlags;
- dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled;
- dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled;
- dst->Texture.SharedPalette = src->Texture.SharedPalette;
-
- /* per-unit state */
- for (i = 0; i < src->Const.MaxTextureUnits; i++) {
- dst->Texture.Unit[i].Enabled = src->Texture.Unit[i].Enabled;
- dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode;
- COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor);
- dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled;
- dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS;
- dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT;
- dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR;
- dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ;
- dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS;
- dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT;
- dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR;
- dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ;
- dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags;
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR);
- COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ);
- COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS);
- COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT);
- COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR);
- COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ);
- dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias;
-
- /* GL_EXT_texture_env_combine */
- dst->Texture.Unit[i].Combine.ModeRGB = src->Texture.Unit[i].Combine.ModeRGB;
- dst->Texture.Unit[i].Combine.ModeA = src->Texture.Unit[i].Combine.ModeA;
- COPY_3V(dst->Texture.Unit[i].Combine.SourceRGB, src->Texture.Unit[i].Combine.SourceRGB);
- COPY_3V(dst->Texture.Unit[i].Combine.SourceA, src->Texture.Unit[i].Combine.SourceA);
- COPY_3V(dst->Texture.Unit[i].Combine.OperandRGB, src->Texture.Unit[i].Combine.OperandRGB);
- COPY_3V(dst->Texture.Unit[i].Combine.OperandA, src->Texture.Unit[i].Combine.OperandA);
- dst->Texture.Unit[i].Combine.ScaleShiftRGB = src->Texture.Unit[i].Combine.ScaleShiftRGB;
- dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA;
-
- /* texture object state */
- _mesa_copy_texture_object(dst->Texture.Unit[i].Current1D,
- src->Texture.Unit[i].Current1D);
- _mesa_copy_texture_object(dst->Texture.Unit[i].Current2D,
- src->Texture.Unit[i].Current2D);
- _mesa_copy_texture_object(dst->Texture.Unit[i].Current3D,
- src->Texture.Unit[i].Current3D);
- _mesa_copy_texture_object(dst->Texture.Unit[i].CurrentCubeMap,
- src->Texture.Unit[i].CurrentCubeMap);
- _mesa_copy_texture_object(dst->Texture.Unit[i].CurrentRect,
- src->Texture.Unit[i].CurrentRect);
- }
-}
-
-
-/*
- * For debugging
- */
-void
-_mesa_print_texunit_state( GLcontext *ctx, GLuint unit )
-{
- const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit;
- _mesa_printf("Texture Unit %d\n", unit);
- _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode));
- _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB));
- _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA));
- _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0]));
- _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1]));
- _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2]));
- _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0]));
- _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1]));
- _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2]));
- _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0]));
- _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1]));
- _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2]));
- _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0]));
- _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1]));
- _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2]));
- _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB);
- _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA);
- _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]);
-}
-
-
-
-/**********************************************************************/
-/* Texture Environment */
-/**********************************************************************/
-
-/**
- * Convert "classic" texture environment to ARB_texture_env_combine style
- * environments.
- *
- * \param state texture_env_combine state vector to be filled-in.
- * \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
- * \c GL_BLEND, \c GL_DECAL, etc.).
- * \param texBaseFormat Base format of the texture associated with the
- * texture unit.
- */
-static void
-calculate_derived_texenv( struct gl_tex_env_combine_state *state,
- GLenum mode, GLenum texBaseFormat )
-{
- GLenum mode_rgb;
- GLenum mode_a;
-
- *state = default_combine_state;
-
- switch (texBaseFormat) {
- case GL_ALPHA:
- state->SourceRGB[0] = GL_PREVIOUS;
- break;
-
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- case GL_RGBA:
- break;
-
- case GL_LUMINANCE:
- case GL_RGB:
- case GL_YCBCR_MESA:
- state->SourceA[0] = GL_PREVIOUS;
- break;
-
- default:
- _mesa_problem(NULL, "Invalid texBaseFormat in calculate_derived_texenv");
- return;
- }
-
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
- mode_a = mode;
- break;
-
- case GL_DECAL:
- mode_rgb = GL_INTERPOLATE;
- mode_a = GL_REPLACE;
-
- state->SourceA[0] = GL_PREVIOUS;
-
- /* Having alpha / luminance / intensity textures replace using the
- * incoming fragment color matches the definition in NV_texture_shader.
- * The 1.5 spec simply marks these as "undefined".
- */
- switch (texBaseFormat) {
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_INTENSITY:
- state->SourceRGB[0] = GL_PREVIOUS;
- break;
- case GL_RGB:
- case GL_YCBCR_MESA:
- mode_rgb = GL_REPLACE;
- break;
- case GL_RGBA:
- state->SourceRGB[2] = GL_TEXTURE;
- break;
- }
- break;
-
- case GL_BLEND:
- mode_rgb = GL_INTERPOLATE;
- mode_a = GL_MODULATE;
-
- switch (texBaseFormat) {
- case GL_ALPHA:
- mode_rgb = GL_REPLACE;
- break;
- case GL_INTENSITY:
- mode_a = GL_INTERPOLATE;
- state->SourceA[0] = GL_CONSTANT;
- state->OperandA[2] = GL_SRC_ALPHA;
- /* FALLTHROUGH */
- case GL_LUMINANCE:
- case GL_RGB:
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- case GL_YCBCR_MESA:
- state->SourceRGB[2] = GL_TEXTURE;
- state->SourceA[2] = GL_TEXTURE;
- state->SourceRGB[0] = GL_CONSTANT;
- state->OperandRGB[2] = GL_SRC_COLOR;
- break;
- }
- break;
-
- case GL_ADD:
- mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
- mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE;
- break;
-
- default:
- _mesa_problem(NULL,
- "Invalid texture env mode in calculate_derived_texenv");
- return;
- }
-
- state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
- ? mode_rgb : GL_REPLACE;
- state->ModeA = (state->SourceA[0] != GL_PREVIOUS)
- ? mode_a : GL_REPLACE;
-}
-
-
-void GLAPIENTRY
-_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
-#define TE_ERROR(errCode, msg, value) \
- _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value));
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- {
- const GLenum mode = (GLenum) (GLint) *param;
- if (texUnit->EnvMode == mode)
- return;
- if (mode == GL_MODULATE ||
- mode == GL_BLEND ||
- mode == GL_DECAL ||
- mode == GL_REPLACE ||
- (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) ||
- (mode == GL_COMBINE &&
- (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->EnvMode = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- }
- break;
- case GL_TEXTURE_ENV_COLOR:
- {
- GLfloat tmp[4];
- tmp[0] = CLAMP( param[0], 0.0F, 1.0F );
- tmp[1] = CLAMP( param[1], 0.0F, 1.0F );
- tmp[2] = CLAMP( param[2], 0.0F, 1.0F );
- tmp[3] = CLAMP( param[3], 0.0F, 1.0F );
- if (TEST_EQ_4V(tmp, texUnit->EnvColor))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EnvColor, tmp);
- }
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum mode = (GLenum) (GLint) *param;
- if (texUnit->Combine.ModeRGB == mode)
- return;
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_INTERPOLATE:
- /* OK */
- break;
- case GL_SUBTRACT:
- if (!ctx->Extensions.ARB_texture_env_combine) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- if (!ctx->Extensions.EXT_texture_env_dot3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- if (!ctx->Extensions.ARB_texture_env_dot3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- if (!ctx->Extensions.ATI_texture_env_combine3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ModeRGB = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum mode = (GLenum) (GLint) *param;
- if (texUnit->Combine.ModeA == mode)
- return;
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_INTERPOLATE:
- /* OK */
- break;
- case GL_SUBTRACT:
- if (!ctx->Extensions.ARB_texture_env_combine) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- if (!ctx->Extensions.ATI_texture_env_combine3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ModeA = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum source = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_SOURCE0_RGB;
- if (texUnit->Combine.SourceRGB[s] == source)
- return;
- if (source == GL_TEXTURE ||
- source == GL_CONSTANT ||
- source == GL_PRIMARY_COLOR ||
- source == GL_PREVIOUS ||
- (ctx->Extensions.ARB_texture_env_crossbar &&
- source >= GL_TEXTURE0 &&
- source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
- (ctx->Extensions.ATI_texture_env_combine3 &&
- (source == GL_ZERO || source == GL_ONE))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.SourceRGB[s] = source;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum source = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_SOURCE0_ALPHA;
- if (texUnit->Combine.SourceA[s] == source)
- return;
- if (source == GL_TEXTURE ||
- source == GL_CONSTANT ||
- source == GL_PRIMARY_COLOR ||
- source == GL_PREVIOUS ||
- (ctx->Extensions.ARB_texture_env_crossbar &&
- source >= GL_TEXTURE0 &&
- source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
- (ctx->Extensions.ATI_texture_env_combine3 &&
- (source == GL_ZERO || source == GL_ONE))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.SourceA[s] = source;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_OPERAND0_RGB;
- if (texUnit->Combine.OperandRGB[s] == operand)
- return;
- switch (operand) {
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandRGB[s] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand)
- return;
- switch (operand) {
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandRGB[2] == operand)
- return;
- switch (operand) {
- case GL_SRC_COLOR: /* ARB combine only */
- case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandRGB[2] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else if (ctx->Extensions.EXT_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandRGB[2] == operand)
- return;
- /* operand must be GL_SRC_ALPHA which is the initial value - thus
- don't need to actually compare the operand to the possible value */
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[2] == operand)
- return;
- switch (operand) {
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandA[2] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else if (ctx->Extensions.EXT_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[2] == operand)
- return;
- /* operand must be GL_SRC_ALPHA which is the initial value - thus
- don't need to actually compare the operand to the possible value */
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- GLuint newshift;
- if (*param == 1.0) {
- newshift = 0;
- }
- else if (*param == 2.0) {
- newshift = 1;
- }
- else if (*param == 4.0) {
- newshift = 2;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
- return;
- }
- if (texUnit->Combine.ScaleShiftRGB == newshift)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ScaleShiftRGB = newshift;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- GLuint newshift;
- if (*param == 1.0) {
- newshift = 0;
- }
- else if (*param == 2.0) {
- newshift = 1;
- }
- else if (*param == 4.0) {
- newshift = 2;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" );
- return;
- }
- if (texUnit->Combine.ScaleShiftA == newshift)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ScaleShiftA = newshift;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
- return;
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- if (texUnit->LodBias == param[0])
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->LodBias = param[0];
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- const GLenum value = (GLenum) param[0];
- if (value == GL_TRUE || value == GL_FALSE) {
- /* It's kind of weird to set point state via glTexEnv,
- * but that's what the spec calls for.
- */
- const GLboolean state = (GLboolean) value;
- if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value);
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(pname),
- *param,
- _mesa_lookup_enum_by_nr((GLenum) (GLint) *param));
-
- /* Tell device driver about the new texture environment */
- if (ctx->Driver.TexEnv) {
- (*ctx->Driver.TexEnv)( ctx, target, pname, param );
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
-{
- _mesa_TexEnvfv( target, pname, &param );
-}
-
-
-
-void GLAPIENTRY
-_mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
-{
- GLfloat p[4];
- p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0;
- _mesa_TexEnvfv( target, pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
-{
- GLfloat p[4];
- if (pname == GL_TEXTURE_ENV_COLOR) {
- p[0] = INT_TO_FLOAT( param[0] );
- p[1] = INT_TO_FLOAT( param[1] );
- p[2] = INT_TO_FLOAT( param[2] );
- p[3] = INT_TO_FLOAT( param[3] );
- }
- else {
- p[0] = (GLfloat) param[0];
- p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
- }
- _mesa_TexEnvfv( target, pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- *params = ENUM_TO_FLOAT(texUnit->EnvMode);
- break;
- case GL_TEXTURE_ENV_COLOR:
- COPY_4FV( params, texUnit->EnvColor );
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.ModeRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.ModeA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceRGB[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.SourceA[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandRGB[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.OperandA[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftRGB == 0)
- *params = 1.0;
- else if (texUnit->Combine.ScaleShiftRGB == 1)
- *params = 2.0;
- else
- *params = 4.0;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftA == 0)
- *params = 1.0;
- else if (texUnit->Combine.ScaleShiftA == 1)
- *params = 2.0;
- else
- *params = 4.0;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- return;
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname);
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- *params = texUnit->LodBias;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- *params = (GLint) texUnit->EnvMode;
- break;
- case GL_TEXTURE_ENV_COLOR:
- params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
- params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
- params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
- params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.ModeRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.ModeA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceRGB[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.SourceA[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND0_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandRGB[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND0_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[0];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[1];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.OperandA[2];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftRGB == 0)
- *params = 1;
- else if (texUnit->Combine.ScaleShiftRGB == 1)
- *params = 2;
- else
- *params = 4;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftA == 0)
- *params = 1;
- else if (texUnit->Combine.ScaleShiftA == 1)
- *params = 2;
- else
- *params = 4;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- return;
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)",
- pname);
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- *params = (GLint) texUnit->LodBias;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
-}
-
-
-
-
-/**********************************************************************/
-/* Texture Parameters */
-/**********************************************************************/
-
-static GLboolean
-_mesa_validate_texture_wrap_mode(GLcontext * ctx,
- GLenum target, GLenum eparam)
-{
- const struct gl_extensions * const e = & ctx->Extensions;
-
- if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE ||
- (eparam == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) {
- /* any texture target */
- return GL_TRUE;
- }
- else if (target != GL_TEXTURE_RECTANGLE_NV &&
- (eparam == GL_REPEAT ||
- (eparam == GL_MIRRORED_REPEAT &&
- e->ARB_texture_mirrored_repeat) ||
- (eparam == GL_MIRROR_CLAMP_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (eparam == GL_MIRROR_CLAMP_TO_EDGE_EXT &&
- (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) ||
- (eparam == GL_MIRROR_CLAMP_TO_BORDER_EXT &&
- (e->EXT_texture_mirror_clamp)))) {
- /* non-rectangle texture */
- return GL_TRUE;
- }
-
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return GL_FALSE;
-}
-
-
-void GLAPIENTRY
-_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param )
-{
- _mesa_TexParameterfv(target, pname, &param);
-}
-
-
-void GLAPIENTRY
-_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- GLenum eparam = (GLenum) (GLint) params[0];
- struct gl_texture_object *texObj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexParameter %s %s %.1f(%s)...\n",
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(pname),
- *params,
- _mesa_lookup_enum_by_nr(eparam));
-
-
- switch (target) {
- case GL_TEXTURE_1D:
- texObj = texUnit->Current1D;
- break;
- case GL_TEXTURE_2D:
- texObj = texUnit->Current2D;
- break;
- case GL_TEXTURE_3D:
- texObj = texUnit->Current3D;
- break;
- case GL_TEXTURE_CUBE_MAP:
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
- return;
- }
- texObj = texUnit->CurrentCubeMap;
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
- return;
- }
- texObj = texUnit->CurrentRect;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" );
- return;
- }
-
- switch (pname) {
- case GL_TEXTURE_MIN_FILTER:
- /* A small optimization */
- if (texObj->MinFilter == eparam)
- return;
- if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MinFilter = eparam;
- }
- else if ((eparam==GL_NEAREST_MIPMAP_NEAREST ||
- eparam==GL_LINEAR_MIPMAP_NEAREST ||
- eparam==GL_NEAREST_MIPMAP_LINEAR ||
- eparam==GL_LINEAR_MIPMAP_LINEAR) &&
- texObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MinFilter = eparam;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- break;
- case GL_TEXTURE_MAG_FILTER:
- /* A small optimization */
- if (texObj->MagFilter == eparam)
- return;
-
- if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MagFilter = eparam;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- break;
- case GL_TEXTURE_WRAP_S:
- if (texObj->WrapS == eparam)
- return;
- if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapS = eparam;
- }
- else {
- return;
- }
- break;
- case GL_TEXTURE_WRAP_T:
- if (texObj->WrapT == eparam)
- return;
- if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapT = eparam;
- }
- else {
- return;
- }
- break;
- case GL_TEXTURE_WRAP_R:
- if (texObj->WrapR == eparam)
- return;
- if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->WrapR = eparam;
- }
- else {
- return;
- }
- break;
- case GL_TEXTURE_BORDER_COLOR:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->BorderColor[RCOMP] = params[0];
- texObj->BorderColor[GCOMP] = params[1];
- texObj->BorderColor[BCOMP] = params[2];
- texObj->BorderColor[ACOMP] = params[3];
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]);
- UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]);
- break;
- case GL_TEXTURE_MIN_LOD:
- if (texObj->MinLod == params[0])
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MinLod = params[0];
- break;
- case GL_TEXTURE_MAX_LOD:
- if (texObj->MaxLod == params[0])
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MaxLod = params[0];
- break;
- case GL_TEXTURE_BASE_LEVEL:
- if (params[0] < 0.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- if (target == GL_TEXTURE_RECTANGLE_NV && params[0] != 0.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->BaseLevel = (GLint) params[0];
- break;
- case GL_TEXTURE_MAX_LEVEL:
- if (params[0] < 0.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->MaxLevel = (GLint) params[0];
- break;
- case GL_TEXTURE_PRIORITY:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->Priority = CLAMP( params[0], 0.0F, 1.0F );
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- if (params[0] < 1.0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" );
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- /* clamp to max, that's what NVIDIA does */
- texObj->MaxAnisotropy = MIN2(params[0],
- ctx->Const.MaxTextureMaxAnisotropy);
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)");
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- GLenum op = (GLenum) params[0];
- if (op == GL_TEXTURE_LEQUAL_R_SGIX ||
- op == GL_TEXTURE_GEQUAL_R_SGIX) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->CompareOperator = op;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)");
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)");
- return;
- }
- break;
- case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- if (ctx->Extensions.SGIX_shadow_ambient) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F);
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)");
- return;
- }
- break;
- case GL_GENERATE_MIPMAP_SGIS:
- if (ctx->Extensions.SGIS_generate_mipmap) {
- texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)");
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
- const GLenum mode = (GLenum) params[0];
- if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->CompareMode = mode;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode);
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)");
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- const GLenum func = (GLenum) params[0];
- if (func == GL_LEQUAL || func == GL_GEQUAL) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->CompareFunc = func;
- }
- else if (ctx->Extensions.EXT_shadow_funcs &&
- (func == GL_EQUAL ||
- func == GL_NOTEQUAL ||
- func == GL_LESS ||
- func == GL_GREATER ||
- func == GL_ALWAYS ||
- func == GL_NEVER)) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->CompareFunc = func;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)");
- return;
- }
- break;
- case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- const GLenum result = (GLenum) params[0];
- if (result == GL_LUMINANCE || result == GL_INTENSITY
- || result == GL_ALPHA) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->DepthMode = result;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)");
- return;
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)");
- return;
- }
- break;
- case GL_TEXTURE_LOD_BIAS:
- /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias*/
- if (ctx->Extensions.EXT_texture_lod_bias) {
- if (texObj->LodBias != params[0]) {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texObj->LodBias = params[0];
- }
- }
- break;
-
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=0x%x)", pname);
- return;
- }
-
- texObj->Complete = GL_FALSE;
-
- if (ctx->Driver.TexParameter) {
- (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params );
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
-{
- GLfloat fparam[4];
- if (pname == GL_TEXTURE_PRIORITY)
- fparam[0] = INT_TO_FLOAT(param);
- else
- fparam[0] = (GLfloat) param;
- fparam[1] = fparam[2] = fparam[3] = 0.0;
- _mesa_TexParameterfv(target, pname, fparam);
-}
-
-
-void GLAPIENTRY
-_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
-{
- GLfloat fparam[4];
- if (pname == GL_TEXTURE_BORDER_COLOR) {
- fparam[0] = INT_TO_FLOAT(params[0]);
- fparam[1] = INT_TO_FLOAT(params[1]);
- fparam[2] = INT_TO_FLOAT(params[2]);
- fparam[3] = INT_TO_FLOAT(params[3]);
- }
- else {
- if (pname == GL_TEXTURE_PRIORITY)
- fparam[0] = INT_TO_FLOAT(params[0]);
- else
- fparam[0] = (GLfloat) params[0];
- fparam[1] = fparam[2] = fparam[3] = 0.0F;
- }
- _mesa_TexParameterfv(target, pname, fparam);
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
- GLenum pname, GLfloat *params )
-{
- GLint iparam;
- _mesa_GetTexLevelParameteriv( target, level, pname, &iparam );
- *params = (GLfloat) iparam;
-}
-
-
-static GLuint
-tex_image_dimensions(GLcontext *ctx, GLenum target)
-{
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- return 1;
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- return 2;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- return 3;
- case GL_TEXTURE_CUBE_MAP:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- return ctx->Extensions.ARB_texture_cube_map ? 2 : 0;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- return ctx->Extensions.NV_texture_rectangle ? 2 : 0;
- default:
- _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()");
- return 0;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
- GLenum pname, GLint *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- const struct gl_texture_image *img = NULL;
- GLuint dimensions;
- GLboolean isProxy;
- GLint maxLevels;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- /* this will catch bad target values */
- dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */
- if (dimensions == 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)");
- return;
- }
-
- switch (target) {
- case GL_TEXTURE_1D:
- case GL_PROXY_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_PROXY_TEXTURE_2D:
- maxLevels = ctx->Const.MaxTextureLevels;
- break;
- case GL_TEXTURE_3D:
- case GL_PROXY_TEXTURE_3D:
- maxLevels = ctx->Const.Max3DTextureLevels;
- break;
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- case GL_PROXY_TEXTURE_CUBE_MAP:
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_PROXY_TEXTURE_RECTANGLE_NV:
- maxLevels = 1;
- break;
- default:
- _mesa_problem(ctx, "switch in _mesa_GetTexLevelParameter");
- return;
- }
-
- if (level < 0 || level >= maxLevels) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" );
- return;
- }
-
- img = _mesa_select_tex_image(ctx, texUnit, target, level);
- if (!img || !img->TexFormat) {
- /* undefined texture image */
- if (pname == GL_TEXTURE_COMPONENTS)
- *params = 1;
- else
- *params = 0;
- return;
- }
-
- isProxy = (target == GL_PROXY_TEXTURE_1D) ||
- (target == GL_PROXY_TEXTURE_2D) ||
- (target == GL_PROXY_TEXTURE_3D) ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP) ||
- (target == GL_PROXY_TEXTURE_RECTANGLE_NV);
-
- switch (pname) {
- case GL_TEXTURE_WIDTH:
- *params = img->Width;
- return;
- case GL_TEXTURE_HEIGHT:
- *params = img->Height;
- return;
- case GL_TEXTURE_DEPTH:
- *params = img->Depth;
- return;
- case GL_TEXTURE_INTERNAL_FORMAT:
- *params = img->IntFormat;
- return;
- case GL_TEXTURE_BORDER:
- *params = img->Border;
- return;
- case GL_TEXTURE_RED_SIZE:
- if (img->Format == GL_RGB || img->Format == GL_RGBA)
- *params = img->TexFormat->RedBits;
- else
- *params = 0;
- return;
- case GL_TEXTURE_GREEN_SIZE:
- if (img->Format == GL_RGB || img->Format == GL_RGBA)
- *params = img->TexFormat->GreenBits;
- else
- *params = 0;
- return;
- case GL_TEXTURE_BLUE_SIZE:
- if (img->Format == GL_RGB || img->Format == GL_RGBA)
- *params = img->TexFormat->BlueBits;
- else
- *params = 0;
- return;
- case GL_TEXTURE_ALPHA_SIZE:
- if (img->Format == GL_ALPHA || img->Format == GL_LUMINANCE_ALPHA ||
- img->Format == GL_RGBA)
- *params = img->TexFormat->AlphaBits;
- else
- *params = 0;
- return;
- case GL_TEXTURE_INTENSITY_SIZE:
- if (img->Format != GL_INTENSITY)
- *params = 0;
- else if (img->TexFormat->IntensityBits > 0)
- *params = img->TexFormat->IntensityBits;
- else /* intensity probably stored as rgb texture */
- *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
- return;
- case GL_TEXTURE_LUMINANCE_SIZE:
- if (img->Format != GL_LUMINANCE &&
- img->Format != GL_LUMINANCE_ALPHA)
- *params = 0;
- else if (img->TexFormat->LuminanceBits > 0)
- *params = img->TexFormat->LuminanceBits;
- else /* luminance probably stored as rgb texture */
- *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits);
- return;
- case GL_TEXTURE_INDEX_SIZE_EXT:
- if (img->Format == GL_COLOR_INDEX)
- *params = img->TexFormat->IndexBits;
- else
- *params = 0;
- return;
- case GL_TEXTURE_DEPTH_SIZE_ARB:
- if (ctx->Extensions.SGIX_depth_texture ||
- ctx->Extensions.ARB_depth_texture)
- *params = img->TexFormat->DepthBits;
- else
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- return;
-
- /* GL_ARB_texture_compression */
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (ctx->Extensions.ARB_texture_compression) {
- if (img->IsCompressed && !isProxy)
- *params = img->CompressedSize;
- else
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTexLevelParameter[if]v(pname)");
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_COMPRESSED:
- if (ctx->Extensions.ARB_texture_compression) {
- *params = (GLint) img->IsCompressed;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
-
- /* GL_ARB_texture_float */
- case GL_TEXTURE_RED_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_GREEN_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_BLUE_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_ALPHA_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_LUMINANCE_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_INTENSITY_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- case GL_TEXTURE_DEPTH_TYPE_ARB:
- if (ctx->Extensions.ARB_texture_float) {
- *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
- return;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetTexLevelParameter[if]v(pname)");
- }
-}
-
-
-
-void GLAPIENTRY
-_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *obj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)");
- return;
- }
-
- switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- *params = ENUM_TO_FLOAT(obj->MagFilter);
- return;
- case GL_TEXTURE_MIN_FILTER:
- *params = ENUM_TO_FLOAT(obj->MinFilter);
- return;
- case GL_TEXTURE_WRAP_S:
- *params = ENUM_TO_FLOAT(obj->WrapS);
- return;
- case GL_TEXTURE_WRAP_T:
- *params = ENUM_TO_FLOAT(obj->WrapT);
- return;
- case GL_TEXTURE_WRAP_R:
- *params = ENUM_TO_FLOAT(obj->WrapR);
- return;
- case GL_TEXTURE_BORDER_COLOR:
- params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
- return;
- case GL_TEXTURE_RESIDENT:
- {
- GLboolean resident;
- if (ctx->Driver.IsTextureResident)
- resident = ctx->Driver.IsTextureResident(ctx, obj);
- else
- resident = GL_TRUE;
- *params = ENUM_TO_FLOAT(resident);
- }
- return;
- case GL_TEXTURE_PRIORITY:
- *params = obj->Priority;
- return;
- case GL_TEXTURE_MIN_LOD:
- *params = obj->MinLod;
- return;
- case GL_TEXTURE_MAX_LOD:
- *params = obj->MaxLod;
- return;
- case GL_TEXTURE_BASE_LEVEL:
- *params = (GLfloat) obj->BaseLevel;
- return;
- case GL_TEXTURE_MAX_LEVEL:
- *params = (GLfloat) obj->MaxLevel;
- return;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- *params = obj->MaxAnisotropy;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- *params = (GLfloat) obj->CompareFlag;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- *params = (GLfloat) obj->CompareOperator;
- return;
- }
- break;
- case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- if (ctx->Extensions.SGIX_shadow_ambient) {
- *params = obj->ShadowAmbient;
- return;
- }
- break;
- case GL_GENERATE_MIPMAP_SGIS:
- if (ctx->Extensions.SGIS_generate_mipmap) {
- *params = (GLfloat) obj->GenerateMipmap;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLfloat) obj->CompareMode;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLfloat) obj->CompareFunc;
- return;
- }
- break;
- case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- *params = (GLfloat) obj->DepthMode;
- return;
- }
- break;
- case GL_TEXTURE_LOD_BIAS:
- if (ctx->Extensions.EXT_texture_lod_bias) {
- *params = obj->LodBias;
- return;
- }
- break;
- default:
- ; /* silence warnings */
- }
- /* If we get here, pname was an unrecognized enum */
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)",
- pname);
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *obj;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- obj = _mesa_select_tex_object(ctx, texUnit, target);
- if (!obj) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)");
- return;
- }
-
- switch (pname) {
- case GL_TEXTURE_MAG_FILTER:
- *params = (GLint) obj->MagFilter;
- return;
- case GL_TEXTURE_MIN_FILTER:
- *params = (GLint) obj->MinFilter;
- return;
- case GL_TEXTURE_WRAP_S:
- *params = (GLint) obj->WrapS;
- return;
- case GL_TEXTURE_WRAP_T:
- *params = (GLint) obj->WrapT;
- return;
- case GL_TEXTURE_WRAP_R:
- *params = (GLint) obj->WrapR;
- return;
- case GL_TEXTURE_BORDER_COLOR:
- {
- GLfloat b[4];
- b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F);
- b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F);
- b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F);
- b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F);
- params[0] = FLOAT_TO_INT(b[0]);
- params[1] = FLOAT_TO_INT(b[1]);
- params[2] = FLOAT_TO_INT(b[2]);
- params[3] = FLOAT_TO_INT(b[3]);
- }
- return;
- case GL_TEXTURE_RESIDENT:
- {
- GLboolean resident;
- if (ctx->Driver.IsTextureResident)
- resident = ctx->Driver.IsTextureResident(ctx, obj);
- else
- resident = GL_TRUE;
- *params = (GLint) resident;
- }
- return;
- case GL_TEXTURE_PRIORITY:
- *params = FLOAT_TO_INT(obj->Priority);
- return;
- case GL_TEXTURE_MIN_LOD:
- *params = (GLint) obj->MinLod;
- return;
- case GL_TEXTURE_MAX_LOD:
- *params = (GLint) obj->MaxLod;
- return;
- case GL_TEXTURE_BASE_LEVEL:
- *params = obj->BaseLevel;
- return;
- case GL_TEXTURE_MAX_LEVEL:
- *params = obj->MaxLevel;
- return;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- if (ctx->Extensions.EXT_texture_filter_anisotropic) {
- *params = (GLint) obj->MaxAnisotropy;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- *params = (GLint) obj->CompareFlag;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- if (ctx->Extensions.SGIX_shadow) {
- *params = (GLint) obj->CompareOperator;
- return;
- }
- break;
- case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- if (ctx->Extensions.SGIX_shadow_ambient) {
- *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient);
- return;
- }
- break;
- case GL_GENERATE_MIPMAP_SGIS:
- if (ctx->Extensions.SGIS_generate_mipmap) {
- *params = (GLint) obj->GenerateMipmap;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_MODE_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLint) obj->CompareMode;
- return;
- }
- break;
- case GL_TEXTURE_COMPARE_FUNC_ARB:
- if (ctx->Extensions.ARB_shadow) {
- *params = (GLint) obj->CompareFunc;
- return;
- }
- break;
- case GL_DEPTH_TEXTURE_MODE_ARB:
- if (ctx->Extensions.ARB_depth_texture) {
- *params = (GLint) obj->DepthMode;
- return;
- }
- break;
- case GL_TEXTURE_LOD_BIAS:
- if (ctx->Extensions.EXT_texture_lod_bias) {
- *params = (GLint) obj->LodBias;
- return;
- }
- break;
- default:
- ; /* silence warnings */
- }
- /* If we get here, pname was an unrecognized enum */
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname);
-}
-
-
-
-
-/**********************************************************************/
-/* Texture Coord Generation */
-/**********************************************************************/
-
-#if FEATURE_texgen
-void GLAPIENTRY
-_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n",
- _mesa_lookup_enum_by_nr(coord),
- _mesa_lookup_enum_by_nr(pname),
- *params,
- _mesa_lookup_enum_by_nr((GLenum) (GLint) *params));
-
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLuint bits;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bits = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bits = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bits = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bits = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bits = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeS == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeS = mode;
- texUnit->_GenBitS = bits;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneS, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->ObjectPlaneS[0] = params[0];
- texUnit->ObjectPlaneS[1] = params[1];
- texUnit->ObjectPlaneS[2] = params[2];
- texUnit->ObjectPlaneS[3] = params[3];
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
-
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneS, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneS, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLuint bitt;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitt = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitt = TEXGEN_EYE_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitt = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitt = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_SPHERE_MAP:
- bitt = TEXGEN_SPHERE_MAP;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeT == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeT = mode;
- texUnit->_GenBitT = bitt;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneT, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->ObjectPlaneT[0] = params[0];
- texUnit->ObjectPlaneT[1] = params[1];
- texUnit->ObjectPlaneT[2] = params[2];
- texUnit->ObjectPlaneT[3] = params[3];
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneT, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneT, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLuint bitr;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitr = TEXGEN_OBJ_LINEAR;
- break;
- case GL_REFLECTION_MAP_NV:
- bitr = TEXGEN_REFLECTION_MAP_NV;
- break;
- case GL_NORMAL_MAP_NV:
- bitr = TEXGEN_NORMAL_MAP_NV;
- break;
- case GL_EYE_LINEAR:
- bitr = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeR == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeR = mode;
- texUnit->_GenBitR = bitr;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneR, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->ObjectPlaneR[0] = params[0];
- texUnit->ObjectPlaneR[1] = params[1];
- texUnit->ObjectPlaneR[2] = params[2];
- texUnit->ObjectPlaneR[3] = params[3];
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneR, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneR, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- GLenum mode = (GLenum) (GLint) *params;
- GLuint bitq;
- switch (mode) {
- case GL_OBJECT_LINEAR:
- bitq = TEXGEN_OBJ_LINEAR;
- break;
- case GL_EYE_LINEAR:
- bitq = TEXGEN_EYE_LINEAR;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
- return;
- }
- if (texUnit->GenModeQ == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->GenModeQ = mode;
- texUnit->_GenBitQ = bitq;
- }
- else if (pname==GL_OBJECT_PLANE) {
- if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->ObjectPlaneQ[0] = params[0];
- texUnit->ObjectPlaneQ[1] = params[1];
- texUnit->ObjectPlaneQ[2] = params[2];
- texUnit->ObjectPlaneQ[3] = params[3];
- }
- else if (pname==GL_EYE_PLANE) {
- GLfloat tmp[4];
- /* Transform plane equation by the inverse modelview matrix */
- if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
- _math_matrix_analyse( ctx->ModelviewMatrixStack.Top );
- }
- _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv );
- if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EyePlaneQ, tmp);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" );
- return;
- }
-
- if (ctx->Driver.TexGen)
- ctx->Driver.TexGen( ctx, coord, pname, params );
-}
-
-
-void GLAPIENTRY
-_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
-{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- if (pname == GL_TEXTURE_GEN_MODE) {
- p[1] = p[2] = p[3] = 0.0F;
- }
- else {
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- }
- _mesa_TexGenfv(coord, pname, p);
-}
-
-
-void GLAPIENTRY
-_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
-{
- GLfloat p = (GLfloat) param;
- _mesa_TexGenfv( coord, pname, &p );
-}
-
-
-void GLAPIENTRY
-_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
-{
- GLfloat p[4];
- p[0] = (GLfloat) params[0];
- if (pname == GL_TEXTURE_GEN_MODE) {
- p[1] = p[2] = p[3] = 0.0F;
- }
- else {
- p[1] = (GLfloat) params[1];
- p[2] = (GLfloat) params[2];
- p[3] = (GLfloat) params[3];
- }
- _mesa_TexGenfv( coord, pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
-{
- _mesa_TexGenfv(coord, pname, &param);
-}
-
-
-void GLAPIENTRY
-_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
-{
- _mesa_TexGeniv( coord, pname, &param );
-}
-
-
-
-void GLAPIENTRY
-_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" );
- return;
- }
-}
-
-
-
-void GLAPIENTRY
-_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeS);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneS );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneS );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeT);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneT );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneT );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeR);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneR );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneR );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ);
- }
- else if (pname==GL_OBJECT_PLANE) {
- COPY_4V( params, texUnit->ObjectPlaneQ );
- }
- else if (pname==GL_EYE_PLANE) {
- COPY_4V( params, texUnit->EyePlaneQ );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" );
- return;
- }
-}
-
-
-
-void GLAPIENTRY
-_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint tUnit = ctx->Texture.CurrentUnit;
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit];
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- switch (coord) {
- case GL_S:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeS;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneS[0];
- params[1] = (GLint) texUnit->ObjectPlaneS[1];
- params[2] = (GLint) texUnit->ObjectPlaneS[2];
- params[3] = (GLint) texUnit->ObjectPlaneS[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneS[0];
- params[1] = (GLint) texUnit->EyePlaneS[1];
- params[2] = (GLint) texUnit->EyePlaneS[2];
- params[3] = (GLint) texUnit->EyePlaneS[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_T:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeT;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneT[0];
- params[1] = (GLint) texUnit->ObjectPlaneT[1];
- params[2] = (GLint) texUnit->ObjectPlaneT[2];
- params[3] = (GLint) texUnit->ObjectPlaneT[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneT[0];
- params[1] = (GLint) texUnit->EyePlaneT[1];
- params[2] = (GLint) texUnit->EyePlaneT[2];
- params[3] = (GLint) texUnit->EyePlaneT[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_R:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeR;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneR[0];
- params[1] = (GLint) texUnit->ObjectPlaneR[1];
- params[2] = (GLint) texUnit->ObjectPlaneR[2];
- params[3] = (GLint) texUnit->ObjectPlaneR[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneR[0];
- params[1] = (GLint) texUnit->EyePlaneR[1];
- params[2] = (GLint) texUnit->EyePlaneR[2];
- params[3] = (GLint) texUnit->EyePlaneR[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- case GL_Q:
- if (pname==GL_TEXTURE_GEN_MODE) {
- params[0] = texUnit->GenModeQ;
- }
- else if (pname==GL_OBJECT_PLANE) {
- params[0] = (GLint) texUnit->ObjectPlaneQ[0];
- params[1] = (GLint) texUnit->ObjectPlaneQ[1];
- params[2] = (GLint) texUnit->ObjectPlaneQ[2];
- params[3] = (GLint) texUnit->ObjectPlaneQ[3];
- }
- else if (pname==GL_EYE_PLANE) {
- params[0] = (GLint) texUnit->EyePlaneQ[0];
- params[1] = (GLint) texUnit->EyePlaneQ[1];
- params[2] = (GLint) texUnit->EyePlaneQ[2];
- params[3] = (GLint) texUnit->EyePlaneQ[3];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" );
- return;
- }
-}
-#endif
-
-/* GL_ARB_multitexture */
-void GLAPIENTRY
-_mesa_ActiveTextureARB( GLenum target )
-{
- GET_CURRENT_CONTEXT(ctx);
- const GLuint texUnit = target - GL_TEXTURE0;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glActiveTexture %s\n",
- _mesa_lookup_enum_by_nr(target));
-
- /* Cater for texture unit 0 is first, therefore use >= */
- if (texUnit >= ctx->Const.MaxTextureUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(target)");
- return;
- }
-
- if (ctx->Texture.CurrentUnit == texUnit)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
-
- ctx->Texture.CurrentUnit = texUnit;
- if (ctx->Transform.MatrixMode == GL_TEXTURE) {
- /* update current stack pointer */
- ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit];
- }
-
- if (ctx->Driver.ActiveTexture) {
- (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit );
- }
-}
-
-
-/* GL_ARB_multitexture */
-void GLAPIENTRY
-_mesa_ClientActiveTextureARB( GLenum target )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLuint texUnit = target - GL_TEXTURE0;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (texUnit > ctx->Const.MaxTextureUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(target)");
- return;
- }
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ActiveTexture = texUnit;
-}
-
-
-
-/**********************************************************************/
-/* Pixel Texgen Extensions */
-/**********************************************************************/
-
-void GLAPIENTRY
-_mesa_PixelTexGenSGIX(GLenum mode)
-{
- GLenum newRgbSource, newAlphaSource;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- switch (mode) {
- case GL_NONE:
- newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
- newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
- break;
- case GL_ALPHA:
- newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
- newAlphaSource = GL_CURRENT_RASTER_COLOR;
- break;
- case GL_RGB:
- newRgbSource = GL_CURRENT_RASTER_COLOR;
- newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
- break;
- case GL_RGBA:
- newRgbSource = GL_CURRENT_RASTER_COLOR;
- newAlphaSource = GL_CURRENT_RASTER_COLOR;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenSGIX(mode)");
- return;
- }
-
- if (newRgbSource == ctx->Pixel.FragmentRgbSource &&
- newAlphaSource == ctx->Pixel.FragmentAlphaSource)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.FragmentRgbSource = newRgbSource;
- ctx->Pixel.FragmentAlphaSource = newAlphaSource;
-}
-
-
-void GLAPIENTRY
-_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
-{
- _mesa_PixelTexGenParameteriSGIS(target, (GLint) value);
-}
-
-
-void GLAPIENTRY
-_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
-{
- _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value);
-}
-
-
-void GLAPIENTRY
-_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (value != GL_CURRENT_RASTER_COLOR && value != GL_PIXEL_GROUP_COLOR_SGIS) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(value)");
- return;
- }
-
- switch (target) {
- case GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS:
- if (ctx->Pixel.FragmentRgbSource == (GLenum) value)
- return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.FragmentRgbSource = (GLenum) value;
- break;
- case GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS:
- if (ctx->Pixel.FragmentAlphaSource == (GLenum) value)
- return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
- ctx->Pixel.FragmentAlphaSource = (GLenum) value;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(target)");
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
-{
- _mesa_PixelTexGenParameteriSGIS(target, *value);
-}
-
-
-void GLAPIENTRY
-_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
- *value = (GLfloat) ctx->Pixel.FragmentRgbSource;
- }
- else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
- *value = (GLfloat) ctx->Pixel.FragmentAlphaSource;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterfvSGIS(target)");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) {
- *value = (GLint) ctx->Pixel.FragmentRgbSource;
- }
- else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) {
- *value = (GLint) ctx->Pixel.FragmentAlphaSource;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterivSGIS(target)");
- }
-}
-
-
-
-/**********************************************************************/
-/***** State management *****/
-/**********************************************************************/
-
-
-/**
- * \note This routine refers to derived texture attribute values to
- * compute the ENABLE_TEXMAT flags, but is only called on
- * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT
- * flags are updated by _mesa_update_textures(), below.
- *
- * \param ctx GL context.
- */
-static void
-update_texture_matrices( GLcontext *ctx )
-{
- GLuint i;
-
- ctx->Texture._TexMatEnabled = 0;
-
- for (i=0; i < ctx->Const.MaxTextureUnits; i++) {
- if (_math_matrix_is_dirty(ctx->TextureMatrixStack[i].Top)) {
- _math_matrix_analyse( ctx->TextureMatrixStack[i].Top );
-
- if (ctx->Texture.Unit[i]._ReallyEnabled &&
- ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY)
- ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i);
-
- if (ctx->Driver.TextureMatrix)
- ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top);
- }
- }
-}
-
-
-
-
-/**
- * \note This routine refers to derived texture matrix values to
- * compute the ENABLE_TEXMAT flags, but is only called on
- * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT
- * flags are updated by _mesa_update_texture_matrices, above.
- *
- * \param ctx GL context.
- */
-static void
-update_texture_state( GLcontext *ctx )
-{
- GLuint unit;
-
- ctx->NewState |= _NEW_TEXTURE; /* TODO: only set this if there are
- * actual changes.
- */
-
- ctx->Texture._EnabledUnits = 0;
- ctx->Texture._GenFlags = 0;
- ctx->Texture._TexMatEnabled = 0;
- ctx->Texture._TexGenEnabled = 0;
-
- /* Update texture unit state.
- * XXX this loop should probably be broken into separate loops for
- * texture coord units and texture image units.
- */
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- GLuint enableBits;
-
- texUnit->_Current = NULL;
- texUnit->_ReallyEnabled = 0;
- texUnit->_GenFlags = 0;
-
- /* Get the bitmask of texture enables */
- if (ctx->FragmentProgram._Enabled) {
- enableBits = ctx->FragmentProgram.Current->TexturesUsed[unit];
- }
- else {
- if (!texUnit->Enabled)
- continue;
- enableBits = texUnit->Enabled;
- }
-
- /* Look for the highest-priority texture target that's enabled and
- * complete. That's the one we'll use for texturing. If we're using
- * a fragment program we're guaranteed that bitcount(enabledBits) <= 1.
- */
- if (enableBits & TEXTURE_CUBE_BIT) {
- struct gl_texture_object *texObj = texUnit->CurrentCubeMap;
- if (!texObj->Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->Complete) {
- texUnit->_ReallyEnabled = TEXTURE_CUBE_BIT;
- texUnit->_Current = texObj;
- }
- }
-
- if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_3D_BIT)) {
- struct gl_texture_object *texObj = texUnit->Current3D;
- if (!texObj->Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->Complete) {
- texUnit->_ReallyEnabled = TEXTURE_3D_BIT;
- texUnit->_Current = texObj;
- }
- }
-
- if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_RECT_BIT)) {
- struct gl_texture_object *texObj = texUnit->CurrentRect;
- if (!texObj->Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->Complete) {
- texUnit->_ReallyEnabled = TEXTURE_RECT_BIT;
- texUnit->_Current = texObj;
- }
- }
-
- if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_2D_BIT)) {
- struct gl_texture_object *texObj = texUnit->Current2D;
- if (!texObj->Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->Complete) {
- texUnit->_ReallyEnabled = TEXTURE_2D_BIT;
- texUnit->_Current = texObj;
- }
- }
-
- if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_1D_BIT)) {
- struct gl_texture_object *texObj = texUnit->Current1D;
- if (!texObj->Complete) {
- _mesa_test_texobj_completeness(ctx, texObj);
- }
- if (texObj->Complete) {
- texUnit->_ReallyEnabled = TEXTURE_1D_BIT;
- texUnit->_Current = texObj;
- }
- }
-
- if (!texUnit->_ReallyEnabled) {
- continue;
- }
-
- if (texUnit->_ReallyEnabled)
- ctx->Texture._EnabledUnits |= (1 << unit);
-
- if (texUnit->EnvMode == GL_COMBINE) {
- texUnit->_CurrentCombine = & texUnit->Combine;
- }
- else {
- GLenum format = texUnit->_Current->Image[0][0]->Format;
- if (format == GL_COLOR_INDEX) {
- format = GL_RGBA; /* a bit of a hack */
- }
- else if (format == GL_DEPTH_COMPONENT) {
- format = texUnit->_Current->DepthMode;
- }
- calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format);
- texUnit->_CurrentCombine = & texUnit->_EnvMode;
- }
-
- switch (texUnit->_CurrentCombine->ModeRGB) {
- case GL_REPLACE:
- texUnit->_CurrentCombine->_NumArgsRGB = 1;
- break;
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_SUBTRACT:
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- texUnit->_CurrentCombine->_NumArgsRGB = 2;
- break;
- case GL_INTERPOLATE:
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- texUnit->_CurrentCombine->_NumArgsRGB = 3;
- break;
- default:
- texUnit->_CurrentCombine->_NumArgsRGB = 0;
- _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state");
- return;
- }
-
- switch (texUnit->_CurrentCombine->ModeA) {
- case GL_REPLACE:
- texUnit->_CurrentCombine->_NumArgsA = 1;
- break;
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_SUBTRACT:
- texUnit->_CurrentCombine->_NumArgsA = 2;
- break;
- case GL_INTERPOLATE:
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- texUnit->_CurrentCombine->_NumArgsA = 3;
- break;
- default:
- texUnit->_CurrentCombine->_NumArgsA = 0;
- _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state");
- break;
- }
-
- if (texUnit->TexGenEnabled) {
- if (texUnit->TexGenEnabled & S_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitS;
- }
- if (texUnit->TexGenEnabled & T_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitT;
- }
- if (texUnit->TexGenEnabled & Q_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitQ;
- }
- if (texUnit->TexGenEnabled & R_BIT) {
- texUnit->_GenFlags |= texUnit->_GenBitR;
- }
-
- ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit);
- ctx->Texture._GenFlags |= texUnit->_GenFlags;
- }
-
- if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY)
- ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit);
- }
-
- ctx->Texture._EnabledCoordUnits = ctx->Texture._EnabledUnits;
- /* Fragment programs may need texture coordinates but not the
- * corresponding texture images.
- */
- if (ctx->FragmentProgram._Enabled) {
- ctx->Texture._EnabledCoordUnits |=
- (ctx->FragmentProgram.Current->InputsRead >> FRAG_ATTRIB_TEX0);
- }
-}
-
-
-void _mesa_update_texture( GLcontext *ctx, GLuint new_state )
-{
- if (new_state & _NEW_TEXTURE_MATRIX)
- update_texture_matrices( ctx );
-
- if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM))
- update_texture_state( ctx );
-}
-
-/**********************************************************************/
-/***** Initialization *****/
-/**********************************************************************/
-
-/**
- * Allocate the proxy textures for the given context.
- *
- * \param ctx the context to allocate proxies for.
- *
- * \return GL_TRUE on success, or GL_FALSE on failure
- *
- * If run out of memory part way through the allocations, clean up and return
- * GL_FALSE.
- */
-static GLboolean
-alloc_proxy_textures( GLcontext *ctx )
-{
- ctx->Texture.Proxy1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D);
- if (!ctx->Texture.Proxy1D)
- goto cleanup;
-
- ctx->Texture.Proxy2D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D);
- if (!ctx->Texture.Proxy2D)
- goto cleanup;
-
- ctx->Texture.Proxy3D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_3D);
- if (!ctx->Texture.Proxy3D)
- goto cleanup;
-
- ctx->Texture.ProxyCubeMap = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_CUBE_MAP_ARB);
- if (!ctx->Texture.ProxyCubeMap)
- goto cleanup;
-
- ctx->Texture.ProxyRect = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_RECTANGLE_NV);
- if (!ctx->Texture.ProxyRect)
- goto cleanup;
-
- return GL_TRUE;
-
- cleanup:
- if (ctx->Texture.Proxy1D)
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D);
- if (ctx->Texture.Proxy2D)
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D);
- if (ctx->Texture.Proxy3D)
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D);
- if (ctx->Texture.ProxyCubeMap)
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap);
- if (ctx->Texture.ProxyRect)
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect);
- return GL_FALSE;
-}
-
-
-/**
- * Initialize a texture unit.
- *
- * \param ctx GL context.
- * \param unit texture unit number to be initialized.
- */
-static void
-init_texture_unit( GLcontext *ctx, GLuint unit )
-{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- texUnit->EnvMode = GL_MODULATE;
- ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
-
- texUnit->Combine = default_combine_state;
- texUnit->_EnvMode = default_combine_state;
- texUnit->_CurrentCombine = & texUnit->_EnvMode;
-
- texUnit->TexGenEnabled = 0;
- texUnit->GenModeS = GL_EYE_LINEAR;
- texUnit->GenModeT = GL_EYE_LINEAR;
- texUnit->GenModeR = GL_EYE_LINEAR;
- texUnit->GenModeQ = GL_EYE_LINEAR;
- texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
- texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
-
- /* Yes, these plane coefficients are correct! */
- ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
- ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
-
- texUnit->Current1D = ctx->Shared->Default1D;
- texUnit->Current2D = ctx->Shared->Default2D;
- texUnit->Current3D = ctx->Shared->Default3D;
- texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
- texUnit->CurrentRect = ctx->Shared->DefaultRect;
-}
-
-
-GLboolean _mesa_init_texture( GLcontext * ctx )
-{
- int i;
-
- assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
- assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
-
- /* Effectively bind the default textures to all texture units */
- ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
- ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
- ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
- ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
- ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
-
- /* Texture group */
- ctx->Texture.CurrentUnit = 0; /* multitexture */
- ctx->Texture._EnabledUnits = 0;
- for (i=0; i<MAX_TEXTURE_UNITS; i++)
- init_texture_unit( ctx, i );
- ctx->Texture.SharedPalette = GL_FALSE;
- _mesa_init_colortable(&ctx->Texture.Palette);
-
- /* Allocate proxy textures */
- if (!alloc_proxy_textures( ctx ))
- return GL_FALSE;
-
- return GL_TRUE;
-}
-
-void _mesa_free_texture_data( GLcontext *ctx )
-{
- int i;
-
- /* Free proxy texture objects */
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D );
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D );
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D );
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap );
- (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect );
-
- for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
- _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable );
-
- _mesa_TexEnvProgramCacheDestroy( ctx );
-}