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-rw-r--r--nx-X11/extras/Mesa/src/mesa/shader/atifragshader.h105
1 files changed, 0 insertions, 105 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.h b/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.h
deleted file mode 100644
index 82ac4746b..000000000
--- a/nx-X11/extras/Mesa/src/mesa/shader/atifragshader.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * Mesa 3-D graphics library ATI Fragment Shader
- *
- * Copyright (C) 2004 David Airlie All Rights Reserved.
- *
- */
-
-#ifndef ATIFRAGSHADER_H
-#define ATIFRAGSHADER_H
-
-#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
-#define MAX_NUM_PASSES_ATI 2
-#define MAX_NUM_FRAGMENT_REGISTERS_ATI 6
-
-struct ati_fs_opcode_st
-{
- GLenum opcode;
- GLint num_src_args;
-};
-
-extern struct ati_fs_opcode_st ati_fs_opcodes[];
-
-struct atifragshader_src_register
-{
- GLuint Index;
- GLuint argRep;
- GLuint argMod;
-};
-
-struct atifragshader_dst_register
-{
- GLuint Index;
- GLuint dstMod;
- GLuint dstMask;
- GLuint Swizzle;
-};
-
-#define ATI_FRAGMENT_SHADER_COLOR_OP 0
-#define ATI_FRAGMENT_SHADER_ALPHA_OP 1
-#define ATI_FRAGMENT_SHADER_PASS_OP 2
-#define ATI_FRAGMENT_SHADER_SAMPLE_OP 3
-
-/* two opcodes - one for color/one for alpha - also pass/sample */
-/* up to three source registers for most ops */
-struct atifs_instruction
-{
- GLenum Opcode[2];
- GLuint ArgCount[2];
- struct atifragshader_src_register SrcReg[2][3];
- struct atifragshader_dst_register DstReg[2];
-};
-
-extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range);
-
-extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id);
-
-extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id);
-
-extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void);
-
-extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void);
-
-extern void GLAPIENTRY
-_mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle);
-
-extern void GLAPIENTRY
-_mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle);
-
-extern void GLAPIENTRY
-_mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod);
-
-extern void GLAPIENTRY
-_mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
- GLuint arg2Mod);
-
-extern void GLAPIENTRY
-_mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask,
- GLuint dstMod, GLuint arg1, GLuint arg1Rep,
- GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
- GLuint arg2Mod, GLuint arg3, GLuint arg3Rep,
- GLuint arg3Mod);
-
-extern void GLAPIENTRY
-_mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod);
-
-extern void GLAPIENTRY
-_mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod);
-
-extern void GLAPIENTRY
-_mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1,
- GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
- GLuint arg2Rep, GLuint arg2Mod, GLuint arg3,
- GLuint arg3Rep, GLuint arg3Mod);
-
-extern void GLAPIENTRY
-_mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value);
-
-#endif