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diff --git a/nx-X11/extras/Mesa/src/mesa/shader/program.h b/nx-X11/extras/Mesa/src/mesa/shader/program.h
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-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file program.c
- * Vertex and fragment program support functions.
- * \author Brian Paul
- */
-
-
-/**
- * \mainpage Mesa vertex and fragment program module
- *
- * This module or directory contains most of the code for vertex and
- * fragment programs and shaders, including state management, parsers,
- * and (some) software routines for executing programs
- */
-
-#ifndef PROGRAM_H
-#define PROGRAM_H
-
-#include "mtypes.h"
-
-
-/* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */
-#define SWIZZLE_X 0
-#define SWIZZLE_Y 1
-#define SWIZZLE_Z 2
-#define SWIZZLE_W 3
-#define SWIZZLE_ZERO 4 /* keep these values together: KW */
-#define SWIZZLE_ONE 5 /* keep these values together: KW */
-
-#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
-#define MAKE_SWIZZLE(x) MAKE_SWIZZLE4((x)[0], (x)[1], (x)[2], (x)[3])
-#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
-#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
-#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
-
-
-#define WRITEMASK_X 0x1
-#define WRITEMASK_Y 0x2
-#define WRITEMASK_XY 0x3
-#define WRITEMASK_Z 0x4
-#define WRITEMASK_XZ 0x5
-#define WRITEMASK_YZ 0x6
-#define WRITEMASK_XYZ 0x7
-#define WRITEMASK_W 0x8
-#define WRITEMASK_XW 0x9
-#define WRITEMASK_YW 0xa
-#define WRITEMASK_XYW 0xb
-#define WRITEMASK_ZW 0xc
-#define WRITEMASK_XZW 0xd
-#define WRITEMASK_YZW 0xe
-#define WRITEMASK_XYZW 0xf
-
-
-extern struct program _mesa_DummyProgram;
-
-
-/*
- * Internal functions
- */
-
-extern void
-_mesa_init_program(GLcontext *ctx);
-
-extern void
-_mesa_free_program_data(GLcontext *ctx);
-
-extern void
-_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string);
-
-extern const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col);
-
-
-extern struct program *
-_mesa_init_vertex_program(GLcontext *ctx,
- struct vertex_program *prog,
- GLenum target, GLuint id);
-
-extern struct program *
-_mesa_init_fragment_program(GLcontext *ctx,
- struct fragment_program *prog,
- GLenum target, GLuint id);
-
-extern struct program *
-_mesa_init_ati_fragment_shader(GLcontext *ctx,
- struct ati_fragment_shader *prog,
- GLenum target, GLuint id );
-
-extern struct program *
-_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
-
-extern void
-_mesa_delete_program(GLcontext *ctx, struct program *prog);
-
-
-
-/*
- * Used for describing GL state referenced from inside ARB vertex and
- * fragment programs.
- * A string such as "state.light[0].ambient" gets translated into a
- * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
- */
-enum state_index {
- STATE_MATERIAL,
-
- STATE_LIGHT,
- STATE_LIGHTMODEL_AMBIENT,
- STATE_LIGHTMODEL_SCENECOLOR,
- STATE_LIGHTPROD,
-
- STATE_TEXGEN,
-
- STATE_FOG_COLOR,
- STATE_FOG_PARAMS,
-
- STATE_CLIPPLANE,
-
- STATE_POINT_SIZE,
- STATE_POINT_ATTENUATION,
-
- STATE_MATRIX,
- STATE_MODELVIEW,
- STATE_PROJECTION,
- STATE_MVP,
- STATE_TEXTURE,
- STATE_PROGRAM,
- STATE_MATRIX_INVERSE,
- STATE_MATRIX_TRANSPOSE,
- STATE_MATRIX_INVTRANS,
-
- STATE_AMBIENT,
- STATE_DIFFUSE,
- STATE_SPECULAR,
- STATE_EMISSION,
- STATE_SHININESS,
- STATE_HALF,
-
- STATE_POSITION,
- STATE_ATTENUATION,
- STATE_SPOT_DIRECTION,
-
- STATE_TEXGEN_EYE_S,
- STATE_TEXGEN_EYE_T,
- STATE_TEXGEN_EYE_R,
- STATE_TEXGEN_EYE_Q,
- STATE_TEXGEN_OBJECT_S,
- STATE_TEXGEN_OBJECT_T,
- STATE_TEXGEN_OBJECT_R,
- STATE_TEXGEN_OBJECT_Q,
-
- STATE_TEXENV_COLOR,
-
- STATE_DEPTH_RANGE,
-
- STATE_VERTEX_PROGRAM,
- STATE_FRAGMENT_PROGRAM,
-
- STATE_ENV,
- STATE_LOCAL,
-
- STATE_INTERNAL, /* Mesa additions */
- STATE_NORMAL_SCALE,
- STATE_POSITION_NORMALIZED
-};
-
-
-
-/*
- * Named program parameters
- * Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters,
- * and ARB_fragment_program global state references. For the later, Name
- * might be "state.light[0].diffuse", for example.
- */
-
-enum parameter_type
-{
- NAMED_PARAMETER,
- CONSTANT,
- STATE
-};
-
-
-struct program_parameter
-{
- const char *Name; /* Null-terminated */
- enum parameter_type Type;
- enum state_index StateIndexes[6]; /* Global state reference */
-};
-
-
-struct program_parameter_list
-{
- GLuint Size;
- GLuint NumParameters;
- struct program_parameter *Parameters;
- GLfloat (*ParameterValues)[4];
-};
-
-
-/*
- * Program parameter functions
- */
-
-extern struct program_parameter_list *
-_mesa_new_parameter_list(void);
-
-extern void
-_mesa_free_parameter_list(struct program_parameter_list *paramList);
-
-extern void
-_mesa_free_parameters(struct program_parameter_list *paramList);
-
-extern GLint
-_mesa_add_named_parameter(struct program_parameter_list *paramList,
- const char *name, const GLfloat values[4]);
-
-extern GLint
-_mesa_add_named_constant(struct program_parameter_list *paramList,
- const char *name, const GLfloat values[4]);
-
-extern GLint
-_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
- const GLfloat values[4]);
-
-extern GLint
-_mesa_add_state_reference(struct program_parameter_list *paramList,
- GLint *stateTokens);
-
-extern GLfloat *
-_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
- GLsizei nameLen, const char *name);
-
-extern GLint
-_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
- GLsizei nameLen, const char *name);
-
-extern void
-_mesa_load_state_parameters(GLcontext *ctx,
- struct program_parameter_list *paramList);
-
-
-/*
- * API functions
- */
-
-extern void GLAPIENTRY
-_mesa_BindProgram(GLenum target, GLuint id);
-
-extern void GLAPIENTRY
-_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
-
-extern void GLAPIENTRY
-_mesa_GenPrograms(GLsizei n, GLuint *ids);
-
-extern GLboolean GLAPIENTRY
-_mesa_IsProgram(GLuint id);
-
-
-
-/*
- * GL_MESA_program_debug
- */
-
-extern void
-_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
- GLvoid *data);
-
-extern void
-_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len,
- const GLubyte *registerName, GLfloat *v);
-
-
-#endif /* PROGRAM_H */