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Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/swrast/s_copypix.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/swrast/s_copypix.c801
1 files changed, 0 insertions, 801 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/swrast/s_copypix.c b/nx-X11/extras/Mesa/src/mesa/swrast/s_copypix.c
deleted file mode 100644
index 05f81c690..000000000
--- a/nx-X11/extras/Mesa/src/mesa/swrast/s_copypix.c
+++ /dev/null
@@ -1,801 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.4
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "convolve.h"
-#include "histogram.h"
-#include "image.h"
-#include "macros.h"
-#include "imports.h"
-#include "pixel.h"
-
-#include "s_context.h"
-#include "s_depth.h"
-#include "s_pixeltex.h"
-#include "s_span.h"
-#include "s_stencil.h"
-#include "s_texture.h"
-#include "s_zoom.h"
-
-
-
-/*
- * Determine if there's overlap in an image copy.
- * This test also compensates for the fact that copies are done from
- * bottom to top and overlaps can sometimes be handled correctly
- * without making a temporary image copy.
- */
-static GLboolean
-regions_overlap(GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLint width, GLint height,
- GLfloat zoomX, GLfloat zoomY)
-{
- if (zoomX == 1.0 && zoomY == 1.0) {
- /* no zoom */
- if (srcx >= dstx + width || (srcx + width <= dstx)) {
- return GL_FALSE;
- }
- else if (srcy < dsty) { /* this is OK */
- return GL_FALSE;
- }
- else if (srcy > dsty + height) {
- return GL_FALSE;
- }
- else {
- return GL_TRUE;
- }
- }
- else {
- /* add one pixel of slop when zooming, just to be safe */
- if ((srcx > dstx + (width * zoomX) + 1) || (srcx + width + 1 < dstx)) {
- return GL_FALSE;
- }
- else if ((srcy < dsty) && (srcy + height < dsty + (height * zoomY))) {
- return GL_FALSE;
- }
- else if ((srcy > dsty) && (srcy + height > dsty + (height * zoomY))) {
- return GL_FALSE;
- }
- else {
- return GL_TRUE;
- }
- }
-}
-
-
-/**
- * Convert GLfloat[n][4] colors to GLchan[n][4].
- * XXX maybe move into image.c
- */
-static void
-float_span_to_chan(GLuint n, CONST GLfloat in[][4], GLchan out[][4])
-{
- GLuint i;
- for (i = 0; i < n; i++) {
- UNCLAMPED_FLOAT_TO_CHAN(out[i][RCOMP], in[i][RCOMP]);
- UNCLAMPED_FLOAT_TO_CHAN(out[i][GCOMP], in[i][GCOMP]);
- UNCLAMPED_FLOAT_TO_CHAN(out[i][BCOMP], in[i][BCOMP]);
- UNCLAMPED_FLOAT_TO_CHAN(out[i][ACOMP], in[i][ACOMP]);
- }
-}
-
-
-/**
- * Convert GLchan[n][4] colors to GLfloat[n][4].
- * XXX maybe move into image.c
- */
-static void
-chan_span_to_float(GLuint n, CONST GLchan in[][4], GLfloat out[][4])
-{
- GLuint i;
- for (i = 0; i < n; i++) {
- out[i][RCOMP] = CHAN_TO_FLOAT(in[i][RCOMP]);
- out[i][GCOMP] = CHAN_TO_FLOAT(in[i][GCOMP]);
- out[i][BCOMP] = CHAN_TO_FLOAT(in[i][BCOMP]);
- out[i][ACOMP] = CHAN_TO_FLOAT(in[i][ACOMP]);
- }
-}
-
-
-
-/*
- * RGBA copypixels with convolution.
- */
-static void
-copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
- GLint width, GLint height, GLint destx, GLint desty)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *drawRb = NULL;
- GLboolean quick_draw;
- GLint row;
- GLboolean changeBuffer;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
- const GLuint transferOps = ctx->_ImageTransferState;
- GLfloat *dest, *tmpImage, *convImage;
- struct sw_span span;
-
- INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA);
-
- if (ctx->Depth.Test)
- _swrast_span_default_z(ctx, &span);
- if (swrast->_FogEnabled)
- _swrast_span_default_fog(ctx, &span);
-
-
- if (SWRAST_CONTEXT(ctx)->_RasterMask == 0
- && !zoom
- && destx >= 0
- && destx + width <= (GLint) ctx->DrawBuffer->Width) {
- quick_draw = GL_TRUE;
- drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- }
- else {
- quick_draw = GL_FALSE;
- }
-
- /* If read and draw buffer are different we must do buffer switching */
- changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer[0]
- || ctx->DrawBuffer != ctx->ReadBuffer;
-
-
- /* allocate space for GLfloat image */
- tmpImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
- if (!tmpImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
- return;
- }
- convImage = (GLfloat *) MALLOC(width * height * 4 * sizeof(GLfloat));
- if (!convImage) {
- FREE(tmpImage);
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyPixels");
- return;
- }
-
- if (changeBuffer) {
- /* choose the read buffer */
- _swrast_use_read_buffer(ctx);
- }
-
- /* read source image */
- dest = tmpImage;
- for (row = 0; row < height; row++) {
- GLchan rgba[MAX_WIDTH][4];
- /* Read GLchan and convert to GLfloat */
- _swrast_read_rgba_span(ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, srcx, srcy + row, rgba);
- chan_span_to_float(width, (CONST GLchan (*)[4]) rgba,
- (GLfloat (*)[4]) dest);
- dest += 4 * width;
- }
-
- if (changeBuffer) {
- /* restore default src/dst buffer */
- _swrast_use_draw_buffer(ctx);
- }
-
- /* do the image transfer ops which preceed convolution */
- for (row = 0; row < height; row++) {
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) (tmpImage + row * width * 4);
- _mesa_apply_rgba_transfer_ops(ctx,
- transferOps & IMAGE_PRE_CONVOLUTION_BITS,
- width, rgba);
- }
-
- /* do convolution */
- if (ctx->Pixel.Convolution2DEnabled) {
- _mesa_convolve_2d_image(ctx, &width, &height, tmpImage, convImage);
- }
- else {
- ASSERT(ctx->Pixel.Separable2DEnabled);
- _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage);
- }
- FREE(tmpImage);
-
- /* do remaining post-convolution image transfer ops */
- for (row = 0; row < height; row++) {
- GLfloat (*rgba)[4] = (GLfloat (*)[4]) (convImage + row * width * 4);
- _mesa_apply_rgba_transfer_ops(ctx,
- transferOps & IMAGE_POST_CONVOLUTION_BITS,
- width, rgba);
- }
-
- /* write the new image */
- for (row = 0; row < height; row++) {
- const GLfloat *src = convImage + row * width * 4;
- GLint dy;
-
- /* convert floats back to chan */
- float_span_to_chan(width, (const GLfloat (*)[4]) src, span.array->rgba);
-
- if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) {
- span.end = width;
- _swrast_pixel_texture(ctx, &span);
- }
-
- /* write row to framebuffer */
-
- dy = desty + row;
- if (quick_draw && dy >= 0 && dy < (GLint) ctx->DrawBuffer->Height) {
- drawRb->PutRow(ctx, drawRb, width, destx, dy, span.array->rgba, NULL);
- }
- else if (zoom) {
- span.x = destx;
- span.y = dy;
- span.end = width;
- _swrast_write_zoomed_rgba_span(ctx, &span,
- (CONST GLchan (*)[4])span.array->rgba,
- desty, 0);
- }
- else {
- span.x = destx;
- span.y = dy;
- span.end = width;
- _swrast_write_rgba_span(ctx, &span);
- }
- }
-
- FREE(convImage);
-}
-
-
-/*
- * RGBA copypixels
- */
-static void
-copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
- GLint width, GLint height, GLint destx, GLint desty)
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- struct gl_renderbuffer *drawRb;
- GLchan *tmpImage,*p;
- GLboolean quick_draw;
- GLint sy, dy, stepy, j;
- GLboolean changeBuffer;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
- GLint overlapping;
- const GLuint transferOps = ctx->_ImageTransferState;
- struct sw_span span;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA);
-
- if (ctx->Pixel.Convolution2DEnabled || ctx->Pixel.Separable2DEnabled) {
- copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty);
- return;
- }
-
- /* Determine if copy should be done bottom-to-top or top-to-bottom */
- if (srcy < desty) {
- /* top-down max-to-min */
- sy = srcy + height - 1;
- dy = desty + height - 1;
- stepy = -1;
- }
- else {
- /* bottom-up min-to-max */
- sy = srcy;
- dy = desty;
- stepy = 1;
- }
-
- if (ctx->DrawBuffer == ctx->ReadBuffer) {
- overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
- ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
- }
- else {
- overlapping = GL_FALSE;
- }
-
- if (ctx->Depth.Test)
- _swrast_span_default_z(ctx, &span);
- if (swrast->_FogEnabled)
- _swrast_span_default_fog(ctx, &span);
-
- if (SWRAST_CONTEXT(ctx)->_RasterMask == 0
- && !zoom
- && destx >= 0
- && destx + width <= (GLint) ctx->DrawBuffer->Width) {
- quick_draw = GL_TRUE;
- drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0][0];
- }
- else {
- quick_draw = GL_FALSE;
- drawRb = NULL;
- }
-
- /* If read and draw buffer are different we must do buffer switching */
- changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer[0]
- || ctx->DrawBuffer != ctx->ReadBuffer;
-
- if (overlapping) {
- GLint ssy = sy;
- tmpImage = (GLchan *) MALLOC(width * height * sizeof(GLchan) * 4);
- if (!tmpImage) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
- return;
- }
- /* setup source */
- if (changeBuffer)
- _swrast_use_read_buffer(ctx);
- /* read the source image */
- p = tmpImage;
- for (j = 0; j < height; j++, ssy += stepy) {
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, srcx, ssy, (GLchan (*)[4]) p );
- p += width * 4;
- }
- p = tmpImage;
- /* restore dest */
- if (changeBuffer) {
- _swrast_use_draw_buffer(ctx);
- changeBuffer = GL_FALSE;
- }
- }
- else {
- tmpImage = NULL; /* silence compiler warnings */
- p = NULL;
- }
-
- for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
- /* Get source pixels */
- if (overlapping) {
- /* get from buffered image */
- ASSERT(width < MAX_WIDTH);
- MEMCPY(span.array->rgba, p, width * sizeof(GLchan) * 4);
- p += width * 4;
- }
- else {
- /* get from framebuffer */
- if (changeBuffer)
- _swrast_use_read_buffer(ctx);
- ASSERT(width < MAX_WIDTH);
- _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, srcx, sy, span.array->rgba );
- if (changeBuffer)
- _swrast_use_draw_buffer(ctx);
- }
-
- if (transferOps) {
- DEFMARRAY(GLfloat, rgbaFloat, MAX_WIDTH, 4); /* mac 32k limitation */
- CHECKARRAY(rgbaFloat, return);
-
- /* convert to float, transfer, convert back to chan */
- chan_span_to_float(width, (CONST GLchan (*)[4]) span.array->rgba,
- rgbaFloat);
- _mesa_apply_rgba_transfer_ops(ctx, transferOps, width, rgbaFloat);
- float_span_to_chan(width, (CONST GLfloat (*)[4]) rgbaFloat,
- span.array->rgba);
-
- UNDEFARRAY(rgbaFloat); /* mac 32k limitation */
- }
-
- if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) {
- span.end = width;
- _swrast_pixel_texture(ctx, &span);
- }
-
- /* Write color span */
- if (quick_draw && dy >= 0 && dy < (GLint) ctx->DrawBuffer->Height) {
- drawRb->PutRow(ctx, drawRb, width, destx, dy, span.array->rgba, NULL);
- }
- else if (zoom) {
- span.x = destx;
- span.y = dy;
- span.end = width;
- _swrast_write_zoomed_rgba_span(ctx, &span,
- (CONST GLchan (*)[4]) span.array->rgba,
- desty, 0);
- }
- else {
- span.x = destx;
- span.y = dy;
- span.end = width;
- _swrast_write_rgba_span(ctx, &span);
- }
- }
-
- if (overlapping)
- FREE(tmpImage);
-}
-
-
-static void
-copy_ci_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
- GLint width, GLint height,
- GLint destx, GLint desty )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint *tmpImage,*p;
- GLint sy, dy, stepy;
- GLint j;
- GLboolean changeBuffer;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
- const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
- GLint overlapping;
- struct sw_span span;
-
- if (!ctx->ReadBuffer->_ColorReadBuffer) {
- /* no readbuffer - OK */
- return;
- }
-
- INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_INDEX);
-
- /* Determine if copy should be bottom-to-top or top-to-bottom */
- if (srcy<desty) {
- /* top-down max-to-min */
- sy = srcy + height - 1;
- dy = desty + height - 1;
- stepy = -1;
- }
- else {
- /* bottom-up min-to-max */
- sy = srcy;
- dy = desty;
- stepy = 1;
- }
-
- if (ctx->DrawBuffer == ctx->ReadBuffer) {
- overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
- ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
- }
- else {
- overlapping = GL_FALSE;
- }
-
- if (ctx->Depth.Test)
- _swrast_span_default_z(ctx, &span);
- if (swrast->_FogEnabled)
- _swrast_span_default_fog(ctx, &span);
-
- /* If read and draw buffer are different we must do buffer switching */
- changeBuffer = ctx->Pixel.ReadBuffer != ctx->Color.DrawBuffer[0]
- || ctx->DrawBuffer != ctx->ReadBuffer;
-
- if (overlapping) {
- GLint ssy = sy;
- tmpImage = (GLuint *) MALLOC(width * height * sizeof(GLuint));
- if (!tmpImage) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
- return;
- }
- /* setup source */
- if (changeBuffer)
- _swrast_use_read_buffer(ctx);
- /* read the image */
- p = tmpImage;
- for (j = 0; j < height; j++, ssy += stepy) {
- _swrast_read_index_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, srcx, ssy, p );
- p += width;
- }
- p = tmpImage;
- /* restore to draw buffer */
- if (changeBuffer) {
- _swrast_use_draw_buffer(ctx);
- changeBuffer = GL_FALSE;
- }
- }
- else {
- tmpImage = NULL; /* silence compiler warning */
- p = NULL;
- }
-
- for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
- /* Get color indexes */
- if (overlapping) {
- MEMCPY(span.array->index, p, width * sizeof(GLuint));
- p += width;
- }
- else {
- if (changeBuffer)
- _swrast_use_read_buffer(ctx);
- _swrast_read_index_span( ctx, ctx->ReadBuffer->_ColorReadBuffer,
- width, srcx, sy, span.array->index );
- if (changeBuffer)
- _swrast_use_draw_buffer(ctx);
- }
-
- /* Apply shift, offset, look-up table */
- if (shift_or_offset) {
- _mesa_shift_and_offset_ci( ctx, width, span.array->index );
- }
- if (ctx->Pixel.MapColorFlag) {
- _mesa_map_ci( ctx, width, span.array->index );
- }
-
- /* write color indexes */
- span.x = destx;
- span.y = dy;
- span.end = width;
- if (zoom)
- _swrast_write_zoomed_index_span(ctx, &span, desty, 0);
- else
- _swrast_write_index_span(ctx, &span);
- }
-
- if (overlapping)
- FREE(tmpImage);
-}
-
-
-
-/*
- * TODO: Optimize!!!!
- */
-static void
-copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
- GLint width, GLint height,
- GLint destx, GLint desty )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
- struct gl_renderbuffer *readRb
- = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
- GLfloat *p, *tmpImage;
- GLint sy, dy, stepy;
- GLint i, j;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
- GLint overlapping;
- struct sw_span span;
-
- if (!readRb) {
- /* no readbuffer - OK */
- return;
- }
-
- INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_Z);
-
- if (!ctx->Visual.depthBits) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
- return;
- }
-
- /* Determine if copy should be bottom-to-top or top-to-bottom */
- if (srcy<desty) {
- /* top-down max-to-min */
- sy = srcy + height - 1;
- dy = desty + height - 1;
- stepy = -1;
- }
- else {
- /* bottom-up min-to-max */
- sy = srcy;
- dy = desty;
- stepy = 1;
- }
-
- if (ctx->DrawBuffer == ctx->ReadBuffer) {
- overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
- ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
- }
- else {
- overlapping = GL_FALSE;
- }
-
- _swrast_span_default_color(ctx, &span);
- if (swrast->_FogEnabled)
- _swrast_span_default_fog(ctx, &span);
-
- if (overlapping) {
- GLint ssy = sy;
- tmpImage = (GLfloat *) MALLOC(width * height * sizeof(GLfloat));
- if (!tmpImage) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
- return;
- }
- p = tmpImage;
- for (j = 0; j < height; j++, ssy += stepy) {
- _swrast_read_depth_span_float(ctx, readRb, width, srcx, ssy, p);
- p += width;
- }
- p = tmpImage;
- }
- else {
- tmpImage = NULL; /* silence compiler warning */
- p = NULL;
- }
-
- for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
- GLfloat depth[MAX_WIDTH];
- /* get depth values */
- if (overlapping) {
- MEMCPY(depth, p, width * sizeof(GLfloat));
- p += width;
- }
- else {
- _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth);
- }
-
- /* apply scale and bias */
- for (i = 0; i < width; i++) {
- GLfloat d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
- span.array->z[i] = (GLdepth) (CLAMP(d, 0.0F, 1.0F) * depthMax);
- }
-
- /* write depth values */
- span.x = destx;
- span.y = dy;
- span.end = width;
- if (ctx->Visual.rgbMode) {
- if (zoom)
- _swrast_write_zoomed_rgba_span( ctx, &span,
- (const GLchan (*)[4])span.array->rgba, desty, 0 );
- else
- _swrast_write_rgba_span(ctx, &span);
- }
- else {
- if (zoom)
- _swrast_write_zoomed_index_span( ctx, &span, desty, 0 );
- else
- _swrast_write_index_span(ctx, &span);
- }
- }
-
- if (overlapping)
- FREE(tmpImage);
-}
-
-
-
-static void
-copy_stencil_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
- GLint width, GLint height,
- GLint destx, GLint desty )
-{
- struct gl_renderbuffer *rb
- = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
- GLint sy, dy, stepy;
- GLint j;
- GLstencil *p, *tmpImage;
- const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
- const GLboolean shift_or_offset = ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset;
- GLint overlapping;
-
- if (!ctx->Visual.stencilBits) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glCopyPixels" );
- return;
- }
-
- if (!rb) {
- /* no readbuffer - OK */
- return;
- }
-
- /* Determine if copy should be bottom-to-top or top-to-bottom */
- if (srcy < desty) {
- /* top-down max-to-min */
- sy = srcy + height - 1;
- dy = desty + height - 1;
- stepy = -1;
- }
- else {
- /* bottom-up min-to-max */
- sy = srcy;
- dy = desty;
- stepy = 1;
- }
-
- if (ctx->DrawBuffer == ctx->ReadBuffer) {
- overlapping = regions_overlap(srcx, srcy, destx, desty, width, height,
- ctx->Pixel.ZoomX, ctx->Pixel.ZoomY);
- }
- else {
- overlapping = GL_FALSE;
- }
-
- if (overlapping) {
- GLint ssy = sy;
- tmpImage = (GLstencil *) MALLOC(width * height * sizeof(GLstencil));
- if (!tmpImage) {
- _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyPixels" );
- return;
- }
- p = tmpImage;
- for (j = 0; j < height; j++, ssy += stepy) {
- _swrast_read_stencil_span( ctx, rb, width, srcx, ssy, p );
- p += width;
- }
- p = tmpImage;
- }
- else {
- tmpImage = NULL; /* silence compiler warning */
- p = NULL;
- }
-
- for (j = 0; j < height; j++, sy += stepy, dy += stepy) {
- GLstencil stencil[MAX_WIDTH];
-
- /* Get stencil values */
- if (overlapping) {
- MEMCPY(stencil, p, width * sizeof(GLstencil));
- p += width;
- }
- else {
- _swrast_read_stencil_span( ctx, rb, width, srcx, sy, stencil );
- }
-
- /* Apply shift, offset, look-up table */
- if (shift_or_offset) {
- _mesa_shift_and_offset_stencil( ctx, width, stencil );
- }
- if (ctx->Pixel.MapStencilFlag) {
- _mesa_map_stencil( ctx, width, stencil );
- }
-
- /* Write stencil values */
- if (zoom) {
- _swrast_write_zoomed_stencil_span( ctx, width, destx, dy,
- stencil, desty, 0 );
- }
- else {
- _swrast_write_stencil_span( ctx, width, destx, dy, stencil );
- }
- }
-
- if (overlapping)
- FREE(tmpImage);
-}
-
-
-
-void
-_swrast_CopyPixels( GLcontext *ctx,
- GLint srcx, GLint srcy, GLsizei width, GLsizei height,
- GLint destx, GLint desty,
- GLenum type )
-{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
- RENDER_START(swrast,ctx);
-
- if (swrast->NewState)
- _swrast_validate_derived( ctx );
-
- if (type == GL_COLOR && ctx->Visual.rgbMode) {
- copy_rgba_pixels( ctx, srcx, srcy, width, height, destx, desty );
- }
- else if (type == GL_COLOR && !ctx->Visual.rgbMode) {
- copy_ci_pixels( ctx, srcx, srcy, width, height, destx, desty );
- }
- else if (type == GL_DEPTH) {
- copy_depth_pixels( ctx, srcx, srcy, width, height, destx, desty );
- }
- else if (type == GL_STENCIL) {
- copy_stencil_pixels( ctx, srcx, srcy, width, height, destx, desty );
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyPixels" );
- }
-
- RENDER_FINISH(swrast,ctx);
-}