aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c
diff options
context:
space:
mode:
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c352
1 files changed, 0 insertions, 352 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c b/nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c
deleted file mode 100644
index 7cc834ffa..000000000
--- a/nx-X11/extras/Mesa/src/mesa/tnl/t_array_import.c
+++ /dev/null
@@ -1,352 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "state.h"
-#include "mtypes.h"
-
-#include "array_cache/acache.h"
-#include "math/m_translate.h"
-
-#include "t_array_import.h"
-#include "t_context.h"
-
-
-static void _tnl_import_vertex( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- const GLubyte *data;
-
- tmp = _ac_import_vertex(ctx,
- GL_FLOAT,
- stride ? 4*sizeof(GLfloat) : 0,
- 0,
- writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->Obj.data = (GLfloat (*)[4]) data;
- inputs->Obj.start = (GLfloat *) data;
- inputs->Obj.stride = tmp->StrideB;
- inputs->Obj.size = tmp->Size;
-}
-
-static void _tnl_import_normal( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- const GLubyte *data;
-
- tmp = _ac_import_normal(ctx, GL_FLOAT,
- stride ? 3*sizeof(GLfloat) : 0, writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->Normal.data = (GLfloat (*)[4]) data;
- inputs->Normal.start = (GLfloat *) data;
- inputs->Normal.stride = tmp->StrideB;
- inputs->Normal.size = 3;
-}
-
-
-static void _tnl_import_color( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- const GLubyte *data;
-
- tmp = _ac_import_color(ctx,
- GL_FLOAT,
- stride ? 4*sizeof(GLfloat) : 0,
- 4,
- writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->Color.data = (GLfloat (*)[4]) data;
- inputs->Color.start = (GLfloat *) data;
- inputs->Color.stride = tmp->StrideB;
- inputs->Color.size = tmp->Size;
-}
-
-
-static void _tnl_import_secondarycolor( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- const GLubyte *data;
-
- tmp = _ac_import_secondarycolor(ctx,
- GL_FLOAT,
- stride ? 4*sizeof(GLfloat) : 0,
- 4,
- writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->SecondaryColor.data = (GLfloat (*)[4]) data;
- inputs->SecondaryColor.start = (GLfloat *) data;
- inputs->SecondaryColor.stride = tmp->StrideB;
- inputs->SecondaryColor.size = tmp->Size;
-}
-
-static void _tnl_import_fogcoord( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- const GLubyte *data;
-
- tmp = _ac_import_fogcoord(ctx, GL_FLOAT,
- stride ? sizeof(GLfloat) : 0, writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->FogCoord.data = (GLfloat (*)[4]) data;
- inputs->FogCoord.start = (GLfloat *) data;
- inputs->FogCoord.stride = tmp->StrideB;
-}
-
-static void _tnl_import_index( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- const GLubyte *data;
-
- tmp = _ac_import_index(ctx, GL_FLOAT,
- stride ? sizeof(GLfloat) : 0, writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->Index.data = (GLfloat (*)[4]) data;
- inputs->Index.start = (GLfloat *) data;
- inputs->Index.stride = tmp->StrideB;
-}
-
-
-static void _tnl_import_texcoord( GLcontext *ctx,
- GLuint unit,
- GLboolean writeable,
- GLboolean stride )
-{
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- const GLubyte *data;
-
- tmp = _ac_import_texcoord(ctx, unit, GL_FLOAT,
- stride ? 4 * sizeof(GLfloat) : 0,
- 0,
- writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->TexCoord[unit].data = (GLfloat (*)[4]) data;
- inputs->TexCoord[unit].start = (GLfloat *) data;
- inputs->TexCoord[unit].stride = tmp->StrideB;
- inputs->TexCoord[unit].size = tmp->Size;
-}
-
-
-static void _tnl_import_edgeflag( GLcontext *ctx,
- GLboolean writeable,
- GLboolean stride )
-{
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- const GLubyte *data;
- (void) writeable; (void) stride;
-
- tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE,
- sizeof(GLubyte),
- 0,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->EdgeFlag = (GLubyte *) data;
-}
-
-
-
-static void _tnl_import_attrib( GLcontext *ctx,
- GLuint index,
- GLboolean writeable,
- GLboolean stride )
-{
- struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs;
- struct gl_client_array *tmp;
- GLboolean is_writeable = 0;
- const GLubyte *data;
-
- tmp = _ac_import_attrib(ctx, index, GL_FLOAT,
- stride ? 4 * sizeof(GLfloat) : 0,
- 4, /* want GLfloat[4] */
- writeable,
- &is_writeable);
-
- data = tmp->Ptr;
- inputs->Attribs[index].data = (GLfloat (*)[4]) data;
- inputs->Attribs[index].start = (GLfloat *) data;
- inputs->Attribs[index].stride = tmp->StrideB;
- inputs->Attribs[index].size = tmp->Size;
-}
-
-
-static void _tnl_constant_attrib( TNLcontext *tnl,
- struct tnl_vertex_arrays *tmp,
- GLuint i )
-{
- tmp->Attribs[i].count = 1;
- tmp->Attribs[i].data = (GLfloat (*)[4]) tnl->vtx.current[i];
- tmp->Attribs[i].start = tnl->vtx.current[i];
- tmp->Attribs[i].size = 4;
- tmp->Attribs[i].stride = 0;
- tnl->vb.AttribPtr[i] = &tmp->Attribs[i];
-}
-
-
-
-void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
-{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- struct tnl_vertex_arrays *tmp = &tnl->array_inputs;
- GLuint i, index;
-
- VB->Count = end - start;
- VB->Elts = NULL;
-
- _ac_import_range( ctx, start, end );
-
- /* When vertex program mode is enabled, the generic vertex program
- * attribute arrays have priority over the conventional attributes.
- * Try to use them now.
- */
- for (index = 0; index < VERT_ATTRIB_MAX; index++) {
- /* When vertex program mode is enabled, the generic vertex attribute
- * arrays have priority over the conventional vertex arrays.
- */
- if (ctx->VertexProgram._Enabled
- && ctx->Array.VertexAttrib[index].Enabled) {
- /* Use generic attribute array */
- _tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE );
- VB->AttribPtr[index] = &tmp->Attribs[index];
- }
- /* use conventional arrays... */
- else if (index == VERT_ATTRIB_POS) {
- _tnl_import_vertex( ctx, 0, 0 );
- tmp->Obj.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_POS] = &tmp->Obj;
- }
- else if (index == VERT_ATTRIB_NORMAL) {
- _tnl_import_normal( ctx, 0, 0 );
- tmp->Normal.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &tmp->Normal;
- }
- else if (index == VERT_ATTRIB_COLOR0) {
- _tnl_import_color( ctx, 0, 0 );
- tmp->Color.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &tmp->Color;
- }
- else if (index == VERT_ATTRIB_COLOR1) {
- _tnl_import_secondarycolor( ctx, 0, 0 );
- tmp->SecondaryColor.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &tmp->SecondaryColor;
- }
- else if (index == VERT_ATTRIB_FOG) {
- _tnl_import_fogcoord( ctx, 0, 0 );
- tmp->FogCoord.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_FOG] = &tmp->FogCoord;
- }
- else if (index >= VERT_ATTRIB_TEX0 && index <= VERT_ATTRIB_TEX7) {
- i = index - VERT_ATTRIB_TEX0;
- _tnl_import_texcoord( ctx, i, GL_FALSE, GL_FALSE );
- tmp->TexCoord[i].count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &tmp->TexCoord[i];
- }
- else {
- _tnl_constant_attrib(tnl, tmp, index);
- }
- }
-
- /* odd-ball vertex attributes */
- {
- _tnl_import_index( ctx, 0, 0 );
- tmp->Index.count = VB->Count;
- VB->AttribPtr[_TNL_ATTRIB_INDEX] = &tmp->Index;
- }
-
- {
- _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) );
- VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag;
- }
-
- /* These are constant & could be precalculated:
- */
- for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT; i < _TNL_ATTRIB_INDEX; i++) {
- _tnl_constant_attrib(tnl, tmp, i);
- }
-
-
- /* Legacy pointers -- remove one day.
- */
- VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
- VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
- VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
- VB->ColorPtr[1] = NULL;
- VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_INDEX];
- VB->IndexPtr[1] = NULL;
- VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
- VB->SecondaryColorPtr[1] = NULL;
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
- }
-}