aboutsummaryrefslogtreecommitdiff
path: root/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
diff options
context:
space:
mode:
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h')
-rw-r--r--nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h570
1 files changed, 0 insertions, 570 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h b/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
deleted file mode 100644
index 97dca3fd4..000000000
--- a/nx-X11/extras/Mesa/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
+++ /dev/null
@@ -1,570 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keithw@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- */
-
-/* Template for immediate mode vertices.
- *
- * Probably instantiate once for each vertex format used:
- * - TINY_VERTICES
- * - TEX0_VERTICES
- * - TEX1_VERTICES
- * - PTEX_VERTICES
- *
- * Have to handle TEX->PTEX transition somehow.
- */
-
-#define DBG 0
-
-
-
-/* =============================================================
- * GL_POINTS
- */
-
-static void TAG(flush_point_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- if ( !v0->mask ) {
- LOCAL_VARS;
- DRAW_POINT( v0 );
- }
-}
-
-
-/* =============================================================
- * GL_LINES
- */
-
-static void TAG(flush_line_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_line_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- FLUSH_VERTEX = TAG(flush_line_1);
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
-}
-
-static void TAG(flush_line_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v1 = v0 - 1;
- ACTIVE_VERTEX = IMM_VERTICES( 0 );
- FLUSH_VERTEX = TAG(flush_line_0);
- if (FALLBACK_OR_CLIPPING)
- CLIP_OR_DRAW_LINE( ctx, v1, v0 );
- else
- DRAW_LINE( ctx, v1, v0 );
-}
-
-
-/* =============================================================
- * GL_LINE_LOOP
- */
-
-static void TAG(flush_line_loop_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_loop_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_line_loop_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_line_loop_1);
-}
-
-#define DRAW_LINELOOP_LINE( a, b ) \
- if (!HAVE_LINE_STRIP || FALLBACK_OR_CLIPPING) { \
- CLIP_OR_DRAW_LINE( ctx, a, b ); \
- } else if (EXTEND_PRIM( 1 )) { \
- EMIT_VERTEX( b ); \
- } else { \
- BEGIN_PRIM( GL_LINE_STRIP, 2 ); \
- EMIT_VERTEX( a ); \
- EMIT_VERTEX( b ); \
- }
-
-static void TAG(flush_line_loop_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v1 = v0 - 1;
- ACTIVE_VERTEX = v1;
- FLUSH_VERTEX = TAG(flush_line_loop_2);
- DRAW_LINELOOP_LINE( v1, v0 );
-}
-
-static void TAG(flush_line_loop_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v1 = v0 + 1;
- ACTIVE_VERTEX = v1;
- FLUSH_VERTEX = TAG(flush_line_loop_1);
- DRAW_LINELOOP_LINE( v1, v0 );
-}
-
-static void TAG(end_line_loop)( GLcontext *ctx )
-{
- LOCAL_VARS;
-
- if ( FLUSH_VERTEX != TAG(flush_line_loop_0) ) {
- TNL_VERTEX *v1 = ACTIVE_VERTEX;
- TNL_VERTEX *v0 = IMM_VERTICES( 0 );
- DRAW_LINELOOP_LINE( v1, v0 );
- }
-}
-
-
-
-/* =============================================================
- * GL_LINE_STRIP
- */
-
-static void TAG(flush_line_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_line_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_line_strip_0b);
-}
-
-
-static void TAG(flush_line_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v1 = v0 - 1;
-
- ACTIVE_VERTEX = v1;
- FLUSH_VERTEX = TAG(flush_line_strip_2);
-
- if (!HAVE_LINE_STRIP || FALLBACK_OR_CLIPPING)
- CLIP_OR_DRAW_LINE( ctx, v1, v0 );
- else if (EXTEND_PRIM( 1 )) {
- EMIT_VERTEX( v0 );
- } else {
- BEGIN_PRIM( GL_LINE_STRIP, 2 );
- EMIT_VERTEX( v1 );
- EMIT_VERTEX( v0 );
- }
-}
-
-static void TAG(flush_line_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v1 = v0 + 1;
-
- ACTIVE_VERTEX = v1;
- FLUSH_VERTEX = TAG(flush_line_strip_1);
-
- if (!HAVE_LINE_STRIP || FALLBACK_OR_CLIPPING)
- CLIP_OR_DRAW_LINE( ctx, v1, v0 );
- else if (EXTEND_PRIM( 1 )) {
- EMIT_VERTEX( v0 );
- } else {
- BEGIN_PRIM( GL_LINE_STRIP, 2 );
- EMIT_VERTEX( v1 );
- EMIT_VERTEX( v0 );
- }
-}
-
-
-
-/* =============================================================
- * GL_TRIANGLES
- */
-
-static void TAG(flush_triangle_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_triangle_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_triangle_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- if ( DBG ) fprintf( stderr, __FUNCTION__ "\n" );
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_triangle_1);
- BEGIN_PRIM( GL_TRIANGLES, 0 );
-}
-
-static void TAG(flush_triangle_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- if ( DBG ) fprintf( stderr, __FUNCTION__ "\n" );
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_triangle_2);
-}
-
-static void TAG(flush_triangle_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v2 = v0 - 2;
- TNL_VERTEX *v1 = v0 - 1;
-
- if ( DBG ) fprintf( stderr, __FUNCTION__ "\n" );
-
- ACTIVE_VERTEX = v2;
- FLUSH_VERTEX = TAG(flush_triangle_0);
-
- /* nothing gained by trying to emit as hw primitives -- that
- * happens normally in this case.
- */
- if (FALLBACK_OR_CLIPPING)
- CLIP_OR_DRAW_TRI( ctx, v2, v1, v0 );
- else
- DRAW_TRI( ctx, v2, v1, v0 );
-}
-
-
-
-
-/* =============================================================
- * GL_TRIANGLE_STRIP
- */
-
-static void TAG(flush_tri_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_tri_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
- FLUSH_VERTEX = TAG(flush_tri_strip_1);
-}
-
-static void TAG(flush_tri_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 2 );
- FLUSH_VERTEX = TAG(flush_tri_strip_2);
-}
-
-#define DO_TRISTRIP_TRI( vert0, vert1 ) \
- if (!HAVE_TRI_STRIP || FALLBACK_OR_CLIPPING) { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- TAG(draw_tri)( ctx, v2, v1, v0 ); \
- } else if (EXTEND_PRIM( 1 )) { \
- EMIT_VERTEX( v0 ); \
- } else { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- BEGIN_PRIM( GL_TRIANGLE_STRIP, 3 ); \
- EMIT_VERTEX( v2 ); \
- EMIT_VERTEX( v1 ); \
- EMIT_VERTEX( v0 ); \
- }
-
-static void TAG(flush_tri_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- FLUSH_VERTEX = TAG(flush_tri_strip_3);
- ACTIVE_VERTEX = IMM_VERTICES( 3 );
- DO_TRISTRIP_TRI( 0, 1 );
-}
-
-static void TAG(flush_tri_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- FLUSH_VERTEX = TAG(flush_tri_strip_4);
- ACTIVE_VERTEX = IMM_VERTICES( 0 );
- DO_TRISTRIP_TRI( 1, 2 );
-}
-
-static void TAG(flush_tri_strip_4)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- FLUSH_VERTEX = TAG(flush_tri_strip_5);
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
- DO_TRISTRIP_TRI( 2, 3 );
-}
-
-static void TAG(flush_tri_strip_5)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- FLUSH_VERTEX = TAG(flush_tri_strip_2);
- ACTIVE_VERTEX = IMM_VERTICES( 2 );
- DO_TRISTRIP_TRI( 0, 3 );
-}
-
-
-
-/* =============================================================
- * GL_TRIANGLE_FAN
- */
-
-static void TAG(flush_tri_fan_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_fan_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_tri_fan_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_tri_fan_1);
-}
-
-static void TAG(flush_tri_fan_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- ACTIVE_VERTEX = v0 + 1;
- FLUSH_VERTEX = TAG(flush_tri_fan_2);
-}
-
-#define DO_TRIFAN_TRI( vert0, vert1 ) \
- if (!HAVE_TRI_FAN || FALLBACK_OR_CLIPPING) { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- TAG(draw_tri)( ctx, v2, v1, v0 ); \
- } else if (EXTEND_PRIM( 1 )) { \
- EMIT_VERTEX( v0 ); \
- } else { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- BEGIN_PRIM( GL_TRIANGLE_FAN, 3 ); \
- EMIT_VERTEX( v2 ); \
- EMIT_VERTEX( v1 ); \
- EMIT_VERTEX( v0 ); \
- }
-
-static void TAG(flush_tri_fan_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
- FLUSH_VERTEX = TAG(flush_tri_fan_3 );
- DO_TRIFAN_TRI( 0, 1 );
-}
-
-static void TAG(flush_tri_fan_3)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 2 );
- FLUSH_VERTEX = TAG(flush_tri_fan_2 );
- DO_TRIFAN_TRI( 0, 2 );
-}
-
-
-
-/* =============================================================
- * GL_QUADS
- */
-
-static void TAG(flush_quad_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_quad_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_1);
-}
-
-static void TAG(flush_quad_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_2);
-}
-
-static void TAG(flush_quad_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_3);
-}
-
-static void TAG(flush_quad_3)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v3 = v0 - 3;
- TNL_VERTEX *v2 = v0 - 2;
- TNL_VERTEX *v1 = v0 - 1;
-
- IMM_VERTEX( v0 ) = v3;
- FLUSH_VERTEX = TAG(flush_quad_0);
-
- if (!HAVE_HW_QUADS || FALLBACK_OR_CLIPPING) {
- CLIP_OR_DRAW_TRI( ctx, v3, v2, v0 );
- CLIP_OR_DRAW_TRI( ctx, v2, v1, v0 );
- } else {
- EXTEND_PRIM_NF( GL_QUADS, 4 );
- EMIT_VERTEX( v3 );
- EMIT_VERTEX( v2 );
- EMIT_VERTEX( v1 );
- EMIT_VERTEX( v0 );
- }
-}
-
-
-
-/* =============================================================
- * GL_QUAD_STRIP
- */
-
-static void TAG(flush_quad_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_quad_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- IMM_VERTEX( v3 ) = v0;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_strip_1);
-}
-
-static void TAG(flush_quad_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- IMM_VERTEX( v2 ) = v0;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_strip_2);
-}
-
-static void TAG(flush_quad_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
-
- IMM_VERTEX( v1 ) = v0;
- IMM_VERTEX( v0 ) = v0 + 1;
- FLUSH_VERTEX = TAG(flush_quad_strip_3);
-}
-
-static void TAG(flush_quad_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- TNL_VERTEX *v3 = IMM_VERTEX( v3 );
- TNL_VERTEX *v2 = IMM_VERTEX( v2 );
- TNL_VERTEX *v1 = IMM_VERTEX( v1 );
-
- IMM_VERTEX( v0 ) = v3;
- IMM_VERTEX( v2 ) = v0;
- IMM_VERTEX( v3 ) = v1;
- FLUSH_VERTEX = TAG(flush_quad_strip_2);
-
- if (FALLBACK_OR_CLIPPING) {
- CLIP_OR_DRAW_TRI( ctx, v3, v2, v0 );
- CLIP_OR_DRAW_TRI( ctx, v2, v1, v0 );
- } else {
- DRAW_TRI( ctx, v3, v2, v0 );
- DRAW_TRI( ctx, v2, v1, v0 );
- }
-}
-
-
-
-/* =============================================================
- * GL_POLYGON
- */
-
-static void TAG(flush_poly_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_poly_1)( GLcontext *ctx, TNL_VERTEX *v0 );
-
-static void TAG(flush_poly_0)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
- FLUSH_VERTEX = TAG(flush_poly_1);
-}
-
-static void TAG(flush_poly_1)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 2 );
- FLUSH_VERTEX = TAG(flush_poly_2);
-}
-
-#define DO_POLY_TRI( vert0, vert1 ) \
- if (!HAVE_POLYGONS || FALLBACK_OR_CLIPPING) { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- TAG(draw_tri)( ctx, v1, v0, v2 ); \
- } else if (EXTEND_PRIM( 1 )) { \
- EMIT_VERTEX( v0 ); \
- } else { \
- TNL_VERTEX *v2 = IMM_VERTICES( vert0 ); \
- TNL_VERTEX *v1 = IMM_VERTICES( vert1 ); \
- BEGIN_PRIM( GL_POLYGON, 3 ); \
- EMIT_VERTEX( v2 ); \
- EMIT_VERTEX( v1 ); \
- EMIT_VERTEX( v0 ); \
- }
-
-static void TAG(flush_poly_2)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 1 );
- FLUSH_VERTEX = TAG(flush_poly_3);
- DO_POLY_TRI( 0, 1 );
-}
-
-static void TAG(flush_poly_3)( GLcontext *ctx, TNL_VERTEX *v0 )
-{
- LOCAL_VARS;
- ACTIVE_VERTEX = IMM_VERTICES( 2 );
- FLUSH_VERTEX = TAG(flush_poly_2);
- DO_POLY_TRI( 0, 2 );
-}
-
-
-void (*TAG(flush_tab)[GL_POLYGON+1])( GLcontext *, TNL_VERTEX * ) =
-{
- TAG(flush_point),
- TAG(flush_line_0),
- TAG(flush_line_loop_0),
- TAG(flush_line_strip_0),
- TAG(flush_triangle_0),
- TAG(flush_tri_strip_0),
- TAG(flush_tri_fan_0),
- TAG(flush_quad_0),
- TAG(flush_quad_strip_0),
- TAG(flush_poly_0),
-};
-
-
-#ifndef PRESERVE_PRIM_DEFS
-#undef LOCAL_VARS
-#undef GET_INTERP_FUNC
-#undef IMM_VERTEX
-#undef IMM_VERTICES
-#undef FLUSH_VERTEX
-#endif
-#undef PRESERVE_PRIM_DEFS
-#undef EXTEND_PRIM
-#undef EMIT_VERTEX
-#undef EMIT_VERTEX_TRI
-#undef EMIT_VERTEX_LINE
-#undef EMIT_VERTEX_POINT
-#undef TAG