diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_tritmp.h')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_tritmp.h | 833 |
1 files changed, 0 insertions, 833 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_tritmp.h b/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_tritmp.h deleted file mode 100644 index 0bf32ff34..000000000 --- a/nx-X11/extras/Mesa/src/mesa/tnl_dd/t_dd_tritmp.h +++ /dev/null @@ -1,833 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -/* Template for building functions to plug into the driver interface - * of t_vb_render.c: - * ctx->Driver.QuadFunc - * ctx->Driver.TriangleFunc - * ctx->Driver.LineFunc - * ctx->Driver.PointsFunc - * - * DO_TWOSIDE: Plug back-color values from the VB into backfacing triangles, - * and restore vertices afterwards. - * DO_OFFSET: Calculate offset for triangles and adjust vertices. Restore - * vertices after rendering. - * DO_FLAT: For hardware without native flatshading, copy provoking colors - * into the other vertices. Restore after rendering. - * DO_UNFILLED: Decompose triangles to lines and points where appropriate. - * DO_TWOSTENCIL:Gross hack for two-sided stencil. - * - * HAVE_RGBA: Vertices have rgba values (otherwise index values). - * HAVE_SPEC: Vertices have secondary rgba values. - * - * VERT_X(v): Alias for vertex x value. - * VERT_Y(v): Alias for vertex y value. - * VERT_Z(v): Alias for vertex z value. - * DEPTH_SCALE: Scale for constant offset. - * REVERSE_DEPTH: Viewport depth range reversed. - * - * VERTEX: Hardware vertex type. - * GET_VERTEX(n): Retreive vertex with index n. - * AREA_IS_CCW(a): Return true if triangle with signed area a is ccw. - * - * VERT_SET_RGBA: Assign vertex rgba from VB color. - * VERT_COPY_RGBA: Copy vertex rgba another vertex. - * VERT_SAVE_RGBA: Save vertex rgba to a local variable. - * VERT_RESTORE_RGBA: Restore vertex rgba from a local variable. - * --> Similar for IND and SPEC. - * - * LOCAL_VARS(n): (At least) define local vars for save/restore rgba. - * - */ - -#if HAVE_RGBA -#define VERT_SET_IND( v, c ) (void) c -#define VERT_COPY_IND( v0, v1 ) -#define VERT_SAVE_IND( idx ) -#define VERT_RESTORE_IND( idx ) -#if HAVE_BACK_COLORS -#define VERT_SET_RGBA( v, c ) -#endif -#else -#define VERT_SET_RGBA( v, c ) (void) c -#define VERT_COPY_RGBA( v0, v1 ) -#define VERT_SAVE_RGBA( idx ) -#define VERT_RESTORE_RGBA( idx ) -#if HAVE_BACK_COLORS -#define VERT_SET_IND( v, c ) -#endif -#endif - -#if !HAVE_SPEC -#define VERT_SET_SPEC( v, c ) (void) c -#define VERT_COPY_SPEC( v0, v1 ) -#define VERT_SAVE_SPEC( idx ) -#define VERT_RESTORE_SPEC( idx ) -#if HAVE_BACK_COLORS -#define VERT_COPY_SPEC1( v ) -#endif -#else -#if HAVE_BACK_COLORS -#define VERT_SET_SPEC( v, c ) -#endif -#endif - -#if !HAVE_BACK_COLORS -#define VERT_COPY_SPEC1( v ) -#define VERT_COPY_IND1( v ) -#define VERT_COPY_RGBA1( v ) -#endif - -#ifndef INSANE_VERTICES -#define VERT_SET_Z(v,val) VERT_Z(v) = val -#define VERT_Z_ADD(v,val) VERT_Z(v) += val -#endif - -#ifndef REVERSE_DEPTH -#define REVERSE_DEPTH 0 -#endif - -/* disable twostencil for un-aware drivers */ -#ifndef HAVE_STENCIL_TWOSIDE -#define HAVE_STENCIL_TWOSIDE 0 -#endif -#ifndef DO_TWOSTENCIL -#define DO_TWOSTENCIL 0 -#endif -#ifndef SETUP_STENCIL -#define SETUP_STENCIL(f) -#endif -#ifndef UNSET_STENCIL -#define UNSET_STENCIL(f) -#endif - -#if DO_TRI -static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - VERTEX *v[3]; - GLfloat offset = 0; - GLfloat z[3]; - GLenum mode = GL_FILL; - GLuint facing = 0; - LOCAL_VARS(3); - -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - v[2] = (VERTEX *)GET_VERTEX(e2); - - if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED || DO_TWOSTENCIL) - { - GLfloat ex = VERT_X(v[0]) - VERT_X(v[2]); - GLfloat ey = VERT_Y(v[0]) - VERT_Y(v[2]); - GLfloat fx = VERT_X(v[1]) - VERT_X(v[2]); - GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]); - GLfloat cc = ex*fy - ey*fx; - - if (DO_TWOSIDE || DO_UNFILLED || DO_TWOSTENCIL) - { - facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; - - if (DO_TWOSTENCIL && ctx->Stencil.TestTwoSide) { - ctx->_Facing = facing; /* mixed mode rendering: for 2-sided stencil test */ - } - - if (DO_UNFILLED) { - if (facing) { - mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_FRONT) { - return; - } - } else { - mode = ctx->Polygon.FrontMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_BACK) { - return; - } - } - } - - if (DO_TWOSIDE && facing == 1) - { - if (HAVE_RGBA) { - if (HAVE_BACK_COLORS) { - if (!DO_FLAT) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - VERT_COPY_RGBA1( v[0] ); - VERT_COPY_RGBA1( v[1] ); - } - VERT_SAVE_RGBA( 2 ); - VERT_COPY_RGBA1( v[2] ); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_COPY_SPEC1( v[0] ); - VERT_COPY_SPEC1( v[1] ); - } - VERT_SAVE_SPEC( 2 ); - VERT_COPY_SPEC1( v[2] ); - } - } - else { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; - (void) vbcolor; - - if (!DO_FLAT) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - } - VERT_SAVE_RGBA( 2 ); - - if (VB->ColorPtr[1]->stride) { - ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); - - if (!DO_FLAT) { - VERT_SET_RGBA( v[0], vbcolor[e0] ); - VERT_SET_RGBA( v[1], vbcolor[e1] ); - } - VERT_SET_RGBA( v[2], vbcolor[e2] ); - } - else { - if (!DO_FLAT) { - VERT_SET_RGBA( v[0], vbcolor[0] ); - VERT_SET_RGBA( v[1], vbcolor[0] ); - } - VERT_SET_RGBA( v[2], vbcolor[0] ); - } - - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat)); - - if (!DO_FLAT) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_SET_SPEC( v[0], vbspec[e0] ); - VERT_SET_SPEC( v[1], vbspec[e1] ); - } - VERT_SAVE_SPEC( 2 ); - VERT_SET_SPEC( v[2], vbspec[e2] ); - } - } - } - else { - GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data; - if (!DO_FLAT) { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_SET_IND( v[0], vbindex[e0] ); - VERT_SET_IND( v[1], vbindex[e1] ); - } - VERT_SAVE_IND( 2 ); - VERT_SET_IND( v[2], vbindex[e2] ); - } - } - } - - - if (DO_OFFSET) - { - offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; - z[0] = VERT_Z(v[0]); - z[1] = VERT_Z(v[1]); - z[2] = VERT_Z(v[2]); - if (cc * cc > 1e-16) { - GLfloat ic = 1.0 / cc; - GLfloat ez = z[0] - z[2]; - GLfloat fz = z[1] - z[2]; - GLfloat a = ey*fz - ez*fy; - GLfloat b = ez*fx - ex*fz; - GLfloat ac = a * ic; - GLfloat bc = b * ic; - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; - } - offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); - } - } - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - VERT_COPY_RGBA( v[0], v[2] ); - VERT_COPY_RGBA( v[1], v[2] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_COPY_SPEC( v[0], v[2] ); - VERT_COPY_SPEC( v[1], v[2] ); - } - } - else { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_COPY_IND( v[0], v[2] ); - VERT_COPY_IND( v[1], v[2] ); - } - } - - if (mode == GL_POINT) { - if (DO_OFFSET && ctx->Polygon.OffsetPoint) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 ); - UNSET_STENCIL(facing); - } else { - UNFILLED_TRI( ctx, GL_POINT, e0, e1, e2 ); - } - } else if (mode == GL_LINE) { - if (DO_OFFSET && ctx->Polygon.OffsetLine) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - UNFILLED_TRI( ctx, GL_LINE, e0, e1, e2 ); - UNSET_STENCIL(facing); - } else { - UNFILLED_TRI( ctx, GL_LINE, e0, e1, e2 ); - } - } else { - if (DO_OFFSET && ctx->Polygon.OffsetFill) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - } - if (DO_UNFILLED) - RASTERIZE( GL_TRIANGLES ); - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - TRI( v[0], v[1], v[2] ); - UNSET_STENCIL(facing); - } else { - TRI( v[0], v[1], v[2] ); - } - } - - if (DO_OFFSET) - { - VERT_SET_Z(v[0], z[0]); - VERT_SET_Z(v[1], z[1]); - VERT_SET_Z(v[2], z[2]); - } - - if (DO_TWOSIDE && facing == 1) - { - if (HAVE_RGBA) { - if (!DO_FLAT) { - VERT_RESTORE_RGBA( 0 ); - VERT_RESTORE_RGBA( 1 ); - } - VERT_RESTORE_RGBA( 2 ); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_RESTORE_SPEC( 0 ); - VERT_RESTORE_SPEC( 1 ); - } - VERT_RESTORE_SPEC( 2 ); - } - } - else { - if (!DO_FLAT) { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - } - VERT_RESTORE_IND( 2 ); - } - } - - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA( 0 ); - VERT_RESTORE_RGBA( 1 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC( 0 ); - VERT_RESTORE_SPEC( 1 ); - } - } - else { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - } - } -} -#endif - -#if DO_QUAD -#if DO_FULL_QUAD -static void TAG(quad)( GLcontext *ctx, - GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - VERTEX *v[4]; - GLfloat offset = 0; - GLfloat z[4]; - GLenum mode = GL_FILL; - GLuint facing = 0; - LOCAL_VARS(4); - - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - v[2] = (VERTEX *)GET_VERTEX(e2); - v[3] = (VERTEX *)GET_VERTEX(e3); - - if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED || DO_TWOSTENCIL) - { - GLfloat ex = VERT_X(v[2]) - VERT_X(v[0]); - GLfloat ey = VERT_Y(v[2]) - VERT_Y(v[0]); - GLfloat fx = VERT_X(v[3]) - VERT_X(v[1]); - GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]); - GLfloat cc = ex*fy - ey*fx; - - if (DO_TWOSIDE || DO_UNFILLED || DO_TWOSTENCIL) - { - facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; - - if (DO_TWOSTENCIL && ctx->Stencil.TestTwoSide) { - ctx->_Facing = facing; /* mixed mode rendering: for 2-sided stencil test */ - } - - if (DO_UNFILLED) { - if (facing) { - mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_FRONT) { - return; - } - } else { - mode = ctx->Polygon.FrontMode; - if (ctx->Polygon.CullFlag && - ctx->Polygon.CullFaceMode != GL_BACK) { - return; - } - } - } - - if (DO_TWOSIDE && facing == 1) - { - if (HAVE_RGBA) { - GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; - (void)vbcolor; - - if (HAVE_BACK_COLORS) { - if (!DO_FLAT) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - VERT_SAVE_RGBA( 2 ); - VERT_COPY_RGBA1( v[0] ); - VERT_COPY_RGBA1( v[1] ); - VERT_COPY_RGBA1( v[2] ); - } - VERT_SAVE_RGBA( 3 ); - VERT_COPY_RGBA1( v[3] ); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_SAVE_SPEC( 2 ); - VERT_COPY_SPEC1( v[0] ); - VERT_COPY_SPEC1( v[1] ); - VERT_COPY_SPEC1( v[2] ); - } - VERT_SAVE_SPEC( 3 ); - VERT_COPY_SPEC1( v[3] ); - } - } - else { - if (!DO_FLAT) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - VERT_SAVE_RGBA( 2 ); - } - VERT_SAVE_RGBA( 3 ); - - if (VB->ColorPtr[1]->stride) { - if (!DO_FLAT) { - VERT_SET_RGBA( v[0], vbcolor[e0] ); - VERT_SET_RGBA( v[1], vbcolor[e1] ); - VERT_SET_RGBA( v[2], vbcolor[e2] ); - } - VERT_SET_RGBA( v[3], vbcolor[e3] ); - } - else { - if (!DO_FLAT) { - VERT_SET_RGBA( v[0], vbcolor[0] ); - VERT_SET_RGBA( v[1], vbcolor[0] ); - VERT_SET_RGBA( v[2], vbcolor[0] ); - } - VERT_SET_RGBA( v[3], vbcolor[0] ); - } - - if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { - GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); - - if (!DO_FLAT) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_SAVE_SPEC( 2 ); - VERT_SET_SPEC( v[0], vbspec[e0] ); - VERT_SET_SPEC( v[1], vbspec[e1] ); - VERT_SET_SPEC( v[2], vbspec[e2] ); - } - VERT_SAVE_SPEC( 3 ); - VERT_SET_SPEC( v[3], vbspec[e3] ); - } - } - } - else { - GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data; - if (!DO_FLAT) { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_SAVE_IND( 2 ); - VERT_SET_IND( v[0], vbindex[e0] ); - VERT_SET_IND( v[1], vbindex[e1] ); - VERT_SET_IND( v[2], vbindex[e2] ); - } - VERT_SAVE_IND( 3 ); - VERT_SET_IND( v[3], vbindex[e3] ); - } - } - } - - - if (DO_OFFSET) - { - offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; - z[0] = VERT_Z(v[0]); - z[1] = VERT_Z(v[1]); - z[2] = VERT_Z(v[2]); - z[3] = VERT_Z(v[3]); - if (cc * cc > 1e-16) { - GLfloat ez = z[2] - z[0]; - GLfloat fz = z[3] - z[1]; - GLfloat a = ey*fz - ez*fy; - GLfloat b = ez*fx - ex*fz; - GLfloat ic = 1.0 / cc; - GLfloat ac = a * ic; - GLfloat bc = b * ic; - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; - } - offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); - } - } - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA( 0 ); - VERT_SAVE_RGBA( 1 ); - VERT_SAVE_RGBA( 2 ); - VERT_COPY_RGBA( v[0], v[3] ); - VERT_COPY_RGBA( v[1], v[3] ); - VERT_COPY_RGBA( v[2], v[3] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC( 0 ); - VERT_SAVE_SPEC( 1 ); - VERT_SAVE_SPEC( 2 ); - VERT_COPY_SPEC( v[0], v[3] ); - VERT_COPY_SPEC( v[1], v[3] ); - VERT_COPY_SPEC( v[2], v[3] ); - } - } - else { - VERT_SAVE_IND( 0 ); - VERT_SAVE_IND( 1 ); - VERT_SAVE_IND( 2 ); - VERT_COPY_IND( v[0], v[3] ); - VERT_COPY_IND( v[1], v[3] ); - VERT_COPY_IND( v[2], v[3] ); - } - } - - if (mode == GL_POINT) { - if (( DO_OFFSET) && ctx->Polygon.OffsetPoint) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 ); - UNSET_STENCIL(facing); - } else { - UNFILLED_QUAD( ctx, GL_POINT, e0, e1, e2, e3 ); - } - } else if (mode == GL_LINE) { - if (DO_OFFSET && ctx->Polygon.OffsetLine) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - UNFILLED_QUAD( ctx, GL_LINE, e0, e1, e2, e3 ); - UNSET_STENCIL(facing); - } else { - UNFILLED_QUAD( ctx, GL_LINE, e0, e1, e2, e3 ); - } - } else { - if (DO_OFFSET && ctx->Polygon.OffsetFill) { - VERT_Z_ADD(v[0], offset); - VERT_Z_ADD(v[1], offset); - VERT_Z_ADD(v[2], offset); - VERT_Z_ADD(v[3], offset); - } - RASTERIZE( GL_QUADS ); - if (DO_TWOSTENCIL && !HAVE_STENCIL_TWOSIDE && ctx->Stencil.TestTwoSide) { - SETUP_STENCIL(facing); - QUAD( (v[0]), (v[1]), (v[2]), (v[3]) ); - UNSET_STENCIL(facing); - } else { - QUAD( (v[0]), (v[1]), (v[2]), (v[3]) ); - } - } - - if (DO_OFFSET) - { - VERT_SET_Z(v[0], z[0]); - VERT_SET_Z(v[1], z[1]); - VERT_SET_Z(v[2], z[2]); - VERT_SET_Z(v[3], z[3]); - } - - if (DO_TWOSIDE && facing == 1) - { - if (HAVE_RGBA) { - if (!DO_FLAT) { - VERT_RESTORE_RGBA( 0 ); - VERT_RESTORE_RGBA( 1 ); - VERT_RESTORE_RGBA( 2 ); - } - VERT_RESTORE_RGBA( 3 ); - if (HAVE_SPEC) { - if (!DO_FLAT) { - VERT_RESTORE_SPEC( 0 ); - VERT_RESTORE_SPEC( 1 ); - VERT_RESTORE_SPEC( 2 ); - } - VERT_RESTORE_SPEC( 3 ); - } - } - else { - if (!DO_FLAT) { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - VERT_RESTORE_IND( 2 ); - } - VERT_RESTORE_IND( 3 ); - } - } - - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA( 0 ); - VERT_RESTORE_RGBA( 1 ); - VERT_RESTORE_RGBA( 2 ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC( 0 ); - VERT_RESTORE_SPEC( 1 ); - VERT_RESTORE_SPEC( 2 ); - } - } - else { - VERT_RESTORE_IND( 0 ); - VERT_RESTORE_IND( 1 ); - VERT_RESTORE_IND( 2 ); - } - } -} -#else -static void TAG(quad)( GLcontext *ctx, GLuint e0, - GLuint e1, GLuint e2, GLuint e3 ) -{ - if (DO_UNFILLED) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLubyte ef1 = VB->EdgeFlag[e1]; - GLubyte ef3 = VB->EdgeFlag[e3]; - VB->EdgeFlag[e1] = 0; - TAG(triangle)( ctx, e0, e1, e3 ); - VB->EdgeFlag[e1] = ef1; - VB->EdgeFlag[e3] = 0; - TAG(triangle)( ctx, e1, e2, e3 ); - VB->EdgeFlag[e3] = ef3; - } else { - TAG(triangle)( ctx, e0, e1, e3 ); - TAG(triangle)( ctx, e1, e2, e3 ); - } -} -#endif -#endif - -#if DO_LINE -static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - VERTEX *v[2]; - LOCAL_VARS(2); - - v[0] = (VERTEX *)GET_VERTEX(e0); - v[1] = (VERTEX *)GET_VERTEX(e1); - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_SAVE_RGBA( 0 ); - VERT_COPY_RGBA( v[0], v[1] ); - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_SAVE_SPEC( 0 ); - VERT_COPY_SPEC( v[0], v[1] ); - } - } - else { - VERT_SAVE_IND( 0 ); - VERT_COPY_IND( v[0], v[1] ); - } - } - - LINE( v[0], v[1] ); - - if (DO_FLAT) { - if (HAVE_RGBA) { - VERT_RESTORE_RGBA( 0 ); - - if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { - VERT_RESTORE_SPEC( 0 ); - } - } - else { - VERT_RESTORE_IND( 0 ); - } - } -} -#endif - -#if DO_POINTS -static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - GLuint i; - LOCAL_VARS(1); - - if (VB->Elts == 0) { - for ( i = first ; i < last ; i++ ) { - if ( VB->ClipMask[i] == 0 ) { - VERTEX *v = (VERTEX *)GET_VERTEX(i); - POINT( v ); - } - } - } else { - for ( i = first ; i < last ; i++ ) { - GLuint e = VB->Elts[i]; - if ( VB->ClipMask[e] == 0 ) { - VERTEX *v = (VERTEX *)GET_VERTEX(e); - POINT( v ); - } - } - } -} -#endif - -static void TAG(init)( void ) -{ -#if DO_QUAD - TAB[IND].quad = TAG(quad); -#endif -#if DO_TRI - TAB[IND].triangle = TAG(triangle); -#endif -#if DO_LINE - TAB[IND].line = TAG(line); -#endif -#if DO_POINTS - TAB[IND].points = TAG(points); -#endif -} - -#undef IND -#undef TAG - -#if HAVE_RGBA -#undef VERT_SET_IND -#undef VERT_COPY_IND -#undef VERT_SAVE_IND -#undef VERT_RESTORE_IND -#if HAVE_BACK_COLORS -#undef VERT_SET_RGBA -#endif -#else -#undef VERT_SET_RGBA -#undef VERT_COPY_RGBA -#undef VERT_SAVE_RGBA -#undef VERT_RESTORE_RGBA -#if HAVE_BACK_COLORS -#undef VERT_SET_IND -#endif -#endif - -#if !HAVE_SPEC -#undef VERT_SET_SPEC -#undef VERT_COPY_SPEC -#undef VERT_SAVE_SPEC -#undef VERT_RESTORE_SPEC -#if HAVE_BACK_COLORS -#undef VERT_COPY_SPEC1 -#endif -#else -#if HAVE_BACK_COLORS -#undef VERT_SET_SPEC -#endif -#endif - -#if !HAVE_BACK_COLORS -#undef VERT_COPY_SPEC1 -#undef VERT_COPY_IND1 -#undef VERT_COPY_RGBA1 -#endif - -#ifndef INSANE_VERTICES -#undef VERT_SET_Z -#undef VERT_Z_ADD -#endif |