diff options
Diffstat (limited to 'nx-X11/extras/Mesa/src/mesa/x86/mmx_blend.S')
-rw-r--r-- | nx-X11/extras/Mesa/src/mesa/x86/mmx_blend.S | 366 |
1 files changed, 0 insertions, 366 deletions
diff --git a/nx-X11/extras/Mesa/src/mesa/x86/mmx_blend.S b/nx-X11/extras/Mesa/src/mesa/x86/mmx_blend.S deleted file mode 100644 index f7326cdbe..000000000 --- a/nx-X11/extras/Mesa/src/mesa/x86/mmx_blend.S +++ /dev/null @@ -1,366 +0,0 @@ - -/* - * Written by José Fonseca <j_r_fonseca@yahoo.co.uk> - */ - - -#ifdef USE_MMX_ASM -#include "matypes.h" - -/* integer multiplication - alpha plus one - * - * makes the following approximation to the division (Sree) - * - * rgb*a/255 ~= (rgb*(a+1)) >> 256 - * - * which is the fastest method that satisfies the following OpenGL criteria - * - * 0*0 = 0 and 255*255 = 255 - * - * note that MX1 is a register with 0xffffffffffffffff constant which can be easily obtained making - * - * PCMPEQW ( MX1, MX1 ) - */ -#define GMB_MULT_AP1( MP1, MA1, MP2, MA2, MX1 ) \ - PSUBW ( MX1, MA1 ) /* a1 + 1 | a1 + 1 | a1 + 1 | a1 + 1 */ ;\ - PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ - ;\ -TWO(PSUBW ( MX1, MA2 )) /* a2 + 1 | a2 + 1 | a2 + 1 | a2 + 1 */ ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ - ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 ~= t1/255 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 ~= t2/255 */ - - -/* integer multiplication - geometric series - * - * takes the geometric series approximation to the division - * - * t/255 = (t >> 8) + (t >> 16) + (t >> 24) .. - * - * in this case just the first two terms to fit in 16bit arithmetic - * - * t/255 ~= (t + (t >> 8)) >> 8 - * - * note that just by itself it doesn't satisfies the OpenGL criteria, as 255*255 = 254, - * so the special case a = 255 must be accounted or roundoff must be used - */ -#define GMB_MULT_GS( MP1, MA1, MP2, MA2 ) \ - PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ - ;\ - MOVQ ( MA1, MP1 ) ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ - ;\ -TWO(MOVQ ( MA2, MP2 )) ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ - ;\ - PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ - PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ - ;\ -TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ - - -/* integer multiplication - geometric series plus rounding - * - * when using a geometric series division instead of truncating the result - * use roundoff in the approximation (Jim Blinn) - * - * t = rgb*a + 0x80 - * - * achieving the exact results - * - * note that M80 is register with the 0x0080008000800080 constant - */ -#define GMB_MULT_GSR( MP1, MA1, MP2, MA2, M80 ) \ - PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ - PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\ - ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ -TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\ - ;\ - MOVQ ( MA1, MP1 ) ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ - ;\ -TWO(MOVQ ( MA2, MP2 )) ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ - ;\ - PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ - PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ - ;\ -TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ - - -/* linear interpolation - geometric series - */ -#define GMB_LERP_GS( MP1, MQ1, MA1, MP2, MQ2, MA2) \ - PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ - PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ - PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ - ;\ -TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ -TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ - ;\ - MOVQ ( MA1, MP1 ) ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ - ;\ -TWO(MOVQ ( MA2, MP2 )) ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ - ;\ - PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ -TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ - ;\ - PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ -TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ - ;\ - PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ - - -/* linear interpolation - geometric series with roundoff - * - * this is a generalization of Blinn's formula to signed arithmetic - * - * note that M80 is a register with the 0x0080008000800080 constant - */ -#define GMB_LERP_GSR( MP1, MQ1, MA1, MP2, MQ2, MA2, M80) \ - PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ - PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ - PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ - ;\ -TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ -TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ - ;\ - PSRLW ( CONST(15), MP1 ) /* q1 > p1 ? 1 : 0 */ ;\ -TWO(PSRLW ( CONST(15), MP2 )) /* q2 > q2 ? 1 : 0 */ ;\ - ;\ - PSLLW ( CONST(8), MP1 ) /* q1 > p1 ? 0x100 : 0 */ ;\ -TWO(PSLLW ( CONST(8), MP2 )) /* q2 > q2 ? 0x100 : 0 */ ;\ - ;\ - PSUBW ( MP1, MA1 ) /* t1 -=? 0x100 */ ;\ -TWO(PSUBW ( MP2, MA2 )) /* t2 -=? 0x100 */ ;\ - ;\ - PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\ -TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\ - ;\ - MOVQ ( MA1, MP1 ) ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ - ;\ -TWO(MOVQ ( MA2, MP2 )) ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ - ;\ - PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ -TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ - ;\ - PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ -TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ - ;\ - PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ - - -/* linear interpolation - geometric series with correction - * - * instead of the roundoff this adds a small correction to satisfy the OpenGL criteria - * - * t/255 ~= (t + (t >> 8) + (t >> 15)) >> 8 - * - * note that although is faster than rounding off it doesn't give always the exact results - */ -#define GMB_LERP_GSC( MP1, MQ1, MA1, MP2, MQ2, MA2) \ - PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ - PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ - PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ - ;\ -TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ -TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ -TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ - ;\ - MOVQ ( MA1, MP1 ) ;\ - PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ - ;\ -TWO(MOVQ ( MA2, MP2 )) ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ - ;\ - PADDW ( MA1, MP1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ - PSRLW ( CONST(7), MA1 ) /* t1 >> 15 */ ;\ - ;\ -TWO(PADDW ( MA2, MP2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ -TWO(PSRLW ( CONST(7), MA2 )) /* t2 >> 15 */ ;\ - ;\ - PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) + (t1 >>15) ~= (t1/255) << 8 */ ;\ -TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) + (t2 >>15) ~= (t2/255) << 8 */ ;\ - ;\ - PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ -TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ - ;\ - PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ -TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ - - -/* common blending setup code - * - * note that M00 is a register with 0x0000000000000000 constant which can be easily obtained making - * - * PXOR ( M00, M00 ) - */ -#define GMB_LOAD(rgba, dest, MPP, MQQ) \ -ONE(MOVD ( REGIND(rgba), MPP )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\ -ONE(MOVD ( REGIND(dest), MQQ )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\ - ;\ -TWO(MOVQ ( REGIND(rgba), MPP )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\ -TWO(MOVQ ( REGIND(dest), MQQ )) /* pa2 | pb2 | pg2 | pr2 | pa1 | pb1 | pg1 | pr1 */ - -#define GMB_UNPACK(MP1, MQ1, MP2, MQ2, M00) \ -TWO(MOVQ ( MP1, MP2 )) ;\ -TWO(MOVQ ( MQ1, MQ2 )) ;\ - ;\ - PUNPCKLBW ( M00, MQ1 ) /* qa1 | qb1 | qg1 | qr1 */ ;\ -TWO(PUNPCKHBW ( M00, MQ2 )) /* qa2 | qb2 | qg2 | qr2 */ ;\ - PUNPCKLBW ( M00, MP1 ) /* pa1 | pb1 | pg1 | pr1 */ ;\ -TWO(PUNPCKHBW ( M00, MP2 )) /* pa2 | pb2 | pg2 | pr2 */ - -#define GMB_ALPHA(MP1, MA1, MP2, MA2) \ - MOVQ ( MP1, MA1 ) ;\ -TWO(MOVQ ( MP2, MA2 )) ;\ - ;\ - PUNPCKHWD ( MA1, MA1 ) /* pa1 | pa1 | | */ ;\ -TWO(PUNPCKHWD ( MA2, MA2 )) /* pa2 | pa2 | | */ ;\ - PUNPCKHDQ ( MA1, MA1 ) /* pa1 | pa1 | pa1 | pa1 */ ;\ -TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa2 | pa2 */ - -#define GMB_PACK( MS1, MS2 ) \ - PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\ - -#define GMB_STORE(rgba, MSS ) \ -ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\ -TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ - - - SEG_DATA - -ALIGNDATA8 -const_0080: - D_LONG 0x00800080, 0x00800080 - -const_80: - D_LONG 0x80808080, 0x80808080 - - SEG_TEXT - - -/* Blend transparency function - */ - -#define TAG(x) CONCAT(x,_transparency) -#define LLTAG(x) LLBL2(x,_transparency) - -#define INIT \ - PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ - -#define MAIN( rgba, dest ) \ - GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ - GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\ - GMB_ALPHA( MM1, MM3, MM4, MM6 ) ;\ - GMB_LERP_GSC( MM1, MM2, MM3, MM4, MM5, MM6 ) ;\ - GMB_PACK( MM3, MM6 ) ;\ - GMB_STORE( rgba, MM3 ) - -#include "mmx_blendtmp.h" - - -/* Blend add function - * - * FIXME: Add some loop unrolling here... - */ - -#define TAG(x) CONCAT(x,_add) -#define LLTAG(x) LLBL2(x,_add) - -#define INIT - -#define MAIN( rgba, dest ) \ -ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\ -ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\ -ONE(PADDUSB ( MM2, MM1 )) ;\ -ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\ - ;\ -TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\ -TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\ -TWO(MOVQ ( MM1, REGIND(rgba) )) - -#include "mmx_blendtmp.h" - - -/* Blend min function - */ - -#define TAG(x) CONCAT(x,_min) -#define LLTAG(x) LLBL2(x,_min) - -#define INIT \ - MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ - -#define MAIN( rgba, dest ) \ - GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ - MOVQ ( MM1, MM3 ) ;\ - MOVQ ( MM2, MM4 ) ;\ - PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\ - PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\ - PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\ - PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\ - PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\ - POR ( MM1, MM4 ) /* q > p ? p : q */ ;\ - GMB_STORE( rgba, MM4 ) - -#include "mmx_blendtmp.h" - - -/* Blend max function - */ - -#define TAG(x) CONCAT(x,_max) -#define LLTAG(x) LLBL2(x,_max) - -#define INIT \ - MOVQ ( CONTENT(const_80), MM7 ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ - -#define MAIN( rgba, dest ) \ - GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ - MOVQ ( MM1, MM3 ) ;\ - MOVQ ( MM2, MM4 ) ;\ - PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\ - PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\ - PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\ - PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\ - PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\ - POR ( MM2, MM4 ) /* q > p ? p : q */ ;\ - GMB_STORE( rgba, MM4 ) - -#include "mmx_blendtmp.h" - - -/* Blend modulate function - */ - -#define TAG(x) CONCAT(x,_modulate) -#define LLTAG(x) LLBL2(x,_modulate) - -#define INIT \ - PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\ - MOVQ ( CONTENT(const_0080), MM7 ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */ - -#define MAIN( rgba, dest ) \ - GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ - GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\ - GMB_MULT_GSR( MM1, MM2, MM4, MM5, MM7 ) ;\ - GMB_PACK( MM2, MM5 ) ;\ - GMB_STORE( rgba, MM2 ) - -#include "mmx_blendtmp.h" - -#endif |