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+/*
+ * This program is under the GNU GPL.
+ * Use at your own risk.
+ *
+ * written by David Bucciarelli (humanware@plus.it)
+ * Humanware s.r.l.
+ */
+
+#ifndef PARTICLES_H
+#define PARTICLES_H
+
+#include <GL/gl.h>
+
+class particle {
+ protected:
+ float age; // in seconds
+ float acc[3];
+ float vel[3];
+ float pos[3];
+
+ public:
+ particle();
+ virtual ~particle() {};
+
+ virtual void beginDraw(void) {};
+ virtual void draw(void)=0;
+ virtual void endDraw(void) {};
+
+ virtual void elapsedTime(float);
+ virtual void checkAge(void) {};
+};
+
+class particleSystem {
+ protected:
+ particle **part;
+
+ float t;
+
+ unsigned long particleNum;
+ public:
+ particleSystem();
+ ~particleSystem();
+
+ void addParticle(particle *);
+
+ void reset(void);
+
+ void draw(void);
+
+ void addTime(float);
+};
+
+class rainParticle : public particle {
+ protected:
+ static float min[3];
+ static float max[3];
+ static float partLength;
+
+ float oldpos[3];
+
+ void init(void);
+ public:
+ rainParticle();
+
+ static void setRainingArea(float, float, float,
+ float, float, float);
+ static void setLength(float);
+ static float getLength(void) { return partLength; };
+
+ void beginDraw(void) { glBegin(GL_LINES); };
+ void draw(void);
+ void endDraw(void) { glEnd(); };
+
+ void elapsedTime(float);
+
+ void checkAge(void);
+
+ void randomHeight(void);
+};
+
+#endif