diff options
Diffstat (limited to 'nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile')
| -rw-r--r-- | nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile | 874 |
1 files changed, 0 insertions, 874 deletions
diff --git a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile b/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile deleted file mode 100644 index 862abd608..000000000 --- a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile +++ /dev/null @@ -1,874 +0,0 @@ -XCOMM License Applicability. Except to the extent portions of this file are -XCOMM made subject to an alternative license as permitted in the SGI Free -XCOMM Software License B, Version 1.1 (the "License"), the contents of this -XCOMM file are subject only to the provisions of the License. You may not use -XCOMM this file except in compliance with the License. You may obtain a copy -XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -XCOMM -XCOMM http://oss.sgi.com/projects/FreeB -XCOMM -XCOMM Note that, as provided in the License, the Software is distributed on an -XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -XCOMM -XCOMM Original Code. The Original Code is: OpenGL Sample Implementation, -XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -XCOMM Copyright in any portions created by third parties is as indicated -XCOMM elsewhere herein. All Rights Reserved. -XCOMM -XCOMM Additional Notice Provisions: The application programming interfaces -XCOMM established by SGI in conjunction with the Original Code are The -XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software -XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation -XCOMM published by SGI, but has not been independently verified as being -XCOMM compliant with the OpenGL(R) version 1.2.1 Specification. -XCOMM - -#ifdef ManPageAlias -#undef ManPageAlias -#endif -#define ManPageAlias(file,destdir,alias) @@\ -alias.$(MANSUFFIX): file.$(MANSUFFIX) @@\ - echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\ - -MANSUFFIX = 3gl - -MAN_PAGES = \ -glAccum.$(MANSUFFIX) glAlphaFunc.$(MANSUFFIX) \ -glAreTexturesResident.$(MANSUFFIX) glArrayElement.$(MANSUFFIX) \ -glBegin.$(MANSUFFIX) glBindTexture.$(MANSUFFIX) \ -glBitmap.$(MANSUFFIX) glBlendColorEXT.$(MANSUFFIX) \ -glBlendFunc.$(MANSUFFIX) glCallList.$(MANSUFFIX) \ -glCallLists.$(MANSUFFIX) glClear.$(MANSUFFIX) \ -glClearAccum.$(MANSUFFIX) glClearColor.$(MANSUFFIX) \ -glClearDepth.$(MANSUFFIX) glClearIndex.$(MANSUFFIX) \ -glClearStencil.$(MANSUFFIX) glClipPlane.$(MANSUFFIX) \ -glColor3b.$(MANSUFFIX) glColor3bv.$(MANSUFFIX) \ -glColor3d.$(MANSUFFIX) glColor3dv.$(MANSUFFIX) \ -glColor3f.$(MANSUFFIX) glColor3fv.$(MANSUFFIX) \ -glColor3i.$(MANSUFFIX) glColor3iv.$(MANSUFFIX) \ -glColor3s.$(MANSUFFIX) glColor3sv.$(MANSUFFIX) \ -glColor3ub.$(MANSUFFIX) glColor3ubv.$(MANSUFFIX) \ -glColor3ui.$(MANSUFFIX) glColor3uiv.$(MANSUFFIX) \ -glColor3us.$(MANSUFFIX) glColor3usv.$(MANSUFFIX) \ -glColor4b.$(MANSUFFIX) glColor4bv.$(MANSUFFIX) \ -glColor4d.$(MANSUFFIX) glColor4dv.$(MANSUFFIX) \ -glColor4f.$(MANSUFFIX) glColor4fv.$(MANSUFFIX) \ -glColor4i.$(MANSUFFIX) glColor4iv.$(MANSUFFIX) \ -glColor4s.$(MANSUFFIX) glColor4sv.$(MANSUFFIX) \ -glColor4ub.$(MANSUFFIX) glColor4ubv.$(MANSUFFIX) \ -glColor4ui.$(MANSUFFIX) glColor4uiv.$(MANSUFFIX) \ -glColor4us.$(MANSUFFIX) glColor4usv.$(MANSUFFIX) \ -glColorMask.$(MANSUFFIX) glColorMaterial.$(MANSUFFIX) \ -glColorPointer.$(MANSUFFIX) glCopyPixels.$(MANSUFFIX) \ -glCopyTexImage1D.$(MANSUFFIX) glCopyTexImage2D.$(MANSUFFIX) \ -glCopyTexSubImage1D.$(MANSUFFIX) glCopyTexSubImage2D.$(MANSUFFIX) \ -glCullFace.$(MANSUFFIX) glDeleteLists.$(MANSUFFIX) \ -glDeleteTextures.$(MANSUFFIX) glDepthFunc.$(MANSUFFIX) \ -glDepthMask.$(MANSUFFIX) glDepthRange.$(MANSUFFIX) \ -glDisable.$(MANSUFFIX) glDisableClientState.$(MANSUFFIX) \ -glDrawArrays.$(MANSUFFIX) glDrawBuffer.$(MANSUFFIX) \ -glDrawElements.$(MANSUFFIX) glDrawPixels.$(MANSUFFIX) \ -glEdgeFlag.$(MANSUFFIX) glEdgeFlagPointer.$(MANSUFFIX) \ -glEdgeFlagv.$(MANSUFFIX) glEnable.$(MANSUFFIX) \ -glEnableClientState.$(MANSUFFIX) glEnd.$(MANSUFFIX) \ -glEndList.$(MANSUFFIX) glEvalCoord1d.$(MANSUFFIX) \ -glEvalCoord1dv.$(MANSUFFIX) glEvalCoord1f.$(MANSUFFIX) \ -glEvalCoord1fv.$(MANSUFFIX) glEvalCoord2d.$(MANSUFFIX) \ -glEvalCoord2dv.$(MANSUFFIX) glEvalCoord2f.$(MANSUFFIX) \ -glEvalCoord2fv.$(MANSUFFIX) glEvalMesh1.$(MANSUFFIX) \ -glEvalMesh2.$(MANSUFFIX) glEvalPoint1.$(MANSUFFIX) \ -glEvalPoint2.$(MANSUFFIX) glFeedbackBuffer.$(MANSUFFIX) \ -glFinish.$(MANSUFFIX) glFlush.$(MANSUFFIX) \ -glFogf.$(MANSUFFIX) glFogfv.$(MANSUFFIX) \ -glFogi.$(MANSUFFIX) glFogiv.$(MANSUFFIX) \ -glFrontFace.$(MANSUFFIX) glFrustum.$(MANSUFFIX) \ -glGenLists.$(MANSUFFIX) glGenTextures.$(MANSUFFIX) \ -glGetBooleanv.$(MANSUFFIX) glGetClipPlane.$(MANSUFFIX) \ -glGetDoublev.$(MANSUFFIX) glGetError.$(MANSUFFIX) \ -glGetFloatv.$(MANSUFFIX) glGetIntegerv.$(MANSUFFIX) \ -glGetLightfv.$(MANSUFFIX) glGetLightiv.$(MANSUFFIX) \ -glGetMapdv.$(MANSUFFIX) glGetMapfv.$(MANSUFFIX) \ -glGetMapiv.$(MANSUFFIX) glGetMaterialfv.$(MANSUFFIX) \ -glGetMaterialiv.$(MANSUFFIX) glGetPixelMapfv.$(MANSUFFIX) \ -glGetPixelMapuiv.$(MANSUFFIX) glGetPixelMapusv.$(MANSUFFIX) \ -glGetPointerv.$(MANSUFFIX) glGetPolygonStipple.$(MANSUFFIX) \ -glGetString.$(MANSUFFIX) glGetTexEnvfv.$(MANSUFFIX) \ -glGetTexEnviv.$(MANSUFFIX) glGetTexGendv.$(MANSUFFIX) \ -glGetTexGenfv.$(MANSUFFIX) glGetTexGeniv.$(MANSUFFIX) \ -glGetTexImage.$(MANSUFFIX) glGetTexLevelParameterfv.$(MANSUFFIX) \ -glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameterfv.$(MANSUFFIX) \ -glGetTexParameteriv.$(MANSUFFIX) glHint.$(MANSUFFIX) \ -glIndexMask.$(MANSUFFIX) glIndexPointer.$(MANSUFFIX) \ -glIndexd.$(MANSUFFIX) glIndexdv.$(MANSUFFIX) \ -glIndexf.$(MANSUFFIX) glIndexfv.$(MANSUFFIX) \ -glIndexi.$(MANSUFFIX) glIndexiv.$(MANSUFFIX) \ -glIndexs.$(MANSUFFIX) glIndexsv.$(MANSUFFIX) \ -glIndexub.$(MANSUFFIX) glIndexubv.$(MANSUFFIX) \ -glInitNames.$(MANSUFFIX) glInterleavedArrays.$(MANSUFFIX) \ -glIsEnabled.$(MANSUFFIX) glIsList.$(MANSUFFIX) \ -glIsTexture.$(MANSUFFIX) glLightModelf.$(MANSUFFIX) \ -glLightModelfv.$(MANSUFFIX) glLightModeli.$(MANSUFFIX) \ -glLightModeliv.$(MANSUFFIX) glLightf.$(MANSUFFIX) \ -glLightfv.$(MANSUFFIX) glLighti.$(MANSUFFIX) \ -glLightiv.$(MANSUFFIX) glLineStipple.$(MANSUFFIX) \ -glLineWidth.$(MANSUFFIX) glListBase.$(MANSUFFIX) \ -glLoadIdentity.$(MANSUFFIX) glLoadMatrixd.$(MANSUFFIX) \ -glLoadMatrixf.$(MANSUFFIX) glLoadName.$(MANSUFFIX) \ -glLogicOp.$(MANSUFFIX) glMap1d.$(MANSUFFIX) \ -glMap1f.$(MANSUFFIX) glMap2d.$(MANSUFFIX) \ -glMap2f.$(MANSUFFIX) glMapGrid1d.$(MANSUFFIX) \ -glMapGrid1f.$(MANSUFFIX) glMapGrid2d.$(MANSUFFIX) \ -glMapGrid2f.$(MANSUFFIX) glMaterialf.$(MANSUFFIX) \ -glMaterialfv.$(MANSUFFIX) glMateriali.$(MANSUFFIX) \ -glMaterialiv.$(MANSUFFIX) glMatrixMode.$(MANSUFFIX) \ -glMultMatrixd.$(MANSUFFIX) glMultMatrixf.$(MANSUFFIX) \ -glNewList.$(MANSUFFIX) glNormal3b.$(MANSUFFIX) \ -glNormal3bv.$(MANSUFFIX) glNormal3d.$(MANSUFFIX) \ -glNormal3dv.$(MANSUFFIX) glNormal3f.$(MANSUFFIX) \ -glNormal3fv.$(MANSUFFIX) glNormal3i.$(MANSUFFIX) \ -glNormal3iv.$(MANSUFFIX) glNormal3s.$(MANSUFFIX) \ -glNormal3sv.$(MANSUFFIX) glNormalPointer.$(MANSUFFIX) \ -glOrtho.$(MANSUFFIX) glPassThrough.$(MANSUFFIX) \ -glPixelMapfv.$(MANSUFFIX) glPixelMapuiv.$(MANSUFFIX) \ -glPixelMapusv.$(MANSUFFIX) glPixelStoref.$(MANSUFFIX) \ -glPixelStorei.$(MANSUFFIX) glPixelTransferf.$(MANSUFFIX) \ -glPixelTransferi.$(MANSUFFIX) glPixelZoom.$(MANSUFFIX) \ -glPointSize.$(MANSUFFIX) glPolygonMode.$(MANSUFFIX) \ -glPolygonOffset.$(MANSUFFIX) glPolygonStipple.$(MANSUFFIX) \ -glPopAttrib.$(MANSUFFIX) glPopClientAttrib.$(MANSUFFIX) \ -glPopMatrix.$(MANSUFFIX) glPopName.$(MANSUFFIX) \ -glPrioritizeTextures.$(MANSUFFIX) glPushAttrib.$(MANSUFFIX) \ -glPushClientAttrib.$(MANSUFFIX) glPushMatrix.$(MANSUFFIX) \ -glPushName.$(MANSUFFIX) glRasterPos2d.$(MANSUFFIX) \ -glRasterPos2dv.$(MANSUFFIX) glRasterPos2f.$(MANSUFFIX) \ -glRasterPos2fv.$(MANSUFFIX) glRasterPos2i.$(MANSUFFIX) \ -glRasterPos2iv.$(MANSUFFIX) glRasterPos2s.$(MANSUFFIX) \ -glRasterPos2sv.$(MANSUFFIX) glRasterPos3d.$(MANSUFFIX) \ -glRasterPos3dv.$(MANSUFFIX) glRasterPos3f.$(MANSUFFIX) \ -glRasterPos3fv.$(MANSUFFIX) glRasterPos3i.$(MANSUFFIX) \ -glRasterPos3iv.$(MANSUFFIX) glRasterPos3s.$(MANSUFFIX) \ -glRasterPos3sv.$(MANSUFFIX) glRasterPos4d.$(MANSUFFIX) \ -glRasterPos4dv.$(MANSUFFIX) glRasterPos4f.$(MANSUFFIX) \ -glRasterPos4fv.$(MANSUFFIX) glRasterPos4i.$(MANSUFFIX) \ -glRasterPos4iv.$(MANSUFFIX) glRasterPos4s.$(MANSUFFIX) \ -glRasterPos4sv.$(MANSUFFIX) glReadBuffer.$(MANSUFFIX) \ -glReadPixels.$(MANSUFFIX) glRectd.$(MANSUFFIX) \ -glRectdv.$(MANSUFFIX) glRectf.$(MANSUFFIX) \ -glRectfv.$(MANSUFFIX) glRecti.$(MANSUFFIX) \ -glRectiv.$(MANSUFFIX) glRects.$(MANSUFFIX) \ -glRectsv.$(MANSUFFIX) glRenderMode.$(MANSUFFIX) \ -glRotated.$(MANSUFFIX) glRotatef.$(MANSUFFIX) \ -glScaled.$(MANSUFFIX) glScalef.$(MANSUFFIX) \ -glScissor.$(MANSUFFIX) glSelectBuffer.$(MANSUFFIX) \ -glShadeModel.$(MANSUFFIX) glStencilFunc.$(MANSUFFIX) \ -glStencilMask.$(MANSUFFIX) glStencilOp.$(MANSUFFIX) \ -glTexCoord1d.$(MANSUFFIX) glTexCoord1dv.$(MANSUFFIX) \ -glTexCoord1f.$(MANSUFFIX) glTexCoord1fv.$(MANSUFFIX) \ -glTexCoord1i.$(MANSUFFIX) glTexCoord1iv.$(MANSUFFIX) \ -glTexCoord1s.$(MANSUFFIX) glTexCoord1sv.$(MANSUFFIX) \ -glTexCoord2d.$(MANSUFFIX) glTexCoord2dv.$(MANSUFFIX) \ -glTexCoord2f.$(MANSUFFIX) glTexCoord2fv.$(MANSUFFIX) \ -glTexCoord2i.$(MANSUFFIX) glTexCoord2iv.$(MANSUFFIX) \ -glTexCoord2s.$(MANSUFFIX) glTexCoord2sv.$(MANSUFFIX) \ -glTexCoord3d.$(MANSUFFIX) glTexCoord3dv.$(MANSUFFIX) \ -glTexCoord3f.$(MANSUFFIX) glTexCoord3fv.$(MANSUFFIX) \ -glTexCoord3i.$(MANSUFFIX) glTexCoord3iv.$(MANSUFFIX) \ -glTexCoord3s.$(MANSUFFIX) glTexCoord3sv.$(MANSUFFIX) \ -glTexCoord4d.$(MANSUFFIX) glTexCoord4dv.$(MANSUFFIX) \ -glTexCoord4f.$(MANSUFFIX) glTexCoord4fv.$(MANSUFFIX) \ -glTexCoord4i.$(MANSUFFIX) glTexCoord4iv.$(MANSUFFIX) \ -glTexCoord4s.$(MANSUFFIX) glTexCoord4sv.$(MANSUFFIX) \ -glTexCoordPointer.$(MANSUFFIX) glTexEnvf.$(MANSUFFIX) \ -glTexEnvfv.$(MANSUFFIX) glTexEnvi.$(MANSUFFIX) \ -glTexEnviv.$(MANSUFFIX) glTexGend.$(MANSUFFIX) \ -glTexGendv.$(MANSUFFIX) glTexGenf.$(MANSUFFIX) \ -glTexGenfv.$(MANSUFFIX) glTexGeni.$(MANSUFFIX) \ -glTexGeniv.$(MANSUFFIX) glTexImage1D.$(MANSUFFIX) \ -glTexImage2D.$(MANSUFFIX) glTexParameterf.$(MANSUFFIX) \ -glTexParameterfv.$(MANSUFFIX) glTexParameteri.$(MANSUFFIX) \ -glTexParameteriv.$(MANSUFFIX) glTexSubImage1D.$(MANSUFFIX) \ -glTexSubImage2D.$(MANSUFFIX) glTranslated.$(MANSUFFIX) \ -glTranslatef.$(MANSUFFIX) glVertex2d.$(MANSUFFIX) \ -glVertex2dv.$(MANSUFFIX) glVertex2f.$(MANSUFFIX) \ -glVertex2fv.$(MANSUFFIX) glVertex2i.$(MANSUFFIX) \ -glVertex2iv.$(MANSUFFIX) glVertex2s.$(MANSUFFIX) \ -glVertex2sv.$(MANSUFFIX) glVertex3d.$(MANSUFFIX) \ -glVertex3dv.$(MANSUFFIX) glVertex3f.$(MANSUFFIX) \ -glVertex3fv.$(MANSUFFIX) glVertex3i.$(MANSUFFIX) \ -glVertex3iv.$(MANSUFFIX) glVertex3s.$(MANSUFFIX) \ -glVertex3sv.$(MANSUFFIX) glVertex4d.$(MANSUFFIX) \ -glVertex4dv.$(MANSUFFIX) glVertex4f.$(MANSUFFIX) \ -glVertex4fv.$(MANSUFFIX) glVertex4i.$(MANSUFFIX) \ -glVertex4iv.$(MANSUFFIX) glVertex4s.$(MANSUFFIX) \ -glVertex4sv.$(MANSUFFIX) glVertexPointer.$(MANSUFFIX) \ -glViewport.$(MANSUFFIX) - -LINK_NAMES = \ -glAccum.$(MANSUFFIX) glAlphaFunc.$(MANSUFFIX) \ -glAreTexturesResident.$(MANSUFFIX) glArrayElement.$(MANSUFFIX) \ -glBegin.$(MANSUFFIX) glBindTexture.$(MANSUFFIX) \ -glBitmap.$(MANSUFFIX) glBlendColorEXT.$(MANSUFFIX) \ -glBlendFunc.$(MANSUFFIX) glCallList.$(MANSUFFIX) \ -glCallLists.$(MANSUFFIX) glClear.$(MANSUFFIX) \ -glClearAccum.$(MANSUFFIX) glClearColor.$(MANSUFFIX) \ -glClearDepth.$(MANSUFFIX) glClearIndex.$(MANSUFFIX) \ -glClearStencil.$(MANSUFFIX) glClipPlane.$(MANSUFFIX) \ -glColor3b.$(MANSUFFIX) glColorMask.$(MANSUFFIX) \ -glColorMaterial.$(MANSUFFIX) glColorPointer.$(MANSUFFIX) \ -glCopyPixels.$(MANSUFFIX) glCopyTexImage1D.$(MANSUFFIX) \ -glCopyTexImage2D.$(MANSUFFIX) glCopyTexSubImage1D.$(MANSUFFIX) \ -glCopyTexSubImage2D.$(MANSUFFIX) glCullFace.$(MANSUFFIX) \ -glDeleteLists.$(MANSUFFIX) glDeleteTextures.$(MANSUFFIX) \ -glDepthFunc.$(MANSUFFIX) glDepthMask.$(MANSUFFIX) \ -glDepthRange.$(MANSUFFIX) glDrawArrays.$(MANSUFFIX) \ -glDrawBuffer.$(MANSUFFIX) glDrawElements.$(MANSUFFIX) \ -glDrawPixels.$(MANSUFFIX) glEdgeFlag.$(MANSUFFIX) \ -glEdgeFlagPointer.$(MANSUFFIX) glEnable.$(MANSUFFIX) \ -glEnableClientState.$(MANSUFFIX) glEvalCoord1d.$(MANSUFFIX) \ -glEvalMesh1.$(MANSUFFIX) glEvalPoint1.$(MANSUFFIX) \ -glFeedbackBuffer.$(MANSUFFIX) glFinish.$(MANSUFFIX) \ -glFlush.$(MANSUFFIX) glFogf.$(MANSUFFIX) \ -glFrontFace.$(MANSUFFIX) glFrustum.$(MANSUFFIX) \ -glGenLists.$(MANSUFFIX) glGenTextures.$(MANSUFFIX) \ -glGetBooleanv.$(MANSUFFIX) glGetClipPlane.$(MANSUFFIX) \ -glGetError.$(MANSUFFIX) glGetLightfv.$(MANSUFFIX) \ -glGetMapdv.$(MANSUFFIX) glGetMaterialfv.$(MANSUFFIX) \ -glGetPixelMapfv.$(MANSUFFIX) glGetPointerv.$(MANSUFFIX) \ -glGetPolygonStipple.$(MANSUFFIX) glGetString.$(MANSUFFIX) \ -glGetTexEnvfv.$(MANSUFFIX) glGetTexGendv.$(MANSUFFIX) \ -glGetTexImage.$(MANSUFFIX) glGetTexLevelParameterfv.$(MANSUFFIX) \ -glGetTexParameterfv.$(MANSUFFIX) glHint.$(MANSUFFIX) \ -glIndexMask.$(MANSUFFIX) glIndexPointer.$(MANSUFFIX) \ -glIndexd.$(MANSUFFIX) glInitNames.$(MANSUFFIX) \ -glInterleavedArrays.$(MANSUFFIX) glIsEnabled.$(MANSUFFIX) \ -glIsList.$(MANSUFFIX) glIsTexture.$(MANSUFFIX) \ -glLightModelf.$(MANSUFFIX) glLightf.$(MANSUFFIX) \ -glLineStipple.$(MANSUFFIX) glLineWidth.$(MANSUFFIX) \ -glListBase.$(MANSUFFIX) glLoadIdentity.$(MANSUFFIX) \ -glLoadMatrixd.$(MANSUFFIX) glLoadName.$(MANSUFFIX) \ -glLogicOp.$(MANSUFFIX) glMap1d.$(MANSUFFIX) \ -glMap2d.$(MANSUFFIX) glMapGrid1d.$(MANSUFFIX) \ -glMaterialf.$(MANSUFFIX) glMatrixMode.$(MANSUFFIX) \ -glMultMatrixd.$(MANSUFFIX) glNewList.$(MANSUFFIX) \ -glNormal3b.$(MANSUFFIX) glNormalPointer.$(MANSUFFIX) \ -glOrtho.$(MANSUFFIX) glPassThrough.$(MANSUFFIX) \ -glPixelMapfv.$(MANSUFFIX) glPixelStoref.$(MANSUFFIX) \ -glPixelTransferf.$(MANSUFFIX) glPixelZoom.$(MANSUFFIX) \ -glPointSize.$(MANSUFFIX) glPolygonMode.$(MANSUFFIX) \ -glPolygonOffset.$(MANSUFFIX) glPolygonStipple.$(MANSUFFIX) \ -glPrioritizeTextures.$(MANSUFFIX) glPushAttrib.$(MANSUFFIX) \ -glPushClientAttrib.$(MANSUFFIX) glPushMatrix.$(MANSUFFIX) \ -glPushName.$(MANSUFFIX) glRasterPos2d.$(MANSUFFIX) \ -glReadBuffer.$(MANSUFFIX) glReadPixels.$(MANSUFFIX) \ -glRectd.$(MANSUFFIX) glRenderMode.$(MANSUFFIX) \ -glRotated.$(MANSUFFIX) glScaled.$(MANSUFFIX) \ -glScissor.$(MANSUFFIX) glSelectBuffer.$(MANSUFFIX) \ -glShadeModel.$(MANSUFFIX) glStencilFunc.$(MANSUFFIX) \ -glStencilMask.$(MANSUFFIX) glStencilOp.$(MANSUFFIX) \ -glTexCoord1d.$(MANSUFFIX) glTexCoordPointer.$(MANSUFFIX) \ -glTexEnvf.$(MANSUFFIX) glTexGend.$(MANSUFFIX) \ -glTexImage1D.$(MANSUFFIX) glTexImage2D.$(MANSUFFIX) \ -glTexParameterf.$(MANSUFFIX) glTexSubImage1D.$(MANSUFFIX) \ -glTexSubImage2D.$(MANSUFFIX) glTranslated.$(MANSUFFIX) \ -glVertex2d.$(MANSUFFIX) glVertexPointer.$(MANSUFFIX) \ -glViewport.$(MANSUFFIX) - -ALIAS_NAMES = \ -glColor3bv.$(MANSUFFIX) glColor3d.$(MANSUFFIX) \ -glColor3dv.$(MANSUFFIX) glColor3f.$(MANSUFFIX) \ -glColor3fv.$(MANSUFFIX) glColor3i.$(MANSUFFIX) \ -glColor3iv.$(MANSUFFIX) glColor3s.$(MANSUFFIX) \ -glColor3sv.$(MANSUFFIX) glColor3ub.$(MANSUFFIX) \ -glColor3ubv.$(MANSUFFIX) glColor3ui.$(MANSUFFIX) \ -glColor3uiv.$(MANSUFFIX) glColor3us.$(MANSUFFIX) \ -glColor3usv.$(MANSUFFIX) glColor4b.$(MANSUFFIX) \ -glColor4bv.$(MANSUFFIX) glColor4d.$(MANSUFFIX) \ -glColor4dv.$(MANSUFFIX) glColor4f.$(MANSUFFIX) \ -glColor4fv.$(MANSUFFIX) glColor4i.$(MANSUFFIX) \ -glColor4iv.$(MANSUFFIX) glColor4s.$(MANSUFFIX) \ -glColor4sv.$(MANSUFFIX) glColor4ub.$(MANSUFFIX) \ -glColor4ubv.$(MANSUFFIX) glColor4ui.$(MANSUFFIX) \ -glColor4uiv.$(MANSUFFIX) glColor4us.$(MANSUFFIX) \ -glColor4usv.$(MANSUFFIX) glDisable.$(MANSUFFIX) \ -glDisableClientState.$(MANSUFFIX) glEdgeFlagv.$(MANSUFFIX) \ -glEnd.$(MANSUFFIX) glEndList.$(MANSUFFIX) \ -glEvalCoord1dv.$(MANSUFFIX) glEvalCoord1f.$(MANSUFFIX) \ -glEvalCoord1fv.$(MANSUFFIX) glEvalCoord2d.$(MANSUFFIX) \ -glEvalCoord2dv.$(MANSUFFIX) glEvalCoord2f.$(MANSUFFIX) \ -glEvalCoord2fv.$(MANSUFFIX) glEvalMesh2.$(MANSUFFIX) \ -glEvalPoint2.$(MANSUFFIX) glFogfv.$(MANSUFFIX) \ -glFogi.$(MANSUFFIX) glFogiv.$(MANSUFFIX) \ -glGetDoublev.$(MANSUFFIX) glGetFloatv.$(MANSUFFIX) \ -glGetIntegerv.$(MANSUFFIX) glGetLightiv.$(MANSUFFIX) \ -glGetMapfv.$(MANSUFFIX) glGetMapiv.$(MANSUFFIX) \ -glGetMaterialiv.$(MANSUFFIX) glGetPixelMapuiv.$(MANSUFFIX) \ -glGetPixelMapusv.$(MANSUFFIX) glGetTexEnviv.$(MANSUFFIX) \ -glGetTexGenfv.$(MANSUFFIX) glGetTexGeniv.$(MANSUFFIX) \ -glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameteriv.$(MANSUFFIX) \ -glIndexdv.$(MANSUFFIX) glIndexf.$(MANSUFFIX) \ -glIndexfv.$(MANSUFFIX) glIndexi.$(MANSUFFIX) \ -glIndexiv.$(MANSUFFIX) glIndexs.$(MANSUFFIX) \ -glIndexsv.$(MANSUFFIX) glIndexub.$(MANSUFFIX) \ -glIndexubv.$(MANSUFFIX) glLightModelfv.$(MANSUFFIX) \ -glLightModeli.$(MANSUFFIX) glLightModeliv.$(MANSUFFIX) \ -glLightfv.$(MANSUFFIX) glLighti.$(MANSUFFIX) \ -glLightiv.$(MANSUFFIX) glLoadMatrixf.$(MANSUFFIX) \ -glMap1f.$(MANSUFFIX) glMap2f.$(MANSUFFIX) \ -glMapGrid1f.$(MANSUFFIX) glMapGrid2d.$(MANSUFFIX) \ -glMapGrid2f.$(MANSUFFIX) glMaterialfv.$(MANSUFFIX) \ -glMateriali.$(MANSUFFIX) glMaterialiv.$(MANSUFFIX) \ -glMultMatrixf.$(MANSUFFIX) glNormal3bv.$(MANSUFFIX) \ -glNormal3d.$(MANSUFFIX) glNormal3dv.$(MANSUFFIX) \ -glNormal3f.$(MANSUFFIX) glNormal3fv.$(MANSUFFIX) \ -glNormal3i.$(MANSUFFIX) glNormal3iv.$(MANSUFFIX) \ -glNormal3s.$(MANSUFFIX) glNormal3sv.$(MANSUFFIX) \ -glPixelMapuiv.$(MANSUFFIX) glPixelMapusv.$(MANSUFFIX) \ -glPixelStorei.$(MANSUFFIX) glPixelTransferi.$(MANSUFFIX) \ -glPopAttrib.$(MANSUFFIX) glPopClientAttrib.$(MANSUFFIX) \ -glPopMatrix.$(MANSUFFIX) glPopName.$(MANSUFFIX) \ -glRasterPos2dv.$(MANSUFFIX) glRasterPos2f.$(MANSUFFIX) \ -glRasterPos2fv.$(MANSUFFIX) glRasterPos2i.$(MANSUFFIX) \ -glRasterPos2iv.$(MANSUFFIX) glRasterPos2s.$(MANSUFFIX) \ -glRasterPos2sv.$(MANSUFFIX) glRasterPos3d.$(MANSUFFIX) \ -glRasterPos3dv.$(MANSUFFIX) glRasterPos3f.$(MANSUFFIX) \ -glRasterPos3fv.$(MANSUFFIX) glRasterPos3i.$(MANSUFFIX) \ -glRasterPos3iv.$(MANSUFFIX) glRasterPos3s.$(MANSUFFIX) \ -glRasterPos3sv.$(MANSUFFIX) glRasterPos4d.$(MANSUFFIX) \ -glRasterPos4dv.$(MANSUFFIX) glRasterPos4f.$(MANSUFFIX) \ -glRasterPos4fv.$(MANSUFFIX) glRasterPos4i.$(MANSUFFIX) \ -glRasterPos4iv.$(MANSUFFIX) glRasterPos4s.$(MANSUFFIX) \ -glRasterPos4sv.$(MANSUFFIX) glRectdv.$(MANSUFFIX) \ -glRectf.$(MANSUFFIX) glRectfv.$(MANSUFFIX) \ -glRecti.$(MANSUFFIX) glRectiv.$(MANSUFFIX) \ -glRects.$(MANSUFFIX) glRectsv.$(MANSUFFIX) \ -glRotatef.$(MANSUFFIX) glScalef.$(MANSUFFIX) \ -glTexCoord1dv.$(MANSUFFIX) glTexCoord1f.$(MANSUFFIX) \ -glTexCoord1fv.$(MANSUFFIX) glTexCoord1i.$(MANSUFFIX) \ -glTexCoord1iv.$(MANSUFFIX) glTexCoord1s.$(MANSUFFIX) \ -glTexCoord1sv.$(MANSUFFIX) glTexCoord2d.$(MANSUFFIX) \ -glTexCoord2dv.$(MANSUFFIX) glTexCoord2f.$(MANSUFFIX) \ -glTexCoord2fv.$(MANSUFFIX) glTexCoord2i.$(MANSUFFIX) \ -glTexCoord2iv.$(MANSUFFIX) glTexCoord2s.$(MANSUFFIX) \ -glTexCoord2sv.$(MANSUFFIX) glTexCoord3d.$(MANSUFFIX) \ -glTexCoord3dv.$(MANSUFFIX) glTexCoord3f.$(MANSUFFIX) \ -glTexCoord3fv.$(MANSUFFIX) glTexCoord3i.$(MANSUFFIX) \ -glTexCoord3iv.$(MANSUFFIX) glTexCoord3s.$(MANSUFFIX) \ -glTexCoord3sv.$(MANSUFFIX) glTexCoord4d.$(MANSUFFIX) \ -glTexCoord4dv.$(MANSUFFIX) glTexCoord4f.$(MANSUFFIX) \ -glTexCoord4fv.$(MANSUFFIX) glTexCoord4i.$(MANSUFFIX) \ -glTexCoord4iv.$(MANSUFFIX) glTexCoord4s.$(MANSUFFIX) \ -glTexCoord4sv.$(MANSUFFIX) glTexEnvfv.$(MANSUFFIX) \ -glTexEnvi.$(MANSUFFIX) glTexEnviv.$(MANSUFFIX) \ -glTexGendv.$(MANSUFFIX) glTexGenf.$(MANSUFFIX) \ -glTexGenfv.$(MANSUFFIX) glTexGeni.$(MANSUFFIX) \ -glTexGeniv.$(MANSUFFIX) glTexParameterfv.$(MANSUFFIX) \ -glTexParameteri.$(MANSUFFIX) glTexParameteriv.$(MANSUFFIX) \ -glTranslatef.$(MANSUFFIX) glVertex2dv.$(MANSUFFIX) \ -glVertex2f.$(MANSUFFIX) glVertex2fv.$(MANSUFFIX) \ -glVertex2i.$(MANSUFFIX) glVertex2iv.$(MANSUFFIX) \ -glVertex2s.$(MANSUFFIX) glVertex2sv.$(MANSUFFIX) \ -glVertex3d.$(MANSUFFIX) glVertex3dv.$(MANSUFFIX) \ -glVertex3f.$(MANSUFFIX) glVertex3fv.$(MANSUFFIX) \ -glVertex3i.$(MANSUFFIX) glVertex3iv.$(MANSUFFIX) \ -glVertex3s.$(MANSUFFIX) glVertex3sv.$(MANSUFFIX) \ -glVertex4d.$(MANSUFFIX) glVertex4dv.$(MANSUFFIX) \ -glVertex4f.$(MANSUFFIX) glVertex4fv.$(MANSUFFIX) \ -glVertex4i.$(MANSUFFIX) glVertex4iv.$(MANSUFFIX) \ -glVertex4s.$(MANSUFFIX) glVertex4sv.$(MANSUFFIX) - - -AllTarget($(MAN_PAGES)) - -list: - @for i in $(MAN_PAGES); do echo $$i; done; - -install_list: - @for i in $(MAN_PAGES); do echo $(LIBMANDIR)/$$i; done; - -install:: install.man - -clean:: - $(RM) $(LINK_NAMES) $(ALIAS_NAMES) - -InstallMultipleMan($(MAN_PAGES),$(LIBMANDIR)) - -LinkFile(glAccum.$(MANSUFFIX), accum.3gl) - -LinkFile(glAlphaFunc.$(MANSUFFIX), alphafunc.3gl) - -LinkFile(glAreTexturesResident.$(MANSUFFIX), aretexturesresident.3gl) - -LinkFile(glArrayElement.$(MANSUFFIX), arrayelement.3gl) - -LinkFile(glBegin.$(MANSUFFIX), begin.3gl) -ManPageAlias(glBegin, $(LIBMANDIR), glEnd) - -LinkFile(glBindTexture.$(MANSUFFIX), bindtexture.3gl) - -LinkFile(glBitmap.$(MANSUFFIX), bitmap.3gl) - -LinkFile(glBlendColorEXT.$(MANSUFFIX), blendcolorext.3gl) - -LinkFile(glBlendFunc.$(MANSUFFIX), blendfunc.3gl) - -LinkFile(glCallList.$(MANSUFFIX), calllist.3gl) - -LinkFile(glCallLists.$(MANSUFFIX), calllists.3gl) - -LinkFile(glClear.$(MANSUFFIX), clear.3gl) - -LinkFile(glClearAccum.$(MANSUFFIX), clearaccum.3gl) - -LinkFile(glClearColor.$(MANSUFFIX), clearcolor.3gl) - -LinkFile(glClearDepth.$(MANSUFFIX), cleardepth.3gl) - -LinkFile(glClearIndex.$(MANSUFFIX), clearindex.3gl) - -LinkFile(glClearStencil.$(MANSUFFIX), clearstencil.3gl) - -LinkFile(glClipPlane.$(MANSUFFIX), clipplane.3gl) - -LinkFile(glColor3b.$(MANSUFFIX), color.3gl) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3d) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3f) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3i) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3s) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ub) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ui) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3us) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4b) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4d) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4f) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4i) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4s) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ub) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ui) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4us) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3bv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3dv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3fv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3iv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3sv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ubv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3uiv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor3usv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4bv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4dv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4fv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4iv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4sv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ubv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4uiv) -ManPageAlias(glColor3b, $(LIBMANDIR), glColor4usv) - -LinkFile(glColorMask.$(MANSUFFIX), colormask.3gl) - -LinkFile(glColorMaterial.$(MANSUFFIX), colormaterial.3gl) - -LinkFile(glColorPointer.$(MANSUFFIX), colorpointer.3gl) - -LinkFile(glCopyPixels.$(MANSUFFIX), copypixels.3gl) - -LinkFile(glCopyTexImage1D.$(MANSUFFIX), copyteximage1d.3gl) - -LinkFile(glCopyTexImage2D.$(MANSUFFIX), copyteximage2d.3gl) - -LinkFile(glCopyTexSubImage1D.$(MANSUFFIX), copytexsubimage1d.3gl) - -LinkFile(glCopyTexSubImage2D.$(MANSUFFIX), copytexsubimage2d.3gl) - -LinkFile(glCullFace.$(MANSUFFIX), cullface.3gl) - -LinkFile(glDeleteLists.$(MANSUFFIX), deletelists.3gl) - -LinkFile(glDeleteTextures.$(MANSUFFIX), deletetextures.3gl) - -LinkFile(glDepthFunc.$(MANSUFFIX), depthfunc.3gl) - -LinkFile(glDepthMask.$(MANSUFFIX), depthmask.3gl) - -LinkFile(glDepthRange.$(MANSUFFIX), depthrange.3gl) - -LinkFile(glDrawArrays.$(MANSUFFIX), drawarrays.3gl) - -LinkFile(glDrawBuffer.$(MANSUFFIX), drawbuffer.3gl) - -LinkFile(glDrawElements.$(MANSUFFIX), drawelements.3gl) - -LinkFile(glDrawPixels.$(MANSUFFIX), drawpixels.3gl) - -LinkFile(glEdgeFlag.$(MANSUFFIX), edgeflag.3gl) -ManPageAlias(glEdgeFlag, $(LIBMANDIR), glEdgeFlagv) - -LinkFile(glEdgeFlagPointer.$(MANSUFFIX), edgeflagpointer.3gl) - -LinkFile(glEnable.$(MANSUFFIX), enable.3gl) -ManPageAlias(glEnable, $(LIBMANDIR), glDisable) - -LinkFile(glEnableClientState.$(MANSUFFIX), enableclientstate.3gl) -ManPageAlias(glEnableClientState, $(LIBMANDIR), glDisableClientState) - -LinkFile(glEvalCoord1d.$(MANSUFFIX), evalcoord.3gl) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1f) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2d) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2f) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1dv) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1fv) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2dv) -ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2fv) - -LinkFile(glEvalMesh1.$(MANSUFFIX), evalmesh.3gl) -ManPageAlias(glEvalMesh1, $(LIBMANDIR), glEvalMesh2) - -LinkFile(glEvalPoint1.$(MANSUFFIX), evalpoint.3gl) -ManPageAlias(glEvalPoint1, $(LIBMANDIR), glEvalPoint2) - -LinkFile(glFeedbackBuffer.$(MANSUFFIX), feedbackbuffer.3gl) - -LinkFile(glFinish.$(MANSUFFIX), finish.3gl) - -LinkFile(glFlush.$(MANSUFFIX), flush.3gl) - -LinkFile(glFogf.$(MANSUFFIX), fog.3gl) -ManPageAlias(glFogf, $(LIBMANDIR), glFogi) -ManPageAlias(glFogf, $(LIBMANDIR), glFogfv) -ManPageAlias(glFogf, $(LIBMANDIR), glFogiv) - -LinkFile(glFrontFace.$(MANSUFFIX), frontface.3gl) - -LinkFile(glFrustum.$(MANSUFFIX), frustum.3gl) - -LinkFile(glGenLists.$(MANSUFFIX), genlists.3gl) - -LinkFile(glGenTextures.$(MANSUFFIX), gentextures.3gl) - -LinkFile(glGetBooleanv.$(MANSUFFIX), get.3gl) -ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetDoublev) -ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetFloatv) -ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetIntegerv) - -LinkFile(glGetClipPlane.$(MANSUFFIX), getclipplane.3gl) - -LinkFile(glGetError.$(MANSUFFIX), geterror.3gl) - -LinkFile(glGetLightfv.$(MANSUFFIX), getlight.3gl) -ManPageAlias(glGetLightfv, $(LIBMANDIR), glGetLightiv) - -LinkFile(glGetMapdv.$(MANSUFFIX), getmap.3gl) -ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapfv) -ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapiv) - -LinkFile(glGetMaterialfv.$(MANSUFFIX), getmaterial.3gl) -ManPageAlias(glGetMaterialfv, $(LIBMANDIR), glGetMaterialiv) - -LinkFile(glGetPixelMapfv.$(MANSUFFIX), getpixelmap.3gl) -ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapuiv) -ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapusv) - -LinkFile(glGetPointerv.$(MANSUFFIX), getpointerv.3gl) - -LinkFile(glGetPolygonStipple.$(MANSUFFIX), getpolygonstipple.3gl) - -LinkFile(glGetString.$(MANSUFFIX), getstring.3gl) - -LinkFile(glGetTexEnvfv.$(MANSUFFIX), gettexenv.3gl) -ManPageAlias(glGetTexEnvfv, $(LIBMANDIR), glGetTexEnviv) - -LinkFile(glGetTexGendv.$(MANSUFFIX), gettexgen.3gl) -ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGenfv) -ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGeniv) - -LinkFile(glGetTexImage.$(MANSUFFIX), getteximage.3gl) - -LinkFile(glGetTexLevelParameterfv.$(MANSUFFIX), gettexlevelparameter.3gl) -ManPageAlias(glGetTexLevelParameterfv, $(LIBMANDIR), glGetTexLevelParameteriv) - -LinkFile(glGetTexParameterfv.$(MANSUFFIX), gettexparameter.3gl) -ManPageAlias(glGetTexParameterfv, $(LIBMANDIR), glGetTexParameteriv) - -LinkFile(glHint.$(MANSUFFIX), hint.3gl) - -LinkFile(glIndexd.$(MANSUFFIX), index.3gl) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexf) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexi) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexs) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexub) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexdv) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexfv) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexiv) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexsv) -ManPageAlias(glIndexd, $(LIBMANDIR), glIndexubv) - -LinkFile(glIndexMask.$(MANSUFFIX), indexmask.3gl) - -LinkFile(glIndexPointer.$(MANSUFFIX), indexpointer.3gl) - -LinkFile(glInitNames.$(MANSUFFIX), initnames.3gl) - -LinkFile(glInterleavedArrays.$(MANSUFFIX), interleavedarrays.3gl) - -LinkFile(glIsEnabled.$(MANSUFFIX), isenabled.3gl) - -LinkFile(glIsList.$(MANSUFFIX), islist.3gl) - -LinkFile(glIsTexture.$(MANSUFFIX), istexture.3gl) - -LinkFile(glLightf.$(MANSUFFIX), light.3gl) -ManPageAlias(glLightf, $(LIBMANDIR), glLighti) -ManPageAlias(glLightf, $(LIBMANDIR), glLightfv) -ManPageAlias(glLightf, $(LIBMANDIR), glLightiv) - -LinkFile(glLightModelf.$(MANSUFFIX), lightmodel.3gl) -ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeli) -ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModelfv) -ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeliv) - -LinkFile(glLineStipple.$(MANSUFFIX), linestipple.3gl) - -LinkFile(glLineWidth.$(MANSUFFIX), linewidth.3gl) - -LinkFile(glListBase.$(MANSUFFIX), listbase.3gl) - -LinkFile(glLoadIdentity.$(MANSUFFIX), loadidentity.3gl) - -LinkFile(glLoadMatrixd.$(MANSUFFIX), loadmatrix.3gl) -ManPageAlias(glLoadMatrixd, $(LIBMANDIR), glLoadMatrixf) - -LinkFile(glLoadName.$(MANSUFFIX), loadname.3gl) - -LinkFile(glLogicOp.$(MANSUFFIX), logicop.3gl) - -LinkFile(glMap1d.$(MANSUFFIX), map1.3gl) -ManPageAlias(glMap1d, $(LIBMANDIR), glMap1f) - -LinkFile(glMap2d.$(MANSUFFIX), map2.3gl) -ManPageAlias(glMap2d, $(LIBMANDIR), glMap2f) - -LinkFile(glMapGrid1d.$(MANSUFFIX), mapgrid.3gl) -ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid1f) -ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid2d) -ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid2f) - -LinkFile(glMaterialf.$(MANSUFFIX), material.3gl) -ManPageAlias(glMaterialf, $(LIBMANDIR), glMateriali) -ManPageAlias(glMaterialf, $(LIBMANDIR), glMaterialfv) -ManPageAlias(glMaterialf, $(LIBMANDIR), glMaterialiv) - -LinkFile(glMatrixMode.$(MANSUFFIX), matrixmode.3gl) - -LinkFile(glMultMatrixd.$(MANSUFFIX), multmatrix.3gl) -ManPageAlias(glMultMatrixd, $(LIBMANDIR), glMultMatrixf) - -LinkFile(glNewList.$(MANSUFFIX), newlist.3gl) -ManPageAlias(glNewList, $(LIBMANDIR), glEndList) - -LinkFile(glNormal3b.$(MANSUFFIX), normal.3gl) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3d) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3f) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3i) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3s) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3bv) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3dv) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3fv) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3iv) -ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3sv) - -LinkFile(glNormalPointer.$(MANSUFFIX), normalpointer.3gl) - -LinkFile(glOrtho.$(MANSUFFIX), ortho.3gl) - -LinkFile(glPassThrough.$(MANSUFFIX), passthrough.3gl) - -LinkFile(glPixelMapfv.$(MANSUFFIX), pixelmap.3gl) -ManPageAlias(glPixelMapfv, $(LIBMANDIR), glPixelMapuiv) -ManPageAlias(glPixelMapfv, $(LIBMANDIR), glPixelMapusv) - -LinkFile(glPixelStoref.$(MANSUFFIX), pixelstore.3gl) -ManPageAlias(glPixelStoref, $(LIBMANDIR), glPixelStorei) - -LinkFile(glPixelTransferf.$(MANSUFFIX), pixeltransfer.3gl) -ManPageAlias(glPixelTransferf, $(LIBMANDIR), glPixelTransferi) - -LinkFile(glPixelZoom.$(MANSUFFIX), pixelzoom.3gl) - -LinkFile(glPointSize.$(MANSUFFIX), pointsize.3gl) - -LinkFile(glPolygonMode.$(MANSUFFIX), polygonmode.3gl) - -LinkFile(glPolygonOffset.$(MANSUFFIX), polygonoffset.3gl) - -LinkFile(glPolygonStipple.$(MANSUFFIX), polygonstipple.3gl) - -LinkFile(glPrioritizeTextures.$(MANSUFFIX), prioritizetextures.3gl) - -LinkFile(glPushAttrib.$(MANSUFFIX), pushattrib.3gl) -ManPageAlias(glPushAttrib, $(LIBMANDIR), glPopAttrib) - -LinkFile(glPushClientAttrib.$(MANSUFFIX), pushclientattrib.3gl) -ManPageAlias(glPushClientAttrib, $(LIBMANDIR), glPopClientAttrib) - -LinkFile(glPushMatrix.$(MANSUFFIX), pushmatrix.3gl) -ManPageAlias(glPushMatrix, $(LIBMANDIR), glPopMatrix) - -LinkFile(glPushName.$(MANSUFFIX), pushname.3gl) -ManPageAlias(glPushName, $(LIBMANDIR), glPopName) - -LinkFile(glRasterPos2d.$(MANSUFFIX), rasterpos.3gl) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2f) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2i) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2s) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3d) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3f) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3i) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3s) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4d) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4f) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4i) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4s) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2dv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2fv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2iv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos2sv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3dv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3fv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3iv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos3sv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4dv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4fv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4iv) -ManPageAlias(glRasterPos2d, $(LIBMANDIR), glRasterPos4sv) - -LinkFile(glReadBuffer.$(MANSUFFIX), readbuffer.3gl) - -LinkFile(glReadPixels.$(MANSUFFIX), readpixels.3gl) - -LinkFile(glRectd.$(MANSUFFIX), rect.3gl) -ManPageAlias(glRectd, $(LIBMANDIR), glRectf) -ManPageAlias(glRectd, $(LIBMANDIR), glRecti) -ManPageAlias(glRectd, $(LIBMANDIR), glRects) -ManPageAlias(glRectd, $(LIBMANDIR), glRectdv) -ManPageAlias(glRectd, $(LIBMANDIR), glRectfv) -ManPageAlias(glRectd, $(LIBMANDIR), glRectiv) -ManPageAlias(glRectd, $(LIBMANDIR), glRectsv) - -LinkFile(glRenderMode.$(MANSUFFIX), rendermode.3gl) - -LinkFile(glRotated.$(MANSUFFIX), rotate.3gl) -ManPageAlias(glRotated, $(LIBMANDIR), glRotatef) - -LinkFile(glScaled.$(MANSUFFIX), scale.3gl) -ManPageAlias(glScaled, $(LIBMANDIR), glScalef) - -LinkFile(glScissor.$(MANSUFFIX), scissor.3gl) - -LinkFile(glSelectBuffer.$(MANSUFFIX), selectbuffer.3gl) - -LinkFile(glShadeModel.$(MANSUFFIX), shademodel.3gl) - -LinkFile(glStencilFunc.$(MANSUFFIX), stencilfunc.3gl) - -LinkFile(glStencilMask.$(MANSUFFIX), stencilmask.3gl) - -LinkFile(glStencilOp.$(MANSUFFIX), stencilop.3gl) - -LinkFile(glTexCoord1d.$(MANSUFFIX), texcoord.3gl) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1f) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1i) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1s) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2d) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2f) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2i) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2s) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3d) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3f) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3i) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3s) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4d) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4f) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4i) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4s) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1dv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1fv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1iv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1sv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2dv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2fv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2iv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2sv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3dv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3fv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3iv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3sv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4dv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4fv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4iv) -ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4sv) - -LinkFile(glTexCoordPointer.$(MANSUFFIX), texcoordpointer.3gl) - -LinkFile(glTexEnvf.$(MANSUFFIX), texenv.3gl) -ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvi) -ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvfv) -ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnviv) - -LinkFile(glTexGend.$(MANSUFFIX), texgen.3gl) -ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenf) -ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeni) -ManPageAlias(glTexGend, $(LIBMANDIR), glTexGendv) -ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenfv) -ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeniv) - -LinkFile(glTexImage1D.$(MANSUFFIX), teximage1d.3gl) - -LinkFile(glTexImage2D.$(MANSUFFIX), teximage2d.3gl) - -LinkFile(glTexParameterf.$(MANSUFFIX), texparameter.3gl) -ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteri) -ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameterfv) -ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteriv) - -LinkFile(glTexSubImage1D.$(MANSUFFIX), texsubimage1d.3gl) - -LinkFile(glTexSubImage2D.$(MANSUFFIX), texsubimage2d.3gl) - -LinkFile(glTranslated.$(MANSUFFIX), translate.3gl) -ManPageAlias(glTranslated, $(LIBMANDIR), glTranslatef) - -LinkFile(glVertex2d.$(MANSUFFIX), vertex.3gl) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2f) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2i) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2s) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3d) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3f) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3i) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3s) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4d) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4f) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4i) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4s) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2dv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2fv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2iv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2sv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3dv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3fv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3iv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3sv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4dv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4fv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4iv) -ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4sv) - -LinkFile(glVertexPointer.$(MANSUFFIX), vertexpointer.3gl) - -LinkFile(glViewport.$(MANSUFFIX), viewport.3gl) - |
