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-rw-r--r--nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile874
1 files changed, 0 insertions, 874 deletions
diff --git a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile b/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile
deleted file mode 100644
index 862abd608..000000000
--- a/nx-X11/extras/ogl-sample/main/doc/man/mangl/standard/Imakefile
+++ /dev/null
@@ -1,874 +0,0 @@
-XCOMM License Applicability. Except to the extent portions of this file are
-XCOMM made subject to an alternative license as permitted in the SGI Free
-XCOMM Software License B, Version 1.1 (the "License"), the contents of this
-XCOMM file are subject only to the provisions of the License. You may not use
-XCOMM this file except in compliance with the License. You may obtain a copy
-XCOMM of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-XCOMM Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-XCOMM
-XCOMM http://oss.sgi.com/projects/FreeB
-XCOMM
-XCOMM Note that, as provided in the License, the Software is distributed on an
-XCOMM "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-XCOMM DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-XCOMM CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-XCOMM PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-XCOMM
-XCOMM Original Code. The Original Code is: OpenGL Sample Implementation,
-XCOMM Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-XCOMM Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-XCOMM Copyright in any portions created by third parties is as indicated
-XCOMM elsewhere herein. All Rights Reserved.
-XCOMM
-XCOMM Additional Notice Provisions: The application programming interfaces
-XCOMM established by SGI in conjunction with the Original Code are The
-XCOMM OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-XCOMM April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-XCOMM 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-XCOMM Window System(R) (Version 1.3), released October 19, 1998. This software
-XCOMM was created using the OpenGL(R) version 1.2.1 Sample Implementation
-XCOMM published by SGI, but has not been independently verified as being
-XCOMM compliant with the OpenGL(R) version 1.2.1 Specification.
-XCOMM
-
-#ifdef ManPageAlias
-#undef ManPageAlias
-#endif
-#define ManPageAlias(file,destdir,alias) @@\
-alias.$(MANSUFFIX): file.$(MANSUFFIX) @@\
- echo .so `basename destdir`/file.$(MANSUFFIX) > alias.$(MANSUFFIX) @@\
-
-MANSUFFIX = 3gl
-
-MAN_PAGES = \
-glAccum.$(MANSUFFIX) glAlphaFunc.$(MANSUFFIX) \
-glAreTexturesResident.$(MANSUFFIX) glArrayElement.$(MANSUFFIX) \
-glBegin.$(MANSUFFIX) glBindTexture.$(MANSUFFIX) \
-glBitmap.$(MANSUFFIX) glBlendColorEXT.$(MANSUFFIX) \
-glBlendFunc.$(MANSUFFIX) glCallList.$(MANSUFFIX) \
-glCallLists.$(MANSUFFIX) glClear.$(MANSUFFIX) \
-glClearAccum.$(MANSUFFIX) glClearColor.$(MANSUFFIX) \
-glClearDepth.$(MANSUFFIX) glClearIndex.$(MANSUFFIX) \
-glClearStencil.$(MANSUFFIX) glClipPlane.$(MANSUFFIX) \
-glColor3b.$(MANSUFFIX) glColor3bv.$(MANSUFFIX) \
-glColor3d.$(MANSUFFIX) glColor3dv.$(MANSUFFIX) \
-glColor3f.$(MANSUFFIX) glColor3fv.$(MANSUFFIX) \
-glColor3i.$(MANSUFFIX) glColor3iv.$(MANSUFFIX) \
-glColor3s.$(MANSUFFIX) glColor3sv.$(MANSUFFIX) \
-glColor3ub.$(MANSUFFIX) glColor3ubv.$(MANSUFFIX) \
-glColor3ui.$(MANSUFFIX) glColor3uiv.$(MANSUFFIX) \
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-glColor4b.$(MANSUFFIX) glColor4bv.$(MANSUFFIX) \
-glColor4d.$(MANSUFFIX) glColor4dv.$(MANSUFFIX) \
-glColor4f.$(MANSUFFIX) glColor4fv.$(MANSUFFIX) \
-glColor4i.$(MANSUFFIX) glColor4iv.$(MANSUFFIX) \
-glColor4s.$(MANSUFFIX) glColor4sv.$(MANSUFFIX) \
-glColor4ub.$(MANSUFFIX) glColor4ubv.$(MANSUFFIX) \
-glColor4ui.$(MANSUFFIX) glColor4uiv.$(MANSUFFIX) \
-glColor4us.$(MANSUFFIX) glColor4usv.$(MANSUFFIX) \
-glColorMask.$(MANSUFFIX) glColorMaterial.$(MANSUFFIX) \
-glColorPointer.$(MANSUFFIX) glCopyPixels.$(MANSUFFIX) \
-glCopyTexImage1D.$(MANSUFFIX) glCopyTexImage2D.$(MANSUFFIX) \
-glCopyTexSubImage1D.$(MANSUFFIX) glCopyTexSubImage2D.$(MANSUFFIX) \
-glCullFace.$(MANSUFFIX) glDeleteLists.$(MANSUFFIX) \
-glDeleteTextures.$(MANSUFFIX) glDepthFunc.$(MANSUFFIX) \
-glDepthMask.$(MANSUFFIX) glDepthRange.$(MANSUFFIX) \
-glDisable.$(MANSUFFIX) glDisableClientState.$(MANSUFFIX) \
-glDrawArrays.$(MANSUFFIX) glDrawBuffer.$(MANSUFFIX) \
-glDrawElements.$(MANSUFFIX) glDrawPixels.$(MANSUFFIX) \
-glEdgeFlag.$(MANSUFFIX) glEdgeFlagPointer.$(MANSUFFIX) \
-glEdgeFlagv.$(MANSUFFIX) glEnable.$(MANSUFFIX) \
-glEnableClientState.$(MANSUFFIX) glEnd.$(MANSUFFIX) \
-glEndList.$(MANSUFFIX) glEvalCoord1d.$(MANSUFFIX) \
-glEvalCoord1dv.$(MANSUFFIX) glEvalCoord1f.$(MANSUFFIX) \
-glEvalCoord1fv.$(MANSUFFIX) glEvalCoord2d.$(MANSUFFIX) \
-glEvalCoord2dv.$(MANSUFFIX) glEvalCoord2f.$(MANSUFFIX) \
-glEvalCoord2fv.$(MANSUFFIX) glEvalMesh1.$(MANSUFFIX) \
-glEvalMesh2.$(MANSUFFIX) glEvalPoint1.$(MANSUFFIX) \
-glEvalPoint2.$(MANSUFFIX) glFeedbackBuffer.$(MANSUFFIX) \
-glFinish.$(MANSUFFIX) glFlush.$(MANSUFFIX) \
-glFogf.$(MANSUFFIX) glFogfv.$(MANSUFFIX) \
-glFogi.$(MANSUFFIX) glFogiv.$(MANSUFFIX) \
-glFrontFace.$(MANSUFFIX) glFrustum.$(MANSUFFIX) \
-glGenLists.$(MANSUFFIX) glGenTextures.$(MANSUFFIX) \
-glGetBooleanv.$(MANSUFFIX) glGetClipPlane.$(MANSUFFIX) \
-glGetDoublev.$(MANSUFFIX) glGetError.$(MANSUFFIX) \
-glGetFloatv.$(MANSUFFIX) glGetIntegerv.$(MANSUFFIX) \
-glGetLightfv.$(MANSUFFIX) glGetLightiv.$(MANSUFFIX) \
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-glGetMapiv.$(MANSUFFIX) glGetMaterialfv.$(MANSUFFIX) \
-glGetMaterialiv.$(MANSUFFIX) glGetPixelMapfv.$(MANSUFFIX) \
-glGetPixelMapuiv.$(MANSUFFIX) glGetPixelMapusv.$(MANSUFFIX) \
-glGetPointerv.$(MANSUFFIX) glGetPolygonStipple.$(MANSUFFIX) \
-glGetString.$(MANSUFFIX) glGetTexEnvfv.$(MANSUFFIX) \
-glGetTexEnviv.$(MANSUFFIX) glGetTexGendv.$(MANSUFFIX) \
-glGetTexGenfv.$(MANSUFFIX) glGetTexGeniv.$(MANSUFFIX) \
-glGetTexImage.$(MANSUFFIX) glGetTexLevelParameterfv.$(MANSUFFIX) \
-glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameterfv.$(MANSUFFIX) \
-glGetTexParameteriv.$(MANSUFFIX) glHint.$(MANSUFFIX) \
-glIndexMask.$(MANSUFFIX) glIndexPointer.$(MANSUFFIX) \
-glIndexd.$(MANSUFFIX) glIndexdv.$(MANSUFFIX) \
-glIndexf.$(MANSUFFIX) glIndexfv.$(MANSUFFIX) \
-glIndexi.$(MANSUFFIX) glIndexiv.$(MANSUFFIX) \
-glIndexs.$(MANSUFFIX) glIndexsv.$(MANSUFFIX) \
-glIndexub.$(MANSUFFIX) glIndexubv.$(MANSUFFIX) \
-glInitNames.$(MANSUFFIX) glInterleavedArrays.$(MANSUFFIX) \
-glIsEnabled.$(MANSUFFIX) glIsList.$(MANSUFFIX) \
-glIsTexture.$(MANSUFFIX) glLightModelf.$(MANSUFFIX) \
-glLightModelfv.$(MANSUFFIX) glLightModeli.$(MANSUFFIX) \
-glLightModeliv.$(MANSUFFIX) glLightf.$(MANSUFFIX) \
-glLightfv.$(MANSUFFIX) glLighti.$(MANSUFFIX) \
-glLightiv.$(MANSUFFIX) glLineStipple.$(MANSUFFIX) \
-glLineWidth.$(MANSUFFIX) glListBase.$(MANSUFFIX) \
-glLoadIdentity.$(MANSUFFIX) glLoadMatrixd.$(MANSUFFIX) \
-glLoadMatrixf.$(MANSUFFIX) glLoadName.$(MANSUFFIX) \
-glLogicOp.$(MANSUFFIX) glMap1d.$(MANSUFFIX) \
-glMap1f.$(MANSUFFIX) glMap2d.$(MANSUFFIX) \
-glMap2f.$(MANSUFFIX) glMapGrid1d.$(MANSUFFIX) \
-glMapGrid1f.$(MANSUFFIX) glMapGrid2d.$(MANSUFFIX) \
-glMapGrid2f.$(MANSUFFIX) glMaterialf.$(MANSUFFIX) \
-glMaterialfv.$(MANSUFFIX) glMateriali.$(MANSUFFIX) \
-glMaterialiv.$(MANSUFFIX) glMatrixMode.$(MANSUFFIX) \
-glMultMatrixd.$(MANSUFFIX) glMultMatrixf.$(MANSUFFIX) \
-glNewList.$(MANSUFFIX) glNormal3b.$(MANSUFFIX) \
-glNormal3bv.$(MANSUFFIX) glNormal3d.$(MANSUFFIX) \
-glNormal3dv.$(MANSUFFIX) glNormal3f.$(MANSUFFIX) \
-glNormal3fv.$(MANSUFFIX) glNormal3i.$(MANSUFFIX) \
-glNormal3iv.$(MANSUFFIX) glNormal3s.$(MANSUFFIX) \
-glNormal3sv.$(MANSUFFIX) glNormalPointer.$(MANSUFFIX) \
-glOrtho.$(MANSUFFIX) glPassThrough.$(MANSUFFIX) \
-glPixelMapfv.$(MANSUFFIX) glPixelMapuiv.$(MANSUFFIX) \
-glPixelMapusv.$(MANSUFFIX) glPixelStoref.$(MANSUFFIX) \
-glPixelStorei.$(MANSUFFIX) glPixelTransferf.$(MANSUFFIX) \
-glPixelTransferi.$(MANSUFFIX) glPixelZoom.$(MANSUFFIX) \
-glPointSize.$(MANSUFFIX) glPolygonMode.$(MANSUFFIX) \
-glPolygonOffset.$(MANSUFFIX) glPolygonStipple.$(MANSUFFIX) \
-glPopAttrib.$(MANSUFFIX) glPopClientAttrib.$(MANSUFFIX) \
-glPopMatrix.$(MANSUFFIX) glPopName.$(MANSUFFIX) \
-glPrioritizeTextures.$(MANSUFFIX) glPushAttrib.$(MANSUFFIX) \
-glPushClientAttrib.$(MANSUFFIX) glPushMatrix.$(MANSUFFIX) \
-glPushName.$(MANSUFFIX) glRasterPos2d.$(MANSUFFIX) \
-glRasterPos2dv.$(MANSUFFIX) glRasterPos2f.$(MANSUFFIX) \
-glRasterPos2fv.$(MANSUFFIX) glRasterPos2i.$(MANSUFFIX) \
-glRasterPos2iv.$(MANSUFFIX) glRasterPos2s.$(MANSUFFIX) \
-glRasterPos2sv.$(MANSUFFIX) glRasterPos3d.$(MANSUFFIX) \
-glRasterPos3dv.$(MANSUFFIX) glRasterPos3f.$(MANSUFFIX) \
-glRasterPos3fv.$(MANSUFFIX) glRasterPos3i.$(MANSUFFIX) \
-glRasterPos3iv.$(MANSUFFIX) glRasterPos3s.$(MANSUFFIX) \
-glRasterPos3sv.$(MANSUFFIX) glRasterPos4d.$(MANSUFFIX) \
-glRasterPos4dv.$(MANSUFFIX) glRasterPos4f.$(MANSUFFIX) \
-glRasterPos4fv.$(MANSUFFIX) glRasterPos4i.$(MANSUFFIX) \
-glRasterPos4iv.$(MANSUFFIX) glRasterPos4s.$(MANSUFFIX) \
-glRasterPos4sv.$(MANSUFFIX) glReadBuffer.$(MANSUFFIX) \
-glReadPixels.$(MANSUFFIX) glRectd.$(MANSUFFIX) \
-glRectdv.$(MANSUFFIX) glRectf.$(MANSUFFIX) \
-glRectfv.$(MANSUFFIX) glRecti.$(MANSUFFIX) \
-glRectiv.$(MANSUFFIX) glRects.$(MANSUFFIX) \
-glRectsv.$(MANSUFFIX) glRenderMode.$(MANSUFFIX) \
-glRotated.$(MANSUFFIX) glRotatef.$(MANSUFFIX) \
-glScaled.$(MANSUFFIX) glScalef.$(MANSUFFIX) \
-glScissor.$(MANSUFFIX) glSelectBuffer.$(MANSUFFIX) \
-glShadeModel.$(MANSUFFIX) glStencilFunc.$(MANSUFFIX) \
-glStencilMask.$(MANSUFFIX) glStencilOp.$(MANSUFFIX) \
-glTexCoord1d.$(MANSUFFIX) glTexCoord1dv.$(MANSUFFIX) \
-glTexCoord1f.$(MANSUFFIX) glTexCoord1fv.$(MANSUFFIX) \
-glTexCoord1i.$(MANSUFFIX) glTexCoord1iv.$(MANSUFFIX) \
-glTexCoord1s.$(MANSUFFIX) glTexCoord1sv.$(MANSUFFIX) \
-glTexCoord2d.$(MANSUFFIX) glTexCoord2dv.$(MANSUFFIX) \
-glTexCoord2f.$(MANSUFFIX) glTexCoord2fv.$(MANSUFFIX) \
-glTexCoord2i.$(MANSUFFIX) glTexCoord2iv.$(MANSUFFIX) \
-glTexCoord2s.$(MANSUFFIX) glTexCoord2sv.$(MANSUFFIX) \
-glTexCoord3d.$(MANSUFFIX) glTexCoord3dv.$(MANSUFFIX) \
-glTexCoord3f.$(MANSUFFIX) glTexCoord3fv.$(MANSUFFIX) \
-glTexCoord3i.$(MANSUFFIX) glTexCoord3iv.$(MANSUFFIX) \
-glTexCoord3s.$(MANSUFFIX) glTexCoord3sv.$(MANSUFFIX) \
-glTexCoord4d.$(MANSUFFIX) glTexCoord4dv.$(MANSUFFIX) \
-glTexCoord4f.$(MANSUFFIX) glTexCoord4fv.$(MANSUFFIX) \
-glTexCoord4i.$(MANSUFFIX) glTexCoord4iv.$(MANSUFFIX) \
-glTexCoord4s.$(MANSUFFIX) glTexCoord4sv.$(MANSUFFIX) \
-glTexCoordPointer.$(MANSUFFIX) glTexEnvf.$(MANSUFFIX) \
-glTexEnvfv.$(MANSUFFIX) glTexEnvi.$(MANSUFFIX) \
-glTexEnviv.$(MANSUFFIX) glTexGend.$(MANSUFFIX) \
-glTexGendv.$(MANSUFFIX) glTexGenf.$(MANSUFFIX) \
-glTexGenfv.$(MANSUFFIX) glTexGeni.$(MANSUFFIX) \
-glTexGeniv.$(MANSUFFIX) glTexImage1D.$(MANSUFFIX) \
-glTexImage2D.$(MANSUFFIX) glTexParameterf.$(MANSUFFIX) \
-glTexParameterfv.$(MANSUFFIX) glTexParameteri.$(MANSUFFIX) \
-glTexParameteriv.$(MANSUFFIX) glTexSubImage1D.$(MANSUFFIX) \
-glTexSubImage2D.$(MANSUFFIX) glTranslated.$(MANSUFFIX) \
-glTranslatef.$(MANSUFFIX) glVertex2d.$(MANSUFFIX) \
-glVertex2dv.$(MANSUFFIX) glVertex2f.$(MANSUFFIX) \
-glVertex2fv.$(MANSUFFIX) glVertex2i.$(MANSUFFIX) \
-glVertex2iv.$(MANSUFFIX) glVertex2s.$(MANSUFFIX) \
-glVertex2sv.$(MANSUFFIX) glVertex3d.$(MANSUFFIX) \
-glVertex3dv.$(MANSUFFIX) glVertex3f.$(MANSUFFIX) \
-glVertex3fv.$(MANSUFFIX) glVertex3i.$(MANSUFFIX) \
-glVertex3iv.$(MANSUFFIX) glVertex3s.$(MANSUFFIX) \
-glVertex3sv.$(MANSUFFIX) glVertex4d.$(MANSUFFIX) \
-glVertex4dv.$(MANSUFFIX) glVertex4f.$(MANSUFFIX) \
-glVertex4fv.$(MANSUFFIX) glVertex4i.$(MANSUFFIX) \
-glVertex4iv.$(MANSUFFIX) glVertex4s.$(MANSUFFIX) \
-glVertex4sv.$(MANSUFFIX) glVertexPointer.$(MANSUFFIX) \
-glViewport.$(MANSUFFIX)
-
-LINK_NAMES = \
-glAccum.$(MANSUFFIX) glAlphaFunc.$(MANSUFFIX) \
-glAreTexturesResident.$(MANSUFFIX) glArrayElement.$(MANSUFFIX) \
-glBegin.$(MANSUFFIX) glBindTexture.$(MANSUFFIX) \
-glBitmap.$(MANSUFFIX) glBlendColorEXT.$(MANSUFFIX) \
-glBlendFunc.$(MANSUFFIX) glCallList.$(MANSUFFIX) \
-glCallLists.$(MANSUFFIX) glClear.$(MANSUFFIX) \
-glClearAccum.$(MANSUFFIX) glClearColor.$(MANSUFFIX) \
-glClearDepth.$(MANSUFFIX) glClearIndex.$(MANSUFFIX) \
-glClearStencil.$(MANSUFFIX) glClipPlane.$(MANSUFFIX) \
-glColor3b.$(MANSUFFIX) glColorMask.$(MANSUFFIX) \
-glColorMaterial.$(MANSUFFIX) glColorPointer.$(MANSUFFIX) \
-glCopyPixels.$(MANSUFFIX) glCopyTexImage1D.$(MANSUFFIX) \
-glCopyTexImage2D.$(MANSUFFIX) glCopyTexSubImage1D.$(MANSUFFIX) \
-glCopyTexSubImage2D.$(MANSUFFIX) glCullFace.$(MANSUFFIX) \
-glDeleteLists.$(MANSUFFIX) glDeleteTextures.$(MANSUFFIX) \
-glDepthFunc.$(MANSUFFIX) glDepthMask.$(MANSUFFIX) \
-glDepthRange.$(MANSUFFIX) glDrawArrays.$(MANSUFFIX) \
-glDrawBuffer.$(MANSUFFIX) glDrawElements.$(MANSUFFIX) \
-glDrawPixels.$(MANSUFFIX) glEdgeFlag.$(MANSUFFIX) \
-glEdgeFlagPointer.$(MANSUFFIX) glEnable.$(MANSUFFIX) \
-glEnableClientState.$(MANSUFFIX) glEvalCoord1d.$(MANSUFFIX) \
-glEvalMesh1.$(MANSUFFIX) glEvalPoint1.$(MANSUFFIX) \
-glFeedbackBuffer.$(MANSUFFIX) glFinish.$(MANSUFFIX) \
-glFlush.$(MANSUFFIX) glFogf.$(MANSUFFIX) \
-glFrontFace.$(MANSUFFIX) glFrustum.$(MANSUFFIX) \
-glGenLists.$(MANSUFFIX) glGenTextures.$(MANSUFFIX) \
-glGetBooleanv.$(MANSUFFIX) glGetClipPlane.$(MANSUFFIX) \
-glGetError.$(MANSUFFIX) glGetLightfv.$(MANSUFFIX) \
-glGetMapdv.$(MANSUFFIX) glGetMaterialfv.$(MANSUFFIX) \
-glGetPixelMapfv.$(MANSUFFIX) glGetPointerv.$(MANSUFFIX) \
-glGetPolygonStipple.$(MANSUFFIX) glGetString.$(MANSUFFIX) \
-glGetTexEnvfv.$(MANSUFFIX) glGetTexGendv.$(MANSUFFIX) \
-glGetTexImage.$(MANSUFFIX) glGetTexLevelParameterfv.$(MANSUFFIX) \
-glGetTexParameterfv.$(MANSUFFIX) glHint.$(MANSUFFIX) \
-glIndexMask.$(MANSUFFIX) glIndexPointer.$(MANSUFFIX) \
-glIndexd.$(MANSUFFIX) glInitNames.$(MANSUFFIX) \
-glInterleavedArrays.$(MANSUFFIX) glIsEnabled.$(MANSUFFIX) \
-glIsList.$(MANSUFFIX) glIsTexture.$(MANSUFFIX) \
-glLightModelf.$(MANSUFFIX) glLightf.$(MANSUFFIX) \
-glLineStipple.$(MANSUFFIX) glLineWidth.$(MANSUFFIX) \
-glListBase.$(MANSUFFIX) glLoadIdentity.$(MANSUFFIX) \
-glLoadMatrixd.$(MANSUFFIX) glLoadName.$(MANSUFFIX) \
-glLogicOp.$(MANSUFFIX) glMap1d.$(MANSUFFIX) \
-glMap2d.$(MANSUFFIX) glMapGrid1d.$(MANSUFFIX) \
-glMaterialf.$(MANSUFFIX) glMatrixMode.$(MANSUFFIX) \
-glMultMatrixd.$(MANSUFFIX) glNewList.$(MANSUFFIX) \
-glNormal3b.$(MANSUFFIX) glNormalPointer.$(MANSUFFIX) \
-glOrtho.$(MANSUFFIX) glPassThrough.$(MANSUFFIX) \
-glPixelMapfv.$(MANSUFFIX) glPixelStoref.$(MANSUFFIX) \
-glPixelTransferf.$(MANSUFFIX) glPixelZoom.$(MANSUFFIX) \
-glPointSize.$(MANSUFFIX) glPolygonMode.$(MANSUFFIX) \
-glPolygonOffset.$(MANSUFFIX) glPolygonStipple.$(MANSUFFIX) \
-glPrioritizeTextures.$(MANSUFFIX) glPushAttrib.$(MANSUFFIX) \
-glPushClientAttrib.$(MANSUFFIX) glPushMatrix.$(MANSUFFIX) \
-glPushName.$(MANSUFFIX) glRasterPos2d.$(MANSUFFIX) \
-glReadBuffer.$(MANSUFFIX) glReadPixels.$(MANSUFFIX) \
-glRectd.$(MANSUFFIX) glRenderMode.$(MANSUFFIX) \
-glRotated.$(MANSUFFIX) glScaled.$(MANSUFFIX) \
-glScissor.$(MANSUFFIX) glSelectBuffer.$(MANSUFFIX) \
-glShadeModel.$(MANSUFFIX) glStencilFunc.$(MANSUFFIX) \
-glStencilMask.$(MANSUFFIX) glStencilOp.$(MANSUFFIX) \
-glTexCoord1d.$(MANSUFFIX) glTexCoordPointer.$(MANSUFFIX) \
-glTexEnvf.$(MANSUFFIX) glTexGend.$(MANSUFFIX) \
-glTexImage1D.$(MANSUFFIX) glTexImage2D.$(MANSUFFIX) \
-glTexParameterf.$(MANSUFFIX) glTexSubImage1D.$(MANSUFFIX) \
-glTexSubImage2D.$(MANSUFFIX) glTranslated.$(MANSUFFIX) \
-glVertex2d.$(MANSUFFIX) glVertexPointer.$(MANSUFFIX) \
-glViewport.$(MANSUFFIX)
-
-ALIAS_NAMES = \
-glColor3bv.$(MANSUFFIX) glColor3d.$(MANSUFFIX) \
-glColor3dv.$(MANSUFFIX) glColor3f.$(MANSUFFIX) \
-glColor3fv.$(MANSUFFIX) glColor3i.$(MANSUFFIX) \
-glColor3iv.$(MANSUFFIX) glColor3s.$(MANSUFFIX) \
-glColor3sv.$(MANSUFFIX) glColor3ub.$(MANSUFFIX) \
-glColor3ubv.$(MANSUFFIX) glColor3ui.$(MANSUFFIX) \
-glColor3uiv.$(MANSUFFIX) glColor3us.$(MANSUFFIX) \
-glColor3usv.$(MANSUFFIX) glColor4b.$(MANSUFFIX) \
-glColor4bv.$(MANSUFFIX) glColor4d.$(MANSUFFIX) \
-glColor4dv.$(MANSUFFIX) glColor4f.$(MANSUFFIX) \
-glColor4fv.$(MANSUFFIX) glColor4i.$(MANSUFFIX) \
-glColor4iv.$(MANSUFFIX) glColor4s.$(MANSUFFIX) \
-glColor4sv.$(MANSUFFIX) glColor4ub.$(MANSUFFIX) \
-glColor4ubv.$(MANSUFFIX) glColor4ui.$(MANSUFFIX) \
-glColor4uiv.$(MANSUFFIX) glColor4us.$(MANSUFFIX) \
-glColor4usv.$(MANSUFFIX) glDisable.$(MANSUFFIX) \
-glDisableClientState.$(MANSUFFIX) glEdgeFlagv.$(MANSUFFIX) \
-glEnd.$(MANSUFFIX) glEndList.$(MANSUFFIX) \
-glEvalCoord1dv.$(MANSUFFIX) glEvalCoord1f.$(MANSUFFIX) \
-glEvalCoord1fv.$(MANSUFFIX) glEvalCoord2d.$(MANSUFFIX) \
-glEvalCoord2dv.$(MANSUFFIX) glEvalCoord2f.$(MANSUFFIX) \
-glEvalCoord2fv.$(MANSUFFIX) glEvalMesh2.$(MANSUFFIX) \
-glEvalPoint2.$(MANSUFFIX) glFogfv.$(MANSUFFIX) \
-glFogi.$(MANSUFFIX) glFogiv.$(MANSUFFIX) \
-glGetDoublev.$(MANSUFFIX) glGetFloatv.$(MANSUFFIX) \
-glGetIntegerv.$(MANSUFFIX) glGetLightiv.$(MANSUFFIX) \
-glGetMapfv.$(MANSUFFIX) glGetMapiv.$(MANSUFFIX) \
-glGetMaterialiv.$(MANSUFFIX) glGetPixelMapuiv.$(MANSUFFIX) \
-glGetPixelMapusv.$(MANSUFFIX) glGetTexEnviv.$(MANSUFFIX) \
-glGetTexGenfv.$(MANSUFFIX) glGetTexGeniv.$(MANSUFFIX) \
-glGetTexLevelParameteriv.$(MANSUFFIX) glGetTexParameteriv.$(MANSUFFIX) \
-glIndexdv.$(MANSUFFIX) glIndexf.$(MANSUFFIX) \
-glIndexfv.$(MANSUFFIX) glIndexi.$(MANSUFFIX) \
-glIndexiv.$(MANSUFFIX) glIndexs.$(MANSUFFIX) \
-glIndexsv.$(MANSUFFIX) glIndexub.$(MANSUFFIX) \
-glIndexubv.$(MANSUFFIX) glLightModelfv.$(MANSUFFIX) \
-glLightModeli.$(MANSUFFIX) glLightModeliv.$(MANSUFFIX) \
-glLightfv.$(MANSUFFIX) glLighti.$(MANSUFFIX) \
-glLightiv.$(MANSUFFIX) glLoadMatrixf.$(MANSUFFIX) \
-glMap1f.$(MANSUFFIX) glMap2f.$(MANSUFFIX) \
-glMapGrid1f.$(MANSUFFIX) glMapGrid2d.$(MANSUFFIX) \
-glMapGrid2f.$(MANSUFFIX) glMaterialfv.$(MANSUFFIX) \
-glMateriali.$(MANSUFFIX) glMaterialiv.$(MANSUFFIX) \
-glMultMatrixf.$(MANSUFFIX) glNormal3bv.$(MANSUFFIX) \
-glNormal3d.$(MANSUFFIX) glNormal3dv.$(MANSUFFIX) \
-glNormal3f.$(MANSUFFIX) glNormal3fv.$(MANSUFFIX) \
-glNormal3i.$(MANSUFFIX) glNormal3iv.$(MANSUFFIX) \
-glNormal3s.$(MANSUFFIX) glNormal3sv.$(MANSUFFIX) \
-glPixelMapuiv.$(MANSUFFIX) glPixelMapusv.$(MANSUFFIX) \
-glPixelStorei.$(MANSUFFIX) glPixelTransferi.$(MANSUFFIX) \
-glPopAttrib.$(MANSUFFIX) glPopClientAttrib.$(MANSUFFIX) \
-glPopMatrix.$(MANSUFFIX) glPopName.$(MANSUFFIX) \
-glRasterPos2dv.$(MANSUFFIX) glRasterPos2f.$(MANSUFFIX) \
-glRasterPos2fv.$(MANSUFFIX) glRasterPos2i.$(MANSUFFIX) \
-glRasterPos2iv.$(MANSUFFIX) glRasterPos2s.$(MANSUFFIX) \
-glRasterPos2sv.$(MANSUFFIX) glRasterPos3d.$(MANSUFFIX) \
-glRasterPos3dv.$(MANSUFFIX) glRasterPos3f.$(MANSUFFIX) \
-glRasterPos3fv.$(MANSUFFIX) glRasterPos3i.$(MANSUFFIX) \
-glRasterPos3iv.$(MANSUFFIX) glRasterPos3s.$(MANSUFFIX) \
-glRasterPos3sv.$(MANSUFFIX) glRasterPos4d.$(MANSUFFIX) \
-glRasterPos4dv.$(MANSUFFIX) glRasterPos4f.$(MANSUFFIX) \
-glRasterPos4fv.$(MANSUFFIX) glRasterPos4i.$(MANSUFFIX) \
-glRasterPos4iv.$(MANSUFFIX) glRasterPos4s.$(MANSUFFIX) \
-glRasterPos4sv.$(MANSUFFIX) glRectdv.$(MANSUFFIX) \
-glRectf.$(MANSUFFIX) glRectfv.$(MANSUFFIX) \
-glRecti.$(MANSUFFIX) glRectiv.$(MANSUFFIX) \
-glRects.$(MANSUFFIX) glRectsv.$(MANSUFFIX) \
-glRotatef.$(MANSUFFIX) glScalef.$(MANSUFFIX) \
-glTexCoord1dv.$(MANSUFFIX) glTexCoord1f.$(MANSUFFIX) \
-glTexCoord1fv.$(MANSUFFIX) glTexCoord1i.$(MANSUFFIX) \
-glTexCoord1iv.$(MANSUFFIX) glTexCoord1s.$(MANSUFFIX) \
-glTexCoord1sv.$(MANSUFFIX) glTexCoord2d.$(MANSUFFIX) \
-glTexCoord2dv.$(MANSUFFIX) glTexCoord2f.$(MANSUFFIX) \
-glTexCoord2fv.$(MANSUFFIX) glTexCoord2i.$(MANSUFFIX) \
-glTexCoord2iv.$(MANSUFFIX) glTexCoord2s.$(MANSUFFIX) \
-glTexCoord2sv.$(MANSUFFIX) glTexCoord3d.$(MANSUFFIX) \
-glTexCoord3dv.$(MANSUFFIX) glTexCoord3f.$(MANSUFFIX) \
-glTexCoord3fv.$(MANSUFFIX) glTexCoord3i.$(MANSUFFIX) \
-glTexCoord3iv.$(MANSUFFIX) glTexCoord3s.$(MANSUFFIX) \
-glTexCoord3sv.$(MANSUFFIX) glTexCoord4d.$(MANSUFFIX) \
-glTexCoord4dv.$(MANSUFFIX) glTexCoord4f.$(MANSUFFIX) \
-glTexCoord4fv.$(MANSUFFIX) glTexCoord4i.$(MANSUFFIX) \
-glTexCoord4iv.$(MANSUFFIX) glTexCoord4s.$(MANSUFFIX) \
-glTexCoord4sv.$(MANSUFFIX) glTexEnvfv.$(MANSUFFIX) \
-glTexEnvi.$(MANSUFFIX) glTexEnviv.$(MANSUFFIX) \
-glTexGendv.$(MANSUFFIX) glTexGenf.$(MANSUFFIX) \
-glTexGenfv.$(MANSUFFIX) glTexGeni.$(MANSUFFIX) \
-glTexGeniv.$(MANSUFFIX) glTexParameterfv.$(MANSUFFIX) \
-glTexParameteri.$(MANSUFFIX) glTexParameteriv.$(MANSUFFIX) \
-glTranslatef.$(MANSUFFIX) glVertex2dv.$(MANSUFFIX) \
-glVertex2f.$(MANSUFFIX) glVertex2fv.$(MANSUFFIX) \
-glVertex2i.$(MANSUFFIX) glVertex2iv.$(MANSUFFIX) \
-glVertex2s.$(MANSUFFIX) glVertex2sv.$(MANSUFFIX) \
-glVertex3d.$(MANSUFFIX) glVertex3dv.$(MANSUFFIX) \
-glVertex3f.$(MANSUFFIX) glVertex3fv.$(MANSUFFIX) \
-glVertex3i.$(MANSUFFIX) glVertex3iv.$(MANSUFFIX) \
-glVertex3s.$(MANSUFFIX) glVertex3sv.$(MANSUFFIX) \
-glVertex4d.$(MANSUFFIX) glVertex4dv.$(MANSUFFIX) \
-glVertex4f.$(MANSUFFIX) glVertex4fv.$(MANSUFFIX) \
-glVertex4i.$(MANSUFFIX) glVertex4iv.$(MANSUFFIX) \
-glVertex4s.$(MANSUFFIX) glVertex4sv.$(MANSUFFIX)
-
-
-AllTarget($(MAN_PAGES))
-
-list:
- @for i in $(MAN_PAGES); do echo $$i; done;
-
-install_list:
- @for i in $(MAN_PAGES); do echo $(LIBMANDIR)/$$i; done;
-
-install:: install.man
-
-clean::
- $(RM) $(LINK_NAMES) $(ALIAS_NAMES)
-
-InstallMultipleMan($(MAN_PAGES),$(LIBMANDIR))
-
-LinkFile(glAccum.$(MANSUFFIX), accum.3gl)
-
-LinkFile(glAlphaFunc.$(MANSUFFIX), alphafunc.3gl)
-
-LinkFile(glAreTexturesResident.$(MANSUFFIX), aretexturesresident.3gl)
-
-LinkFile(glArrayElement.$(MANSUFFIX), arrayelement.3gl)
-
-LinkFile(glBegin.$(MANSUFFIX), begin.3gl)
-ManPageAlias(glBegin, $(LIBMANDIR), glEnd)
-
-LinkFile(glBindTexture.$(MANSUFFIX), bindtexture.3gl)
-
-LinkFile(glBitmap.$(MANSUFFIX), bitmap.3gl)
-
-LinkFile(glBlendColorEXT.$(MANSUFFIX), blendcolorext.3gl)
-
-LinkFile(glBlendFunc.$(MANSUFFIX), blendfunc.3gl)
-
-LinkFile(glCallList.$(MANSUFFIX), calllist.3gl)
-
-LinkFile(glCallLists.$(MANSUFFIX), calllists.3gl)
-
-LinkFile(glClear.$(MANSUFFIX), clear.3gl)
-
-LinkFile(glClearAccum.$(MANSUFFIX), clearaccum.3gl)
-
-LinkFile(glClearColor.$(MANSUFFIX), clearcolor.3gl)
-
-LinkFile(glClearDepth.$(MANSUFFIX), cleardepth.3gl)
-
-LinkFile(glClearIndex.$(MANSUFFIX), clearindex.3gl)
-
-LinkFile(glClearStencil.$(MANSUFFIX), clearstencil.3gl)
-
-LinkFile(glClipPlane.$(MANSUFFIX), clipplane.3gl)
-
-LinkFile(glColor3b.$(MANSUFFIX), color.3gl)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3d)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3f)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3i)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3s)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ub)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3ui)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3us)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4b)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4d)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4f)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4i)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4s)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ub)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ui)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4us)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3bv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3dv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3fv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3iv)
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-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3uiv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor3usv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4bv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4dv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4fv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4iv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4sv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4ubv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4uiv)
-ManPageAlias(glColor3b, $(LIBMANDIR), glColor4usv)
-
-LinkFile(glColorMask.$(MANSUFFIX), colormask.3gl)
-
-LinkFile(glColorMaterial.$(MANSUFFIX), colormaterial.3gl)
-
-LinkFile(glColorPointer.$(MANSUFFIX), colorpointer.3gl)
-
-LinkFile(glCopyPixels.$(MANSUFFIX), copypixels.3gl)
-
-LinkFile(glCopyTexImage1D.$(MANSUFFIX), copyteximage1d.3gl)
-
-LinkFile(glCopyTexImage2D.$(MANSUFFIX), copyteximage2d.3gl)
-
-LinkFile(glCopyTexSubImage1D.$(MANSUFFIX), copytexsubimage1d.3gl)
-
-LinkFile(glCopyTexSubImage2D.$(MANSUFFIX), copytexsubimage2d.3gl)
-
-LinkFile(glCullFace.$(MANSUFFIX), cullface.3gl)
-
-LinkFile(glDeleteLists.$(MANSUFFIX), deletelists.3gl)
-
-LinkFile(glDeleteTextures.$(MANSUFFIX), deletetextures.3gl)
-
-LinkFile(glDepthFunc.$(MANSUFFIX), depthfunc.3gl)
-
-LinkFile(glDepthMask.$(MANSUFFIX), depthmask.3gl)
-
-LinkFile(glDepthRange.$(MANSUFFIX), depthrange.3gl)
-
-LinkFile(glDrawArrays.$(MANSUFFIX), drawarrays.3gl)
-
-LinkFile(glDrawBuffer.$(MANSUFFIX), drawbuffer.3gl)
-
-LinkFile(glDrawElements.$(MANSUFFIX), drawelements.3gl)
-
-LinkFile(glDrawPixels.$(MANSUFFIX), drawpixels.3gl)
-
-LinkFile(glEdgeFlag.$(MANSUFFIX), edgeflag.3gl)
-ManPageAlias(glEdgeFlag, $(LIBMANDIR), glEdgeFlagv)
-
-LinkFile(glEdgeFlagPointer.$(MANSUFFIX), edgeflagpointer.3gl)
-
-LinkFile(glEnable.$(MANSUFFIX), enable.3gl)
-ManPageAlias(glEnable, $(LIBMANDIR), glDisable)
-
-LinkFile(glEnableClientState.$(MANSUFFIX), enableclientstate.3gl)
-ManPageAlias(glEnableClientState, $(LIBMANDIR), glDisableClientState)
-
-LinkFile(glEvalCoord1d.$(MANSUFFIX), evalcoord.3gl)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1f)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2d)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2f)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1dv)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord1fv)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2dv)
-ManPageAlias(glEvalCoord1d, $(LIBMANDIR), glEvalCoord2fv)
-
-LinkFile(glEvalMesh1.$(MANSUFFIX), evalmesh.3gl)
-ManPageAlias(glEvalMesh1, $(LIBMANDIR), glEvalMesh2)
-
-LinkFile(glEvalPoint1.$(MANSUFFIX), evalpoint.3gl)
-ManPageAlias(glEvalPoint1, $(LIBMANDIR), glEvalPoint2)
-
-LinkFile(glFeedbackBuffer.$(MANSUFFIX), feedbackbuffer.3gl)
-
-LinkFile(glFinish.$(MANSUFFIX), finish.3gl)
-
-LinkFile(glFlush.$(MANSUFFIX), flush.3gl)
-
-LinkFile(glFogf.$(MANSUFFIX), fog.3gl)
-ManPageAlias(glFogf, $(LIBMANDIR), glFogi)
-ManPageAlias(glFogf, $(LIBMANDIR), glFogfv)
-ManPageAlias(glFogf, $(LIBMANDIR), glFogiv)
-
-LinkFile(glFrontFace.$(MANSUFFIX), frontface.3gl)
-
-LinkFile(glFrustum.$(MANSUFFIX), frustum.3gl)
-
-LinkFile(glGenLists.$(MANSUFFIX), genlists.3gl)
-
-LinkFile(glGenTextures.$(MANSUFFIX), gentextures.3gl)
-
-LinkFile(glGetBooleanv.$(MANSUFFIX), get.3gl)
-ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetDoublev)
-ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetFloatv)
-ManPageAlias(glGetBooleanv, $(LIBMANDIR), glGetIntegerv)
-
-LinkFile(glGetClipPlane.$(MANSUFFIX), getclipplane.3gl)
-
-LinkFile(glGetError.$(MANSUFFIX), geterror.3gl)
-
-LinkFile(glGetLightfv.$(MANSUFFIX), getlight.3gl)
-ManPageAlias(glGetLightfv, $(LIBMANDIR), glGetLightiv)
-
-LinkFile(glGetMapdv.$(MANSUFFIX), getmap.3gl)
-ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapfv)
-ManPageAlias(glGetMapdv, $(LIBMANDIR), glGetMapiv)
-
-LinkFile(glGetMaterialfv.$(MANSUFFIX), getmaterial.3gl)
-ManPageAlias(glGetMaterialfv, $(LIBMANDIR), glGetMaterialiv)
-
-LinkFile(glGetPixelMapfv.$(MANSUFFIX), getpixelmap.3gl)
-ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapuiv)
-ManPageAlias(glGetPixelMapfv, $(LIBMANDIR), glGetPixelMapusv)
-
-LinkFile(glGetPointerv.$(MANSUFFIX), getpointerv.3gl)
-
-LinkFile(glGetPolygonStipple.$(MANSUFFIX), getpolygonstipple.3gl)
-
-LinkFile(glGetString.$(MANSUFFIX), getstring.3gl)
-
-LinkFile(glGetTexEnvfv.$(MANSUFFIX), gettexenv.3gl)
-ManPageAlias(glGetTexEnvfv, $(LIBMANDIR), glGetTexEnviv)
-
-LinkFile(glGetTexGendv.$(MANSUFFIX), gettexgen.3gl)
-ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGenfv)
-ManPageAlias(glGetTexGendv, $(LIBMANDIR), glGetTexGeniv)
-
-LinkFile(glGetTexImage.$(MANSUFFIX), getteximage.3gl)
-
-LinkFile(glGetTexLevelParameterfv.$(MANSUFFIX), gettexlevelparameter.3gl)
-ManPageAlias(glGetTexLevelParameterfv, $(LIBMANDIR), glGetTexLevelParameteriv)
-
-LinkFile(glGetTexParameterfv.$(MANSUFFIX), gettexparameter.3gl)
-ManPageAlias(glGetTexParameterfv, $(LIBMANDIR), glGetTexParameteriv)
-
-LinkFile(glHint.$(MANSUFFIX), hint.3gl)
-
-LinkFile(glIndexd.$(MANSUFFIX), index.3gl)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexf)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexi)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexs)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexub)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexdv)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexfv)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexiv)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexsv)
-ManPageAlias(glIndexd, $(LIBMANDIR), glIndexubv)
-
-LinkFile(glIndexMask.$(MANSUFFIX), indexmask.3gl)
-
-LinkFile(glIndexPointer.$(MANSUFFIX), indexpointer.3gl)
-
-LinkFile(glInitNames.$(MANSUFFIX), initnames.3gl)
-
-LinkFile(glInterleavedArrays.$(MANSUFFIX), interleavedarrays.3gl)
-
-LinkFile(glIsEnabled.$(MANSUFFIX), isenabled.3gl)
-
-LinkFile(glIsList.$(MANSUFFIX), islist.3gl)
-
-LinkFile(glIsTexture.$(MANSUFFIX), istexture.3gl)
-
-LinkFile(glLightf.$(MANSUFFIX), light.3gl)
-ManPageAlias(glLightf, $(LIBMANDIR), glLighti)
-ManPageAlias(glLightf, $(LIBMANDIR), glLightfv)
-ManPageAlias(glLightf, $(LIBMANDIR), glLightiv)
-
-LinkFile(glLightModelf.$(MANSUFFIX), lightmodel.3gl)
-ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeli)
-ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModelfv)
-ManPageAlias(glLightModelf, $(LIBMANDIR), glLightModeliv)
-
-LinkFile(glLineStipple.$(MANSUFFIX), linestipple.3gl)
-
-LinkFile(glLineWidth.$(MANSUFFIX), linewidth.3gl)
-
-LinkFile(glListBase.$(MANSUFFIX), listbase.3gl)
-
-LinkFile(glLoadIdentity.$(MANSUFFIX), loadidentity.3gl)
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-LinkFile(glLoadMatrixd.$(MANSUFFIX), loadmatrix.3gl)
-ManPageAlias(glLoadMatrixd, $(LIBMANDIR), glLoadMatrixf)
-
-LinkFile(glLoadName.$(MANSUFFIX), loadname.3gl)
-
-LinkFile(glLogicOp.$(MANSUFFIX), logicop.3gl)
-
-LinkFile(glMap1d.$(MANSUFFIX), map1.3gl)
-ManPageAlias(glMap1d, $(LIBMANDIR), glMap1f)
-
-LinkFile(glMap2d.$(MANSUFFIX), map2.3gl)
-ManPageAlias(glMap2d, $(LIBMANDIR), glMap2f)
-
-LinkFile(glMapGrid1d.$(MANSUFFIX), mapgrid.3gl)
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-ManPageAlias(glMapGrid1d, $(LIBMANDIR), glMapGrid2d)
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-
-LinkFile(glMaterialf.$(MANSUFFIX), material.3gl)
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-ManPageAlias(glMaterialf, $(LIBMANDIR), glMaterialfv)
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-
-LinkFile(glMatrixMode.$(MANSUFFIX), matrixmode.3gl)
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-LinkFile(glMultMatrixd.$(MANSUFFIX), multmatrix.3gl)
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-
-LinkFile(glNewList.$(MANSUFFIX), newlist.3gl)
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-LinkFile(glNormal3b.$(MANSUFFIX), normal.3gl)
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-ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3s)
-ManPageAlias(glNormal3b, $(LIBMANDIR), glNormal3bv)
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-
-LinkFile(glNormalPointer.$(MANSUFFIX), normalpointer.3gl)
-
-LinkFile(glOrtho.$(MANSUFFIX), ortho.3gl)
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-LinkFile(glPassThrough.$(MANSUFFIX), passthrough.3gl)
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-
-LinkFile(glPixelZoom.$(MANSUFFIX), pixelzoom.3gl)
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-LinkFile(glPointSize.$(MANSUFFIX), pointsize.3gl)
-
-LinkFile(glPolygonMode.$(MANSUFFIX), polygonmode.3gl)
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-LinkFile(glPolygonOffset.$(MANSUFFIX), polygonoffset.3gl)
-
-LinkFile(glPolygonStipple.$(MANSUFFIX), polygonstipple.3gl)
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-LinkFile(glReadBuffer.$(MANSUFFIX), readbuffer.3gl)
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-LinkFile(glReadPixels.$(MANSUFFIX), readpixels.3gl)
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-LinkFile(glRenderMode.$(MANSUFFIX), rendermode.3gl)
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-LinkFile(glScissor.$(MANSUFFIX), scissor.3gl)
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-LinkFile(glSelectBuffer.$(MANSUFFIX), selectbuffer.3gl)
-
-LinkFile(glShadeModel.$(MANSUFFIX), shademodel.3gl)
-
-LinkFile(glStencilFunc.$(MANSUFFIX), stencilfunc.3gl)
-
-LinkFile(glStencilMask.$(MANSUFFIX), stencilmask.3gl)
-
-LinkFile(glStencilOp.$(MANSUFFIX), stencilop.3gl)
-
-LinkFile(glTexCoord1d.$(MANSUFFIX), texcoord.3gl)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1f)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1i)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1s)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2d)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2f)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2i)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2s)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3d)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3f)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3i)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3s)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4d)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4f)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4i)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4s)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1dv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1fv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1iv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord1sv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2dv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2fv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2iv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord2sv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3dv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3fv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3iv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord3sv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4dv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4fv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4iv)
-ManPageAlias(glTexCoord1d, $(LIBMANDIR), glTexCoord4sv)
-
-LinkFile(glTexCoordPointer.$(MANSUFFIX), texcoordpointer.3gl)
-
-LinkFile(glTexEnvf.$(MANSUFFIX), texenv.3gl)
-ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvi)
-ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnvfv)
-ManPageAlias(glTexEnvf, $(LIBMANDIR), glTexEnviv)
-
-LinkFile(glTexGend.$(MANSUFFIX), texgen.3gl)
-ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenf)
-ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeni)
-ManPageAlias(glTexGend, $(LIBMANDIR), glTexGendv)
-ManPageAlias(glTexGend, $(LIBMANDIR), glTexGenfv)
-ManPageAlias(glTexGend, $(LIBMANDIR), glTexGeniv)
-
-LinkFile(glTexImage1D.$(MANSUFFIX), teximage1d.3gl)
-
-LinkFile(glTexImage2D.$(MANSUFFIX), teximage2d.3gl)
-
-LinkFile(glTexParameterf.$(MANSUFFIX), texparameter.3gl)
-ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteri)
-ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameterfv)
-ManPageAlias(glTexParameterf, $(LIBMANDIR), glTexParameteriv)
-
-LinkFile(glTexSubImage1D.$(MANSUFFIX), texsubimage1d.3gl)
-
-LinkFile(glTexSubImage2D.$(MANSUFFIX), texsubimage2d.3gl)
-
-LinkFile(glTranslated.$(MANSUFFIX), translate.3gl)
-ManPageAlias(glTranslated, $(LIBMANDIR), glTranslatef)
-
-LinkFile(glVertex2d.$(MANSUFFIX), vertex.3gl)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2f)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2i)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2s)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3d)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3f)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3i)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3s)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4d)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4f)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4i)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4s)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2dv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2fv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2iv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex2sv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3dv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3fv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3iv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex3sv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4dv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4fv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4iv)
-ManPageAlias(glVertex2d, $(LIBMANDIR), glVertex4sv)
-
-LinkFile(glVertexPointer.$(MANSUFFIX), vertexpointer.3gl)
-
-LinkFile(glViewport.$(MANSUFFIX), viewport.3gl)
-